Something that nintendo hasn't really done since the original Legend of Zelda. They should just kind of drop you into this massive open world and let you take it on anyway you really want to. In the first if you really could you could go to the 6th dungeon first or go to the 5th place third, If you could manage. Sure there was a suggested order but it didn't really force you to do things in any certain order, but If you needed something you had to find it and there weren't really many hints to where you could get it.
Ever since zelda went 3D even though they were open world games they were on a sort of constricted path which I feel kind of makes the game loose that sense of exploration and adventure. Sure you could do some side quests and other things find some heart piece but it really wouldn't let you progress though the game unless you did exactly what it wanted it to.
Im not saying this is a bad formula by any means because WW and OoT are two of my favorite games ever but I think now its just time to shake up the formula and I think going back to the games roots would be a good way to do it without making super drastic changes that will scare zelda fans such as my self off. Thoughts?
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