All we do now is go from point A to point B! Its like a gentle cloud taking us to the star since those games are ridiculously easy. Super Mario 64 was a fair challenge, some stars where 30 seconds from the stage, others took minutes or hours to figure out. It was a vast open world, full of discovery and reward. Sunshine was the same, it was not linear, it had open sandbox worlds where you could tackle any star! And looking for the red coins was very fun because you had to... wait for it... explore!
Super Mario Galaxy ruined all that. It had the potential to be explorable because it was in space, isn't space all about exploration? but, it was casualized, and thus became more popular. I've lost faith that Nintendo will ever make another explorable 3D mario game.
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