The Escapist hates on Phantom Hourglass

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too_much_eslim

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#1 too_much_eslim
Member since 2006 • 10727 Posts

http://www.joystiq.com/2007/11/07/zero-punctuation-hates-on-zelda-phantom-hourglass/

I haven't played the game so I can't comment on it, but I do agree with him about Nintendo making the same freaking games every gen.

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too_much_eslim

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#2 too_much_eslim
Member since 2006 • 10727 Posts
anybody who played the game disagree with his assessments.
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samusarmada

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#3 samusarmada
Member since 2005 • 5816 Posts

there's already a thread on this but whatever:

He's as funny as ever, and i too agree with the nintendo stuff.

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3picuri3

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#4 3picuri3
Member since 2006 • 9618 Posts

omfg.

ANYONE that hasn't yet realized that the Zero Punctuation reviews are SATIRE, and MEANT TO BE SHARP AND BITING need a serious wakeup call.

the guy makes money by being witty in a negative way about games. have you ever seen a really positive escapist review?

seriously... calm the **** down, he's paid to get your blood boiling.

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Dante2710

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#5 Dante2710
Member since 2005 • 63164 Posts
lol, that was pretty funny :lol:
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samusarmada

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#6 samusarmada
Member since 2005 • 5816 Posts

omfg.

ANYONE that hasn't yet realized that the Zero Punctuation reviews are SATIRE, and MEANT TO BE SHARP AND BITING need a serious wakeup call.

the guy makes money by being witty in a negative way about games. have you ever seen a really positive escapist review?

seriously... calm the **** down, he's paid to get your blood boiling.

3picuri3

portal

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jg4xchamp

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#7 jg4xchamp
Member since 2006 • 64057 Posts
im only mad at nintendo sequels when they feel like rehashes like TP.

When its something that is truly amazing MP3, Wind Waker, Majoras Mask, MP1, Melee, etc.

Galaxy looks like the amazing so does brawl.

But BW2, mario party, fire emblem(which im buying today probably) all have that rehash feel to them.
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3picuri3

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#8 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"]

omfg.

ANYONE that hasn't yet realized that the Zero Punctuation reviews are SATIRE, and MEANT TO BE SHARP AND BITING need a serious wakeup call.

the guy makes money by being witty in a negative way about games. have you ever seen a really positive zero punctuation review?

seriously... calm the **** down, he's paid to get your blood boiling.

samusarmada

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everyone loves portal.

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Guiltfeeder566

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#9 Guiltfeeder566
Member since 2005 • 10068 Posts
I would like to see a new hero in the Zelda series. Perhaps one thats not mute.
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kansasdude2009

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#10 kansasdude2009
Member since 2006 • 11802 Posts

I agree with him almost all the time, but I think he should finish a game before he reviews it. Thats pretty sad.

Anyway - Nintendo has the same plot in all of their games... that doesn't mean they are the same. They are constantly throwing you incredible level design that has never been seen before. I'm sick of people thinking that just because link saves zelda.... again.... it = the SAME GAME.

Guess what.... its not. Different gameplay and level design is a much better way of changing a game than throwing in a new story. :|

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GazzaB

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#11 GazzaB
Member since 2004 • 27139 Posts
:lol: hilarious. Loved the Okami reference.
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mjarantilla

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#12 mjarantilla
Member since 2002 • 15721 Posts
Hey, the game he describes at the end sounds really familiar....
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WuTangG

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#13 WuTangG
Member since 2007 • 2189 Posts
anybody who played the game disagree with his assessments.too_much_eslim
Yes he thinks hes to clever now, Halo 3 review ignoring MP, yeah im so gonna love his UTIII review...
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cyborgjak427

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#14 cyborgjak427
Member since 2006 • 14046 Posts
I'm mad at the end when he starts describing Okami I was like "YEAH!! Nintendo should totally make a game like that!!!...Wait...wow I'm dumb".
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whocares4peace

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#15 whocares4peace
Member since 2005 • 4971 Posts

I didnt really find it funny

His MOH Airborne/Orange Box reviews were much funnier.

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thepwninator

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#16 thepwninator
Member since 2006 • 8134 Posts

I agree with him almost all the time, but I think he should finish a game before he reviews it. Thats pretty sad.

Anyway - Nintendo has the same plot in all of their games... that doesn't mean they are the same. They are constantly throwing you incredible level design that has never been seen before. I'm sick of people thinking that just because link saves zelda.... again.... it = the SAME GAME.

Guess what.... its not. Different gameplay and level design is a much better way of changing a game than throwing in a new story. :|

kansasdude2009

Indeed. Simply having the same (or similar) plot does not make two things the exact same. For example, one needst look no further than that pair of books: War and Peace and the memoirs of Napoleon. While they both have extremely similar plots as far as significant events are concerned, one simply must look at the portrayal of Napoleon in both to see that they are very different, as they are told from extremely different points of view.

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kansasdude2009

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#17 kansasdude2009
Member since 2006 • 11802 Posts

I'm mad at the end when he starts describing Okami I was like "YEAH!! Nintendo should totally make a game like that!!!...Wait...wow I'm dumb".cyborgjak427

yea... I thought the same thing. This is definitely the worst of his reviews imo .... oh well.

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Shinobishyguy

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#18 Shinobishyguy
Member since 2006 • 22928 Posts
I agree that the zelda formula needs to evolve....but I felt that the touch screen controls added a degree of freshness to the game. Plus Linebeck is the best sidekick in the entire series.
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Always-Honest

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#19 Always-Honest
Member since 2007 • 11261 Posts

i liked the first review i saw of him, i liked the second, didn't finish the third and now couldc't even watch for 15 seconds. if anything gets old fast, it's this reviewer.

Zelda uses the same stuff in different ways. true. fans love it. i'm a fan.

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joeychew

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#20 joeychew
Member since 2003 • 4580 Posts
lol...that was so funny. He has his points tho.
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sonicmj1

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#21 sonicmj1
Member since 2003 • 9130 Posts

I agree with him almost all the time, but I think he should finish a game before he reviews it. Thats pretty sad.

Anyway - Nintendo has the same plot in all of their games... that doesn't mean they are the same. They are constantly throwing you incredible level design that has never been seen before. I'm sick of people thinking that just because link saves zelda.... again.... it = the SAME GAME.

Guess what.... its not. Different gameplay and level design is a much better way of changing a game than throwing in a new story. :|

kansasdude2009

How different is the gameplay? You're mostly getting the same items through the same gameplay systems that have existed in Zelda since Link to the Past, basically. All that has really changed is the dungeon design, and the addition of one or two new items. A bit more with Phantom Hourglass, because the controls are different, but not much more.

At least when Valve rehashes the same gameplay systems (Episode 1, 2), they give us a new, different story to go with it, and don't charge full price.

I think he's got a point at the end. What if, instead of making a Zelda game, they made a different kind of game, where they didn't have to adhere to the same conventions they always do? Twilight Princess had better design, but Okami felt much, much fresher. If Nintendo brought their design prowess that they give to a Zelda title to a new IP, it could be something really special.

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DSgamer64

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#22 DSgamer64
Member since 2007 • 4449 Posts

http://www.joystiq.com/2007/11/07/zero-punctuation-hates-on-zelda-phantom-hourglass/

I haven't played the game so I can't comment on it, but I do agree with him about Nintendo making the same freaking games every gen.

too_much_eslim

Umm, all developers do that dude, why stop making franchisesthatsell well ya know? It would be stupid of Nintedo to try and keep producing new franchises every gen, they would not be able to get a fanbase because the content they would provide winds up being extremely random. As they say, if it ain't broken, don't fix it. At least Nintendo has not turned into a milkage company and they are reviving franchises or making them available to everyone around the world.

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osan0

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#23 osan0
Member since 2004 • 18283 Posts

i dont really agree with his points about reusing the same franchises. yea they do it but it doesent change the fact that almost every zelda game is great and generally tries something new. yes the overall story is the same but thats not the point. zelda isnt about story, its about exploration. in every zelda game the dungeons are different, the puzzels are different, the bosses are different. its not like there just completly rehashing the same game over and over again. many other companies also do the exact same thing...like square enix or EA. ninty also have their fair share of new franchises. the wii games series, nintendogs, animal crossing, pikmin, disaster and so on.

however i do agree with alot of his complaints about phantom hourglass. its comendable that ninty decided to use the touch screen for 99% of the controls but sometimes its counter intuitive. most of the time its great (moving around, fighting, drawing, all great there) but sometimes it can be a real pain. especially when using the boat. drawing from one place to another is fine and dandy, but when u need to constantly redraw for whatever reason then it becomes torture. a second touch screen would have sorted that out but alas the DS lacks a second touch screen.

the whole trudging back to the main dungeon and being timed is also an absolute, complete and utter disaster. the peripheral dungeons are great and the bosses are excellent (so far anyway) but that main dungeon and the way its done is probably nintys worst idea for a zelda game since making it 2d side scrolling for zelda 2. seriously take that out and id give it a 9. but that dungeon, unfortunately, just ruins the game for me (as in 7.5). its a chore and a pain. for me that makes it the second worst zelda game ever created by ninty (its better than 2 in fairness).

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yoshi_64

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#24 yoshi_64
Member since 2003 • 25261 Posts

:lol: I'm a Zelda fan, but he does make some good aruments and of course... humor is great. :P

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kayn83

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#25 kayn83
Member since 2004 • 2214 Posts

I think he's really accurate in what he says. Zelda is becoming way too formulaic but regardless it isn't worse then any other company in the game industry so I don't blame Nintendo as much.

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sonicmj1

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#26 sonicmj1
Member since 2003 • 9130 Posts

i dont really agree with his points about reusing the same franchises. yea they do it but it doesent change the fact that almost every zelda game is great and generally tries something new. yes the overall story is the same but thats not the point. zelda isnt about story, its about exploration. in every zelda game the dungeons are different, the puzzels are different, the bosses are different. its not like there just completly rehashing the same game over and over again. many other companies also do the exact same thing...like square enix or EA. ninty also have their fair share of new franchises. the wii games series, nintendogs, animal crossing, pikmin, disaster and so on.

osan0

Halo 3 has different weapons, different levels, and even some new enemies. People still call it a rehash. People call Ratchet and Clank a rehash, even though it has new weapons, new levels, new minigames, and new bosses. If a game plays the same way every time, the developers are making the same game over and over, even if they add new dungeons and puzzles.

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ApocalypseXIVV

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#27 ApocalypseXIVV
Member since 2004 • 1988 Posts
[QUOTE="too_much_eslim"]

http://www.joystiq.com/2007/11/07/zero-punctuation-hates-on-zelda-phantom-hourglass/

I haven't played the game so I can't comment on it, but I do agree with him about Nintendo making the same freaking games every gen.

DSgamer64

Umm, all developers do that dude, why stop making franchisesthatsell well ya know? It would be stupid of Nintedo to try and keep producing new franchises every gen, they would not be able to get a fanbase because the content they would provide winds up being extremely random. As they say, if it ain't broken, don't fix it. At least Nintendo has not turned into a milkage company and they are reviving franchises or making them available to everyone around the world.

All developers dont do that, Metroid, Zelda, and Mario have the exact same stories...its not a sequel, they change the place, the time, and one or 2 minor plot points every new mario game buts its all the same...personally i dont care ive loved every metroid, mario, and zelda game ive played but a change in pace would be nice

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kansasdude2009

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#28 kansasdude2009
Member since 2006 • 11802 Posts
[QUOTE="kansasdude2009"]

I agree with him almost all the time, but I think he should finish a game before he reviews it. Thats pretty sad.

Anyway - Nintendo has the same plot in all of their games... that doesn't mean they are the same. They are constantly throwing you incredible level design that has never been seen before. I'm sick of people thinking that just because link saves zelda.... again.... it = the SAME GAME.

Guess what.... its not. Different gameplay and level design is a much better way of changing a game than throwing in a new story. :|

sonicmj1

How different is the gameplay? You're mostly getting the same items through the same gameplay systems that have existed in Zelda since Link to the Past, basically. All that has really changed is the dungeon design, and the addition of one or two new items. A bit more with Phantom Hourglass, because the controls are different, but not much more.

At least when Valve rehashes the same gameplay systems (Episode 1, 2), they give us a new, different story to go with it, and don't charge full price.

I think he's got a point at the end. What if, instead of making a Zelda game, they made a different kind of game, where they didn't have to adhere to the same conventions they always do? Twilight Princess had better design, but Okami felt much, much fresher. If Nintendo brought their design prowess that they give to a Zelda title to a new IP, it could be something really special.

Okami.... felt like a Zelda title. :/

Nintendo creates games that have a solid foundation when it comes to gameplay and then they switch up the environments to make the gameplay different. Take the iron boots. What can you do with them? Cling to magnetized walls, sink under water, and keep in one place easily. Nintendo will start off slow introducing you to these ideas and then let it go wild and make you do all these at once.

Same thing with Mario - gameplay has not changed, but the environments have. That solid gameplay transforms into crazy level design that makes a game feel fresh by itself.

Both create an experience that feels familiar but also different at the same time. I understand why some people would be upset by it... but Nintendo is REALLY GOOD at level design. They are not good story tellers (EAD atleast), not too good a creating characters, but they rely on their strengths. Gameplay and level design.

I think it is brilliant... but whatever.

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Zenfoldor

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#29 Zenfoldor
Member since 2003 • 1775 Posts

Yeah man, this guy is great.

However, PH is a pretty good game, and it's a triple A title.

If you guys actually think you are gonna use him to flame Nintendo, you should check out his other reviews:

Halo 3

The Next Gen Consoles

In the Halo 3 one he talks about how bad the game is, yet he didn't give props to bungie like he does to Nintendo in the PH review.

In the Next Gen Console review, he completely flames all three consoles.

So, if you think he has just singled out Nintendo, you are missing a few steps. This is just the latest in a line of flaming on fantastically reviewed games.

The temple of the Ocean King is annoying, sailing isn't bad at all, and yelling into the Microphone is kinda cool, but not recommended in public, lol. All of his opinions are answered by me in that one sentance. The vid is hilarious, all of his are, but lemmings or cows shouldn't point to this as a degradation to the sheep, cause they can use the same ammo against you and it hits home a lot harder than a handheld Zeldas commentary every could. Watch the system wars one, lol.

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thejakel11225

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#30 thejakel11225
Member since 2005 • 2217 Posts
The escapist hates on everything, funniest reviews ever though :lol:
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kansasdude2009

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#32 kansasdude2009
Member since 2006 • 11802 Posts
[QUOTE="osan0"]

i dont really agree with his points about reusing the same franchises. yea they do it but it doesent change the fact that almost every zelda game is great and generally tries something new. yes the overall story is the same but thats not the point. zelda isnt about story, its about exploration. in every zelda game the dungeons are different, the puzzels are different, the bosses are different. its not like there just completly rehashing the same game over and over again. many other companies also do the exact same thing...like square enix or EA. ninty also have their fair share of new franchises. the wii games series, nintendogs, animal crossing, pikmin, disaster and so on.

sonicmj1

Halo 3 has different weapons, different levels, and even some new enemies. People still call it a rehash. People call Ratchet and Clank a rehash, even though it has new weapons, new levels, new minigames, and new bosses. If a game plays the same way every time, the developers are making the same game over and over, even if they add new dungeons and puzzles.

those games do not rely on their environment for their gameplay. Zelda is walking all over his environment with puzzles and ticks all over the place. Those are very different things. Different weapons in Halo 3 makes it different just like how different environments in games like Mario and Zelda make it different.

Could Nintendo get more imaginative with Links weapons? YES!!! THEY COULD. I'm not arguing with that ;)

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Willy105

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#33 Willy105
Member since 2005 • 26211 Posts

:lol:

Hilarious!

This is comedy people!

This is just like X-Play, but without the credibility!

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Tsug_Ze_Wind

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#34 Tsug_Ze_Wind
Member since 2006 • 9511 Posts

This sheep found it funny.

As long as no one claims it gospel like with the Halo review.

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goblaa

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#35 goblaa
Member since 2006 • 19304 Posts

Noooo, I love Phantom Hourglass!!!:cry:

But I love this guy too...he's really funny.

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TalesofRaGnArOk

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#36 TalesofRaGnArOk
Member since 2007 • 3189 Posts
I disagree with him in every aspect. This game was amazing, maybe not the story, but I didn't mind going through the TotOK, which you only had to do 4 times. Everyone cries about it. The touch control style totally sets this game apart, especially since it utilitzes it so well. I could say more, but It wouldn't really say anything different from Zelda being awsome.
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goblaa

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#37 goblaa
Member since 2006 • 19304 Posts
By the way, I love the cheap shot at okami at the end.
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covhunter

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#38 covhunter
Member since 2004 • 946 Posts

Legend of Zelda plot line.

Evil guy (usually called Ganondorf) kidnaps Zelda and takes over Hyrule.

Link, our young hero who never has mastered the art of speech, goes on a long quest to save said princess, along the way he must enter a varied number of dungeons (invariably including a forest, volcano and water dungeon) each of which posess some shiny thing you have to collect for some obscure reason and an even shinier new tool.

After getting said tool it's respective dungeon becomes a wonderful tutorial for it, even killing the boss involves it.

Lather, Rinse Repeat until you collect all the shiny things. Collect a few meaningless items from the overworld and pieces of heart to turn yourself into a damage-soaking-sword-wielding maniac.

Kill Ganondorf.

Zelda games are great but to call them innovative or different is just plain wrong. They have a set gameplay method which changes only in the sense that the dungeons look different and from time to time Nintendo throw in a new tool. It's a formula that works but it pretty much means the game always plays the same.

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Setsa

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#39 Setsa
Member since 2005 • 8431 Posts
Sadly true. What he said about Zelda was right, Nintendo slapped touch controls on as an "innovation" onto PH but left everything else the exact same thing. The gameplay is tedious, boring, and not challenging in the slightest bit, and instead of keeping you amused, PH just feeds you the same stuff TWW did except it s now portable. I have to admit, PH is the most disappointing zelda game to date imo, Nintendo though that innovation came from JUST forcing new controls onto the player, when really, it takes much more than that to create a new experience.
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Jelle87

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#40 Jelle87
Member since 2006 • 1333 Posts

Despite the fact that it's satyrical in nature. All the things he lists on the games I've played myself are actually true.

I almost always agree with this guy and he's funny as hell.

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EntwineX

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#41 EntwineX
Member since 2005 • 5858 Posts
Yahtzee >>>> All of you. Yahtzee is a god and should not be questioned.
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Planeforger

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#42 Planeforger
Member since 2004 • 20169 Posts

Zelda games are great but to call them innovative or different is just plain wrong. They have a set gameplay method which changes only in the sense that the dungeons look different and from time to time Nintendo throw in a new tool. It's a formula that works but it pretty much means the game always plays the same.

covhunter

Well, Majora's Mask was a whole lot less formulaic than the rest of the series, and also it's the lowest rated console Zelda game on Gamerankings, so do people really like innovation?

Anyway, great review, as usual.

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Willy105

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#43 Willy105
Member since 2005 • 26211 Posts

Yahtzee >>>> All of you. Yahtzee is a god and should not be questioned. EntwineX

Don't go too far now.

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Sparky04

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#44 Sparky04
Member since 2006 • 3390 Posts

omfg.

ANYONE that hasn't yet realized that the Zero Punctuation reviews are SATIRE, and MEANT TO BE SHARP AND BITING need a serious wakeup call.

the guy makes money by being witty in a negative way about games. have you ever seen a really positive escapist review?

seriously... calm the **** down, he's paid to get your blood boiling.

3picuri3

You know, I find it funny that the first person to type with Caps Lock on is the one telling people to calm down.

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Cali3350

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#45 Cali3350
Member since 2003 • 16134 Posts
The last two Zelda games ive played - Twilight Princess and Phantom Hourglass - we both exceptionally NOT fun and bored me to tears. I absolutely LOVE LTTP and OOT (and Majoras!). Zelda is beyond stale right now, Nintendo does need to do something. A game series like Mario has SIGNIFICANTLY more change from title to title then the Zelda games.
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thegame27_basic

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#46 thegame27_basic
Member since 2002 • 1980 Posts
[QUOTE="covhunter"]

Zelda games are great but to call them innovative or different is just plain wrong. They have a set gameplay method which changes only in the sense that the dungeons look different and from time to time Nintendo throw in a new tool. It's a formula that works but it pretty much means the game always plays the same.

Planeforger

Well, Majora's Mask was a whole lot less formulaic than the rest of the series, and also it's the lowest rated console Zelda game on Gamerankings, so do people really like innovation?

Anyway, great review, as usual.

MM is my favorite Zelda game, but people bash it. It is so far from the "Zelda" style that it could get away with a different title. People just like to complain. Nintendo changes it up, they feel they need to scream and rant, bring back OoT. They bring it back "Nintendo doesn't have innovation, they just keep putting out the same thing." People are hypocrites and I will stand with that.

This kind of talk never occured until TP was out. People screamed and whined, and when they got what they wanted...

Whatever, Zelda will always be my favorite series.

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Private_Vegas

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#47 Private_Vegas
Member since 2007 • 2783 Posts
[QUOTE="3picuri3"]

omfg.

ANYONE that hasn't yet realized that the Zero Punctuation reviews are SATIRE, and MEANT TO BE SHARP AND BITING need a serious wakeup call.

the guy makes money by being witty in a negative way about games. have you ever seen a really positive escapist review?

seriously... calm the **** down, he's paid to get your blood boiling.

samusarmada

portal

Addendum: Portal and Psychonauts

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Kratos_OMEGA

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#48 Kratos_OMEGA
Member since 2007 • 2872 Posts
PH was much better than the overhyped borefest that was TP, and this is coming from a big Zelda fan...a veteran Zelda fan. however the game was still not mind blowing or spectacular like previous games...the series really needs to evolve, PH is an exception i guess as it was on the DS.
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Kratos_OMEGA

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#49 Kratos_OMEGA
Member since 2007 • 2872 Posts
[QUOTE="Planeforger"][QUOTE="covhunter"]

Zelda games are great but to call them innovative or different is just plain wrong. They have a set gameplay method which changes only in the sense that the dungeons look different and from time to time Nintendo throw in a new tool. It's a formula that works but it pretty much means the game always plays the same.

thegame27_basic

Well, Majora's Mask was a whole lot less formulaic than the rest of the series, and also it's the lowest rated console Zelda game on Gamerankings, so do people really like innovation?

Anyway, great review, as usual.

MM is my favorite Zelda game, but people bash it. It is so far from the "Zelda" style that it could get away with a different title. People just like to complain. Nintendo changes it up, they feel they need to scream and rant, bring back OoT. They bring it back "Nintendo doesn't have innovation, they just keep putting out the same thing." People are hypocrites and I will stand with that.

This kind of talk never occured until TP was out. People screamed and whined, and when they got what they wanted...

Whatever, Zelda will always be my favorite series.

MM would have been 100x more loved if it replaced TP(in terms of when they came out) coz OoT was so impactuas and influential in creating a new era of fans that MM was too different TOO SOON to be considered as highly(still amazing i loved it).

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osan0

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#50 osan0
Member since 2004 • 18283 Posts
[QUOTE="osan0"]

i dont really agree with his points about reusing the same franchises. yea they do it but it doesent change the fact that almost every zelda game is great and generally tries something new. yes the overall story is the same but thats not the point. zelda isnt about story, its about exploration. in every zelda game the dungeons are different, the puzzels are different, the bosses are different. its not like there just completly rehashing the same game over and over again. many other companies also do the exact same thing...like square enix or EA. ninty also have their fair share of new franchises. the wii games series, nintendogs, animal crossing, pikmin, disaster and so on.

sonicmj1

Halo 3 has different weapons, different levels, and even some new enemies. People still call it a rehash. People call Ratchet and Clank a rehash, even though it has new weapons, new levels, new minigames, and new bosses. If a game plays the same way every time, the developers are making the same game over and over, even if they add new dungeons and puzzles.

theres a subtle difference though between H3 and zelda.

now before i continue, let me say that i have halo 3 and enjoyed it quite alot. but the difference is that, imho at least, the challenges in zelda are constantly changing, halos stays very much the same. what i mean is, basically, that if ure very good at halo 1 then u would be very good at halo 3. the same cant really be said for zelda. H3 consists of running from point A to point B and killing everything along the way. good mindless fun with big splosions, love it to bits :D. the levels are different, theres some new weapons and vehicles but the way u achieve ure objective is very much the same, kill everything and reach point B.

in contrast, if ure a zelda veteran, it really doesent help that much when playing the latest. the dungeons and puzzles are all different. the obsticals the game throws at u changes from game to game quite alot. just because u completed the water dungeon in OOT, doesent mean ure going to have an advantage when playing the water dungeon in TP for example. boss fights all change from game to game (i can think of only 1..maybe 2 reuses of a boss strategy in zelda since it began). the overall template remains the same (do some dungeons, get bigger sword, more dungeons, save princess) but its the way that u do it that changes quite alot from game to game.

halo doesent change nearly as much. u shoot everything, it dies. theres no puzzle or horizontal thinking to the game. even the final boss? get a bigger gun and shoot it a few times, all done. no figuring out a pattern or finding and exploiting a weekpoint. just avoid shots and fire ure weapon. not necessarily a bad thing (Halos great for switching the brain off and just causing mayhem) but it doesent change nearly as much as the different zelda games. personally i wouldnt call it a rehash (a rehash in my book would be Halo1 redone in HD) but its alot more similar to H1 and 2 than zelda games are similar to each other.

on another note though, i do think they need to go back to the drawing board now with zelda and really start mixing it up again. brand new item set, brand new dungeon themes and ideas (like a dungeon thats completly puzzle based, or maybe a more role playing type dungeon where u have to solve a mystery to progress or something), new overall story and such like. ninty did say that TP would be the last zelda as we know it so heres hoping.

same applies to halo too mind....bungie gotta start thinking outside the box more imho (assuming there doing a halo 4).