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Your thread fails because Kameo, Condemned, and PDZ were MUCH better than any PS3 launch titles.
Nice try though.
360 wins again!!
zazoo4455
Well its worth noting that Kameo, PGR 3, Call of Duty 2, PD0 and DOA 4 all scored higher than any PS3 game out there now (though I do think Resistance deserved a better rating) and those all came out within the first 2 or so months of the launch date.WTA2k5
You didn't disprove that arguement. You only created a new one. :|""I disapprove of what you say, but I will defend to the death your right to say it." - Voltaire At any rate, your sig owns.
DrinkDuff
Well its worth noting that Kameo, PGR 3, Call of Duty 2, PD0 and DOA 4 all scored higher than any PS3 game out there now.WTA2k5
Exactly. The PS3 had a bad launch, deal with it.
"The release date was re-scheduled a number of times because of these problems, but the Dreamcast was finally released on November 25th 1998 in Japan. All 150 000 consoles that Sega had managed to produce by this time were sold out on the first day. They remained sold out until the next shipment arrived in mid December.
By 16th July 1999, the Dreamcast was outselling the Nintendo 64 by a 3 to 1 ratio. Meanwhile in America, advertising for the Dreamcast was taking place and by August 1999 it had broken the advanced sales record of the PlayStation with 200 000 pre-orders placed. The official North American release was September 9th 1999 at a cost of US$199.99.
Unfortunately, a number of problems occurred, which may have made a small contribution to the consoles failure later down the track because of angry consumers. Some Japanese games were shipped to USA and, of course, didn't work on the US consoles. Ready 2 Rumble was released with the wrong drivers, also making the game not work. The lack of a Sega-made light gun, some people criticising the controllers and lack of VMUs available also didn't help. But other than these problems, the US release was a big success for Sega.
The European release (14th October 1999) was also quite successful, but the Australian/New Zealand release (30th November 1999) was a failure with shortage of consoles and games. Because of this, no further interest was taken in the console and stores quickly stopped supporting the Dreamcast in Australia as it was just not worth it. Only a few shops that specialised in selling games continued to sell Dreamcasts and games.
By October 1999, Sega of America announced that it had sold 518 000 consoles in 1 month in the US. By the beginning of November, this had increased to 750 000 and by the end of the year, 1 million had been sold. At that rate, Sega expected to break 2 million by March 2000.
Sega had promised that the Dreamcast would be both expandable and upgradeable. By the end of the year, they had announcements of a DC Zip Drive and cable modem compatibility. Of course, the Internet access planned for the Dreamcast had not even begun yet because of various delays, and this is perhaps another contributing factor to the console's failure in the end.
The largest factor that contributed to the failure of the Dreamcast, however, was the announcement of the Sony PlayStation 2 (and later the Microsoft Xbox and Nintendo GameCube). Sony's console was superior to the Dreamcast in many ways (but the Dreamcast still had some things better than the Playstation 2) and Sony even dropped the price of the PlayStation 2 to compete with Sega. But there was no way Sega could drop the price of their console. To the public, it seemed that Sega was greedy, but if they dropped the price of the console, they would never meet the break-even point after losses from previous failures.
After delays, SegaNet finally began, allowing Dreamcast users to play games over the Internet. In January 2000, 30% of Japanese Dreamcast owners were using Dricas and by 17th February this had risen to almost 50%. In the US over 300 000 people were using DC's Internet and in Europe over 200 000. Then came the announcement of a free Dreamcast given to anyone who signed up for Dreamcast Internet for a minimum of 2 years. This was a deal Sony could not match and so this kept the Dreamcast going for a while.
But there was still the issue of price that made the Playstation 2 a more attractive offer. Even though the Dreamcast was still cheaper, people would prefer to pay a little more for the more promising-looking Playstation 2. Software sales for the Dreamcast were never good, which didn't help either. Sales of the Dreamcast dropped in late 2000 and things kept going downhill from there. Sega stopped production of the Dreamcast in February 2001 and then lowered the price, selling their consoles at a loss. After this, Sega decided to become a third-party producer of games for other consoles and not make any more consoles."Console Database
[QUOTE="WTA2k5"]Well its worth noting that Kameo, PGR 3, Call of Duty 2, PD0 and DOA 4 all scored higher than any PS3 game out there now.Sir_Graham
Exactly. The PS3 had a bad launch, deal with it.
Those games Scores IMO were artificially high, because the 360 was new and offered better graphics than the current consoles had. PS3 Games were scored lower because the 360 was already out, and it did not offer anything more impressive than what the 360 already had out(plus a few of the PS3 games that launched were already sucky on other platforms). If both systems had launched at the same time, the 360 scores would not have been so high. They weren't very critical when they rated the 360 games.
Still, there is no excuse for Gundam lol. But that isn't the PS3's fault but rather a very lazy dev.
[QUOTE="Sir_Graham"][QUOTE="WTA2k5"]Well its worth noting that Kameo, PGR 3, Call of Duty 2, PD0 and DOA 4 all scored higher than any PS3 game out there now.mazdero
Exactly. The PS3 had a bad launch, deal with it.
Those games Scores IMO were artificially high, because the 360 was new and offered better graphics than the current consoles had. PS3 Games were scored lower because the 360 was already out, and it did not offer anything more impressive than what the 360 already had out(plus a few of the PS3 games that launched were already sucky on other platforms). If both systems had launched at the same time, the 360 scores would not have been so high. They weren't very critical when they rated the 360 games.
Still, there is no excuse for Gundam lol. But that isn't the PS3's fault but rather a very lazy dev.
Maybe but both systems weren't released at the same time and the 360 at launch was better to play than the PS3 at launch no matter how you spin it. Thus it had a better launch. By the time the PS3 did come out the 360 had many more games as you said but that didn't make the 360 launch any less enjoyable. DOA 4 and PGR 3 are still my two favorite 360 games. Kameo is right up there too.
Well its worth noting that Kameo, PGR 3, Call of Duty 2, PD0 and DOA 4 all scored higher than any PS3 game out there now (though I do think Resistance deserved a better rating) and those all came out within the first 2 or so months of the launch date. But, even though I disagree that the 360 launched and got into the same situation the PS3 is in, I do agree that the PS3 will get much better within the year.
WTA2k5
[QUOTE="mazdero"][QUOTE="Sir_Graham"][QUOTE="WTA2k5"]Well its worth noting that Kameo, PGR 3, Call of Duty 2, PD0 and DOA 4 all scored higher than any PS3 game out there now.Sir_Graham
Exactly. The PS3 had a bad launch, deal with it.
Those games Scores IMO were artificially high, because the 360 was new and offered better graphics than the current consoles had. PS3 Games were scored lower because the 360 was already out, and it did not offer anything more impressive than what the 360 already had out(plus a few of the PS3 games that launched were already sucky on other platforms). If both systems had launched at the same time, the 360 scores would not have been so high. They weren't very critical when they rated the 360 games.
Still, there is no excuse for Gundam lol. But that isn't the PS3's fault but rather a very lazy dev.
Maybe but both systems weren't released at the same time and the 360 at launch was better to play than the PS3 at launch no matter how you spin it. Thus it had a better launch. By the time the PS3 did come out the 360 had many more games as you said but that didn't make the 360 launch any less enjoyable. DOA 4 and PGR 3 are still my two favorite 360 games. Kameo is right up there too.
I agree that some of the 360 launch games were betterto play for me(PGR3). But honestly, that was because those games were sequals to already successful established franchises. I will concede that Sony made an error launching with Games that were failures on the PSP. Still, some people who bought the PS3 actually enjoyed those games. Really, it comes down to the preference of the consumers who bought the systems at launch. Some will say the launch games sucked, and some will say they were great. One thing I will never do is take a game score as gospel. Quake 4 only got a 6.6, but I enjoyed that game very much. On the contrary, PD0 got a 9.x, and I think it kinda blows. I bet there are a ton of people who enjoyed Genji,untold legends,ridge racer7 etc.... Gundam however, I don't think any one liked that game lol. That has to go down as the worst launch game ever for any system.
Fanboy, or fanboi [sic] is defined as "a term used to describe an individual (usually male, though the feminine version fangirl may be used for females) who is utterly devoted to a single fannish subject, or to a single point of view within that subject, often to the point where it is considered an obsession. Fanboys remain loyal to their particular obsession, disregarding any factors that differ from their point of view. They are also typically hateful to the opposing brand or competition of their obsession regardless of its merits or achievements."
Regarding this, there have, obviously due to the nature of our culture, been a number of causes behind which the gaming community feels that they should rally behind, with an almost zombified zeal.
Though the Wii has its own corner as of the moment, much of the deification, or conversely the degradation, revolves around either Microsoft's XBox 360 console, or Sony's Playstation 3.
Let's examine the arguments (aka trolls) and break down some of them with some facts.
XBox 360 Fanboy Argument #1: There are no premium (sub AAA, stellar, awesome, totally rad, or Gears of Warlike if you'd like) software titles available for the Playstation 3!
This is a rather common argument, and, interestingly enough, is ultimately the least valid of them all. First and foremost, let's examine the roster of games that the XBox 360 had available at its mid-November of 2005 launch.
Kameo: Elements of Power Nov. 7, 2005
Condemned: Criminal Origins Nov. 16, 2005
Need For Speed Most Wanted Nov. 16, 2005
Project Gotham Racing 3 Nov. 16, 2005
Madden NFL '06 Nov. 16, 2005
Tiger Woods PGA Tour 06 Nov. 16, 2005
NBA 2K6 Nov. 16, 2005
Tony Hawk's American Wasteland Nov. 16, 2005
Amped 3 Nov. 16, 2005
FIFA 06 Road to FIFA World Cup Nov. 16, 2005
NBA Live 06 Nov. 16, 2005
NHL 2K6 Nov. 16, 2005
Gun Nov. 16, 2005
Perfect Dark Zero Nov. 17, 2005
Call of Duty 2 Nov. 17, 2005
Ridge Racer 6 Nov. 17, 2005
Quake 4 Nov. 18, 2005
Peter Jackson's King Kong: The Official Game of the Movie Nov. 21, 2005
Examining these titles, and the stalward attitude of XBox 360 fanboys whose primary concern is that the Playstation 3 - Although a mere three months in - lacks any ground-breaking titles, thus making it entirely devoid of any merit. However, upon examination of the XBox 360's launch, things weren't looking much better for the Microsoft console either. The 360's continues with much of the same. Once you get to March, things start to pick up a bit. We've got Tom Clancy's Ghost Recon: Advanced Warfighter, which showcases a lot of the XBox 360's power and potential, as well as a solid gameplaying experience, though is not generally brought up as a point of discussion. The Elder Scrolls IV: Oblivion has received critical acclaim and a widespread fanbase, though certainly is not for everybody.
It isn't until we get to late 2006 - Approaching one full year after the release of the XBox 360 - that we begin to stumble upon some of the titles more predominantly utilized as a point of fact regarding the console's validity. Games like Dead Rising, Saints Row, Tom Clancy's Splinter Cell Double Agent, and ending on a highnote, Gears of War, released on Nov. 7 of 2006, a week and a half shy of a full year after the release of the XBox 360.
Interesting.
Summation: Basing an argument regarding the quality of the XBox 360 console on the first three months of its release provides a rather disinteresting and bleak view, much like the current position of the Playstation 3. Stretching the available software beyond a year, it begins to see much more life and validation.
There's a start. I'll continue this at a later date, if nothing else, for my own gratification. And take note that this will breach all walls, because each system has its share of unfounded criticisms/etc., and I certainly hope that I'm not the only one tired of it.
And I, for one, think we should all just discuss what we love that's at the core of all of this - Gaming.
EtherTwilight
Surely to add any validity to your post, you should also add arguements against other system fanboys? Otherwise you also appear to be a fanboy, therefore parodying yourself.
XBox 360 Fanboy Argument #2: The Playstation 3 is far too expensive! There's absolutely no reason to spend that extra $200 (conversely: extra $350 when comparing the 60gb Playstation 3 to the Wii).
An interesting and seemingly valid argument. Most gamers don't have an infinite budget, and as far as consoles are concerned, $600 actually is a lot of money. For real.
Now this graph is extremely interesting, as the Playstation 3 goes from the third most expensive console of all time, to a staggering seventh. Bet you never considered that Atari was actually a more expensive system for its time.
Secondly, let's focus explicitly on the two consoles in question, the Playstation 3, and the XBox 360. For sake of argument, we'll examine the expensive versions of each - The Platinum Bundle XBox 360, and the 60GB model Playstation 3.
XBox 360 Platinum Bundle Price: $400 USD; INCLUDES*:
XBox 360 system
Detachable 20GB harddrive
Component, composite, and Ethernet cables
XBox 360 Headset
XBox 360 Wireless controller
XBox 360 faceplate
Other Capabilities:
Backwards compatability (Note: Not all XBox games work on the XBox 360
DVD, CD playback
Supports other multi-media (MP3 audio, MPEG video, etc.)
Playstation 3 60GB Version Price: $600 USD, INCLUDES*:
Playstation 3 system, with internal, detachable 60GB harddrive
SIXAXIS controller
Component and Ethernet cables
Other Capabilities:
CD, DVD, Blu-Ray playback
Supports other multi-media (MP3 audio, MPEG video, etc.)
Wireless Ethernet connection
Free access to Playstation Network
Fully backwards compatable with all Playstation 1 and 2 games
So what's this mean, out of box? Well, in order to get the XBox 360 up to the same capabilities:
XBox 360 Wireless Network Adapter: Retail Price $99
2 Detachable 20GB HDDs: Retail Price $99 each, or $198
One Year of XBox Live Gold Membership: $50
And out of fairness, let's catch up the Playstation 3 also:
Playstation 3 Component Video Cables: Retail Price $25
Playstation 2 USB Headset: Retail Price $30
So where are we at?
XBox 360, total cost: $747 USD, discounting any applicable sales tax, shipping, and other fees
Playstation 3, total cost: $655 USD, discounting any applicable sales tax, shipping, and other fees
Even including the $15 Memory Card adapter for the Playstation 3, the cost is still $670.
But factor in the HD-DVD Add On, Retailing for $200 and the XBox 360 reaches a staggering $947, before tax and other applicable fees.Holy cow! I mean Lemming. Or whatever you kids are saying nowadays.
Interesting.
And don't even get me started on the fact that nobody brings the price of PCs outfitted for top of the line gaming, by the way, because this thread will get real ugly, real fast.
Summation: Yes, the Playstation 3 is expensive, but you get a lot out of the box. A lot of those add-ons for the XBox 360 are rather unnecessary, I agree wholeheartedly, but the point of argument here is catching up the 360's capabilities to the Playstation 3's. Which costs the 360 almost a grand. And we're not talking quality here - Just price. So bear that in mind before you clamor to the Quick Reply button.
Sources: Kmart.com, EBgames.com, curmudgeongamer.com
EtherTwilight
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