Basically, raved by critics, mixed reception by gamers. And really game critics need to learn from what happened.
Just like The Last Jedi, which was raved by critics on release, but then got a very divisive reaction among fans, poking holes at its many plot holes, logic problems, wasted side plots, and character inconsistencies. While there was some hideous attacks on those who we part of the movie, much of the criticism was fair. What does the raving critics do, ignore the criticism, try to say that fans just do not want subverted expectations, and even try to tie those who horrendously attacked Rose Tico's actress to those who simply didn't like the movie.
And in the end, the detractors won, with big helps from Mark Hamill and John Boyega. And it shows with Rise of Skywalker trying to undo the plot points of The Last Jedi. In the end, the detracting fans beat the critics, who were able to successfully define the movie as a big let down.
And yet critics simply want to stay ignorant and bitter instead of listen to the criticism of the movie.
And we have this again with The Last of Us Part II, absolutely raved by critics, divisive with gamers, who poked holes at is many problems, nevermind its deceptive marketing campaign, lies by the director, and questionable social content. Abby being playable is being so terribly received, people comment wanting her dying to Ellie at the end of her playable section to be the ending, not a game over. And here comes the critics (and others who like the game), trying to lump anyone who did not like to the game to gamergate or those idiots who launched hideous attacks on Abby's VA Laura Bailey, or Neil Druckmann, and making an ass of themselves on Twitter.
And if TLOU 2 wins GOTY awards over a Cyberpunk if it didn't disappoint, or another mega PS exclusive, Ghost of Tsushima (which is being better received by games than critics), this will get toxic.
I dislike TLOU 2, its got so many contrivances, relies to much on shock violence (and its marketing campaign was sickening and contradictory to what the games message is supposed to be), made a huge mistake in forcing you to play as the unlikeable antagonist (and not in a good way), has pacing issues, and haphazardly features LGBTQ content that not only makes it easy to attack from alt right trolls, but faces criticism from the left as well. Its not because Joel dies, or that the story is dark, or that it "subverted expectations". Its just that its not very good.
And its not just metacritic users (which is now basically compromised by alt right trolls and console warriors), user scores are lower than AAA average everywhere, even compared to other games that had some divisive feedback.
Instead of continuing to rave and trash detractors (unless they deserve it), game critics should look at why the game is being less well received by gamers. Its not about politics, its just that they do not like aspects of the story or the gameplay and they make valid points that should be listened to, not ignored or belittled.
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