http://www.gametrailers.com/video/downfall-of-spec-ops/61265
Theres another one on GT as well.
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I think they've presented enough aspects of the game which differentiate it from what it's inspired by for them to get away with making what, at its core, is another coverbased shooter. That was a pretty awkward sentence, hopefully it made sense.
It's evident that the setting is something they have given a lot of thought to. And you know, it works. It gives the game a distinctive look and allows for the verticality and environmental hazards they're playing around with.
That and the focus on narrative and morality is what makes this game intriguing to me. And while the core gameplay seems derivative, if it plays great then that's mostly forgiven.
looks horrible IMO. gameplay seems simplistic and unoriginal, and the graphics do not do well with that kind of atmosphere.
ReaperV7
The gameplay could hardly be thought of as simplistic. It incorporates all the normal elements which you'd expect from a coverbased shooter, with the addition of squad mechanics. And though I guess it doesn't really make things that much more complex, there'll be environmental interactivity like shooting out glass to crush your enemies with a ton of sand, as well as snap moral decisions which if nothing else will enrich the experience.
What's wrong with the graphics? I think it looks pretty damn impressive, and the setting plus scenario gives it its own identity. The only problem would be the framerate, but that's excused by the game being at least 10 months away.
And you're completely ignoring what they're going for with the narrative. Here's Greg Kasavin and friends explaining why you shouldn't.
Also, Nolan North is in it.
IMO looks REALLY cool, with REALLY graphics. And if it has decent multiplayer than YAY. Those animations are top notch and it looks like the story is going somewhere. Hopefully its not a Dark Void in the making. But I also saw a lot of destructible environments which makes me smile. =D
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