[QUOTE="mjarantilla"][QUOTE="RotaryRX7"]Didn't you pay attention in Economics class?
A monopoly is not the idealistic way for things to go...
ThePlothole
Companies cooperating to develop one common platform isn't a monopoly, it's a standard, like DVD players. It's only a monopoly if ONLY those three companies can manufacture those consoles.
If Sony, MS, and Nintendo developed a standard platform, but allowed anyone to manufacture a console based on those hardware standards, that'd be the best outcome for the gaming industry.
Standard gaming platforms have been tried before. The problem, as demonstrated by the 3DO and Pippin, is that because you're not making the bulk of your profits off of game royalties, the system itself is always priced too high to have mass market appeal.It was Sony who introduced that idea, and it's only worked for them because they sold a ridiculous number of consoles before selling a ridiculous number of games.The 3DO failed because it was prohibitively expensive for what it delivered and it had no companies to support it, but by the time the next generation rolls around, graphics on the level higher than the 360 and PS3 will be available for a machine that costs as much as the Wii to manufacture.
When it comes to gaming, the incessant drive for bigger and faster technology has to be mitigated because it just isn't cost-effective. For the gaming industry to survive, consoles should not strive for the cutting-edge, because they don't remain cutting edge for more than a few months. Leave the technological advancements to the PC. When it comes to consoles, sustainability is more important than technology.
A standard platform would slow down console development, lengthen the life cycle, foster game development that doesn't rely on graphics and presentation to impress, and promote competition among manufacturers without hurting consumers OR developers by shifting the focus of the competition to non-gaming extras like extra multimedia features and extra online services.
I know that many people here will say that it's bad to slow down technological development for consoles, but most of the people here are consumers, and consumers are generally self-serving, self-involved, short-term thinkers who wouldn't give a rat's @$$ about the state of the industry five, ten years from now. The pace of console technological development right now is spiralling out of control, making it harder and harder and harder for developers to get anything done on the software side.
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