[QUOTE="hywel69"]
Dude it won't happen. Since you are posting on this forum, you must have some sort of PC, so why not get the PC version of the game. It will prolly run on low settings, even on the crummiest rig.
Hero engine (the platform for TOR) was written for PC, it would take *years* to re-write Hero, and then years to port over the stuff. Also any new MMO tend to need at least 1GB RAM, which is more than twice what either console has. As is Dragon Age (for the same dev) sucked big time due to tiny levels and loading screens, due to the need to accommodate consoles. All attempts at console MMO have failed, since not only are they technically bad for it, but you also get arguments about LIve, PSN, subscription v MMO subs models....the suits just can't seem to agree.
Timstuff
You just said that even a crappy PC can run TOR on minimal settings, but then go on to say that the PS3 and Xbox 360 are too limited to handle it? That doesn't seem to add up to me. At any rate, EA seems to think otherwise, because as I said early EA representatives have stated their interest in putting the game on consoles. If the ports are good enough to handle cross-platform play with the PC version, then they will have succeeded.Meh, I kinda knew you would cherry pick something and mis-represent it. Look Hero is not written for the consoles, it's still gonna take *years*....I hope you enjoy the wait.
Also this notion of "Power" of a console or PC is so simplistic it's ridiculous. There is no linear "continuum" of power. Sure, 360 may have better graphics than an old PC; the fact still remains it has a paltry 512MB RAM; most PC have a lot more. It's "horses for courses".
Fore example, here's ONE reason to have tons of RAM on an MMO.....all the gear people like to have. In a game like WOW or AOC, when a char moves into your range, your PC has to load up say 8 out of a possible 40,000 different pieces of gear for EACH character you see. If you don't want the armors to look sucky, you also need BIG textures. If you have a slow hard disk, or low RAM...good luck on a lag free performance. This was the REAL reason for "Lagforge" in WoW....all the different chars with diff gear that you would come across in a town hub, and people with sucky PC, Slow Discs, Low RAM. Compared even to a low end PC, consoles have tiny RAM, and 360 does not even have a decent hard disc across the board. You could possibly get something running as long as you *instance the hell out of it*....and have tiny levels with loading screens. Gee can't wait to get a game like that /sarcasm.
Check out the reviews for cross platform PC/Console games, they nearly always say how sucky the textures are on the consoles, or there's compression artifacts. I've even seen games on consoles, where the chars on the console version have limited options and armors....memory issues again. I run games now with *6GB of RAM*, on 64 bit OS, it makes lot of difference, since textures spool of the disc fast, and can even be pre-loaded into memory.
Actually I *really WISH*, there would be a decent MMO for consoles, I just honestly cant see it happening with the current gen of consoles. If they do, it would likely to be half baked-garbage.
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