@KungfuKitten said:
@MirkoS77 said:
It makes perfect sense unless your comprehension is poor, and was shorter than the original article. I suppose I just assume a few paragraphs won't tax people past their willingness to bother, but I don't tl;dr for the lazy.
You took 1479 characters to write that Nintendo is the cause of their problems. The original at least made a couple of points in that amount of space. But whatever.
Your message is mostly that Nintendo is bad so therefore we treat them as such and that things like the industry's focus on cinematic experiences, like forcing you to walk extra slowly down an extra long corridor to deliver a bit of dialogue, is mysteriously enjoyable and should be praised.
When the news broke that PC gamers were getting Gold for free Xbox fans raged and I find that to be a telling sign that they themselves were not happy with MS's treatment and were paying for the online service just because. Those are the people who didn't think twice about how they spend their money. I don't think it's a stretch to say that MS and Sony gamers tend to buy things based on all sorts of parameters, but not necessarily by putting thought into it.
I'd say that Nintendo IS being forced into some of this because even if all systems were made equal Nintendo would not get the same 3rd party support. They cannot compete fairly because Sony and MS both have way too much money they can spend on making sure that 3rd party games won't be complete, stable, or on Nintendo systems first. If that happens to the apparently very few good games that 3rd parties can deliver in several years time, they'd be fucked.
Third party would gain more from a third console with another demographic to sell their games to, so if Nintendo actually made a competitive device, with a functional network, and was developer friendly to design games for, it would do very well in the third party department. People forget that while The Gamecube wasn't king of third party or anything, it got a lot of the major multiplats of that era. The difference was they were behind the PS2 and Xbox in having their console actually have games online. So the Gamecube versions didn't go online very often, if at all.
So that argument that Nintendo would get very little third party is
A: baseless
B: ignores a scenario where they actually did well, when devs could afford to be third party exclusive to platforms. These days, every dollar counts.
His point was that Nintendo doesn't respond to the part where they are slacking and behind, they assume they can get by on just doing more of the same. When reality is they need someone else other than Mario to be their bread winner as a franchise, he has more or less peaked in terms of his system selling appeal. He'll kill it when the hardware is killing it, but he's not going to be able to carry it on his shoulders like this is the NES/SNES. The gaming audience values newer things on some level, values any indie scene on some level, values online, values spectacle, values technical advancements, values the idea of story telling in their games. Sure that last one is kind of gross, because Video Game stories are dog shit, but I digress. His point still has merit, Nintendo doesn't adapt/change enough.
And his other point about "dude bro bad taste" is like...what?
So Platinum Games who built their games entirely on gameplay and crazy shit are just dude bro games? Because they are a third party developer, they did their thing on the 360/PS3, they will be doing their thing on the PS4/Xbox One eventually
Shinji Mikami the man who created Resident Evil Remake, Resident Evil 4, God Hand, Vanquish, Dino Crisis makes dude bro games? Because sure The Evil Within was an action centric horror game, but it was still a horror game driven by its gameplay.
From Software? Bloodborne and the Souls games are dude bro, shallow cinematic walking sims how?
Rocksteady's Batman games don't balance rhythm oriented melee combat with predator styled stealth gameplay that progressively evolves over the course of the game to have you take advantage of all your tools? Doesn't have challenge rooms for additional content after the central campaign? Didn't have so much side content in Arkham City that was handled with the same level of TLC that went into the mandatory missions?
Fireaxis with XCom Enemy Unkonwn- what dude bros were they appealing to?
Bethesda and Obsidian? not to make this a list thing, but the Playstation and Xbox have more to offer than just what Microsoft and Sony make, so why do we act like those multiplats don't matter, when they clearly do?
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