Star Citizen’s FPS, Inspired By CS & Rainbow Six. New info

This topic is locked from further discussion.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#1 Cloud_imperium
Member since 2013 • 15146 Posts

REDACTED, the team working with Cloud Imperium Games to make the FPS Module for Star Citizen, held an IAMA event on Reddit in which it announce the release date of Star Citizen’s FPS Module. Furthermore, the team shared more details about this module itself, what games inspired them, what gadgets players will have at their disposal, and more.

As the team confirmed, an early version of its FPS Module will be coming early next year and will receive continuous updates. In addition, the team was inspired by Counter-Strike, Rainbow Six, Arma, Delta Force and Kill Zone.

REDACTED shared an example of what players can expect from this module:

“A Persistent Universe experience. I’m a stealthy, solo player. I find a wrecked ship, i know scavengers will be around soon. I find a crate and put myself in it. I let the scavengers take the crate and put me in their ship. When i’m on their ship, some time later, i get out of the crate. Very quietly, i rummage around and find some goodies i like. I steal those… now i can either – A) Jump out the airlock and call a ride or B) go to their engine room and self destruct their ship or C) quietly hunt and execute the entire staff and take their ship…. or Z) they could have scanned the crate properly before loading it, blasted it with their ship and me with it….”

Sounds interesting? Oh yes it does. Furthermore, the team claimed that players will be able to damage a ships systems from the inside intentionally or non-intentionally, that players can cut through the hull, sneak on board through many mischievous techniques or blasting hatches, and that while there will be some destruction, it won’t be a key component as most of the environments will be solid metal.

Star Citizen’s FPS Module will also feature a covering system. As the team revealed, the FPS Module will pack a free cover system like the one found in Far Cry 3, and it will have a smooth interpolation system that will allow players do all the various moves they would expect in cover (lean/peek/crouch/move in cover/etc).

REDACTED also discussed a bit about the damage system that will be implemented in Star Citizen’s FPS module. When asked whether players would experience slower movement and greater weapon sway in case they were wounded, the development team replied and said:

“Absolutely, your limb damage will have severe impacts on how the mechanics work – and it is limb specific too, not just an overall of ‘oh youre kind of hurt’. For example, if your left arm is hurt but you throw grenades with your right, your right throw won’t really be impacted.”

The FPS Module will also pack tons of predefined game modes and levels that are designed around perfecting your skill on a mechanic in the game. As such, there will be lots of scenarios that explore cooperative/team based mechanics.

Regarding the gadgets that players will have to work with, REDACTED said that there will be tons of them. Among them there will be holograms, claymore like objects, personal healing, drills for doors/vents, shields, grenades and trip wires. These gadgets will really expand and offer a ton of ways to customize your strategy.

Last but not least, players will be able to customize their weapons. As the team confirmed, there will be attachments for weapons and different ammo types, and the amount of customization will vary based on the weapon.

Source

More info on reddit

Avatar image for rekthard
REKThard

479

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#2 REKThard
Member since 2014 • 479 Posts

Wow there's so much content in this game

Avatar image for bldgirsh
BldgIrsh

3044

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 5

#3  Edited By BldgIrsh
Member since 2014 • 3044 Posts

Well... I guess I have to get the 40$ bundle now...

Edit: Nevermind, according to darthaperkinjan star citizen is a niche game. I despise niche games! /s

Avatar image for DarthRamms
DarthRamms

1128

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 DarthRamms
Member since 2013 • 1128 Posts

Killzone? lol Now if its inspired by CS, Arma and Rainbow hell yea can't wait for the FPS

Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 lawlessx
Member since 2004 • 48753 Posts

i thought they were gonna go with something very simple for the FPS portion of the game.

glad to see that i was very wrong.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#6 Cloud_imperium
Member since 2013 • 15146 Posts

@rekthard said:

Wow there's so much content in this game

Yup , and only 5 days are left for Pax Australia . Then we'll get our first look at FPS gameplay .

Avatar image for zeeshanhaider
zeeshanhaider

5524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 zeeshanhaider
Member since 2004 • 5524 Posts
@Cloud_imperium said:

@rekthard said:

Wow there's so much content in this game

Yup , and only 5 days are left for Pax Australia . Then we'll get our first look at FPS gameplay .

Will any of it be cinematic?

Avatar image for FreedomFreeLife
FreedomFreeLife

3948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 FreedomFreeLife
Member since 2013 • 3948 Posts

Perfect game for PC hardcore players. Console owners already crying because games are too hard and now we have all casual games on Wii U

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#9 Cloud_imperium
Member since 2013 • 15146 Posts

@zeeshanhaider said:
@Cloud_imperium said:

@rekthard said:

Wow there's so much content in this game

Yup , and only 5 days are left for Pax Australia . Then we'll get our first look at FPS gameplay .

Will any of it be cinematic?

Yeah , next gen cinematic . At 24 fps instead of 30 . /s

Avatar image for ReadingRainbow4
ReadingRainbow4

18733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#10 ReadingRainbow4
Member since 2012 • 18733 Posts

That's awesome, I wonder which weapon will be the AWP.

Avatar image for ten_pints
Ten_Pints

4072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#11 Ten_Pints
Member since 2014 • 4072 Posts

Counterstrike in space, how would that work for the sniper campers?

Avatar image for GhoX
GhoX

6267

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

#12 GhoX
Member since 2006 • 6267 Posts

Silly team name. For a moment there I thought some person's name was redacted from the post and the links.

Avatar image for ribstaylor1
Ribstaylor1

2186

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#13  Edited By Ribstaylor1
Member since 2014 • 2186 Posts

If this teams pulls this game off and make a masterpiece out of it I don't know if I'll have time for any other games. So far I'm not liking how the game feels but hey still have a very very very long way to go.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#14 Cloud_imperium
Member since 2013 • 15146 Posts

@GhoX said:

Silly team name. For a moment there I thought some person's name was redacted from the post and the links.

The name is INDEED Redacted . FPS section is not made by CIG . It is made by external studio . They will reveal their true identity during FPS reveal at Pax Australia (November 1st) . However , the information is already leaked and we already know who is developing it .

Avatar image for johnd13
johnd13

11134

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15  Edited By johnd13
Member since 2011 • 11134 Posts

This game started as a space sim but thanks to the unprecedented funding and the team's vision it's shaping up to be the most immersive game ever made. If they do deliver in the end, it'll be like living in a whole different world.

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#16 GarGx1
Member since 2011 • 10934 Posts

@johnd13 said:

This game started as a space sim but thanks to the unprecedented funding and the team's vision it's shaping up to be the most immersive game ever made. If they do deliver in the end, it'll be like living in a whole different world.

FPS ship boarding has always been a goal of the game. Planetside first person combat was an after thought that the community pretty much pushed for, so C.I.G. announced some limited fps maps for the $20,000,000 stretch goal.

Recently it's been hinted that shoot outs may be possible in some of the seedier areas of any planet hub, nothing confirmed on that though (as far as I know).

Avatar image for johnd13
johnd13

11134

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 johnd13
Member since 2011 • 11134 Posts

@GarGx1 said:

@johnd13 said:

This game started as a space sim but thanks to the unprecedented funding and the team's vision it's shaping up to be the most immersive game ever made. If they do deliver in the end, it'll be like living in a whole different world.

FPS ship boarding has always been a goal of the game. Planetside first person combat was an after thought that the community pretty much pushed for, so C.I.G. announced some limited fps maps for the $20,000,000 stretch goal.

Recently it's been hinted that shoot outs may be possible in some of the seedier areas of any planet hub, nothing confirmed on that though (as far as I know).

Thanks for clarifying that. Personally, the planetside stuff is what really hit the spot for me. Rather than viewing just a cockpit, we'll actually get to visit all sorts of places which will give a lot more meaning to us being a pilot.

Avatar image for ghostwarrior786
ghostwarrior786

5811

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 ghostwarrior786
Member since 2005 • 5811 Posts

so basically this game is a more nerdy no mans sky

Avatar image for sni-wango21
SNI-wangO21

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#19 SNI-wangO21
Member since 2014 • 25 Posts

Half space sim other half Rainbow Six game we been waiting for. this game has it all. only PC can handle this much content.

Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#20 lawlessx
Member since 2004 • 48753 Posts

@ghostwarrior786 said:

so basically this game is a more nerdy no mans sky

if by nerdy you mean has more content...yes

Avatar image for Jankarcop
Jankarcop

11058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 Jankarcop
Member since 2011 • 11058 Posts

@ghostwarrior786 said:

so basically this game is a more nerdy no mans sky

Jelly damage control.

I'm glad both games are best on PC though. heh.

Avatar image for naz99
naz99

2941

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22  Edited By naz99
Member since 2002 • 2941 Posts

@ghostwarrior786 said:

so basically this game is a more nerdy no mans sky

So a game having alot of content and game mechanics makes it nerdy?

Do you even play games that are not press X to win or play them at all ? ,branding a game as nerdy because it contains alot of content makes you as a gamer an utter joke.

Avatar image for Derbefrier
Derbefrier

30

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#23 Derbefrier
Member since 2012 • 30 Posts

@ghostwarrior786 said:

so basically this game is a more nerdy no mans sky

No Man's sky looks good but really its a poor substitute for Star Citizen. No Mans sky is basically Terraria\Starbound in 3d with bits of space pew pew. SC is so much bigger in scope its laughable to compare the two.

Avatar image for AdamPA1006
AdamPA1006

6422

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#24 AdamPA1006
Member since 2004 • 6422 Posts

This is crazy

Avatar image for daious
Daious

2315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#25 Daious
Member since 2013 • 2315 Posts

@bldgirsh said:

Well... I guess I have to get the 40$ bundle now...

Edit: Nevermind, according to darthaperkinjan star citizen is a niche game. I despise niche games! /s

get the 80 dollar limited bundle starting next week. I think its worth it.

Avatar image for bldgirsh
BldgIrsh

3044

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 5

#26 BldgIrsh
Member since 2014 • 3044 Posts

@daious said:

@bldgirsh said:

Well... I guess I have to get the 40$ bundle now...

Edit: Nevermind, according to darthaperkinjan star citizen is a niche game. I despise niche games! /s

get the 80 dollar limited bundle starting next week. I think its worth it.

Thanks for the heads up.

Avatar image for cralner
cralner

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#27 cralner
Member since 2014 • 25 Posts

PC gamers stop playing tactical shooters just like arena shooters that is why there are no more tactical shooters currently in a market. and this game doesnot looks any better than uncharted 4. uncharted 4 will looks looks times better and will have more replay value. this is just a game where only hermits have something to talk about.

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#28 GarGx1
Member since 2011 • 10934 Posts

@cralner said:

PC gamers stop playing tactical shooters just like arena shooters that is why there are no more tactical shooters currently in a market. and this game doesnot looks any better than uncharted 4. uncharted 4 will looks looks times better and will have more replay value. this is just a game where only hermits have something to talk about.

Standard troll reply from a bad troll, prentending to be another bad troll.