[QUOTE="hakanakumono"]
[QUOTE="FFCYAN"]
I would be ok with those graphics but FFVI never took itself too seriously, even thought there were plenty of serious moments. It had a balance of humor, death, quirkyness, awkwardness, light heartedness, sadness, hopelessnessthat is just NOT in games anymore (in one single game I mean).
Final Fantasy VI had soul. It had characters who were multi-dimensional. The music ALONE set the mood/tone in many scenes/instances. In fact, it was the butchering of the FFVI Advance version's music adaption that turned me off to getting it. I would say the soundtrack is Nobou Umastu's best work and part of the reason FFVI is one of my favorite games.
To me, there is no "mature" in FFVI, there is only FFVI.
FFCYAN
I think "not taking itself too seriously" is a sign that it wasn't taking itself serious enough. Game storylines should take themselves seriously, but that doesn't mean they cant be light hearted at times.
Multidimensional characters are an appeal towards depth, which is a step towards mature. And I'd argue there WAS mature in VI, but ... at the time videogame storytelling was still maturing (no pun intended).
Every Final Fantasy is quirky except for XII. Even VIII. VI ~ X all have a good balance of seriousness and sillyness, although VI could use a little more expansion on it's more serious themes imo.
Was the music really that bad in VI advance? I bought it recently for the better translation, but I'm thinking of selling it after playing it and buying the Japanese ver in the Final Fantasy Collection for playstation.
Oh and VII, VIII, IX, and X all had a soul too. I put VI ~ X in that category.
I wasn't really saying FFVI wasn't mature (which it was). I was trying to say I wouldn't label it with that word or any word really. It's not mature, silly, funny, memorable, it's all those things. Hence I wouldn't label it with any SINGLE word.There is a reason FFVI has held up to a high regard for so long. It's on nearly every best game ever/Hall of Fame list. To want something that was not meant to be there in the first place (alteration to the overall story presentation, expanding it's more serious themes) would notbode well with why it was so good to begin with, IMO. I love this game the way it is and needs only a fresh coat of paint.
As for the music in FFVI Advance, it's not bad, it's just not the same. By it's own right the music sounds good, but it's inferior to the original score and that takes away the impact the music had. Some songs like the final battle (Dancing Mad) is not even reconizable to the original. But that's just me. I refuse to accept this inferior music of some of the best music ever made.:x
I see, and I agree. It can't be summed up by a single word. There's so much in VI and it's really great.
As for the expansion, maybe not much ... I just feel the game should take a bit more time to dwell on the character's thoughts, feelings, and meaning of what's happened in the game. You're against altering the story presentation, so naturally you're against this, but I think it would strengthen the title further.
Btw, you seem to like lighthearted JRPGs. Have you ever played Grandia? I think you'd really like it (although I can't vouch for how good the English script is, the Japanese is really good).
The music int he original is pretty good. :s I wasn't aware they changed it.
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