OMg ROFL!!
GS wont let me post the link because the words C L a S S and S T Y L E are in there.
http://boards.ign.com/Message.aspx?topic=152672056&brd=8270
The two CDi titles, Link: Faces of Evil and Zelda: Wand of Gamelon (hereafter LZ), are good games. In fact, they are very good games. Don't pull away from this statement in disgust, and please save your hate email until the end, but perform for me one small favour and acknowledge these three facts:
1) Nearly every source of information (both online and in print) fails to describe the actual gameplay or show more than a few scant images of in-game action.
2) Many sources simply provide blanket criticism, especially of the cinemas, without detailed explanation, and then only show you images of the cinemas (which is why this article contains not even a single such image).
3) You have probably not played either game, and if you have, you've possibly not gotten very far.
Henry Jacobsen said, "People would rather be wrong than be different." This is certainly the case with LZ. They're not mind-blowingly fantastic, they're not the best Zelda games (though in this author's opinion they're far superior to Adventures of Link on the NES), and they do have obvious faults which I will highlight. But they are fun and do have merit, which makes their universal criticism all the more sad. By the end of this article I hope to show why they're good, that they're two of the better titles on the CDi, and also explain how they came about, through interview answers with the games' creator, Dale DeSharone. You should also have quite a good idea of how they play, thanks to all the screenshots shown here, courtesy of
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