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I have none whatsoever :) Last piece of software I pirated was Unreal Tournament in 1999. After that, I decided I'd support the developers who made programs/games I liked. Now, I even own all my MP3s.That's 41% software; not 41% of games.
Everyone pirates at least one piece of software.
DeckardLee
Fad threads are awesome.
We still get awesome games, so whilst unfortunate, i'm not too fussed.
Also, 41% of PC software. There is a lot of that out there.
No and dont try to be a smart ass here, the op is simple to grasp.miscin123You know what else is simple to grasp? That if your aunt had balls, she'd be your uncle - but she's doesn't, and she's not. So why talk about it as if it had any bearing on who's who in your family? We could say "Well, if software and hardware producers for the PC coordinated a fair bit more, most of the compatibility issues that make the PC more complex and a hassle to use wouldn't be there, and then consoles wouldn't even be easier to use!"... But that's not the way things actually are, and there are very powerful reasons for why things are as they are.. So what's to be proud of?
[QUOTE="DeckardLee"]I have none whatsoever :) Last piece of software I pirated was Unreal Tournament in 1999. After that, I decided I'd support the developers who made programs/games I liked. Now, I even own all my MP3s. So you have pirated at least one piece of software, like he said. It's good that you don't know, because it's so easy on the PC, some people pirate just because they can, even if they have money. It's a joke.That's 41% software; not 41% of games.
Everyone pirates at least one piece of software.
Shafftehr
Ever hear the expression "If your aunt had balls, she'd be your uncle"...?ShafftehrI find it odd how the mods don't mod you for that when i get modded for saying "LMAO" Anyway Piracy on the PC is mostly programs not games, programs like photoshop get pirated all the time.
[QUOTE="miscin123"]No and dont try to be a smart ass here, the op is simple to grasp.ShafftehrYou know what else is simple to grasp? That if your aunt had balls, she'd be your uncle - but she's doesn't, and she's not. So why talk about it as if it had any bearing on who's who in your family? We could say "Well, if software and hardware producers for the PC coordinated a fair bit more, most of the compatibility issues that make the PC more complex and a hassle to use wouldn't be there, and then consoles wouldn't even be easier to use!"... But that's not the way things actually are, and there are very powerful reasons for why things are as they are.. So what's to be proud of? First of all, one of my aunts does have balls since shes a tranny. Whats to be proud of? Im just stating to all the people making fun of pc piracy and saying, pc gaming is dead etc...(like in the other thread below) that, at least it can support those losses and if consoles were in its shoe, they would be dead.
[QUOTE="Shafftehr"]Ever hear the expression "If your aunt had balls, she'd be your uncle"...?Nick3306I find it odd how the mods don't mod you for that when i get modded for saying "LMAO" Anyway Piracy on the PC is mostly programs not games, programs like photoshop get pirated all the time. I'm sure they will. I got modder for saying "NOOOOOOOOOOOO!" a few days ago :p
[QUOTE="Shafftehr"][QUOTE="miscin123"]No and dont try to be a smart ass here, the op is simple to grasp.miscin123You know what else is simple to grasp? That if your aunt had balls, she'd be your uncle - but she's doesn't, and she's not. So why talk about it as if it had any bearing on who's who in your family? We could say "Well, if software and hardware producers for the PC coordinated a fair bit more, most of the compatibility issues that make the PC more complex and a hassle to use wouldn't be there, and then consoles wouldn't even be easier to use!"... But that's not the way things actually are, and there are very powerful reasons for why things are as they are.. So what's to be proud of? First of all, one of my aunts does have balls since shes a tranny. Whats to be proud of? Im just stating to all the people making fun of pc piracy and saying, pc gaming is dead etc...(like in the other thread below) that, at least it can support those losses and if consoles were in its shoe, they would be dead. Actually, you never said anything at all about the people saying PC gaming is dead. The statement you just made is vastly different than your OP that I was responding to. Did you perhaps accidentally cut out a paragraph about those dastardly consolites who are claiming PC gaming is dead?
You really can't come up with a numerical value as to what piracy costs thesoftware industry. How many people who download pirated software would actually buy it if there was no other way to get it? I'm sure a few people here use Photoshop, but would not spend $600 for the program if pirated versions weren't readily available.
Piracy of a $600 program =/= a $600 loss.
Pc loses about 51billion $ because of piracy but if that were to happen to consoles they would be dead. So those who make fun of piracy on pc, at least our system can afford it unlike yours. All 3 consoles would of died if they had the type of piracy pc has.miscin123Used games? I'm pretty sure console software developers don't make a profit on used games......
[QUOTE="miscin123"]Pc loses about 51billion $ because of piracy but if that were to happen to consoles they would be dead. So those who make fun of piracy on pc, at least our system can afford it unlike yours. All 3 consoles would of died if they had the type of piracy pc has.Johnny-n-RogerUsed games? I'm pretty sure console software developers don't make a profit on used games...... Yeah. used games are basically legal piracy, since it steals a lot of effective sales that would actually earn money for the developer. If you're a person who abhors PC piracy because the people who made the game are getting no money for people playing the games they toil over but routinely buy used games, you're an unwitting hypocrite - the middle-man makes 100% of the profit on used games, shutting out the publishers and devs entirely.
[QUOTE="Johnny-n-Roger"][QUOTE="miscin123"]Pc loses about 51billion $ because of piracy but if that were to happen to consoles they would be dead. So those who make fun of piracy on pc, at least our system can afford it unlike yours. All 3 consoles would of died if they had the type of piracy pc has.ShafftehrUsed games? I'm pretty sure console software developers don't make a profit on used games...... Yeah. used games are basically legal piracy, since it steals a lot of effective sales that would actually earn money for the developer. If you're a person who abhors PC piracy because the people who made the game are getting no money for people playing the games they toil over but routinely buy used games, you're an unwitting hypocrite - the middle-man makes 100% of the profit on used games, shutting out the publishers and devs entirely. So selling a game, is like uploading a copy of a game?
[QUOTE="Shafftehr"] Yeah. used games are basically legal piracy, since it steals a lot of effective sales that would actually earn money for the developer. If you're a person who abhors PC piracy because the people who made the game are getting no money for people playing the games they toil over but routinely buy used games, you're an unwitting hypocrite - the middle-man makes 100% of the profit on used games, shutting out the publishers and devs entirely.SpruceCabooseSorry, but no. You won't get me to agree that copyright infringement is the same thing morally as selling your own property.
I thought we were talking about 51 billion in figurative losses? It's hypocritical none-the-less.
Pc loses about 51billion $ because of piracy but if that were to happen to consoles they would be dead. So those who make fun of piracy on pc, at least our system can afford it unlike yours. All 3 consoles would of died if they had the type of piracy pc has.miscin123
Consle games get pirated too, but they still sell much more copies than PC games.
[QUOTE="Shafftehr"][QUOTE="Johnny-n-Roger"] Used games? I'm pretty sure console software developers don't make a profit on used games......Next-Gen-TecYeah. used games are basically legal piracy, since it steals a lot of effective sales that would actually earn money for the developer. If you're a person who abhors PC piracy because the people who made the game are getting no money for people playing the games they toil over but routinely buy used games, you're an unwitting hypocrite - the middle-man makes 100% of the profit on used games, shutting out the publishers and devs entirely. So selling a game, is like uploading a copy of a game? Is that what he said? I'm pretty sure I gathered from his post that developers profit a similar margin in used game sales and piracy, which is zero.
Sorry, but no. You won't get me to agree that copyright infringement is the same thing morally as selling your own property.[QUOTE="SpruceCaboose"][QUOTE="Shafftehr"] Yeah. used games are basically legal piracy, since it steals a lot of effective sales that would actually earn money for the developer. If you're a person who abhors PC piracy because the people who made the game are getting no money for people playing the games they toil over but routinely buy used games, you're an unwitting hypocrite - the middle-man makes 100% of the profit on used games, shutting out the publishers and devs entirely.Johnny-n-Roger
I thought we were talking about 51 billion in figurative losses? It's hypocritical none-the-less.
How is it hypocritical? They are not related.Sorry, but no. You won't get me to agree that copyright infringement is the same thing morally as selling your own property. SpruceCaboose
I thought we were talking about 51 billion in figurative losses? It's hypocritical none-the-less.
How is it hypocritical? They are not related. If you say that piracy is wrong BECAUSE the devolopers and publishers don't profit from it, then wouldn't buying used games be wrong for the same reason?[QUOTE="Johnny-n-Roger"] If you say that piracy is wrong BECAUSE the devolopers and publishers don't profit from it, then wouldn't buying used games be wrong for the same reason?SpruceCabooseNo, and thats not the reason I feel piracy is wrong. If I were to think like you are saying, I would also have to condemn buying anything second hand, I would have to stop getting movies through cable, and I would be willingly forfeiting my rights as a consumer.
You're wrong:
Movies on Demand are paid for by your cable provider. There are contracts involved. All parties benefit from this program of distribution.
Gamestop or anyowned-operated used games distributor has no such contracts.
Another Example:
When you buy a used car, it has depreciated from use. It doesn't hold the same value as a used car. When you buy a used car you're not buying the same product as a new car and will always be superior.
Games, on the other hand,don't depreciate in value because of use. Someone buying a new game is buying the exact same product as someone who buys a new copy. The game won't play any differently or show any signs of use.The consumer has the same product while the developer / publisher receives zero profit.
Sorry, but no. Games, like most things, depreciate over time as well. Their data may not degrade (although the discs do), their relevance is also very short lived. Same argument goes for books, music, movies, art, heck, just about all entertainment. Like I said, there is no way you will get me to think copyright infringement is the same thing as exercising my rights as a consumer. Just like lending a game to your friend or renting a game is not the same as piracy. And it seems like its the pirates who tend to push this idea, as if to justify to themselves what they do.You're wrong:
Movies on Demand are paid for by your cable provider. There are contracts involved. All parties benefit from this program of distribution.
Gamestop or anyowned-operated used games distributor has no such contracts.
Another Example:
When you buy a used car, it has depreciated from use. It doesn't hold the same value as a used car. When you buy a used car you're not buying the same product as a new car and will always be superior.
Games, on the other hand,don't depreciate in value because of use. Someone buying a new game is buying the exact same product as someone who buys a new copy. The game won't play any differently or show any signs of use.The consumer has the same product while the developer / publisher receives zero profit.
Johnny-n-Roger
[QUOTE="Johnny-n-Roger"]Sorry, but no. Games, like most things, depreciate over time as well. Their data may not degrade (although the discs do), their relevance is also very short lived. Same argument goes for books, music, movies, art, heck, just about all entertainment. Like I said, there is no way you will get me to think copyright infringement is the same thing as exercising my rights as a consumer. Just like lending a game to your friend or renting a game is not the same as piracy. And it seems like its the pirates who tend to push this idea, as if to justify to themselves what they do. Bingo.You're wrong:
Movies on Demand are paid for by your cable provider. There are contracts involved. All parties benefit from this program of distribution.
Gamestop or anyowned-operated used games distributor has no such contracts.
Another Example:
When you buy a used car, it has depreciated from use. It doesn't hold the same value as a used car. When you buy a used car you're not buying the same product as a new car and will always be superior.
Games, on the other hand,don't depreciate in value because of use. Someone buying a new game is buying the exact same product as someone who buys a new copy. The game won't play any differently or show any signs of use.The consumer has the same product while the developer / publisher receives zero profit.
SpruceCaboose
[QUOTE="Johnny-n-Roger"]Sorry, but no. Games, like most things, depreciate over time as well. Their data may not degrade (although the discs do), their relevance is also very short lived. Same argument goes for books, music, movies, art, heck, just about all entertainment.You're wrong:
Movies on Demand are paid for by your cable provider. There are contracts involved. All parties benefit from this program of distribution.
Gamestop or anyowned-operated used games distributor has no such contracts.
Another Example:
When you buy a used car, it has depreciated from use. It doesn't hold the same value as a used car. When you buy a used car you're not buying the same product as a new car and will always be superior.
Games, on the other hand,don't depreciate in value because of use. Someone buying a new game is buying the exact same product as someone who buys a new copy. The game won't play any differently or show any signs of use.The consumer has the same product while the developer / publisher receives zero profit.
SpruceCaboose
Like I said, there is no way you will get me to think copyright infringement is the same thing as exercising my rights as a consumer. Just like lending a game to your friend or renting a game is not the same as piracy. And it seems like its the pirates who tend to push this idea, as if to justify to themselves what they do.
I'm not speaking in terms of morality. Let me just clarify my argument in as few words as possible.
Used games sales = no profit to developers
Piracy = no profit to developers
Everyone likes to **** and moan that piracy is hurting developers yet forget that used games carry the same effect for console games.
[QUOTE="Shafftehr"][QUOTE="SpruceCaboose"] Sorry, but no. You won't get me to agree that copyright infringement is the same thing morally as selling your own property. SpruceCabooseDid you read what I said? "If you're a person who abhors PC piracy because the people who made the game are getting no money for people playing the games" to quote myself. I said "If you abhor piracy because of X and still buy used games, you're a hypocrite" and you immediately say "But I don't agree that Y is the same as piracy!"... A lot of people find nothing morally reprehensible about piracy but want to support the developers they like. My statement CLEARLY applied to this lot, and particularly the ones buying used games - not the people who consider piracy a moral infraction. Got it? Sure. I am just trying to cut off at the pass the group that say that piracy = selling games = renting things = lending out games. You sound as if you can only comprehend the lowest common denominator. We're speaking in terms of lost profits.
That's 41% software; not 41% of games.
Everyone pirates at least one piece of software.
I have none whatsoever :) Last piece of software I pirated was Unreal Tournament in 1999. After that, I decided I'd support the developers who made programs/games I liked. Now, I even own all my MP3s. The last game I pirated was Deus Ex some time ago.[QUOTE="Johnny-n-Roger"][QUOTE="miscin123"]Pc loses about 51billion $ because of piracy but if that were to happen to consoles they would be dead. So those who make fun of piracy on pc, at least our system can afford it unlike yours. All 3 consoles would of died if they had the type of piracy pc has.ShafftehrUsed games? I'm pretty sure console software developers don't make a profit on used games...... Yeah. used games are basically legal piracy, since it steals a lot of effective sales that would actually earn money for the developer. If you're a person who abhors PC piracy because the people who made the game are getting no money for people playing the games they toil over but routinely buy used games, you're an unwitting hypocrite - the middle-man makes 100% of the profit on used games, shutting out the publishers and devs entirely.
So, if I sell my house or my car, does that mean I'm stealing money from the construction company or the car manufacturer?! Now one can't sell his own property or do whatever he wants with it?
[QUOTE="SpruceCaboose"] Sorry, but no. Games, like most things, depreciate over time as well. Their data may not degrade (although the discs do), their relevance is also very short lived. Same argument goes for books, music, movies, art, heck, just about all entertainment.No way? You haven't thought it through enough then. Scenario A: You exercise your right as a consumer to buy a used copy of game X - that sales gives zero money to the publisher and developer. The result? Another person (you) has a copy of that game, the developer got no money for the game, and no incentive to acquire the game in a manner that will give money to the developer has been provided. Scenario B: You commit copyright infringement by torrenting game X - the acquisition of the game gives zero money to the publisher and developer. The result? Another person (you) has a copy of that game, the developer got no money for the game, and no incentive to acquire the game in a manner that iwl give money to the developer has been provided. In this manner, they are exactly the same. And while you're arguing from a moral position, understand this - this is the deciding factor for a lot of people who don't find piracy morally reprehensible like you do. This is a large group of people. If you want to bury your head in the sand to this very real motivation, be my guest - but you're still burying your head in the sand.Like I said, there is no way you will get me to think copyright infringement is the same thing as exercising my rights as a consumer. Just like lending a game to your friend or renting a game is not the same as piracy. And it seems like its the pirates who tend to push this idea, as if to justify to themselves what they do.Shafftehr
No, in scenario A the game developer gets money from the 1st sale, in scenario B they get no money at all, huge difference!
So let me understand you reasoning, are you implying that selling used books, movies, music, games, whatever, should be illegal?
Read the posting which came after the post your responded to - your response has been dealt with already. Some people care about, or claim to, supporting the people who make the video game products they like. In fact, some people go so far as to say "I won't pirate because I want to support devs." As it CLEARLY stated in the post you quoted, people who think this way about pirating but buy used games are committing a hypocritical act because they won't pirate because of X, but ignore X when buying used. The issue isn't one of theft, but of consistency in motivation. In short... Read. Think. Comprehend. THEN post. You skipped out some combination of the middle steps.So, if I sell my house or my car, does that mean I'm stealing money from the construction company or the car manufacturer?! Now one can't sell his own property or do whatever he wants with it?
nunovlopes
No, in scenario A the game developer gets money from the 1st sale, in scenario B they get no money at all, huge difference!Yes, a huge MEANINGLESS difference. In scenario B, someone acquires and plays the game without the dev getting any money for it. In scenario A, someone acquires and plays the game without the devs getting any money for it. Someone originally having owned the game doesn't change the fact that someone else is playing the game without giving any money to the people who made it. Heck, a lot of pirated games are bought by someone and then cracked - the fact that the original person spent money to get it before cracking it doesn't change that everyone who then downloads it isn't helping the dev... Much like every person who buys the used game acquires it without helping the dev at all.So let me understand you reasoning, are you implying that selling used books, movies, music, games, whatever, should be illegal?
nunovlopes
No way? You haven't thought it through enough then. Scenario A: You exercise your right as a consumer to buy a used copy of game X - that sales gives zero money to the publisher and developer. The result? Another person (you) has a copy of that game, the developer got no money for the game, and no incentive to acquire the game in a manner that will give money to the developer has been provided. Scenario B: You commit copyright infringement by torrenting game X - the acquisition of the game gives zero money to the publisher and developer. The result? Another person (you) has a copy of that game, the developer got no money for the game, and no incentive to acquire the game in a manner that iwl give money to the developer has been provided. In this manner, they are exactly the same. And while you're arguing from a moral position, understand this - this is the deciding factor for a lot of people who don't find piracy morally reprehensible like you do. This is a large group of people. If you want to bury your head in the sand to this very real motivation, be my guest - but you're still burying your head in the sand.[QUOTE="Shafftehr"][QUOTE="SpruceCaboose"] Sorry, but no. Games, like most things, depreciate over time as well. Their data may not degrade (although the discs do), their relevance is also very short lived. Same argument goes for books, music, movies, art, heck, just about all entertainment.
Like I said, there is no way you will get me to think copyright infringement is the same thing as exercising my rights as a consumer. Just like lending a game to your friend or renting a game is not the same as piracy. And it seems like its the pirates who tend to push this idea, as if to justify to themselves what they do.nunovlopes
No, in scenario A the game developer gets money from the 1st sale, in scenario B they get no money at all, huge difference!
So let me understand you reasoning, are you implying that selling used books, movies, music, games, whatever, should be illegal?
The source of the original game is irrelevant. The fact is that 2 people now have the game with NO proceeds going to the developer is what's key.
Using your logic, If I install and cracka copy of Crysis on my computer using my friend's disk, thus preventing me from having any incentive to purchase the game, Crytek and EA's profits go unnaffected because my friend bought the game?
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