I'm not worried at all, just correcting misinformation conceived by some idiots here for thinking The Order is all blur and less quality than the cutscene. Now obviously I can't replicate the cutscene capture using gameplay since I don't have the exact script for all the lighting set up, camera angle and etc, but the point is gameplay model is exactly the same, same textures, same shaders, just different set up or angle. Using Photomode actually helps me to get close to prove my point since I can zoom in and change angles, so if you want me to prove the quality then using photomode shot is more than reasonable.
Let's be real here, there is some blur present in the order that covers the screen during gameplay and sometimes even in cut-scenes. With many of the screens you posted, you can barely see the textures of the object or structure, which is a shame because the order contains some good quality assets, the actual object detail and geometry is great). With many of the pics you posted, you see a room or area that has good lighting, a lot of bloom and some depth of field thrown into it which hides away any sort of real detail from the assets. You'll barely see a picture of the order that shows off great draw distance and quality assets far from you. There are plenty of games on PC that look better than the order, but that's not to say that the game doesn't look good on its own.
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