Really it is, because critics continuously fail to point out the games flaws or ignore them altogether. The plot isn't that good, the characters outside Ryan and Tenebaum are mostly one dimensional, and after the twist the game loses steam. And take away "Would you kindly?" and this game is nothing more than decent world building. Nevermind that the game clearly takes much of its ideas from System Shock 2, so it isn't all that original either. You go after Ryan for Atlas like you go after the Many for SHODAN. Nevermind Levine has shown he just cannot put together ideas into a cohesive whole and wrap a game properly. All these flaws pop up again and worse on Infinite.
Its the sequel that had more rounded and dynamic characters, choices that matter, and knew how to actually wrap a game (and its DLC as well). yet it gets bashed for being a rehash, goes to show the stupidity of gaming journalism. Here is a hint, by counterpointing the first, it actually has the more original plot, and Infinite copies it. And I will say this its funny how Bioshock 2 is actually a more influential game when it comes to the game industry.
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