first things first.....if you want cinematography watch a damn movie. If you want an interactive experience then play a game.
Its 2017 and the first Toy Story movie(an amazing film released in 1995) looks better then any video games you have ever played. Its 2017 and there are stil games out there that were released in the past that are better interactive experiences then any cinematic game dropped in the last couple gens. During the graphics vs game-play debates of 2007-2010 so many wise gamers tried to tell us that you cant play graphics and ultimately cinematic gaming is just lazy game development. I mean imo thin of it, what is the difference between two hours of cut scenes in metal gear solid 4 and watching some graphic design majors final project? Nothing, nut two hours of you watching a tech demo, but you don't play videogames to watch demos. You play video games to create, build, destroy, ally, disrupt, betray, role play, compete, and sway the general nature of whatever electronic playground you are inhabiting at the time.
But with cinematic gaming the only thing you can do is feel.....
I dont play games to feel, I get enough feeling in my real life. I play games to have fun, feeling isn't fun; it what I try to escape from through gaming. I get enough feeling in my personal life when I deal with work/school bs, when I have a one night stand with someone I was initially attracted too but never want to see them again, I get enough drama dealing with family and friends. When I play video games I want to jump on soulless mushrooms because if they touch me my fictional avatar sinks into the ground; it doesn't need to make sense its FUN. But with this new wave of uber realistic cinematic gaming where everything is so freaking realistic I am robbed of that experience.
If my character doesn't eat then he gets weak and dies....just like real life.
If my character isn't uber logical and rational then his worth and validity is called into question....just like real life.
If my character isn't out having sex with beautiful women then he must not be a real man....just like real life.
So much human insecurity and tired tropes that plague us all as human beings have infiltrated gaming, and now we expect our games to be complex and broken just like us. When in the past games were games, where you could be a bear with a bird in his backpack who fought a witch for puzzle pieces. A bear with a bird in is backpack makes no freakig sense because the bear would try to eat the bird, which would fly away But it makes for a great video game. So lets be nathan drake the bro guy who is basically all of us, but more perfect so even if we can't relate to him; we can say "hey he is a real person".
Tldr: Games take themselves way too seriously trying to imitate real life. The less gaming focuses on actual gaming the more the medium is watered down to basically just flash videos of characters meant to imitate real people, instead of genuine unique experiences.
I am not saying do away with cinematic gaming; but don't base the whole medium on being a pale film imitation.
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