Something people don't understand about Nintendo.

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Eyezonmii

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#1 Eyezonmii
Member since 2008 • 2145 Posts

While Nintendo have taken a more casual and kiddy route, people don't understand that it was bound to happen, due to the fact that nintendo are a GAME ONLY COMPANY, they can't risk big decisions and bucks on hardware, if they arn't to sure of it being a success, unlikes Sony and MS, who have other devision to make up for losses, etc.

Yes it sucks, i wish Nintendo were more like the N64 era, to be honest, i like the Wii and the controller, it handles much better and feels more natural as a controller and games like RE4 and first person shooter, work incredible and better than your traditional controller. Too bad there arn't any TOP games and visually appealing games to make use of it and really show off the combination, but i'm hoping its something the next console can achieve. I could of imagined how better RE5 would have been if it were exclusive to the Wii, ALA RE4...and used the wiimote and hardware (if nintendo decided to have added more better hardware/graphics) we all know the Wiimote is much better for accuracy and shooting. Or a Metroid Prime game with the visuals of COD4/Killzone 2...using a Wiimote. Talk about realism..in all forms.

But yeah, not to carry on too much....hopefully Nintendo makes a **** load of cash this gen (which they most likely have) to invest in a much better hardware equiped console, that way it can appeal to ALL audiences. Because Wii's inferior hardware has kept it from getting many of the competition heavy hitting multiplats.

So we could have seen more titles.

Thoughts?

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HoldThePhone

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#2 HoldThePhone
Member since 2007 • 3364 Posts
The 360 and PS3 are casualizing genres, while the Wii is popularizing new ones. Get it together.
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Eyezonmii

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#3 Eyezonmii
Member since 2008 • 2145 Posts
The 360 and PS3 are casualizing genres, while the Wii is popularizing new ones. Get it together.HoldThePhone
you could have read my Topic before replying. After the Cube, Nintendo had NO choice but to go this route. they understood that you couldn't have 3 giants with the high end tech, but deliver nothing different. Nintendo needed to stand out, otherwise it would just lose money, seeing how the cube failed hard, even tho it was more advanced than the PS2, etc. Stay on topic.
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laughingman42

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#4 laughingman42
Member since 2007 • 8730 Posts
Nintendo actually made money off of the GC, just not nearly as much as they wanted.
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HoldThePhone

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#5 HoldThePhone
Member since 2007 • 3364 Posts
[QUOTE="HoldThePhone"]The 360 and PS3 are casualizing genres, while the Wii is popularizing new ones. Get it together.Eyezonmii
you could have read my Topic before replying. After the Cube, Nintendo had NO choice but to go this route. they understood that you couldn't have 3 giants with the high end tech, but deliver nothing different. Nintendo needed to stand out, otherwise it would just lose money, seeing how the cube failed hard, even tho it was more advanced than the PS2, etc. Stay on topic.

Well yeah, they made a really smart choice and we should all be happy for them. It's a fun little console and I enjoy mine a lot. The stream of games has slowed quite a bit lately and that's the issue right now. Otherwise the Wii still has plenty of potential, and I'm glad there's a system with a more cartoony games when everything else these days is so drab and realistic.
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PBSnipes

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#6 PBSnipes
Member since 2007 • 14621 Posts
But none of what you said explains why Nintendo has failed to support "core" gamers. We know that the Wii- games (ie Wii Sports, Wii Play and Wii Fit) generate a massive profit and only require small teams and a small budget to develop, so why were the Wii's best games released before Nintendo's windfall profits (not to mention all the cash they've made off of the DS)? The simple fact is Nintendo moved on not because of necessity (after all, SCEI was one of Sony's top-earning divisions prior to the PS3), but because of greed. I can't blame them for that, but a) people need to stop making excuses for them and b) Nintendo needs to stop ****ing in our toaster and calling it a pop-tart.
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YearoftheSnake5

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#7 YearoftheSnake5
Member since 2005 • 9731 Posts
True. Nintendo needed money, and Wii allowed them and other developers to make games with fewer resources on a system that would stand out from the rest.
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Parasomniac

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#8 Parasomniac
Member since 2007 • 2723 Posts
If Sony or Microsoft made the Wii it would probably have a lot more core support. I know that if it was a Playstation the other two consoles would probably get no games. Nintendo has all this success but they're making the industry look bad with all the garbage on it.
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jeffwulf

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#9 jeffwulf
Member since 2004 • 1569 Posts
They also own a baseball team that is paying Carlos Silva 12 million dollars a year. I hate you Carlos Silva. I hate you so much.
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Eyezonmii

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#10 Eyezonmii
Member since 2008 • 2145 Posts
But none of what you said explains why Nintendo has failed to support "core" gamers. We know that the Wii- games (ie Wii Sports, Wii Play and Wii Fit) generate a massive profit and only require small teams and a small budget to develop, so why were the Wii's best games released before Nintendo's windfall profits (not to mention all the cash they've made off of the DS)? The simple fact is Nintendo moved on not because of necessity (after all, SCEI was one of Sony's top-earning divisions prior to the PS3), but because of greed. I can't blame them for that, but a) people need to stop making excuses for them and b) Nintendo needs to stop ****ing in our toaster and calling it a pop-tart.PBSnipes
In there situation, its probably like 'why should we'...knowing how good these casual kiddy type games sell.....We all know there are more NON gamers, than gamers...and the audience of kids and new comers are greater, there plan to introduce new comers to simple gaming is an effective one...so basically reaching out to bigger audiences. They just don't feel the need to do so and only stick to the KNOWN core Nintendo games (1st party) after all, the whole thing with the cube and its rough sales, they just don't think its worth it, expecially with the way wii sells now. And believe me, there is no excuse here....i really could care less, since the competition does a fine job.
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iam2green

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#11 iam2green
Member since 2007 • 13991 Posts
i do agree, i don't like how they went casual in a way. i bought the gamecube expecting a better system like n64 but ended up not happening. i played my ps2 more then gamecube. the wii came out so i decided to not buy it instead i went with a xbox 360.
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di_sgt_barber

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#12 di_sgt_barber
Member since 2008 • 1082 Posts
[QUOTE="PBSnipes"]But none of what you said explains why Nintendo has failed to support "core" gamers. We know that the Wii- games (ie Wii Sports, Wii Play and Wii Fit) generate a massive profit and only require small teams and a small budget to develop, so why were the Wii's best games released before Nintendo's windfall profits (not to mention all the cash they've made off of the DS)? The simple fact is Nintendo moved on not because of necessity (after all, SCEI was one of Sony's top-earning divisions prior to the PS3), but because of greed. I can't blame them for that, but a) people need to stop making excuses for them and b) Nintendo needs to stop ****ing in our toaster and calling it a pop-tart.Eyezonmii
In there situation, its probably like 'why should we'...knowing how good these casual kiddy type games sell.....We all know there are more NON gamers, than gamers...and the audience of kids and new comers are greater, there plan to introduce new comers to simple gaming is an effective one...so basically reaching out to bigger audiences. They just don't feel the need to do so and only stick to the KNOWN core Nintendo games (1st party) after all, the whole thing with the cube and its rough sales, they just don't think its worth it, expecially with the way wii sells now. And believe me, there is no excuse here....i really could care less, since the competition does a fine job.

mouse > wiimote. nintendo fails thanks to slower respone of the wiimote. this is stupid. nintendo is stupid. i hate the 7th gen.
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deactivated-5f26ef21d6f71

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#13 deactivated-5f26ef21d6f71
Member since 2006 • 2521 Posts

Nintendo just got desperate. They went the Blue Ocean route because there were no competition and they knew they couldn't compete against Sony or MS in the core gamers route.

Nintendo Themselves, N64, and Family Oriented Kiddyness are what "killed" Nintendo.