The Cloud Hype.... Everyone keeps forgetting about...

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bezza2011

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#1 bezza2011
Member since 2006 • 2729 Posts

Sony, they bought the biggest CLOUD gaming company in the world. For everyone who keeps hyping up and has been took in by the Xbox One's The Cloud are completely forgetting that the ps4 does exactly the same thing. Sony have stated that their console will not be backwards compatible but with GAIKAI they will be able to stream every single back catalogue in the end. If they can do that, that means that they will be able to have more powerful games than the PS4 & Xbox One streamed straight to the PS4 and they have DEDICATED SERVERS as the company is just for cloud gaming. The Cloud isn't proven but GAIKAI is, so people who have been brain washed into this whole The Cloud thing need to wake up and realise PS4 are offering a better service.

Sony                                Vs                 Xbox One

Free Offline gaming                           You have to pay for online before playing any single offline game and be connected to check.
Free used game sale                         Lending games is off limits and selling on used games is a complicated procedure.
Free Access to Features                      You have to pay for XBL to even get these features before you have to pay Netflix fee.
ie - Netflix/iplayers
Cloud gaming                                   The Cloud (not proven) no one is to sure exactly what is going to happen or knows how they will use it.
(proven company)
ps+ £40/$50                                     XBL £50/$60 (+ Subscription for a tv guide maybe $10 a month)
500 gb HDD Changable                      500gb HDD Unchangable (have to install every game mandatory)
                Both have the same specs their abouts
                      Both come with Blu Ray Drives

£349/$399                                          £429/$499

 

 

                     

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Kinthalis

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#2 Kinthalis
Member since 2002 • 5503 Posts

The cloud is nothing but hype. It's usefulness is unproven in terms of gaming, and infrastructure required ot make the cloud useful in somehting like real-time 3D rendering does not exist.

 

However, if you think a tiny player like Gaikai can compete with Microsoft's world wide data centers as part of their business Azure architecture.  You're nuts.

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Jack-Burton

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#3 Jack-Burton
Member since 2013 • 2435 Posts
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slipknot0129

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#4 slipknot0129
Member since 2008 • 5832 Posts

The only thing Sony's Gaikai has in common with Xbox One's cloud computing is that they both use the internet. Xbox One's cloud is completely different than what Xbox One will do. 

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jonesy1911

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#5 jonesy1911
Member since 2003 • 3483 Posts
Microsoft claim that they can use the cloud to render in game assets and help games look better Sony is using it to stream ps3 games to ps4!
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always_explicit

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#6 always_explicit
Member since 2007 • 3379 Posts

Okay mate im not a blind Xbox defender here, their communication on policies have been absolutely awful to date. But there is so much mis-information in your post its laughable and at this point your just fueling the fanboy fire which feeds almost entirely on rumour, misinformation and people that care too much about specs.

The official website has the information, it still takes a little time to decipher exactly whats being said (which is a stupid thing)

I suggest you do it though, it paints an entirely different picture when you understand what it is they are trying to do. Its not restrictive at all.

The only point that holds any weight is the used games issue....

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RR360DD

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#7 RR360DD
Member since 2011 • 14099 Posts

"biggest CLOUD gaming company"

Yeah, Cloud GAMING company. Isn't it the only cloud gaming company now since Onlive has gone down the shitter?

FYI, Onlive was much larger than Gaikai.

And Gaikai gets completely dwarfed by Azure (Microsofts Cloud) :P

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RR360DD

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#8 RR360DD
Member since 2011 • 14099 Posts

Also, Free offline gaming? Uh Xbox One has free offline gaming. You DO NOT have to pay for XBLG just to play single player games.

Free use game sale? Free used games? Huh?

Microsofts Azure Cloud is not proven? Really?

:lol:

Talking out your ass confirmed :P

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FoxbatAlpha

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#9 FoxbatAlpha
Member since 2009 • 10669 Posts
Lock this Piece of Shit thread due to the amount of wrong information.
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bezza2011

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#10 bezza2011
Member since 2006 • 2729 Posts

The point is everyone is forgetting that they both have a cloud service, no matter how microsoft use it or sony, they both have the tools to do the exact same thing. and the whole points are to show everyone that both machines are the same pretty much spec wise, you have restrictions on one and non on the other and the main concern is the price point for me, 

i have both systems at the moment for their exclusives i don't pay XBL or PS+, i like single player games. for me to play a xbox one on launch day is going to cost me £479 just to play a single player game, ps4 is only going to cost me £349 and thats it. 

The point i'm making about The Cloud is that sony has something similar and by their website whats been said from other companies their at the top of their game, so sony have the same tools as microsoft, microsoft maybe be a big company but that means nothing.  

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bezza2011

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#11 bezza2011
Member since 2006 • 2729 Posts

And no you have to have XBL to play single player games it needs to register, thats the whole point you need to be online :S, so you need XBL. 

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AD216

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#12 AD216
Member since 2008 • 1719 Posts

Also, Free offline gaming? Uh Xbox One has free offline gaming. You DO NOT have to pay for XBLG just to play single player games.

Free use game sale? Free used games? Huh?

Microsofts Azure Cloud is not proven? Really?

:lol:

Talking out your ass confirmed :P

RR360DD
they said x1's cloud could track 40,000 meteors in space at once
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AD216

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#13 AD216
Member since 2008 • 1719 Posts

And no you have to have XBL to play single player games it needs to register, thats the whole point you need to be online :S, so you need XBL. 

bezza2011
xbl is free, gold ain't so u would still be wrong
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RR360DD

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#14 RR360DD
Member since 2011 • 14099 Posts

You can have XBLSilver, which is free. You don't need to pay at all.

And yes, they both have a cloud service. However Microsofts Azure dwarfs Sonys Gaikai. And from whats been said, it appears Sony is only using Gaikai to stream old games and instant demos on PSN (when its ready - 2014) whereas Microsoft is using it in games to give better AI, persistant worlds etc.

Sony could do the same of course, but so far they haven't said they are. And Microsoft have come out saying they have 300,000 servers for devs day 1. They have the infrastructure there. I don't know how many servers Gaikai has now, but Onlive had 8000 and Gaikai was smaller than that. Just shows how big the gap is.

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me2002

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#15 me2002
Member since 2002 • 3119 Posts
did MS ever mention the Cloud in their E3 conference?
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AD216

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#16 AD216
Member since 2008 • 1719 Posts
did MS ever mention the Cloud in their E3 conference?me2002
a few times
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bezza2011

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#17 bezza2011
Member since 2006 • 2729 Posts

I should of done my research.and should of proof read what i wrote, sorry.  

I'm still holding to the fact that sony could do the same, in theory they could and if you read gaikai websites history they have proven they can stream AAA games and they started before microsofts project was about, they've even signed deals with EA, it proves nothing but they must know what there doing, they've even got a guiness world record for cloud gaming so to me theiralready proven. Onlive went know where but these have just been growing and growing. I honestly think microsoft Are relying on The Cloud to much. 

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slipknot0129

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#18 slipknot0129
Member since 2008 • 5832 Posts

I should of done my research.and should of proof read what i wrote, sorry.  

I'm still holding to the fact that sony could do the same, in theory they could and if you read gaikai websites history they have proven they can stream AAA games and they started before microsofts project was about, they've even signed deals with EA, it proves nothing but they must know what there doing, they've even got a guiness world record for cloud gaming so to me theiralready proven. Onlive went know where but these have just been growing and growing. I honestly think microsoft Are relying on The Cloud to much. 

bezza2011

Yeah game streaming and cloud computation is much different. Gaikai can only stream games. I doubt Gaikai is even that powerful considering it will be only used to stream Ps2 and Ps3 games. 

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me2002

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#19 me2002
Member since 2002 • 3119 Posts
[QUOTE="me2002"]did MS ever mention the Cloud in their E3 conference?AD216
a few times

what did they say about it?
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#20 AD216
Member since 2008 • 1719 Posts
[QUOTE="AD216"][QUOTE="me2002"]did MS ever mention the Cloud in their E3 conference?me2002
a few times

what did they say about it?

it would basically make the graphics better and that the computational power was 10x stronger than the ps3
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Cubs360

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#21 Cubs360
Member since 2006 • 3771 Posts

The cloud is nothing but hype. It's usefulness is unproven in terms of gaming, and infrastructure required ot make the cloud useful in somehting like real-time 3D rendering does not exist.

 

However, if you think a tiny player like Gaikai can compete with Microsoft's world wide data centers as part of their business Azure architecture.  You're nuts.

Kinthalis
titanfall and forza 5 are both using the cloud to enhance gameplay...i suggest you read about that before calling it hype.
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clyde46

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#22 clyde46
Member since 2005 • 49061 Posts

You can have XBLSilver, which is free. You don't need to pay at all.

And yes, they both have a cloud service. However Microsofts Azure dwarfs Sonys Gaikai. And from whats been said, it appears Sony is only using Gaikai to stream old games and instant demos on PSN (when its ready - 2014) whereas Microsoft is using it in games to give better AI, persistant worlds etc.

Sony could do the same of course, but so far they haven't said they are. And Microsoft have come out saying they have 300,000 servers for devs day 1. They have the infrastructure there. I don't know how many servers Gaikai has now, but Onlive had 8000 and Gaikai was smaller than that. Just shows how big the gap is.

RR360DD
Dude, Azure is a cloud service geared towards business and other applications such like, its the same as the HP Cloud service I used to use during its Open Beta when I ran Folding At Home on it. Gaikai is designed as a gaming cloud service. You can't compare the two.
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#23 jonesy1911
Member since 2003 • 3483 Posts
[QUOTE="Kinthalis"]

The cloud is nothing but hype. It's usefulness is unproven in terms of gaming, and infrastructure required ot make the cloud useful in somehting like real-time 3D rendering does not exist.

 

However, if you think a tiny player like Gaikai can compete with Microsoft's world wide data centers as part of their business Azure architecture.  You're nuts.

Cubs360
titanfall and forza 5 are both using the cloud to enhance gameplay...i suggest you read about that before calling it hype.

Haha not sure if serious?
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RR360DD

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#24 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

You can have XBLSilver, which is free. You don't need to pay at all.

And yes, they both have a cloud service. However Microsofts Azure dwarfs Sonys Gaikai. And from whats been said, it appears Sony is only using Gaikai to stream old games and instant demos on PSN (when its ready - 2014) whereas Microsoft is using it in games to give better AI, persistant worlds etc.

Sony could do the same of course, but so far they haven't said they are. And Microsoft have come out saying they have 300,000 servers for devs day 1. They have the infrastructure there. I don't know how many servers Gaikai has now, but Onlive had 8000 and Gaikai was smaller than that. Just shows how big the gap is.

clyde46

Dude, Azure is a cloud service geared towards business and other applications such like, its the same as the HP Cloud service I used to use during its Open Beta when I ran Folding At Home on it. Gaikai is designed as a gaming cloud service. You can't compare the two.

I know, but I still think they are comparable. Microsoft have been working on tech for over 3 years now that can sub divide computations between the cloud and local hardware, and it has uses in all kinds of fields - not just gaming.

I know they're set up differently. Gaika'si purpose was to render games completely in the cloud and then stream it, whereas Microsoft don't seem to want to do that or at least haven't talked about it. Sony on the other hand have said that Gaikai is also capable of doing the same thing Microsoft is boasting about. However I just wonder if the infrastructure is there to support it. Maybe thats why Sony haven't commited to doing it.

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#25 StormyJoe
Member since 2011 • 7806 Posts

Sony, they bought the biggest CLOUD gaming company in the world. For everyone who keeps hyping up and has been took in by the Xbox One's The Cloud are completely forgetting that the ps4 does exactly the same thing. Sony have stated that their console will not be backwards compatible but with GAIKAI they will be able to stream every single back catalogue in the end. If they can do that, that means that they will be able to have more powerful games than the PS4 & Xbox One streamed straight to the PS4 and they have DEDICATED SERVERS as the company is just for cloud gaming. The Cloud isn't proven but GAIKAI is, so people who have been brain washed into this whole The Cloud thing need to wake up and realise PS4 are offering a better service.

Sony Vs Xbox One

Free Offline gaming You have to pay for online before playing any single offline game and be connected to check.
Free used game sale Lending games is off limits and selling on used games is a complicated procedure.
Free Access to Features You have to pay for XBL to even get these features before you have to pay Netflix fee.
ie - Netflix/iplayers
Cloud gaming The Cloud (not proven) no one is to sure exactly what is going to happen or knows how they will use it.
(proven company)
ps+ £40/$50 XBL £50/$60 (+ Subscription for a tv guide maybe $10 a month)
500 gb HDD Changable 500gb HDD Unchangable (have to install every game mandatory)
Both have the same specs their abouts
Both come with Blu Ray Drives

£349/$399 £429/$499

bezza2011

GAIKAI is not the biggest cloud company - MS and Apple trounce it a thousand fold. Just 1 app of the top of my head for each that are quite a bit bigger: MS's SQL Azure and Apple's iTunes.

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#26 StormyJoe
Member since 2011 • 7806 Posts

[QUOTE="RR360DD"]

You can have XBLSilver, which is free. You don't need to pay at all.

And yes, they both have a cloud service. However Microsofts Azure dwarfs Sonys Gaikai. And from whats been said, it appears Sony is only using Gaikai to stream old games and instant demos on PSN (when its ready - 2014) whereas Microsoft is using it in games to give better AI, persistant worlds etc.

Sony could do the same of course, but so far they haven't said they are. And Microsoft have come out saying they have 300,000 servers for devs day 1. They have the infrastructure there. I don't know how many servers Gaikai has now, but Onlive had 8000 and Gaikai was smaller than that. Just shows how big the gap is.

clyde46

Dude, Azure is a cloud service geared towards business and other applications such like, its the same as the HP Cloud service I used to use during its Open Beta when I ran Folding At Home on it. Gaikai is designed as a gaming cloud service. You can't compare the two.

Really? Because my companies SQL Azure app has the database queries done in the cloud. The tech is the same.

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speedfog

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#27 speedfog
Member since 2009 • 4966 Posts

Most original topic ever.

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HaRmLeSS_RaGe

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#28 HaRmLeSS_RaGe
Member since 2012 • 1330 Posts

Gaikai is a 2 bob company that has streaming tech. Xbox Live 3.0 is a huge infastructure running on the Microsoft Azure Cloud platform.

 

[spoiler] gfg [/spoiler]

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cheesie253

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#29 cheesie253
Member since 2003 • 1014 Posts

Okay mate im not a blind Xbox defender here, their communication on policies have been absolutely awful to date. But there is so much mis-information in your post its laughable and at this point your just fueling the fanboy fire which feeds almost entirely on rumour, misinformation and people that care too much about specs.

The official website has the information, it still takes a little time to decipher exactly whats being said (which is a stupid thing)

I suggest you do it though, it paints an entirely different picture when you understand what it is they are trying to do. Its not restrictive at all.

The only point that holds any weight is the used games issue....

always_explicit

Well said. Honestly the used side of things may not even have any problems. It is up to the publishers to enable the used game blocking. Lets see how many of the do this.

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SchnabbleTab

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#30 SchnabbleTab
Member since 2013 • 1488 Posts

 .Jack-Burton