Sony is under the impression that its forthcoming action RPG Sorcery shows precisely why the PlayStation Move is superior to the Wii and Kinect, citing that its tighter, cleaner and more precise than anything Nintendo's or Microsoft's console has to offer.
"It's more hardcore than most motion games are," developer claims
"According to Upton, throwing magic bolts and casting spells using the Move controller will be challenging enough to appeal to hardcore gamers without being too tough for casual ones to grasp."
"What we're trying to do with this... it's more hardcore than most motion games are," he told IndustryGamers. "Most motion games are intended to be very, very casual. They have an almost Simon Says quality to them. We wanted something that would appeal to a more hardcore audience and would have depth and complexity."
"That's attention to detail that more serious gamers are interested in. It's not, 'Oh I can just button mash my way through.' By actually mastering the system, I can feel like I'm a more powerful gamer. The fact that Move is so precise, it lets us create that very technical focused, skill-based motion control game."
Earlier this week, Sony announced a spring 2012 release date for Sorcery.
"It's tighter, it's cleaner, it's more precise - I don't think you could do a game like this on either Kinect or Wii. I don't think technically they'd be able to support this kind of gameplay."
On Kinect, Upton added: "As a gamer it doesn't really appeal to me that much. I like something a little meatier."
could Sorcery overthrow The Legend of Zelda: Skyward Sword as the pinnacle of motion controlled games?
SOURCE: MyNintendoNews.com
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