The Playstation Was Originally A SNES add-on

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FatedX360

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#1 FatedX360
Member since 2010 • 87 Posts

I never knew that the original Playstation was originally a CD-based add-on for the SNES. Interesting eh? I knew that Sony and Nintendo had worked together before but I never knew that bit of information.

http://www.thegameconsole.com/videogames94.htm

On a side note, that website is pretty interesting. Just a little flashback on where home gaming consoles came from.

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dercoo

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#2 dercoo
Member since 2006 • 12555 Posts

Sony's Playstation started as a revenge project after Nintendo back stabbed them for another company in the project you mentioned.

Makes you wonder what would have happened if Nintendo did not get greedy and stuck with Sony.

On a side note a similar thing happened with coke and pepsi. Pepsi actually offered to sell themselves to coke, but coke rejected the offer saying it lacked profitability for them. Pepsi was outraged by this so started a sales campaign in their home town to rub in cokes face, and the rest is history.

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milsvaard

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#3 milsvaard
Member since 2003 • 1928 Posts

The younger forum users might not know about this, but this news is decades old.

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FatedX360

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#4 FatedX360
Member since 2010 • 87 Posts

Sony's Playstation started as a revenge project after Nintendo back stabbed them for another company in the project you mentioned.

Makes you wonder what would have happened if Nintendo did not get greedy and stuck with Sony.

On a side note a similar thing happened with coke and pepsi. Pepsi actually offered to sell themselves to coke, but coke rejected the offer saying it lacked profitability for them. Pepsi was outraged by this so started a sales campaign in their home town to rub in cokes face, and the rest is history.

dercoo
I may not know a whole lot of console history, my first actual gaming platform I've ever owned was a Sega Game Gear :D History is always interesting in my opinion. And i never knew that about Pepsi and Coke, cool info :D
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foxhound_fox

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#5 foxhound_fox
Member since 2005 • 98532 Posts

I can't even imagine if Nintendo hadn't been so arrogant, how much the modern industry would be different. Hell, we'd still probably be running some cartridge-based systems that weren't handhelds. Maybe even both at the same time.

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Nintendo_Ownes7

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#6 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Sony's Playstation started as a revenge project after Nintendo back stabbed them for another company in the project you mentioned.

Makes you wonder what would have happened if Nintendo did not get greedy and stuck with Sony.

On a side note a similar thing happened with coke and pepsi. Pepsi actually offered to sell themselves to coke, but coke rejected the offer saying it lacked profitability for them. Pepsi was outraged by this so started a sales campaign in their home town to rub in cokes face, and the rest is history.

dercoo

Actually Nintendo did that because Sony wanted the rights to every piece of software developed for the SNES Playstation if they did that they Sony could eventually make their own system with all of Nintendo popular IPs that is why Nintendo did that because they feared Sony would do the same to them.

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FatedX360

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#7 FatedX360
Member since 2010 • 87 Posts
And I believe that the Xbox was an idea that was created when MS's interest grew in gaming consoles after helping Sega out with the Dreamcast. Correct me if I am wrong.
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Nintendo_Ownes7

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#8 Nintendo_Ownes7
Member since 2005 • 30973 Posts

And I believe that the Xbox was an idea that was created when MS's interest grew in gaming consoles after helping Sega out with the Dreamcast. Correct me if I am wrong.FatedX360
I thought they got the idea when Sony was selling consoles that reached 100 Millions units they saw that and wanted to get in on that.

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205212669269561485377169522720

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#9 205212669269561485377169522720
Member since 2005 • 14458 Posts

Now now I know it's "in" to be fashionably late to a party but it's rude too yakno.:P

Yeah it's true but back then Nintendo thought they were "all that" and tried to flick off Sony as if they were the Neo Geo or Sega when they heard that Sony was thinking about getting into the console market but oh boy was it a bad idea. They basically insulted and disgraced Sony by making them announce that they will be partnering up with Nintendo while Nintendo themselves get up on the stage to tell everyone to ignore Sony.:P Now that's one hell of a slap to sucha big company.:P

Not only that, Nintendo signed a contract with Philips and they got the rights to make those horrible Zelda & Hotel Mario games... Tsk tsk.

Oh well.. Revenge is bitter sweet sometimes.:P

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FatedX360

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#10 FatedX360
Member since 2010 • 87 Posts

[QUOTE="FatedX360"]And I believe that the Xbox was an idea that was created when MS's interest grew in gaming consoles after helping Sega out with the Dreamcast. Correct me if I am wrong.Nintendo_Ownes7

I thought they got the idea when Sony was selling consoles that reached 100 Millions units they saw that and wanted to get in on that.

Not sure, I read somewhere a long time ago that MS created the Xbox after its experience working with the Dreamcast's OS, which was basically a stripped down Windows OS. I could be imagining things but eh.
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SparkyProtocol

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#11 SparkyProtocol
Member since 2009 • 7680 Posts

I can't even imagine if Nintendo hadn't been so arrogant, how much the modern industry would be different. Hell, we'd still probably be running some cartridge-based systems that weren't handhelds. Maybe even both at the same time.

foxhound_fox
Consoles would have still moved to disc.
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205212669269561485377169522720

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#12 205212669269561485377169522720
Member since 2005 • 14458 Posts

[QUOTE="foxhound_fox"]

I can't even imagine if Nintendo hadn't been so arrogant, how much the modern industry would be different. Hell, we'd still probably be running some cartridge-based systems that weren't handhelds. Maybe even both at the same time.

SparkyProtocol

Consoles would have still moved to disc.

Yeah if it wasn't Sony then it would've been either Microsoft or Sega that would've pushed the industry forward with disc's.

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sam_nintendo

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#13 sam_nintendo
Member since 2005 • 2066 Posts

Yes, this is true. Nintendo wanted to have a disc based add-on, most likely to compete with the Sega CD. They chose to work with Sony, who began working, but for some reason Nintendo decided not to go with Sony. Nintendo went behind Sony's back and made a deal with Phillips. Sony found out about this with the rest of the world, when it was announced publicly. It was a pretty bad snub, and Nintendo didn't get an add-on anyway. And we had to end up with the horrible CD-i Zelda games because of the deal.

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VladJasonDrac

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#14 VladJasonDrac
Member since 2010 • 601 Posts

Yea supposedly it had a lot to do with Sony wanting rights for all software produced for the cd add-on and wisely Nintendo said no thanks. Sounds like Sony was being greedy but I am sure there is more to the story none of us will ever know. Either way I can't imagine Sony having rights to Zelda and Mario games and how different they may be nowadays.

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foxhound_fox

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#15 foxhound_fox
Member since 2005 • 98532 Posts

Consoles would have still moved to disc. SparkyProtocol

Not necessarily. Had Nintendo offered the Sony PlayStation as an "addon" to their system, it may or may not have taken off as successfully, and we may still have been using cartridges (the only disadvantage they had at the time compared to discs was storage space... and even now there is no problems with 32GB SD cards). It could have been much different. Hell, we probably wouldn't have seen the Xbox and SEGA would probably still be on the market (if they could have got their deal together and not put out 3000 consoles all at once).

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EmperorSupreme

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#16 EmperorSupreme
Member since 2006 • 7686 Posts

[QUOTE="FatedX360"]And I believe that the Xbox was an idea that was created when MS's interest grew in gaming consoles after helping Sega out with the Dreamcast. Correct me if I am wrong.Nintendo_Ownes7

I thought they got the idea when Sony was selling consoles that reached 100 Millions units they saw that and wanted to get in on that.

Actually MS saw 100 million units and started to realize where Playstation was going and what Playstation is becoming. That game consoles are capable of much more and could be a threat in the future. Xbox was created to protect Microsofts real cash cow the Windows OS.
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Silverbond

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#17 Silverbond
Member since 2008 • 16130 Posts

Yeah... we know. Cows and sheep are related. And even now, people argue over who backstabbed who.

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Vinegar_Strokes

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#18 Vinegar_Strokes
Member since 2010 • 3401 Posts

[QUOTE="SparkyProtocol"] Consoles would have still moved to disc. foxhound_fox


Not necessarily. Had Nintendo offered the Sony PlayStation as an "addon" to their system, it may or may not have taken off as successfully, and we may still have been using cartridges (the only disadvantage they had at the time compared to discs was storage space... and even now there is no problems with 32GB SD cards). It could have been much different. Hell, we probably wouldn't have seen the Xbox and SEGA would probably still be on the market (if they could have got their deal together and not put out 3000 consoles all at once).

the progression to optical storage was inevitable

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foxhound_fox

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#19 foxhound_fox
Member since 2005 • 98532 Posts

the progression to optical storage was inevitable

Vinegar_Strokes


Which is why they seem to be going back to hard disks for storage means? There is no way you can say that absolutely.

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ohthemanatee

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#20 ohthemanatee
Member since 2010 • 8104 Posts

Sony's Playstation started as a revenge project after Nintendo back stabbed them for another company in the project you mentioned.

Makes you wonder what would have happened if Nintendo did not get greedy and stuck with Sony.


dercoo

actually it was sony who was the greedy one. Nintendo cancelled the playstation because in the contract sony was going to receive all the royalties for every game made for the playstation, not nintendo.

Royalties are the bread and butter of the console manufacturing business

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SapSacPrime

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#21 SapSacPrime
Member since 2004 • 8925 Posts

You are only just finding this out? :|

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FatedX360

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#22 FatedX360
Member since 2010 • 87 Posts

You are only just finding this out? :|

SapSacPrime
Yes...Yes I am.....
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deebo_x

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#23 deebo_x
Member since 2003 • 941 Posts

Actually what happened was the ps1 before dubbed ps1 was supposed to be the next nintendo console. Nintendo knew that disc based games was the future, but did not have the technology so they partnered up with Sony to create the next nintendo console. The original verbal agreement was the Sony would get all royalties from the games produced on cds. Nintendo originally agreed, but had second thoughts so just before the anouncement of the next nintendo console, nintendo went behind sony's back and made a deal with phillips to create the games on disc while sony would create the hardware, sony was upset canceled the deal with nintendo and the rest is history.

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ThePlothole

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#24 ThePlothole
Member since 2007 • 11515 Posts

I can't even imagine if Nintendo hadn't been so arrogant, how much the modern industry would be different. Hell, we'd still probably be running some cartridge-based systems that weren't handhelds. Maybe even both at the same time.

foxhound_fox

Playstation wasn't the first CD-based console. Sega might have been a lot more successful had they only been competing with Nintendo.

Actually what happened was the ps1 before dubbed ps1 was supposed to be the next nintendo console. Nintendo knew that disc based games was the future, but did not have the technology so they partnered up with Sony to create the next nintendo console. The original verbal agreement was the Sony would get all royalties from the games produced on cds. Nintendo originally agreed, but had second thoughts so just before the anouncement of the next nintendo console, nintendo went behind sony's back and made a deal with phillips to create the games on disc while sony would create the hardware, sony was upset canceled the deal with nintendo and the rest is history.

deebo_x

You honestly think Nintendo would have knowingly forfeited all the game royalties? That's where most of a console maker's profits usually come from!

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mitu123

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#25 mitu123
Member since 2006 • 155290 Posts

I already knew that, but yes, good find and read for many who didn't know.

I wish it happened though.

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bbkkristian

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#26 bbkkristian
Member since 2008 • 14971 Posts
Even then Sony was Greedy. :roll:
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#27 Chemical_Viking
Member since 2010 • 2145 Posts

In the words of Sir Bill Shakespeare, Alls well that ends well.

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deebo_x

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#28 deebo_x
Member since 2003 • 941 Posts

[QUOTE="foxhound_fox"]

I can't even imagine if Nintendo hadn't been so arrogant, how much the modern industry would be different. Hell, we'd still probably be running some cartridge-based systems that weren't handhelds. Maybe even both at the same time.

ThePlothole

Playstation wasn't the first CD-based console. Sega might have been a lot more successful had they only been competing with Nintendo.

Actually what happened was the ps1 before dubbed ps1 was supposed to be the next nintendo console. Nintendo knew that disc based games was the future, but did not have the technology so they partnered up with Sony to create the next nintendo console. The original verbal agreement was the Sony would get all royalties from the games produced on cds. Nintendo originally agreed, but had second thoughts so just before the anouncement of the next nintendo console, nintendo went behind sony's back and made a deal with phillips to create the games on disc while sony would create the hardware, sony was upset canceled the deal with nintendo and the rest is history.

deebo_x

You honestly think Nintendo would have knowingly forfeited all the game royalties? That's where most of a console maker's profits usually come from!

That was the point of going behind sony's back. The only way sony agreed to make the next nintendo system was if they got the royalties on all titles created on the disc. It was Sony's technology, the hardware, the medium used so they were in a good position to negotiate, but sony wasn't theonly ones creating disc mediums which is why nintendo chose to make a deal with phillips and why sony canceled the deal.

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#29 darth-pyschosis
Member since 2006 • 9322 Posts

Sony's Playstation started as a revenge project after Nintendo back stabbed them for another company in the project you mentioned.

Makes you wonder what would have happened if Nintendo did not get greedy and stuck with Sony.

On a side note a similar thing happened with coke and pepsi. Pepsi actually offered to sell themselves to coke, but coke rejected the offer saying it lacked profitability for them. Pepsi was outraged by this so started a sales campaign in their home town to rub in cokes face, and the rest is history.

dercoo

Greedy? Nintendo was afraid the language in their contract would give Sony control over Nintendo's IPs if i recall correctly. Nintendo was the small(er) business trying to cut a huge deal with the bigger business (Sony) to advance their company as a whole, but Nintendo couldn't move ahead with the contract due to it putting doubt in Nintendo's future of owning its IPs.

Nintendo is not a major electronics company, they are a gaming software company that uses third parties to help make their hardware.

Sony makes everything you see in a Best Buy, if Nintendo lost control of their IPs they'd lose control of their future and their paychecks, and small(er) businesses should always be wary of deals with bigger businesses for reasons like that.

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#30 Timstuff
Member since 2002 • 26840 Posts

Nintendo screwed over Panasonic with the Gamecube, too. Panasonic was licensed by Nintendo to make the Gamecube's disc drive, and part of their licensing deal was that Panasonic would be allowed to produce their own version of the Gamecube, the Q model, which could play DVD movies in progressive scan. The Q units were much sleeker and designed with a more adult audience in mind.

The big reason Nintendo lost with the Gamecube was because they didn't have DVD playback in the system and it was percieved as a child's toy, and even early on Nintendo was realizing that Panasonic's Q model had a significant edge over their own. Instead of trying to play it up to better compete with the PS2 and Xbox, however, Nintendo started to worry that the Q model would end up competing with their own Gamecube model, and believed that it could potentially put a dent in Nintendo's bottom line, even though Nintendo was collecting royalties from it. Nintendo decided to drum up some BS claims about how the system's full-sized DVD tray made it a vehicle for piracy (which was BS, since games could almost as easily be pirated for the regular Gamecube, and it was not any worse of a problem than on PS2 or Xbox), and therefore demanded that Panasonic only release very limited quantities of the Q. They also forced Panasonic to cancel their plans to release the Q outside of Japan.

The ultimate effect of this was that Panasonic was not able to release enough Q units to make a profit with the operational costs of manufacturing them, and many speculate that that's exactly what Nintendo wanted. If it had been released in the US it likely would have carried a $299 price tag like the Xbox and PS2, but because it was only avalible in limited quantities in Japan, it was very expensive to import in the US-- usually $400 or more, depending on whether or not the region was unlocked. They stopped manufacturing it altogether after about a year. Nintendo was pleased, but gamers were not. Gamecube lost the 6th generation console war, and I can't help but wonder if it would have gone differently if Nintendo had promoted the Q instead of trying to subvert it.

As you can see, Nintendo has a long and sad history of screwing over their manufacturing partners. :(

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tomarlyn

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#31 tomarlyn
Member since 2005 • 20148 Posts
[QUOTE="FatedX360"][QUOTE="Nintendo_Ownes7"]

And I believe that the Xbox was an idea that was created when MS's interest grew in gaming consoles after helping Sega out with the Dreamcast. Correct me if I am wrong.FatedX360
I thought they got the idea when Sony was selling consoles that reached 100 Millions units they saw that and wanted to get in on that.

Not sure, I read somewhere a long time ago that MS created the Xbox after its experience working with the Dreamcast's OS, which was basically a stripped down Windows OS. I could be imagining things but eh.

No its definitely windows based. You can use the Dreamcast as a dedicated firewall if you know how.
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#32 vashkey
Member since 2005 • 33781 Posts
No it wasn't. The cd based add on was a different peripheral entirely and the Playstation was the result of the deal's fallout. But this is old. One of those worst kept secrets of gaming like how Gears of War's Marcus Fenix is voice acted by the dude who also did Bender from Futurama. Sure, it's a neat tid bit but people talk about it like and something new far too often.
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#33 hakanakumono
Member since 2008 • 27455 Posts

Yes it was. Then after Sony spent time and development on the "playstation," Nintendo became wary of sharing their glory, and cut the project off. It worked really well for them.

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hakanakumono

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#34 hakanakumono
Member since 2008 • 27455 Posts

That was the point of going behind sony's back. The only way sony agreed to make the next nintendo system was if they got the royalties on all titles created on the disc. It was Sony's technology, the hardware, the medium used so they were in a good position to negotiate, but sony wasn't theonly ones creating disc mediums which is why nintendo chose to make a deal with phillips and why sony canceled the deal.

deebo_x

It wasn't that Sony would have sole ownership of CD based titles, it was that they would also have ownership (in addition to Nintendo). There is no reason why Nintendo would forfeit all ownership of games released for their system and royalties; they never would have signed such a deal in the first place.

It seems to me that this is more or less an "interpretation" by Nintendo fans who just assumed that the reason why the deal was sour was because it meant no royalties.

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BZSIN

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#35 BZSIN
Member since 2005 • 7889 Posts

TC is making me feel old :(

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#36 hakanakumono
Member since 2008 • 27455 Posts

Nintendo screwed over Panasonic with the Gamecube, too. Panasonic was licensed by Nintendo to make the Gamecube's disc drive, and part of their licensing deal was that Panasonic would be allowed to produce their own version of the Gamecube, the Q model, which could play DVD movies in progressive scan. The Q units were much sleeker and designed with a more adult audience in mind.

The big reason Nintendo lost with the Gamecube was because they didn't have DVD playback in the system and it was percieved as a child's toy, and even early on Nintendo was realizing that Panasonic's Q model had a significant edge over their own. Instead of trying to play it up to better compete with the PS2 and Xbox, however, Nintendo started to worry that the Q model would end up competing with their own Gamecube model, and believed that it could potentially put a dent in Nintendo's bottom line, even though Nintendo was collecting royalties from it. Nintendo decided to drum up some BS claims about how the system's full-sized DVD tray made it a vehicle for piracy (which was BS, since games could almost as easily be pirated for the regular Gamecube, and it was not any worse of a problem than on PS2 or Xbox), and therefore demanded that Panasonic only release very limited quantities of the Q. They also forced Panasonic to cancel their plans to release the Q outside of Japan.

The ultimate effect of this was that Panasonic was not able to release enough Q units to make a profit with the operational costs of manufacturing them, and many speculate that that's exactly what Nintendo wanted. If it had been released in the US it likely would have carried a $299 price tag like the Xbox and PS2, but because it was only avalible in limited quantities in Japan, it was very expensive to import in the US-- usually $400 or more, depending on whether or not the region was unlocked. They stopped manufacturing it altogether after about a year. Nintendo was pleased, but gamers were not. Gamecube lost the 6th generation console war, and I can't help but wonder if it would have gone differently if Nintendo had promoted the Q instead of trying to subvert it.

As you can see, Nintendo has a long and sad history of screwing over their manufacturing partners. :(

Timstuff

Wow, I hadn't heard about this. Somehow I doubt they'll be having future business partners any time soon.

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dRuGGeRnaUt

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#37 dRuGGeRnaUt
Member since 2006 • 1637 Posts
[QUOTE="Timstuff"]

Nintendo screwed over Panasonic with the Gamecube, too. Panasonic was licensed by Nintendo to make the Gamecube's disc drive, and part of their licensing deal was that Panasonic would be allowed to produce their own version of the Gamecube, the Q model, which could play DVD movies in progressive scan. The Q units were much sleeker and designed with a more adult audience in mind.

The big reason Nintendo lost with the Gamecube was because they didn't have DVD playback in the system and it was percieved as a child's toy, and even early on Nintendo was realizing that Panasonic's Q model had a significant edge over their own. Instead of trying to play it up to better compete with the PS2 and Xbox, however, Nintendo started to worry that the Q model would end up competing with their own Gamecube model, and believed that it could potentially put a dent in Nintendo's bottom line, even though Nintendo was collecting royalties from it. Nintendo decided to drum up some BS claims about how the system's full-sized DVD tray made it a vehicle for piracy (which was BS, since games could almost as easily be pirated for the regular Gamecube, and it was not any worse of a problem than on PS2 or Xbox), and therefore demanded that Panasonic only release very limited quantities of the Q. They also forced Panasonic to cancel their plans to release the Q outside of Japan.

The ultimate effect of this was that Panasonic was not able to release enough Q units to make a profit with the operational costs of manufacturing them, and many speculate that that's exactly what Nintendo wanted. If it had been released in the US it likely would have carried a $299 price tag like the Xbox and PS2, but because it was only avalible in limited quantities in Japan, it was very expensive to import in the US-- usually $400 or more, depending on whether or not the region was unlocked. They stopped manufacturing it altogether after about a year. Nintendo was pleased, but gamers were not. Gamecube lost the 6th generation console war, and I can't help but wonder if it would have gone differently if Nintendo had promoted the Q instead of trying to subvert it.

As you can see, Nintendo has a long and sad history of screwing over their manufacturing partners. :(

This guy is right. Im sure not everything in nintendo has been them doing wrong, if you look into their history, they have a long long tradition of screwing over hardware manufacturers. Look into the problem between Sony and Nintendo over the soundchip that sony made for nintendo. Look at the the phillips nintendo fiasco. look at what happened with the pre-n64. Nintendo are not the nicest, nor the smartest(seriously signing a contract that gave away all rights and royalties to another company). They have always(other than SNES) lagged behind in technology, and have always been considered a family friendly console. Thats fine, but they have rared interested me, other than their first party titles, and even then, they need something new.
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hakanakumono

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#38 hakanakumono
Member since 2008 • 27455 Posts

This guy is right. Im sure not everything in nintendo has been them doing wrong, if you look into their history, they have a long long tradition of screwing over hardware manufacturers. Look into the problem between Sony and Nintendo over the soundchip that sony made for nintendo. Look at the the phillips nintendo fiasco. look at what happened with the pre-n64. Nintendo are not the nicest, nor the smartest(seriously signing a contract that gave away all rights and royalties to another company). They have always(other than SNES) lagged behind in technology, and have always been considered a family friendly console. Thats fine, but they have rared interested me, other than their first party titles, and even then, they need something new.dRuGGeRnaUt

Again, it's not that they would forfeit all of their royalties, it was that it gave Sony licensing power.

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Nonstop-Madness

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#39 Nonstop-Madness
Member since 2008 • 12869 Posts

Watch The History of the Playstation

Part 1

Part 2

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hakanakumono

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#40 hakanakumono
Member since 2008 • 27455 Posts

Although, thinking on it, the SNES Add on version would have likely put Sony and Nintendo into a competitive scenario on a single console (cartridge vs. CD).

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mitu123

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#41 mitu123
Member since 2006 • 155290 Posts

Nintendo screwed over Panasonic with the Gamecube, too. Panasonic was licensed by Nintendo to make the Gamecube's disc drive, and part of their licensing deal was that Panasonic would be allowed to produce their own version of the Gamecube, the Q model, which could play DVD movies in progressive scan. The Q units were much sleeker and designed with a more adult audience in mind.

The big reason Nintendo lost with the Gamecube was because they didn't have DVD playback in the system and it was percieved as a child's toy, and even early on Nintendo was realizing that Panasonic's Q model had a significant edge over their own. Instead of trying to play it up to better compete with the PS2 and Xbox, however, Nintendo started to worry that the Q model would end up competing with their own Gamecube model, and believed that it could potentially put a dent in Nintendo's bottom line, even though Nintendo was collecting royalties from it. Nintendo decided to drum up some BS claims about how the system's full-sized DVD tray made it a vehicle for piracy (which was BS, since games could almost as easily be pirated for the regular Gamecube, and it was not any worse of a problem than on PS2 or Xbox), and therefore demanded that Panasonic only release very limited quantities of the Q. They also forced Panasonic to cancel their plans to release the Q outside of Japan.

The ultimate effect of this was that Panasonic was not able to release enough Q units to make a profit with the operational costs of manufacturing them, and many speculate that that's exactly what Nintendo wanted. If it had been released in the US it likely would have carried a $299 price tag like the Xbox and PS2, but because it was only avalible in limited quantities in Japan, it was very expensive to import in the US-- usually $400 or more, depending on whether or not the region was unlocked. They stopped manufacturing it altogether after about a year. Nintendo was pleased, but gamers were not. Gamecube lost the 6th generation console war, and I can't help but wonder if it would have gone differently if Nintendo had promoted the Q instead of trying to subvert it.

As you can see, Nintendo has a long and sad history of screwing over their manufacturing partners. :(

Timstuff

Wow, I forgot all about that.

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HavocV3

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#42 HavocV3
Member since 2009 • 8068 Posts

And I believe that the Xbox was an idea that was created when MS's interest grew in gaming consoles after helping Sega out with the Dreamcast. Correct me if I am wrong.FatedX360

yep.

and there's something about MS sitting on a lot of money at the time, and the investors wanted them to expand from their OS industry.

not sure if I'm right on that either, I've seen the statement a few times though. had to have originated from some place.

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Nintendo_Ownes7

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#43 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="Timstuff"]

Nintendo screwed over Panasonic with the Gamecube, too. Panasonic was licensed by Nintendo to make the Gamecube's disc drive, and part of their licensing deal was that Panasonic would be allowed to produce their own version of the Gamecube, the Q model, which could play DVD movies in progressive scan. The Q units were much sleeker and designed with a more adult audience in mind.

The big reason Nintendo lost with the Gamecube was because they didn't have DVD playback in the system and it was percieved as a child's toy, and even early on Nintendo was realizing that Panasonic's Q model had a significant edge over their own. Instead of trying to play it up to better compete with the PS2 and Xbox, however, Nintendo started to worry that the Q model would end up competing with their own Gamecube model, and believed that it could potentially put a dent in Nintendo's bottom line, even though Nintendo was collecting royalties from it. Nintendo decided to drum up some BS claims about how the system's full-sized DVD tray made it a vehicle for piracy (which was BS, since games could almost as easily be pirated for the regular Gamecube, and it was not any worse of a problem than on PS2 or Xbox), and therefore demanded that Panasonic only release very limited quantities of the Q. They also forced Panasonic to cancel their plans to release the Q outside of Japan.

The ultimate effect of this was that Panasonic was not able to release enough Q units to make a profit with the operational costs of manufacturing them, and many speculate that that's exactly what Nintendo wanted. If it had been released in the US it likely would have carried a $299 price tag like the Xbox and PS2, but because it was only avalible in limited quantities in Japan, it was very expensive to import in the US-- usually $400 or more, depending on whether or not the region was unlocked. They stopped manufacturing it altogether after about a year. Nintendo was pleased, but gamers were not. Gamecube lost the 6th generation console war, and I can't help but wonder if it would have gone differently if Nintendo had promoted the Q instead of trying to subvert it.

As you can see, Nintendo has a long and sad history of screwing over their manufacturing partners. :(

hakanakumono

Wow, I hadn't heard about this. Somehow I doubt they'll be having future business partners any time soon.

They are already partnered with inPhase Technologies.

In February 2008, InPhase Technologies was granted a joint patent with video game company Nintendo for a flexure-based scanner for angle-based multiplexing in a holographic storage system

Link to the patent

inPhase makes the Holographic Versatile Disc format.

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mccoyca112

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#44 mccoyca112
Member since 2007 • 5434 Posts

Sony's Playstation started as a revenge project after Nintendo back stabbed them for another company in the project you mentioned.

Makes you wonder what would have happened if Nintendo did not get greedy and stuck with Sony.

On a side note a similar thing happened with coke and pepsi. Pepsi actually offered to sell themselves to coke, but coke rejected the offer saying it lacked profitability for them. Pepsi was outraged by this so started a sales campaign in their home town to rub in cokes face, and the rest is history.

dercoo

Interesting indeed. As you said, the rest is history though. Its best to leave the pieces where they fall and leave it at that.

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GramDubs

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#45 GramDubs
Member since 2010 • 636 Posts

yea i been known this, imagine if there never was a playstation? wow gaming would be so wack.

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FatedX360

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#46 FatedX360
Member since 2010 • 87 Posts

yea i been known this, imagine if there never was a playstation? wow gaming would be so wack.

GramDubs
Are you saying gaming wouldn't be where it is without Playstation? thats a bit ignorant to say, pretty much a F U to Nintendo and Sega eh? lol
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#47 InfinityMugen
Member since 2007 • 3905 Posts

Yea supposedly it had a lot to do with Sony wanting rights for all software produced for the cd add-on and wisely Nintendo said no thanks. Sounds like Sony was being greedy but I am sure there is more to the story none of us will ever know. Either way I can't imagine Sony having rights to Zelda and Mario games and how different they may be nowadays.

VladJasonDrac

Good point. It was a backstabbing move but it makes sense as to why Nintendo made that decision. To most people it was Nintendo being soley greedy or arrogant. There was obviously more to the story.