The year was 1999. The studio was Irrational Games. The timing was right. The vision was right. The ingredients were right. The developers had a fresh outlook. The result was one of the greatest games of all time, a game that any serious gamer needs to experience.
This thread is an homage to a stunning combination of vision and execution. This thread is a celebration; a celebration of the shot-in-the-dark masterpiece that is System Shock 2.
System Shock 2 is not easily defined. It is a shooter, and it is also an RPG. It is a Sci-fi FPS, but it is also a horror game. It features complex skill systems, and it has a complex inventory system to relate with. The game allows you to truly define your character: Want to be a hacker? A psi user? A marine? Pick one major direction, or go in several directions and create a diverse and well balanced character, there are tons of options at your disposal.
You may kill the games many horrifying enemies in a great variety of ways: Shoot them with an assault rifle, beat them with a wrench, slash them with a laser sword, stab them with a shard of crystal, shoot parasitic worms at them from a living gun, or blast them with one of your many psi attacks; the combat is incredibly diverse and flexible.
The atmosphere in System Shock 2 is unique and terrifying. Every corridor is filled with a palapble fog of dread; every enemy makes you cringe as they approach you from some hidden door. The audio is incredibly well done; you will find yourself wincing as a cyber mid-wife comes at you screaming in a frightenly high pitched voice; you will find yourself absolutely terrified and bewildered as you wonder which direction the next hybrid is coming from, your only guide to his location being his crying begs for you to kill him.
The story is System Shock 2 is intriguing, and, in many cases, absolutely, well, shocking. I will not spoil it for those who have not played the game yet, but let's just say that some seriously ****ed up stuff goes down: There is a moment about halfway through the game that I hail as the greatest moment in gaming history.
System Shock 2 was released in 1999, and as such, it is practically impossibe to find on store shelves; if you want a copy, order one via Amazon, or get one off of Ebay, but whatever you do, aquire this game; it is an absolute essential.
Is System Shock 2 unforgivingly complex? Hell yes.
Is it incredibly difficult? Hell yes.
But if you are a serious gamer looking for an intelligent, challenging, and amazing video game (as you damn well should be) then you can do no better than System Shock 2.
So, here's the last word: If you haven't played System Shock 2 yet, go play it RIGHT NOW. You owe to yourself.
If you have played it, then congratulations and welcome to the celebration, because System Shock 2 is a game that damn well deserves one.
It is easily one of the best games ever made.
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