[QUOTE="skrat_01"]Origins was very predictable high fantasy without much original flair behind it, however the focus elsewhere than on the 'evil growing horde' played to the writers and game worlds strengths.
DA2 on the other hand attempted a more original premises, only it is so terribly written and inconsistent at times it's unbelievable.
Also the books are between ok and eh. I've skimmed through a couple at the recommendation of a friend who's a fan, and they're nothing impressive, pretty shlock fantasy - the romance is hilarious in it, but they lend themselves better to stronger characterization and exploring the world than the games do. Things like the stronger fleshing out of Loghains character was geuinely interesting.
It's just nothing remarkable really, aside from their characters who genuinely do stand out.
texasgoldrush
Other than having the inconsistancies most RPGs have, DAII is actually well written. The sarcastic option may be off in many scenes (however great in others) and Cullen is terrible at recognizing mages, but the story itself and the dialogue for the most part (the red and blue options) were well written. ALL RPGs have inconsistancies, hell, in DAO, they don't recognize apostate mages either. I can waltz Morrigan right into the Mage Tower with very little reaction. In TW2, you have Dethmold not even recognizing that I have the armor in question, and then Loredo...why would he seek my help to help the town and then send thugs to kill me because I screwed him over in a simple fight bet? Thats illogical. And why would a female character ever deal with the Legion in Falloout New Vegas?It's a great example of a complete and utter mixed bag of writing, from horrendous to surprisingly strong and great in a variety of ways, which really reflects on the misfires and complete misdirection of the game itself.Problem is those faults in DA2 aren't quibbles that appear, they become glaring in their quantity, and it miss steps at the start with a horrible opening (post inventive 'inconsistent storytellers technique'), and hits and misses throughout the game - the second act being the strongest by far.
It's not just that one problem class conflicting with character and plot there's a sum of them, and that really boils down to the games entire development; I'm surprised they still managed to pull off a strong supporting cast in light of it all.
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