Team Ico is the most innovative, Creative and unique developers around

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Swift_Boss_A

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#1 Swift_Boss_A
Member since 2007 • 14579 Posts

Honestly Team Ico is really amazing developers and if you haven't played Ico or SoTC you have missed on one of gamings most innovative and utterly captivating games. Team Ico trully are the masters of innovation and even though many developers have been influenced by them none of them have yet reached the level of beauty that Team Ico deliver on a game.

I am anxiously looking forward to their next gen offering and if there ever was a true reason to own a PS3 it would be because of Team Ico. You will never see this type of innovation on a nintendo game, honestly the Wiimote may make games freah but Team Ico will prove that you don't need a wii-mote to play creative games that really touch your heart.

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river_rat3117

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#2 river_rat3117
Member since 2003 • 3474 Posts
shadow of the colossus 2 FTW with co-op to take out the REALLY big ones
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Strider212

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#3 Strider212
Member since 2004 • 2524 Posts
*slaps forehead.

Team IcoIS. Team IcoISthe most amazing developer. Team is a collective group which makes it singular. You use the word "are" when you talk about a plural subject. You wouldn't say that football team are very amazing. The same applies here.

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killtactics

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#4 killtactics
Member since 2004 • 5957 Posts
can you go 10min with out making a new thread about how great sony/PS3 is?
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river_rat3117

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#5 river_rat3117
Member since 2003 • 3474 Posts
*slaps forehead.

Team IcoIS. Team IcoISthe most amazing developer. Team is a collective group which makes it singular. You use the word "are" when you talk about a plural subject. You wouldn't say that football team are very amazing. The same applies here.

Strider212
i would
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Taiko88

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#6 Taiko88
Member since 2004 • 1854 Posts

Why is there no disagree voting option?

Meh, is all I can say.

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Oroin

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#7 Oroin
Member since 2006 • 3041 Posts

shadow of the colossus 2 FTW with co-op to take out the REALLY big onesriver_rat3117

Agreed, that game was the best game I played on the ps2. does team ico have any games in development??

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AdrianWerner

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#8 AdrianWerner
Member since 2003 • 28441 Posts
Introversion is better at all of those.
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river_rat3117

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#9 river_rat3117
Member since 2003 • 3474 Posts

[QUOTE="river_rat3117"]shadow of the colossus 2 FTW with co-op to take out the REALLY big onesOroin

Agreed, that game was the best game I played on the ps2. does team ico have any games in development??

yes, for the ps3,but no news on what it really is yet
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SER69

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#10 SER69
Member since 2003 • 7096 Posts

Team ICO is great and all but I must point out that....

Nintendo >>>>>>>>>> Team ICO

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jack_michael

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#11 jack_michael
Member since 2007 • 1162 Posts
although your a total playstationfanboy, i agree.
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mjarantilla

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#12 mjarantilla
Member since 2002 • 15721 Posts

Honestly Team Ico is really amazing developers and if you haven't played Ico or SoTC you have missed on one of gamings most innovative and utterly captivating games. Team Ico trully are the masters of innovation and even though many developers have been influenced by them none of them have yet reached the level of beauty that Team Ico deliver on a game.

I am anxiously looking forward to their next gen offering and if there ever was a true reason to own a PS3 it would be because of Team Ico. You will never see this type of innovation on a nintendo game, honestly the Wiimote may make games freah but Team Ico will prove that you don't need a wii-mote to play creative games that really touch your heart.Swift_Boss_A

Team Ico makes aesthetically beautiful games, but innovative? Meh, not really. They're masters at tuning presentation, but the their gameplay design of their games is almost skeletal. And no, I don't mean minimalistic. I mean skeletal. SotC was a nice change of pace from your normal game, but it's not particularly conducive to long-term gaming. The process for beating each colossus is just too linear and predictable (or annoying, in the case of the small bull colossus).

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CelineDion

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#13 CelineDion
Member since 2002 • 5972 Posts

I loved SotC,

but it's still a Zelda clone, so it's hard to argue it's particularly original.

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mjarantilla

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#14 mjarantilla
Member since 2002 • 15721 Posts

I loved SotC,

but it's still a Zelda clone, so it's hard to argue it's particularly original.

CelineDion

What? SotC is ANYTHING but a Zelda clone. At worst, it takes the best aspect of Zelda (the boss fights) and makes them even better. But other than that, it has almost nothing in common with Zelda. Zelda is a puzzle/platformer/adventure game. SotC is pure platforming.

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NickN4ck

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#15 NickN4ck
Member since 2007 • 48 Posts

They may be creative but I think there games are average, I've finished Ico and got half way through SOTC and I don't see what all the fuss is about. Sure they can make amazing landscapes and stuff, but the actual gameplay in their games has wooden clunky controls and bad frame rate.

Maybe with PS3 hardware they can do something that feels more polished and is more playable.

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river_rat3117

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#16 river_rat3117
Member since 2003 • 3474 Posts
[QUOTE="CelineDion"]

I loved SotC,

but it's still a Zelda clone, so it's hard to argue it's particularly original.

mjarantilla

What? SotC is ANYTHING but a Zelda clone. At worst, it takes the best aspect of Zelda (the boss fights) and makes them even better. But other than that, it has almost nothing in common with Zelda. Zelda is a puzzle/platformer/adventure game. SotC is pure platforming.

lol, thats kinda funny that even their boss fights were platforming
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shaggygrosser

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#17 shaggygrosser
Member since 2003 • 5871 Posts

I can't speak for Ico since I can't find a copy anymore. I would consider SotC good, but not great. The boss fights were epic, but the worlds were vacant, the frame rate was horrid, and the story had a lot of WTF moments.

For creativity, Valve gets my vote. The Half-Life series and Portal are insanely clever.

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BioShockOwnz

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#18 BioShockOwnz
Member since 2006 • 52901 Posts
If innovation and creativity is as boring as SotC or Ico, then count me out.
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clone01

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#19 clone01
Member since 2003 • 29844 Posts
i really enjoyed SoTC...if they are indeed making another game for Sony, i may actually have a reason to buy a PS3.
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StealthSting

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#20 StealthSting
Member since 2006 • 6915 Posts

Hmmm well I definitely loved SOTC and Ico, still... Can you identify those particular developers and or games that were so influenced by the work of Team Ico?

I'm not in any way downgrading the quality of their games, nor am I saying that the games are devoid of innovation or anything close to freshness; but from where I'm coming from, I have seen nothing influential in those games towards the rest of the industry. Not that such is a bad thing, a game can still be original and yet far from influential; but in the end not having dozens of copycat's is the sole reason of why you find the games to be so different and special in the first place.

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Sir-Marwin105

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#21 Sir-Marwin105
Member since 2007 • 3785 Posts
If innovation and creativity is as boring as SotC or Ico, then count me out.BioShockOwnz
But Blue Dragon is an amazing game. :|
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R3V0LUT10N

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#22 R3V0LUT10N
Member since 2006 • 5978 Posts
Grasshopper Manufacture > Team Ico IMO.
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BioShockOwnz

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#23 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]If innovation and creativity is as boring as SotC or Ico, then count me out.Sir-Marwin105
But Blue Dragon is an amazing game. :|

Sadly, no. :(

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toxicmog

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#24 toxicmog
Member since 2006 • 6355 Posts

ico was dull

I loved the art, but just plain hated the girl...she irritated me.

Shadows of collosus however was EPIC!

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locopatho

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#25 locopatho
Member since 2003 • 24300 Posts
Team Ico are good but their games feel very unfinished to me, lots of glitches. Also I found Ico dull, the great atmosphere everyone talks about was just lots of bloom lighting for me. SOTC was awesome though.
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HAZE-Unit

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#26 HAZE-Unit
Member since 2007 • 10564 Posts

[QUOTE="river_rat3117"]shadow of the colossus 2 FTW with co-op to take out the REALLY big onesOroin

Agreed, that game was the best game I played on the ps2. does team ico have any games in development??

I think it is for the PS3.

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haziqonfire

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#27 haziqonfire
Member since 2005 • 36392 Posts
They are good, but no one developer is the most innovative. They're are many innovative developers.
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mjarantilla

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#28 mjarantilla
Member since 2002 • 15721 Posts

shadow of the colossus 2 FTW with co-op to take out the REALLY big onesriver_rat3117

Please, God, no co-op in SotC2. That would royally suck.

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NaiKoN9293

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#29 NaiKoN9293
Member since 2004 • 4102 Posts
yeah, thats a great reason to own a ps3. Im really excited to see screenshots of their next game
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NWA_31

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#30 NWA_31
Member since 2006 • 11922 Posts
Agreed. Although I wouldn't say THE most...
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killtactics

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#31 killtactics
Member since 2004 • 5957 Posts
SoTC was great but who's with me when i say they should have added enemies? i mean my second run through i beat the game in like 3hrs.... thats just unacceptable....
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Swift_Boss_A

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#32 Swift_Boss_A
Member since 2007 • 14579 Posts
[QUOTE="Oroin"]

[QUOTE="river_rat3117"]shadow of the colossus 2 FTW with co-op to take out the REALLY big onesHAZE-Unit

Agreed, that game was the best game I played on the ps2. does team ico have any games in development??

I think it is for the PS3.

well Team Ico are a part of Sony.

Team Icohave 2 games in development for the PS3 I hope they showcase them at TGS 08 :D

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mjarantilla

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#33 mjarantilla
Member since 2002 • 15721 Posts

SoTC was great but who's with me when i say they should have added enemies? i mean my second run through i beat the game in like 3hrs.... thats just unacceptable....killtactics

Absolutely no extraneous enemies. That would ruin the core of SotC's gameplay, which is simply one epic conquest after another. What they should have done is make the process of defeating each colossus more open-ended instead of simply finding THE way of climbing onto the grass/hair/fur.

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deactivated-5dd711115e664

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#34 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

Honestly Team Ico is really amazing developers and if you haven't played Ico or SoTC you have missed on one of gamings most innovative and utterly captivating games. Team Ico trully are the masters of innovation and even though many developers have been influenced by them none of them have yet reached the level of beauty that Team Ico deliver on a game.

I am anxiously looking forward to their next gen offering and if there ever was a true reason to own a PS3 it would be because of Team Ico. You will never see this type of innovation on a nintendo game, honestly the Wiimote may make games freah but Team Ico will prove that you don't need a wii-mote to play creative games that really touch your heart.

Swift_Boss_A

The rumours I heard was that their next game is similar in feel to SotC, but you travel around the world looking for cannons or something like that. It's all about cannons.

I too love Team Ico and look forward to whatever they come out with. Hopefully they can put out more than 2 games in 7 years this time.

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StealthSting

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#35 StealthSting
Member since 2006 • 6915 Posts

[QUOTE="river_rat3117"]shadow of the colossus 2 FTW with co-op to take out the REALLY big onesmjarantilla

Please, God, no co-op in SotC2. That would royally suck.

I have to agree. Hell I seem to be the only person against the concept of a SotC 2, much less it having co-op.

Sure they've developed very few games, but none of them were... well... direct sequels to each other. I'd much prefer they surprise me, than having me expect something I already experienced before with only a fresh coat of paint.

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killtactics

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#36 killtactics
Member since 2004 • 5957 Posts

[QUOTE="killtactics"]SoTC was great but who's with me when i say they should have added enemies? i mean my second run through i beat the game in like 3hrs.... thats just unacceptable....mjarantilla

Absolutely no extraneous enemies. That would ruin the core of SotC's gameplay, which is simply one epic conquest after another. What they should have done is make the process of defeating each colossus more open-ended instead of simply finding THE way of climbing onto the grass/hair/fur.

ok i can accept that... either way they should have made it longer...
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sonicmj1

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#37 sonicmj1
Member since 2003 • 9130 Posts
[QUOTE="mjarantilla"]

[QUOTE="river_rat3117"]shadow of the colossus 2 FTW with co-op to take out the REALLY big onesStealthSting

Please, God, no co-op in SotC2. That would royally suck.

I have to agree. Hell I seem to be the only person against the concept of a SotC 2, much less it having co-op.

Sure they've developed very few games, but none of them were... well... direct sequels to each other. I'd much prefer they surprise me, than having me expect something I already experienced before with only a fresh coat of paint.

As cool as I think a SotC 2 could be (bigger colossi + more freedom in how to take them down = WIN), I basically agree. I'd rather they follow another new idea than make a sequel.

I'm a big fan of Team ICO's work. They don't make massive, complex games, but they pick an idea, focus on it, and deliver an incredible experience on all fronts. If you ask me, no developer is better at bringing all the elements of a game (graphics, sound, gameplay...) together into a cohesive whole.

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omgimba

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#38 omgimba
Member since 2007 • 2645 Posts
You do know that the developers of mario and many other truly groundbreaking games are still around?
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TSCombo

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#39 TSCombo
Member since 2006 • 2957 Posts
Notthe MOST. Great record so far though.
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Bread_or_Decide

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#40 Bread_or_Decide
Member since 2007 • 29761 Posts

If innovation and creativity is as boring as SotC or Ico, then count me out.BioShockOwnz

I hope you enjoy the "grass cutting" and other such chores you have to do in NMH in order to get the cash to get to the boss fights.

Better put another game in your sig buddy.

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Bread_or_Decide

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#41 Bread_or_Decide
Member since 2007 • 29761 Posts

SoTC was great but who's with me when i say they should have added enemies? i mean my second run through i beat the game in like 3hrs.... thats just unacceptable....killtactics

Oh goodness no. 16 battles. Very thin story with alot of depth hidden underneath the boss battles and the short cut scenes in between. SOTC is everything a great game should be. Weighting it down with useless collectibles and annoying bots to kill would've been horrible. The ending was unlike any other game in the industry. I remember sitting back and just feeling so satisfide with the experience. Its not for people who just want to kill things. Helps if you appreciate the ideas the game puts out there, of course its not obvious, and you won't find them if your not looking for them.

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HAZE-Unit

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#42 HAZE-Unit
Member since 2007 • 10564 Posts
I think Team ICO will pull AAAA here in GS someday, they are the best as games innovation.
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Heydanbud92

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#43 Heydanbud92
Member since 2007 • 4464 Posts
I definitly agree. I just wish more people bought their games.
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Heydanbud92

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#44 Heydanbud92
Member since 2007 • 4464 Posts

[QUOTE="BioShockOwnz"]If innovation and creativity is as boring as SotC or Ico, then count me out.Bread_or_Decide

I hope you enjoy the "grass cutting" and other such chores you have to do in NMH in order to get the cash to get to the boss fights.

Better put another game in your sig buddy.

Some people can't appreciate certain games beauty I guess. I feel sorry for BioShockOwnz, I really do.

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StealthSting

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#45 StealthSting
Member since 2006 • 6915 Posts

As cool as I think a SotC 2 could be (bigger colossi + more freedom in how to take them down = WIN), I basically agree. I'd rather they follow another new idea than make a sequel.

I'm a big fan of Team ICO's work. They don't make massive, complex games, but they pick an idea, focus on it, and deliver an incredible experience on all fronts. If you ask me, no developer is better at bringing all the elements of a game (graphics, sound, gameplay...) together into a cohesive whole.

sonicmj1

They have the hardware to do amazing things, now all they have to use is their head.

I too agree that having a second SotC working on the PS3 could definitely lead to a very good outcome, but making a bigger and badder version of SotC is not what I would want from them. Unless, they use the hardware to make things more than just, again, bigger and badder.

Use the amazing physics or the amazing AI to breed life and feeling into the characters, like no other Team Ico game before it. I have met only a few games this generation that have trully captured some amazing things in those areas, they trully could do amazing stuff there.

Just like you said, their games are very simple in concept; but see Ico for example, the whole game is centered on mostly just two characters, now imagine what they could do with the power of the PS3... centering their mind in giving life to only two characters and the many environmental struggle's that both of those characters have to go through, using awsome physics in the process and AI. I'm not insinuating that I want an Ico 2 here, I don't; much like you and I pointed above. The point I'm trying to get to is... just imagine how much more life and how much more affection the player would have with a character like Yorda from Ico, if it had gained a few elements of what the PS3 has to offer.

I guess the point in all the ramble above, (sorry :lol:) was that I trully want them to use the hardware in more captivating ways for the player, than just using that hardware for the sake of it.

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jasonharris48

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#46 jasonharris48
Member since 2006 • 21441 Posts
Team Ico is the only Sony 1st party developer team I like. There reeally good if they wanted to they can make a game better than the Zelda series maybe not OoT or a Link to the Past but darn close.