http://www.gametrailers.com/full-episodes/h2m36j/gt-tv-killzone-shadow-fall
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Looks stunning I say. Nov 15th can't come sooner. What do you guys think?
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ray tracing make such a big difference, i want them in all open world games (especially rpg's). Graphics look good in KZ but i really really REAAAAALLY wish they weren't using FXAA. What's the point of having finally good rez, tesallation and textures when FXAA will r*pe the whole image? Anyway, im kinda excited about KZ:SF now, at least more than i was and if reviews don't mention yet another 6h long game, i'll grab it anf see sup.
Insane. The game makes the leap into next gen worth if you're an early adopter, its a system seller by all means.
If you want to immediately SEE the value of your purchase look no further than KZ:SF. On the competitors end you have a racer with less features than its predecessor, an on rails tech demo and Dead rising.
No wonder the pre-orders trump anything else. My word, that is one gorgeous game!
all they showed was like 15 seconds of new footage and it was mostly cut-scenes. What a fail! -__-
GT,TV---- lower your expectations, hell, don't have any at all lol
It looks like a Kilzone game - great graphics, boring gameplay, lame storytelling. We'll see in a few weeks when reviews come out if im right or not, but thats what I see so far. Has anyone previewing the game ever said Killzone has amazing gameplay or is exciting or anything other than OMG graphics?
It looks like a Kilzone game - great graphics, boring gameplay, lame storytelling. We'll see in a few weeks when reviews come out if im right or not, but thats what I see so far. Has anyone previewing the game ever said Killzone has amazing gameplay or is exciting or anything other than OMG graphics?
KZ gameplay never was 'boring', just 'meh' and too short. Its rent worthy unless you're into multiplayer.
@silversix_:
ray tracing make such a big difference, i want them in all open world games (especially rpg's). Graphics look good in KZ but i really really REAAAAALLY wish they weren't using FXAA. What's the point of having finally good rez, tesallation and textures when FXAA will r*pe the whole image? Anyway, im kinda excited about KZ:SF now, at least more than i was and if reviews don't mention yet another 6h long game, i'll grab it anf see sup.
Uhm...what would you rather them use for an anti-aliasing solution. Next gen consoles are not that powerful, and FXAA is going to give you the sharpest image with the smallest hit on performance. Would you rather them use MSAA and watch them struggle to maintain a stable framerate?
I want that tommy-gun bottle in the background of the interview!!! Game looks great. I like that there is a lot of toys to play with.
I don't see a leap really
Looks slightly better than Killzone 3
Biggest difference will be native 1080p
Killzone Shadow Fall, graphics so good that they can't possibly be in-game.
The amazing talent of GG at work.
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