http://www.overclock3d.net/articles/gpu_displays/sony_pushes_for_90fps_as_standard_for_vr/1
Sony pushes for 90FPS as Standard for VR
Sony deems a stable 60fps as a Minimum for VR gaming, but is pushing for 90fps to be the Standard for play as even a stable 60FPS can cause users discomfort while using VR.
These findings are very similar to the findings of Oculus and HTC/Valve, since both the Oculus Rift and the HTC Vive headsets use displays which run at 90Hz, though with such a high refresh rate it can be argued that the PS4 will likely be unable to run many visually demanding games while using VR headsets, especially given how few 1080p 60FPS games that are currently available.
How is this going to be possible with the weak sauce hardware in the PS4?
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