The Last of Us Demo Confirmed at E3

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Tikeio

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#101 Tikeio
Member since 2011 • 5332 Posts

This game is gonna kill halo meta wise and it will be a sales success!

Pikachu69er

Whatever it is you're smoking, you should cut back a little.

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Grey_Eyed_Elf

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#102 Grey_Eyed_Elf
Member since 2011 • 7971 Posts
According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).
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soapandbubbles

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#103 soapandbubbles
Member since 2010 • 3412 Posts
[QUOTE="Grey_Eyed_Elf"]According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).

I expect nothing more..the rest is hype for the game...no matter how interesting it might sound, no way have they worked on some completly new engine for this game. as i thought.
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Heil68

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#104 Heil68
Member since 2004 • 60833 Posts
Glad to hear, looking forward to seeing it in action.
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deactivated-59b71619573a1

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#105 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).Grey_Eyed_Elf

That's what I am afraid of. They even have the tap square (Or whatever button) to not die stuff like Uncharted had.

Greg miller did his awful explanation of it but all he kept saying was "there is this part like uncharted" over and over again.

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Grey_Eyed_Elf

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#106 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

[QUOTE="Grey_Eyed_Elf"]According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).seanmcloughlin

That's what I am afraid of. They even have the tap square (Or whatever button) to not die stuff like Uncharted had.

Greg miller did his awful explanation of it but all he kept saying was "there is this part like uncharted" over and over again.

As long as they get the atmosphere and tension needed for the game and story right then it will be great regardless of the technical similarities... fingers crossed the girl side character doesn't need defending 24/7, that could get tiresome.
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deactivated-59b71619573a1

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#107 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Grey_Eyed_Elf"]According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).Grey_Eyed_Elf

That's what I am afraid of. They even have the tap square (Or whatever button) to not die stuff like Uncharted had.

Greg miller did his awful explanation of it but all he kept saying was "there is this part like uncharted" over and over again.

As long as they get the atmosphere and tension needed for the game and story right then it will be great regardless of the technical similarities... fingers crossed the girl side character doesn't need defending 24/7, that could get tiresome.

They said she doesn't. They know how annoying that would be so they said when fights break out you don't need to protect her, she will hide on her own and throw bricks as distractions sometimes

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#108 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

[QUOTE="Grey_Eyed_Elf"][QUOTE="seanmcloughlin"]

That's what I am afraid of. They even have the tap square (Or whatever button) to not die stuff like Uncharted had.

Greg miller did his awful explanation of it but all he kept saying was "there is this part like uncharted" over and over again.

seanmcloughlin

As long as they get the atmosphere and tension needed for the game and story right then it will be great regardless of the technical similarities... fingers crossed the girl side character doesn't need defending 24/7, that could get tiresome.

They said she doesn't. They know how annoying that would be so they said when fights break out you don't need to protect her, she will hide on her own and throw bricks as distractions sometimes

Hmm... Well I hope so. Hopefully we get some game play at E3. I just remember how much I hate Ashley in RE4 and as soon as I saw the girl in The Last of Us I freaked out for a bit... then reminded my self that Naughty Dog has been stellar this generation but after several explanations of the game play shown I'm pretty much on the fence. I want to know and hope a its great but like I said in my original post it probably wont be the highlight of E3.
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Zaibach

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#109 Zaibach
Member since 2007 • 13466 Posts

According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).Grey_Eyed_Elf

I wouldnt take Shane's word for it,

the Invisible walls team are at times idiotic. Its a third person game made by the same dev that made Uncharted, no matter what you see on the screen you will subconsciously strain despite your best efforts to make a comparison to Uncharted, always.

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Grey_Eyed_Elf

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#111 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

[QUOTE="Grey_Eyed_Elf"]According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).Zaibach

I wouldnt take Shane's word for it,

the Invisible walls team are at times idiotic. Its a third person game made by the same dev that made Uncharted, no matter what you see on the screen you will subconsciously strain despite your best efforts to make a comparison to Uncharted, always.

Well I guess psychologically you could be pre-disposed to comparing it since its using the same engine and is made by the same developer and it doesn't help that its also a third person shooter essentially. All this game needs is atmosphere, emotion and a sense of confusion to succeed. I am only going by the information available. I want... in fact need a horror/survival/adventure game and Naughty Dog making it makes this one to look out for.
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casharmy

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#112 casharmy
Member since 2011 • 9388 Posts

[QUOTE="Grey_Eyed_Elf"]According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).Zaibach

I wouldnt take Shane's word for it,

the Invisible walls team are at times idiotic. Its a third person game made by the same dev that made Uncharted, no matter what you se on the screen you will subconsciously strain despite your best efforts to make a comparison to Uncharted, always.

it's wans't anything like Uncharted from the trailer for me, I actually got excited. Now don't get me wrong UC is a highly pollished and high quality game production with excellent voice acting, but it's story and plot itself is where it failed me...I don't give a **** about any treasure hunting. The theme and feel of this game (from whats shown) is totally diffrent.

For me the gameplay and so-called linear style was never a problem for me with Uncharted, it was the oh hum story line that gave me little to no motivation to play it. This game looks to be going in a whole diffrent direction. Any comparison to uncheted (based on what's been shown here) other than be a 3rd person adventure games would seem forced IMO.

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deactivated-59b71619573a1

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#113 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="Grey_Eyed_Elf"]According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).Zaibach

I wouldnt take Shane's word for it,

the Invisible walls team are at times idiotic. Its a third person game made by the same dev that made Uncharted, no matter what you see on the screen you will subconsciously strain despite your best efforts to make a comparison to Uncharted, always.

But most places are saying it looks and plays a lot like uncharted. Same interface (probably be changed) same button mapping for QTEs, same style of combat just slowed down and more clumsy looking, same cover and sneaking.

I think this game will look and feel a LOT like uncharted but it's story will be completely different obviously. But it will be impossible for people not to see uncharted in this game because it's like it in so many ways.

For me I couldn't give a toss about how well mo-capped and how well acted out the cutscenes are because I don't get to play them

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tryagainlater

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#114 tryagainlater
Member since 2005 • 7446 Posts

Hope it's good.

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Zaibach

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#115 Zaibach
Member since 2007 • 13466 Posts

[QUOTE="Zaibach"]

[QUOTE="Grey_Eyed_Elf"]According to the Episode 210 of Invisible Walls... The last of Us while a interesting game left people feeling like it was essentially Uncharted with less guns/bullets but with a heavy emphasis on hand held weapons. Apparently it even had the same character movements/animation, icons and menu's just with a different name. I'm still very excited but it's not the most interesting thing that will be at E3(WiiU).seanmcloughlin

I wouldnt take Shane's word for it,

the Invisible walls team are at times idiotic. Its a third person game made by the same dev that made Uncharted, no matter what you see on the screen you will subconsciously strain despite your best efforts to make a comparison to Uncharted, always.

But most places are saying it looks and plays a lot like uncharted. Same interface (probably be changed) same button mapping for QTEs, same style of combat just slowed down and more clumsy looking, same cover and sneaking.

I think this game will look and feel a LOT like uncharted but it's story will be completely different obviously. But it will be impossible for people not to see uncharted in this game because it's like it in so many ways.

For me I couldn't give a toss about how well mo-capped and how well acted out the cutscenes are because I don't get to play them

Most places like?

but thanks anyways for proving my point, like I said before, it really doesnt matter what the game plays like, people will see uncharted.

the HUD looks like Uncharted you say? wait, you mean the weapon or gun icon is at the top left and a button prompt comes up for you to do something?.

isnt that every Third person game ever made almost? Its fun watching people project

kind of like how every FPS 'looks' like COD or how every open world game 'feels' like GTA.

People will see what they want to see, ignore the differences and fill in the rest with their own prejudices.

I for one will wait to see gameplay for myself.

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fabz_95

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#116 fabz_95
Member since 2006 • 15425 Posts
Expected it, can't wait nonetheless.
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#117 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Zaibach"]

I wouldnt take Shane's word for it,

the Invisible walls team are at times idiotic. Its a third person game made by the same dev that made Uncharted, no matter what you see on the screen you will subconsciously strain despite your best efforts to make a comparison to Uncharted, always.

Zaibach

But most places are saying it looks and plays a lot like uncharted. Same interface (probably be changed) same button mapping for QTEs, same style of combat just slowed down and more clumsy looking, same cover and sneaking.

I think this game will look and feel a LOT like uncharted but it's story will be completely different obviously. But it will be impossible for people not to see uncharted in this game because it's like it in so many ways.

For me I couldn't give a toss about how well mo-capped and how well acted out the cutscenes are because I don't get to play them

Most places like?

but thanks anyways for proving my point, like I said before, it really doesnt matter what the game plays like, people will see uncharted.

the HUD looks like Uncharted you say? wait, you mean the weapon or gun icon is at the top left and a button prompt comes up for you to do something?.

isnt that every Third person game ever made almost? Its fun watching people project

kind of like how every FPS 'looks' like COD or how every open world game 'feels' like GTA.

People will see what they want to see, ignore the differences and fill in the rest with their own prejudices.

I for one will wait to see gameplay for myself.

So essentially what your saying is ignore what anyone who has actually seen the game play because they are seeing what they want to see which is something you wouldn't see of a game you haven't seen?!... :o

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DivineSword

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#118 DivineSword  Moderator
Member since 2007 • 15840 Posts

Now I really can't wait for E3 to begin.

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Zaibach

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#119 Zaibach
Member since 2007 • 13466 Posts

[QUOTE="Zaibach"]

[QUOTE="seanmcloughlin"]

But most places are saying it looks and plays a lot like uncharted. Same interface (probably be changed) same button mapping for QTEs, same style of combat just slowed down and more clumsy looking, same cover and sneaking.

I think this game will look and feel a LOT like uncharted but it's story will be completely different obviously. But it will be impossible for people not to see uncharted in this game because it's like it in so many ways.

For me I couldn't give a toss about how well mo-capped and how well acted out the cutscenes are because I don't get to play them

Grey_Eyed_Elf

Most places like?

but thanks anyways for proving my point, like I said before, it really doesnt matter what the game plays like, people will see uncharted.

the HUD looks like Uncharted you say? wait, you mean the weapon or gun icon is at the top left and a button prompt comes up for you to do something?.

isnt that every Third person game ever made almost? Its fun watching people project

kind of like how every FPS 'looks' like COD or how every open world game 'feels' like GTA.

People will see what they want to see, ignore the differences and fill in the rest with their own prejudices.

I for one will wait to see gameplay for myself.

So essentially what your saying is ignore what anyone who has actually seen the game play because they are seeing what they want to see which is something you wouldn't see of a game you haven't seen?!... :o

no, What I'm saying is that the Dye has been caste,

its up to you now to judge for yourself

Many who saw Heavenly sword thought it played just like GOW

Many who saw Assassin's creed for the first time thought it was like POP

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deactivated-59b71619573a1

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#120 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Zaibach"]

I wouldnt take Shane's word for it,

the Invisible walls team are at times idiotic. Its a third person game made by the same dev that made Uncharted, no matter what you see on the screen you will subconsciously strain despite your best efforts to make a comparison to Uncharted, always.

Zaibach

But most places are saying it looks and plays a lot like uncharted. Same interface (probably be changed) same button mapping for QTEs, same style of combat just slowed down and more clumsy looking, same cover and sneaking.

I think this game will look and feel a LOT like uncharted but it's story will be completely different obviously. But it will be impossible for people not to see uncharted in this game because it's like it in so many ways.

For me I couldn't give a toss about how well mo-capped and how well acted out the cutscenes are because I don't get to play them

Most places like?

but thanks anyways for proving my point, like I said before, it really doesnt matter what the game plays like, people will see uncharted.

the HUD looks like Uncharted you say? wait, you mean the weapon or gun icon is at the top left and a button prompt comes up for you to do something?.

isnt that every Third person game ever made almost? Its fun watching people project

kind of like how every FPS 'looks' like COD or how every open world game 'feels' like GTA.

People will see what they want to see, ignore the differences and fill in the rest with their own prejudices.

I for one will wait to see gameplay for myself.

When the media got the preview of it before all the sites were resonating some of the same stuff like IGN and gametrailers, some other sites too that aren't that big so i can't remember their names, I just clicked on links people posted.

One of them said the icons were the same as Uncharted and so was the HUD more or less, but these could just be placeholders until the want to change them.

But even listening to Greg Miller "Reenact it" he kept saying "This one part just like uncharted" and the whole thing was filled with stuff like that.

To me it sounds like a slowed down, more gritty and realistic Uncharted. like instead of merrily and quickly snapping necks it now takes more time. But I can hear the comments already after seeing it in motion. Most will say it looks awesome and disregard it looking like uncharted even if it does and the rest will just outright say it's "Uncharted with Zombies" But yeah let's wait and see.Should be interesting nonetheless