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As the level of video game production sky rockets, it's no surprise that development costs are following suit. What is interesting is that your average Wii game costs roughly five to seven million big ones to make, according to an investment review conducted by Digi-Capital.
On the other hand, Wii development costs still remain a fraction of what makes up for Xbox 360 and PS3 games that easily fall within the $15 to $30 million range, or even more with blockbuster releases. Obviously, DS games costs even less than that of the Wii to develop. However, development costs will likely see a rising surge with the coming launch of the 3DS where developers can take advantage of a more powerful device.
Digi-Capital notes that with such high development costs, in combination with marketing costs, means developers will generally need to sell half a million to over a million units if they want to break even. That's a lot considering only several key releases throughout the year ever break the half million mark. As reported earlier this month, Enslaved: Odyssey to the West, a relatively well anticipated title from Ninja Theory and Namco Bandai, failed to reach the 500,000 point, moving only 460,000 copies world wide.
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