suddenly Little Big Planet doesn't look to impressive anymore.....

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wetspot96

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#1 wetspot96
Member since 2007 • 235 Posts
even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:.) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...
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mingo123

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#2 mingo123
Member since 2007 • 9005 Posts
i never really knew whats so special about LPB...and still dont know why its hyped as game of the century or something
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mjarantilla

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#3 mjarantilla
Member since 2002 • 15721 Posts

even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...wetspot96

Are you seriously comparing a map editor to game dev tools that require knowledge of programming and code?

Have lemmings become so deluded?

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Shazenab

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#4 Shazenab
Member since 2004 • 3413 Posts
Apples and oranges. LBP is closer to forge than XNA.
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Vandalvideo

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#5 Vandalvideo
Member since 2003 • 39655 Posts
BUH BUH teh accesibility and ease of use. ...hah!
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f50p90

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#6 f50p90
Member since 2008 • 3767 Posts

Apples and oranges. LBP is closer to forge than XNA.Shazenab

Apples and Coffee Tables. LBP is a game, XNA is a development kit

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Super-Punch

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#7 Super-Punch
Member since 2008 • 251 Posts

Are you seriously comparing a map editor to game dev tools that require knowledge of programming and code?

Have lemmings become so deluded?

mjarantilla

Yes, yes they have. They want to feel a sense of ownership to something remotely if at all similar to LBP. What better way than to bash it?

The way of the fanboy.

Dev kits VS games FTW!

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black_awpN1

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#8 black_awpN1
Member since 2004 • 7863 Posts

Thre too completely differnt things. Ones a game, the others a Dev tool.

This thread fails.

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ndrliang2

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#9 ndrliang2
Member since 2006 • 157 Posts
.... whats XNA? I remeber Playing Far Cry instincts and I was able to spend hours creating maps... I think LBP looks great. But still not much has been seen about it...
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samusarmada

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#10 samusarmada
Member since 2005 • 5816 Posts

oh for f' sake not again.

seriously guys theres already a thread about this rediculous comparison that, just like this one, makes absolutely no sense.

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saolin323

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#11 saolin323
Member since 2007 • 3121 Posts
Don't forget Fable 2 co-op feature too !!!
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ajames_123

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#12 ajames_123
Member since 2004 • 2983 Posts

oh for f' sake not again.

seriously guys theres already a thread about this rediculous comparison that, just like this one, makes absolutely no sense.

samusarmada

I agree

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TerroRizing

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#13 TerroRizing
Member since 2007 • 3210 Posts
Little Big Planet is all hype, and "other people like it, so I do too!".
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Meu2k7

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#14 Meu2k7
Member since 2007 • 11809 Posts

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

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NWA_31

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#15 NWA_31
Member since 2006 • 11922 Posts
XNA, eh ? Right, because EVERY Xbox 360 owner has knowledge in coding and programming and is able to pay $99 to get their games on Xbox Live.
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Vandalvideo

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#16 Vandalvideo
Member since 2003 • 39655 Posts

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

Meu2k7
Which reminds me, you know what would rock? The Incredible Machine on XNA.
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GARRYTH

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#17 GARRYTH
Member since 2005 • 6870 Posts

i love to see any of user games look like lbp. you act like there going to be 4 hour awesome graphic games. i love to any user games have graphics/puzzles/4 player co-op/boss battles ect. that is as good as lbp.

your going to get good looking pong games.

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Meu2k7

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#18 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="Meu2k7"]

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

Vandalvideo

Which reminds me, you know what would rock? The Incredible Machine on XNA.

Yea, someone will no doubt make a copy of that :P

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Always-Honest

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#19 Always-Honest
Member since 2007 • 11261 Posts

wow, another damage controller trying to compare two totally different things...

but both seem very exciting to me.

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Always-Honest

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#20 Always-Honest
Member since 2007 • 11261 Posts

Little Big Planet is all hype, and "other people like it, so I do too!".TerroRizing

it's all hype because it looks like a great great creative game that you can enjoy with your friends...

peopl that lack creativity or friends will have less hype for it no doubt.

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metroidfood

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#21 metroidfood
Member since 2007 • 11175 Posts

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

Meu2k7

The difference is there are millions of Flash tutorials and guides online. Flash has the advantage of being out for years now, it's been refined and mastered by people over the years. XNA is brand new, and doesn't have the resources of an established userbase.

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ski11buzz

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#22 ski11buzz
Member since 2003 • 2117 Posts

i lol at lems and how theyre trying to rub XNA into LBP's face...:lol::lol:

it just proves that lems are super jealous of LBP

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Meu2k7

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#23 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="Meu2k7"]

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

metroidfood

The difference is there are millions of Flash tutorials and guides online. Flash has the advantage of being out for years now, it's been refined and mastered by people over the years. XNA is brand new, and doesn't have the resources of an established userbase.

Yup, Exactly why I said "Good Luck" thier going to need it :P

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Shazenab

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#24 Shazenab
Member since 2004 • 3413 Posts
[QUOTE="Meu2k7"]

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

metroidfood

The difference is there are millions of Flash tutorials and guides online. Flash has the advantage of being out for years now, it's been refined and mastered by people over the years. XNA is brand new, and doesn't have the resources of an established userbase.

Although I highlighted price point as a bad thing for xna development it's still far, far cheaper than flash development. Macromedia charge way over the odds for their software, knowing full well it has no decent competition when it comes to flash.

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heretrix

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#25 heretrix
Member since 2004 • 37881 Posts
Although I never understood the appeal of LBP, what's with all of the stupid comparisons to XNA today?
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TerroRizing

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#26 TerroRizing
Member since 2007 • 3210 Posts

[QUOTE="TerroRizing"]Little Big Planet is all hype, and "other people like it, so I do too!".Always-Honest

it's all hype because it looks like a great great creative game that you can enjoy with your friends...

peopl that lack creativity or friends will have less hype for it no doubt.

It doesnt look fun because they havent shown anything that looks fun, they just said it would be fun and hyped it up. Some of us actually see how limited it all looks.

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heretrix

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#27 heretrix
Member since 2004 • 37881 Posts

i lol at lems and how theyre trying to rub XNA into LBP's face...:lol::lol:

it just proves that lems are super jealous of LBP

ski11buzz
No it doesn't. It just proves that people in system wars can make some really dumb comparisons.
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Always-Honest

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#28 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"]

[QUOTE="TerroRizing"]Little Big Planet is all hype, and "other people like it, so I do too!".TerroRizing

it's all hype because it looks like a great great creative game that you can enjoy with your friends...

peopl that lack creativity or friends will have less hype for it no doubt.

It doesnt look fun because they havent shown anything that looks fun, they just said it would be fun and hyped it up.

noooo..., it looks VERY FUN. VERY VERY FUN. maybe you missed some vids, maybe you lack the fun gen... but it looks like a lot of FUN.

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TerroRizing

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#29 TerroRizing
Member since 2007 • 3210 Posts
[QUOTE="TerroRizing"][QUOTE="Always-Honest"]

[QUOTE="TerroRizing"]Little Big Planet is all hype, and "other people like it, so I do too!".Always-Honest

it's all hype because it looks like a great great creative game that you can enjoy with your friends...

peopl that lack creativity or friends will have less hype for it no doubt.

It doesnt look fun because they havent shown anything that looks fun, they just said it would be fun and hyped it up.

noooo..., it looks VERY FUN. VERY VERY FUN. maybe you missed some vids, maybe you lack the fun gen... but it looks like a lot of FUN.

Links? The videos Ive seen look pretty boring, it makes it seem you cant create very much.

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metroidfood

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#30 metroidfood
Member since 2007 • 11175 Posts

Although I highlighted price point as a bad thing for xna development it's still far, far cheaper than flash development. Macromedia charge way over the odds for their software, knowing full well it has no decent competition when it comes to flash.

Shazenab

That is true. You can pickup a slight discount if you're a student, but it's still the cost of a console itself. XNA is good for it's price point, but it's still never going to touch Flash.

And technically it's now Adobe that owns the software since they bought out Macromedia.

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TerroRizing

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#31 TerroRizing
Member since 2007 • 3210 Posts
[QUOTE="Shazenab"]

Although I highlighted price point as a bad thing for xna development it's still far, far cheaper than flash development. Macromedia charge way over the odds for their software, knowing full well it has no decent competition when it comes to flash.

metroidfood

That is true. You can pickup a slight discount if you're a student, but it's still the cost of a console itself. XNA is good for it's price point, but it's still never going to touch Flash.

And technically it's now Adobe that owns the software since they bought out Macromedia.

It will probably be much better than flash, even if its only visual basic lite.

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animation_imp

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#32 animation_imp
Member since 2005 • 155 Posts

I was just about to point that out.

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ReverseCycology

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#33 ReverseCycology
Member since 2006 • 9717 Posts

Exactly. LBP main attraction was the user creations, but those user creations are within the LBP world. With XNA user created really means user created. So there's not a list of things that you could mitch match and make it your own like in LBP, there's things entirely different or anything you could think of that you could have with XNA. You could even make those LBP rag dolls in your XNA. Awesome!

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TREAL_Since

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#34 TREAL_Since
Member since 2005 • 11946 Posts

Both cows and lemmings are foolish if they compare LBP to XNA. XNA is not a game.

LBP will be amazing. XNA is a great way to make small games, but don't you need to know how to do basic programming an such?

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-Spock-

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#35 -Spock-
Member since 2006 • 7072 Posts

Not as bad as the "Forge vs LittleBigPlanet" argument, but it's getting there..

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Udsen

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#36 Udsen
Member since 2007 • 3389 Posts
Until I can play a development kit, LittleBigPlanet is a better game.
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-Spock-

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#37 -Spock-
Member since 2006 • 7072 Posts
but don't you need to know how to do basic programming an such?

TREAL_Since

C# programming if I recall correctly.

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fakecliche

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#38 fakecliche
Member since 2008 • 668 Posts
I'm excited about both LBP and XNA. You can't really compare the two, since LBP is basically an advanced level creator, where XNA is a game development tool that will allow anyone with programming knowledge and the know how to get their games out there over XBL.
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Danthegamingman

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#39 Danthegamingman
Member since 2003 • 19978 Posts
even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...wetspot96
Watch a LBP clone will be released soon.
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GnR-SLaSh

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#40 GnR-SLaSh
Member since 2006 • 3021 Posts

Don't forget Fable 2 co-op feature too !!!saolin323

Because that is so relevant to this thread.. :|

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Juice_24

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#41 Juice_24
Member since 2007 • 851 Posts

apples and oranges?

apples grapes an oranges makes a better fruit salads

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Super-Punch

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#42 Super-Punch
Member since 2008 • 251 Posts

Both cows and lemmings are foolish if they compare LBP to XNA. XNA is not a game.

LBP will be amazing. XNA is a great way to make small games, but don't you need to know how to do basic programming an such?

TREAL_Since
Nope. Its point and click. X360 FTW!! :D
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wetspot96

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#43 wetspot96
Member since 2007 • 235 Posts

[QUOTE="wetspot96"]even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...mjarantilla

Are you seriously comparing a map editor to game dev tools that require knowledge of programming and code?

Have lemmings become so deluded?

go to ign.com or wherever and watch MS's keynote and see all the things and types of games you can make on XNA. little big planet is not impressive anymore....period. yes it's apples and oranges but the possiblities and exposure lemmings can get from taking advantage of XNA is exciting. the 360 is basically birthing the next generation of game developers for future great games, lighting that spark. XNA addition is valuable...Lil Big Planet is a game.

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exiledsnake

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#44 exiledsnake
Member since 2005 • 1906 Posts
[QUOTE="mjarantilla"]

[QUOTE="wetspot96"]even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...wetspot96

Are you seriously comparing a map editor to game dev tools that require knowledge of programming and code?

Have lemmings become so deluded?

go to ign.com or wherever and watch MS's keynote and see all the things and types of games you can make on XNA. little big planet is not impressive anymore....period. yes it's apples and oranges but the possiblities and exposure lemmings can get from taking advantage of XNA is exciting. the 360 is basically birthing the next generation of game developers for future great games, lighting that spark. XNA addition is valuable...Lil Big Planet is a game.

Which is why they shouldn't be compared....... duh.

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mjarantilla

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#45 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

[QUOTE="wetspot96"]even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...wetspot96

Are you seriously comparing a map editor to game dev tools that require knowledge of programming and code?

Have lemmings become so deluded?

go to ign.com or wherever and watch MS's keynote and see all the things and types of games you can make on XNA. little big planet is not impressive anymore....period. yes it's apples and oranges but the possiblities and exposure lemmings can get from taking advantage of XNA is exciting. the 360 is basically birthing the next generation of game developers for future great games, lighting that spark. XNA addition is valuable...Lil Big Planet is a game.

Who cares? If you want to make those games, get an open source C++ editor, download the Source engine, and do it yourself. That's the same amount of effort you'd have to put into an XNA game, anyway, and at least with open source tools you'd have complete control over what comes out.

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sts9kid

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#46 sts9kid
Member since 2007 • 658 Posts
[QUOTE="wetspot96"][QUOTE="mjarantilla"]

[QUOTE="wetspot96"]even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...mjarantilla

Are you seriously comparing a map editor to game dev tools that require knowledge of programming and code?

Have lemmings become so deluded?

go to ign.com or wherever and watch MS's keynote and see all the things and types of games you can make on XNA. little big planet is not impressive anymore....period. yes it's apples and oranges but the possiblities and exposure lemmings can get from taking advantage of XNA is exciting. the 360 is basically birthing the next generation of game developers for future great games, lighting that spark. XNA addition is valuable...Lil Big Planet is a game.

Who cares? If you want to make those games, get an open source C++ editor, download the Source engine, and do it yourself. That's the same amount of effort you'd have to put into an XNA game, anyway, and at least with open source tools you'd have complete control over what comes out.

++

listen to his guy.

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wetspot96

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#47 wetspot96
Member since 2007 • 235 Posts

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

Meu2k7

lol, looks like you don't get it either. it's a great addition...people will see it, hear about it, get interested in it and the next generation of game developers are born along with tons of games along with them to try. a great addition, very smart. not just keeping gamers gamers but inviting them into the industry. very smart and attractive. yes there's a difference...yes the comparison is slim between the two...but thats my point. LBP doesn't look like **** anymore but was hyped as innovative, that it "COULDN'T BE DONE ONTHE 360" and now in one day the MS squashes all the nonsense and brings XNA to the table with no chance in burning H E double hockey sticks of going multiplat. it does more than LBP and adds to the system in a big way. map editor/make a game...hmmm...yes the comparison is very slim and that is why LBP is off the must buy of ps3 08' line-up. but those plush dolls are cute...

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#48 Tiefster
Member since 2005 • 14639 Posts
XNA and LBP are TOTALLY different. LBP provides you with the code and artwork already there. It's like TES Contruction set, just watered down. XNA is for actually developing games which I doubt most people who are hyping it here even has the prgramming knowledge to make the simplest games.
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Super-Punch

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#49 Super-Punch
Member since 2008 • 251 Posts
[QUOTE="Meu2k7"]

:roll: I knew lemmings would do this... Its not even comparing the same thing ...

Little Big Planet = 1 game type, made for PLAYERS to make thier on creative maps.

XNA = Developers to make thier own games, not players.

They are not even related in the slightest sense whatsoever ....

Good luck making your own XNA game, if you thought Flash was complex think again.... its not something you pick up and do, it takes yers of self-taught ( or College/Uni taught) skill to make these games... ( Different for person to person obviously.

wetspot96

I'm clueless

Yes you are.
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peacenutman

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#50 peacenutman
Member since 2004 • 1772 Posts

[QUOTE="wetspot96"]even though i was never really into it to begin with. it was still somewhat interesting, making me want to know more about it. but XNA people!! what a kick in the balls to the Ps3 huh? any type of game anyone can think up can me made by them and put on Xbox Live to be played by the community of 360 gamers...WTF? the 360 isn't playing at all. the ps3 only has one game giving that(with a wide array of plush doll figures to choose from as your lead characters:roll:) and now the 360 has anyone willing to make a game making a game and putting it out to the public to play. that's a big smack in the face to Lil Big Planet. take it off the must buy line-up of ps3 games for 08'. i just got through watching the GDC MS keynote and the walkthrough of the XNA and Zune additions is nothing but aggressive and i'm loving the smug look on the faces of the speakers while telling about it. screw a blog...mjarantilla

Are you seriously comparing a map editor to game dev tools that require knowledge of programming and code?

Have lemmings become so deluded?

Because they are on damage control, duh!