My friends like many of you, I was very excited (deeply) that Valve was developing native hardware for steam.
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However, with the latest video shown, some disturbing comments have popped up. Very disturbing indeed.
The fellow inquires into CiV5, playing on the couch stating that while the control pad may work, reading the UI is very difficult. The steam man replies explaining developers are working to redesignthe UI for people with control pads on the couch and hope it will become standard.
What negative things could be the implications?
1. Stripped down UI...
2. Easier to port to console e.g. dumbed down games with changed business models...
For example my friends, this is Oblivion, clearly an UI built for consoles. Huge, blocky text. incredibly simplic information.
This is "streamlined" PC specifically built title for the mouse and keyboard.
The list of developers looking at (and who will be using) this controller, include Paradox Interactive and others. Sega most likely.The example above (Shogun 2) is incredibly streamlined in comparison yet still conveys too much information to logically fit on a blown up tv friendly screen without radical redesign.
It seems, rather than being a cool addition, this could potentially become a catastrophe for traditional pc gaming.
Discuss.
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