The new video prove that Max Payne 3 was ahead of its time

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Ghosts4ever

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#1 Ghosts4ever
Member since 2015 • 26166 Posts

So I just watched this video.

I cant believe its almost 10 year old game and it was ahead of its time. it rise the bar very high for third person shooters to this day no TPS or even third person game in general surpassed it. even though Rockstar are most overrated developers but when it comes to attention to detailing they nail it always as we seen in their latest game RDR2.

What you think my friend? lets discuss.

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speedfreak48t5p

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#2  Edited By speedfreak48t5p
Member since 2009 • 14491 Posts

Nah, let’s not discuss.

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hosedandhappy

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#3 hosedandhappy
Member since 2004 • 498 Posts

So they made the best third person game ever but are overrated? Yep, checks out.

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#4  Edited By Ghosts4ever
Member since 2015 • 26166 Posts

@hosedandhappy said:

So they made the best third person game ever but are overrated? Yep, checks out.

they made GTA which is most overrated franchise of all time.

RDR2 is also one of the most overrated game of past gen.

thier only best work is linear third person shooter.

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#5 NathanDrakeSwag
Member since 2013 • 17392 Posts
@ghosts4ever said:
@hosedandhappy said:

So they made the best third person game ever but are overrated? Yep, checks out.

they made GTA which is most overrated franchise of all time.

RDR2 is also one of the most overrated game of past gen.

thier only best work is linear third person shooter.

Don't you get tired of posting the same crap over and over?

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deactivated-631373f44e9fd

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#6 deactivated-631373f44e9fd
Member since 2004 • 549 Posts

Ghost is so far behind the times he's stuck playing txt rpgs in the 80s before the internet was widespread.

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Moistcarrot

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#7 Moistcarrot
Member since 2015 • 1504 Posts

Yeah they did an incredible job at making it feel immersive and grounded, I just wish that the level and encounter design weren't so terrible.

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#8  Edited By lamprey263
Member since 2006 • 45463 Posts

I didn't need a video to know that.

I would have loved had this come to XB1 and XB1X or Series S|X enhanced BC. Give it 40K60fps I'd be happy. I'd even double dip if they re-released.

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#9 Macutchi
Member since 2007 • 11206 Posts

the "get close enough to a grenade impact so it throws you into the air and you can bullet time enemies as you land" one is pretty cool. the rest just seem to be more the kind of details you expect and see in big budget games. good game no doubt, but if games like uncharted are labelled movie games for the volume of cinematics and cut scenes then by that definition max payne 3 is 100% a movie game too

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#10 NathanDrakeSwag
Member since 2013 • 17392 Posts

@Macutchi said:

the "get close enough to a grenade impact so it throws you into the air and you can bullet time enemies as you land" one is pretty cool. the rest just seem to be more the kind of details you expect and see in big budget games. good game no doubt, but if games like uncharted are labelled movie games for the volume of cinematics and cut scenes then by that definition max payne 3 is 100% a movie game too

Max Payne 3 even had unskippable cutscenes.

I loved the game, but when you see people call it a great TPS and then call Sony's games movies it shows you that they haven't played any Sony games and have no clue what they're talking about and shouldn't be taken seriously.

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#11 clone01
Member since 2003 • 29843 Posts

@speedfreak48t5p said:

Nah, let’s not discuss.

seconded

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Silentchief

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#12 Silentchief
Member since 2021 • 7919 Posts

I Can name multiple TPS that are better but honestly it's better then Remedy's last couple games.

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#13 mrbojangles25
Member since 2005 • 60798 Posts

It ain't no Freedom Fighters. Best TPS ever.

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hardwenzen

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#14 hardwenzen
Member since 2005 • 42366 Posts

Gameplay was inferior in this video game than it was in a movie called TLOU2. Now that's just sad.

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#15  Edited By madrocketeer
Member since 2005 • 11201 Posts

29-4. Ya know, in another forum I frequent, there is a policy where if you just plonk a YouTube video into a thread without explaining your own point, your thread gets promptly locked. Maybe we should adopt that policy here as well.

Also, unrelated, a reminder that one Deathloop thread per week is probably sufficient. Just a precautionary PSA.

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#16 AcidTango
Member since 2013 • 3608 Posts

I still think it's an overrated game.

Max Payne 1 and 2 will always be better then 3.

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deactivated-654dc0d1e0e5b

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#17 deactivated-654dc0d1e0e5b
Member since 2021 • 1870 Posts

Ghost's loves any game that was ok but never gained much attraction sales wise. If a game sales well, it's considered overrated in Ghost's eyes.

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Djoffer123

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#18 Djoffer123
Member since 2016 • 2376 Posts

By far the worst MP game, and yeah we know you love your movie games ghost...

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#19 Robbie23
Member since 2015 • 2118 Posts

Good game. Amazing story really enjoyed the Brazil chapters with the intense cut scenes.

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#20 PC_Rocks
Member since 2018 • 8611 Posts

@Macutchi said:

the "get close enough to a grenade impact so it throws you into the air and you can bullet time enemies as you land" one is pretty cool. the rest just seem to be more the kind of details you expect and see in big budget games. good game no doubt, but if games like uncharted are labelled movie games for the volume of cinematics and cut scenes then by that definition max payne 3 is 100% a movie game too

Pretty sure it's not why UC or other Sony titles are called movie games. It's just the excuse cows use to defend them.

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#21  Edited By deactivated-63d1ad7651984
Member since 2017 • 10057 Posts

I love Max Payne 3 one of the best TPS of all time man I would kill for a new one or even a remake of the first game.

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#22  Edited By Ghosts4ever
Member since 2015 • 26166 Posts

@pc_rocks said:
@Macutchi said:

the "get close enough to a grenade impact so it throws you into the air and you can bullet time enemies as you land" one is pretty cool. the rest just seem to be more the kind of details you expect and see in big budget games. good game no doubt, but if games like uncharted are labelled movie games for the volume of cinematics and cut scenes then by that definition max payne 3 is 100% a movie game too

Pretty sure it's not why UC or other Sony titles are called movie games. It's just the excuse cows use to defend them.

The difference is. Max payne 3 has near perfect gameplay. sony games doesnot and rely more and more on cutscenes.

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#23 Macutchi
Member since 2007 • 11206 Posts

@pc_rocks said:
@Macutchi said:

the "get close enough to a grenade impact so it throws you into the air and you can bullet time enemies as you land" one is pretty cool. the rest just seem to be more the kind of details you expect and see in big budget games. good game no doubt, but if games like uncharted are labelled movie games for the volume of cinematics and cut scenes then by that definition max payne 3 is 100% a movie game too

Pretty sure it's not why UC or other Sony titles are called movie games. It's just the excuse cows use to defend them.

what is the reason then?

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#24 Ghosts4ever
Member since 2015 • 26166 Posts

@warmblur said:

I love Max Payne 3 one of the best TPS of all time man I would kill for a new one or even a remake of the first game.

Exactly. Max payne 3 was masterpiece and easily best thing rockstar has ever done from a developer who known for making open world games.

but sadly rockstar are not interested in linear shooter anymore and left this iconic series in a favor of doing more open world games GTA and RDR2 overrated crap. They should make Max payne 4 by now. or reboot the series...

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#25 freedomfreak  Online
Member since 2004 • 52551 Posts

Yes. Rockstar's detail is always a sight to behold. The Rage engine is a beautiful thing.

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#26 PC_Rocks
Member since 2018 • 8611 Posts

@Macutchi said:
@pc_rocks said:
@Macutchi said:

the "get close enough to a grenade impact so it throws you into the air and you can bullet time enemies as you land" one is pretty cool. the rest just seem to be more the kind of details you expect and see in big budget games. good game no doubt, but if games like uncharted are labelled movie games for the volume of cinematics and cut scenes then by that definition max payne 3 is 100% a movie game too

Pretty sure it's not why UC or other Sony titles are called movie games. It's just the excuse cows use to defend them.

what is the reason then?

Extremely handholdy game design.

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#27 Macutchi
Member since 2007 • 11206 Posts

@pc_rocks: maybe some use the term movie game as in it plays itself, like a movie. ive always seen it as movie style delivery and heavy use of cinematic set pieces and cut scenes. course with that style you also tend to get scripted, linear, on rails, but that doesn't necessarily mean "extremely handholdey." max payne 3 is all those things but i dont think of it as particularly hand holdey

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deactivated-6092a2d005fba

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#28 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@clone01 said:
@speedfreak48t5p said:

Nah, let’s not discuss.

seconded

I agree with these 2.

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VFighter

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#29 VFighter
Member since 2016 • 11031 Posts

@ghosts4ever: Shhhh...your stupid is showing again.

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#30 PC_Rocks
Member since 2018 • 8611 Posts

@Macutchi said:

@pc_rocks: maybe some use the term movie game as in it plays itself, like a movie. ive always seen it as movie style delivery and heavy use of cinematic set pieces and cut scenes. course with that style you also tend to get scripted, linear, on rails, but that doesn't necessarily mean "extremely handholdey." max payne 3 is all those things but i dont think of it as particularly hand holdey

Scripted, linear, onrails will only play like a movie if it's handholdey. The player choice or agency in these 'games' are almost non-existent as well as the game mechanics are your bog standard run of the mill half-baked garbage only propped up by production values.

Max Payne 3 in particular has most of those elements however it still offers a lot of player agency, good mechanics and particularly good gunplay. Most of the 'movie games' don't have that.

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#31 Macutchi
Member since 2007 • 11206 Posts
@pc_rocks said:

Scripted, linear, onrails will only play like a movie if it's handholdey. The player choice or agency in these 'games' are almost non-existent as well as the game mechanics are your bog standard run of the mill half-baked garbage only propped up by production values.

movie games is a self descriptive term. a game that's like a movie. uses cinematics, set pieces and cut scenes. it's self explanatory. saying movie game actually means "extremely handholdey" and "bog standard run of the mill half-baked garbage" is more a you thing because you don't like sony games.

@pc_rocks said:

Max Payne 3 in particular has most of those elements however it still offers a lot of player agency, good mechanics and particularly good gunplay. Most of the 'movie games' don't have that.

there's little to no agency in max payne 3. it's scripted as f*ck. you just shoot shit. and admittedly the shooting is very good. but from a game perspective there's not much beyond that. it works well because it's packaged in top tier presentation - visuals, voice acting, story etc. but it's short action sequences sandwiched between lengthy cut scenes and cinematics. it's a movie game, just one you happen to like

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#32 Pedro
Member since 2002 • 73960 Posts

@speedfreak48t5p said:

Nah, let’s not discuss.

This. More of the same crap from OP. I am convinced he is simple.

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#33  Edited By PC_Rocks
Member since 2018 • 8611 Posts

@Macutchi said:
@pc_rocks said:

Scripted, linear, onrails will only play like a movie if it's handholdey. The player choice or agency in these 'games' are almost non-existent as well as the game mechanics are your bog standard run of the mill half-baked garbage only propped up by production values.

movie games is a self descriptive term. a game that's like a movie. uses cinematics, set pieces and cut scenes. it's self explanatory. saying movie game actually means "extremely handholdey" and "bog standard run of the mill half-baked garbage" is more a you thing because you don't like sony games.

@pc_rocks said:

Max Payne 3 in particular has most of those elements however it still offers a lot of player agency, good mechanics and particularly good gunplay. Most of the 'movie games' don't have that.

there's little to no agency in max payne 3. it's scripted as f*ck. you just shoot shit. and admittedly the shooting is very good. but from a game perspective there's not much beyond that. it works well because it's packaged in top tier presentation - visuals, voice acting, story etc. but it's short action sequences sandwiched between lengthy cut scenes and cinematics. it's a movie game, just one you happen to like

Nope! I would term CoD, new TR games along with Sony games for movie games because that's exactly what's wrong with these. Cutscenes and cinematic presentation isn't the issue because games as far back as NES featured cinematics if you can call it that. Half Life is a cinematic game but it isn't a movie game. MGS games are heavily cinematic and features an hour long cutscenes but I wouldn't call them movie games as they still offer enough player agency. They don't just rely on presentation. Home World is another title that can be termed as cinematic but no way near a movie game.

I wouldn't call MP scripted. Don't remember it having on rails or hand holdey segments at all. Nor did it rely on false sense of urgency or danger like all movie games do. The danger presented is at all times by the game not just the narrative that tells you are in danger while having no consequences. Pretty sure, the presentation can be dialed down to a minimum like an indie game and it will still be fun to play though I do agree MP3 did go overboard on cutscenes and emphasized too much on it. Then there's an online component that is also fairly fun and decent because the gameplay loop while simple is still fun and engaging. None of these can be said about the movie games I listed. Most movie games are one and done crap.

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#34 deactivated-64fbf588222fb
Member since 2021 • 1253 Posts

I agree with you OP

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#35 Ghosts4ever
Member since 2015 • 26166 Posts

@pc_rocks said:
@Macutchi said:
@pc_rocks said:

Scripted, linear, onrails will only play like a movie if it's handholdey. The player choice or agency in these 'games' are almost non-existent as well as the game mechanics are your bog standard run of the mill half-baked garbage only propped up by production values.

movie games is a self descriptive term. a game that's like a movie. uses cinematics, set pieces and cut scenes. it's self explanatory. saying movie game actually means "extremely handholdey" and "bog standard run of the mill half-baked garbage" is more a you thing because you don't like sony games.

@pc_rocks said:

Max Payne 3 in particular has most of those elements however it still offers a lot of player agency, good mechanics and particularly good gunplay. Most of the 'movie games' don't have that.

there's little to no agency in max payne 3. it's scripted as f*ck. you just shoot shit. and admittedly the shooting is very good. but from a game perspective there's not much beyond that. it works well because it's packaged in top tier presentation - visuals, voice acting, story etc. but it's short action sequences sandwiched between lengthy cut scenes and cinematics. it's a movie game, just one you happen to like

Nope! I would term CoD, new TR games along with Sony games for movie games because that's exactly what's wrong with these. Cutscenes and cinematic presentation isn't the issue because games as far back as NES featured cinematics if you can call it that. Half Life is a cinematic game but it isn't a movie game. MGS games are heavily cinematic and features an hour long cutscenes but I wouldn't call them movie games as they still offer enough player agency. They don't just rely on presentation. Home World is another title that can be termed as cinematic but no way near a movie game.

I wouldn't call MP scripted. Don't remember it having on rails or hand holdey segments at all. Nor did it rely on false sense of urgency or danger like all movie games do. The danger presented is at all times by the game not just the narrative that tells you are in danger while having no consequences. Pretty sure, the presentation can be dialed down to a minimum like an indie game and it will still be fun to play though I do agree MP3 did go overboard on cutscenes and emphasized too much on it. Then there's an online component that is also fairly fun and decent because the gameplay loop while simple is still fun and engaging. None of these can be said about the movie games I listed. Most movie games are one and done crap.

There's some reason Why I prefer Halo over Sony movie games or most third person games. the reason is simple. Its still a video game and doesnot hold hand unlike majority of sony games.

beside Max payne 3 despite restricted also the most challenging game in series.

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#36 uninspiredcup
Member since 2013 • 62803 Posts

Her hair looks like dried spaghetti.

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#37 Macutchi
Member since 2007 • 11206 Posts

@pc_rocks said:

Nope! I would term CoD, new TR games along with Sony games for movie games because that's exactly what's wrong with these. Cutscenes and cinematic presentation isn't the issue because games as far back as NES featured cinematics if you can call it that. Half Life is a cinematic game but it isn't a movie game. MGS games are heavily cinematic and features an hour long cutscenes but I wouldn't call them movie games as they still offer enough player agency. They don't just rely on presentation. Home World is another title that can be termed as cinematic but no way near a movie game.

I wouldn't call MP scripted. Don't remember it having on rails or hand holdey segments at all. Nor did it rely on false sense of urgency or danger like all movie games do. The danger presented is at all times by the game not just the narrative that tells you are in danger while having no consequences. Pretty sure, the presentation can be dialed down to a minimum like an indie game and it will still be fun to play though I do agree MP3 did go overboard on cutscenes and emphasized too much on it. Then there's an online component that is also fairly fun and decent because the gameplay loop while simple is still fun and engaging. None of these can be said about the movie games I listed. Most movie games are one and done crap.

that's just full of generalisations and rabbit holes i can't be bothered going down. not sure how you couldn't call mp3 scripted. it's one of the most tightly scripted and linear games you'll find. no idea wtf false sense of urgency or danger has to do with anything but whatever, sounds like your problem is there are "movie" games you don't like because they're shallow, overly simplistic and hand holdey. and i'm with you there. there's tons i don't like either. ghost of tsushima was exactly that. several hours in and it was pulling me out of the game to show me a tutorial on how to climb a wall (move stick towards a hand hold and press x - gee thanks suckerpunch).

my point is the term movie game should be kept simple. a game that's presented like a movie with heavy reliance on cut scenes, cinematics and set pieces. it shouldn't be derogatory by default. mp3 is a good movie game. ghost of tsushima, imo, is a bad one. but it's bad because it's too hand holdey and too choc full of open world cliches, not because it's a movie game

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#38 VFighter
Member since 2016 • 11031 Posts

@pc_rocks: 😂 You're as stupid as ghost is, the "it's not a movie game if YOU enjoy it" way of thinking. The whole movie game thing is just ungodly dumb unless it's an actual movie game like say Dragons Lair or Telltale games, otherwise it's just a word used by fanboys to try and downplay certain games.

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#39 deactivated-60c3d23d2738e
Member since 2009 • 3934 Posts

The game was WAY better than any exclusive third person that Sony ever made. Minus TLOU.

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#40 deactivated-64fbf588222fb
Member since 2021 • 1253 Posts
Loading Video...

Max Payne 3 main theme OST , story , characters , gunplay , quotes were way ahead of its time. Only minus was not able to skip the long cinematics.

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#41  Edited By Epak_
Member since 2004 • 11911 Posts

@ghosts4ever said:
@pc_rocks said:
@Macutchi said:

the "get close enough to a grenade impact so it throws you into the air and you can bullet time enemies as you land" one is pretty cool. the rest just seem to be more the kind of details you expect and see in big budget games. good game no doubt, but if games like uncharted are labelled movie games for the volume of cinematics and cut scenes then by that definition max payne 3 is 100% a movie game too

Pretty sure it's not why UC or other Sony titles are called movie games. It's just the excuse cows use to defend them.

The difference is. Max payne 3 has near perfect gameplay. sony games doesnot and rely more and more on cutscenes.

I don't like Sony games because they have cut-scenes, I like them for the gameplay lol.

Edit: I also remember getting bored at the end of MP3.

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#42 my_user_name
Member since 2019 • 1617 Posts

Never played it. Turned off by it being a "movie game".

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#43  Edited By PC_Rocks
Member since 2018 • 8611 Posts

@Macutchi said:
@pc_rocks said:

Nope! I would term CoD, new TR games along with Sony games for movie games because that's exactly what's wrong with these. Cutscenes and cinematic presentation isn't the issue because games as far back as NES featured cinematics if you can call it that. Half Life is a cinematic game but it isn't a movie game. MGS games are heavily cinematic and features an hour long cutscenes but I wouldn't call them movie games as they still offer enough player agency. They don't just rely on presentation. Home World is another title that can be termed as cinematic but no way near a movie game.

I wouldn't call MP scripted. Don't remember it having on rails or hand holdey segments at all. Nor did it rely on false sense of urgency or danger like all movie games do. The danger presented is at all times by the game not just the narrative that tells you are in danger while having no consequences. Pretty sure, the presentation can be dialed down to a minimum like an indie game and it will still be fun to play though I do agree MP3 did go overboard on cutscenes and emphasized too much on it. Then there's an online component that is also fairly fun and decent because the gameplay loop while simple is still fun and engaging. None of these can be said about the movie games I listed. Most movie games are one and done crap.

that's just full of generalisations and rabbit holes i can't be bothered going down. not sure how you couldn't call mp3 scripted. it's one of the most tightly scripted and linear games you'll find. no idea wtf false sense of urgency or danger has to do with anything but whatever, sounds like your problem is there are "movie" games you don't like because they're shallow, overly simplistic and hand holdey. and i'm with you there. there's tons i don't like either. ghost of tsushima was exactly that. several hours in and it was pulling me out of the game to show me a tutorial on how to climb a wall (move stick towards a hand hold and press x - gee thanks suckerpunch).

my point is the term movie game should be kept simple. a game that's presented like a movie with heavy reliance on cut scenes, cinematics and set pieces. it shouldn't be derogatory by default. mp3 is a good movie game. ghost of tsushima, imo, is a bad one. but it's bad because it's too hand holdey and too choc full of open world cliches, not because it's a movie game

MP3 is highly linear not scripted. It doesn't force you into onrail segment after segment where your only interaction is pressing the QTE or something similar. Outside of cutscenes you're always in control. I still don't know why do you think a false sense of urgency isn't a defining character of movie game. Consider UC/TR and their climbing sequences, you may hear the protagonist say something about how dangerous it is or when they climb and the ledge falls they just fall on a ledge below without any consequence. It's as if you're watching a movie and the danger isn't presented through gameplay in contrast to any comptetent platformer where you could die and fail.

To me cutscenes were never a defining feature of movie games. The game design and over reliance on it are. If the interaction is barely there then it's a movie game. If we take your definition then some of the best games will be termed as movie games which is disingenuous because those games didn't compromise the core aspects of being a game.

EDIT: To summarize movie games rely solely on their presentation and passive elements. You take it away and even their die hard fans wouldn't give it a second look. For actual games it doesn't matter what you do with its passive elements, the game quality wouldn't diminish at all.

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PC_Rocks

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#44 PC_Rocks
Member since 2018 • 8611 Posts
@vfighter said:

@pc_rocks: 😂 You're as stupid as ghost is, the "it's not a movie game if YOU enjoy it" way of thinking. The whole movie game thing is just ungodly dumb unless it's an actual movie game like say Dragons Lair or Telltale games, otherwise it's just a word used by fanboys to try and downplay certain games.

Wouldn't be a thread where you're not crying because your precious exclusives are the worst example of movie games with non-existent gameplay. Remain mad!

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Macutchi

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#45  Edited By Macutchi
Member since 2007 • 11206 Posts

@pc_rocks said:

MP3 is highly linear not scripted. It doesn't force you into onrail segment after segment where your only interaction is pressing the QTE or something similar. Outside of cutscenes you're always in control. I still don't know why do you think a false sense of urgency isn't a defining character of movie game. Consider UC/TR and their climbing sequences, you may hear the protagonist say something about how dangerous it is or when they climb and the ledge falls they just fall on a ledge below without any consequence. It's as if you're watching a movie and the danger isn't presented through gameplay in contrast to any comptetent platformer where you could die and fail.

To me cutscenes were never a defining feature of movie games. The game design and over reliance on it are. If the interaction is barely there then it's a movie game. If we take your definition then some of the best games will be termed as movie games which is disingenuous because those games didn't compromise the core aspects of being a game.

EDIT: To summarize movie games rely solely on their presentation and passive elements. You take it away and even their die hard fans wouldn't give it a second look. For actual games it doesn't matter what you do with its passive elements, the game quality wouldn't diminish at all.

mate. max payne 3 is a scripted game. play it again. it will play in exactly the same way it did the last time you played it. you can move about of your own volition but the outcome in every scene no matter what you do will be exactly the same.

the game design has an over reliance on cut scenes. it's presented like a movie. you could say it's more graphic novel than movie but then you'd probably just be splitting hairs. it's a movie game. and you enjoyed it. and that's ok. you don't have to perform mental gymnastics to justify it. there's no shame in it. i enjoyed it too. embrace it. ghost loves it and he's the most hardcore gamer on the board.

if we take my definition of movie game some of the best games may be termed movie game and still be some of the best games. it's not disparaging by default. judge a game on its individual merits

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WitIsWisdom

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#46 WitIsWisdom
Member since 2007 • 10429 Posts

The best 3rd person shooters are SOCOM games although Max Payne is an awesome franchise.

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#47 R4gn4r0k
Member since 2004 • 49051 Posts

The best detail of course being James McCaffrey's voice.

The games industry loves recasting voice talent, but James McCaffrey is Max Payne.

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#48 HEATHEN75
Member since 2018 • 1692 Posts

@mrbojangles25 said:

It ain't no Freedom Fighters. Best TPS ever.