The power of the GBA

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HyperMetaDragon

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#52 HyperMetaDragon
Member since 2006 • 5345 Posts
Ewww...that video is horribly pixelated and it's not even true 3D. Even the colors are murky...
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Homesrfan

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#53 Homesrfan
Member since 2006 • 5192 Posts

Ewww...that video is horribly pixelated and it's not even true 3D. Even the colors are murky...HyperMetaDragon

Let me remind  you that this is a GBA!!!

Harry Potter and the Order of the Phoenix GBA:


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16bitkevin

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#54 16bitkevin
Member since 2005 • 3962 Posts

Uh, looks crappy?

And that's just a one map render of MGS. MGS is more than visuals, it's AI, fluidity, and music that makes it work so well. GBA especially can't do the music.

That's why the world went optical disc. Nintendo was ten years behind.

NobuoMusicMaker

It's a freakin' GBA, buddy. What do you expect from a 6 year old portable? Hell, I didn't even know GBA was capable of rendering 3D models. 

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Homesrfan

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#55 Homesrfan
Member since 2006 • 5192 Posts
[QUOTE="NobuoMusicMaker"]

Uh, looks crappy?

And that's just a one map render of MGS. MGS is more than visuals, it's AI, fluidity, and music that makes it work so well. GBA especially can't do the music.

That's why the world went optical disc. Nintendo was ten years behind.

16bitkevin

It's a freakin' GBA, buddy. What do you expect from a 6 year old portable? Hell, I didn't even know GBA was capable of rendering 3D models.

Seriously, have these people never played a GBA? 

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wklzip

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#56 wklzip
Member since 2005 • 13925 Posts
The GBA had even more power than i expected.
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kiruyama

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#57 kiruyama
Member since 2006 • 1205 Posts
Noone doubted the GBA and DS's power (or at least the non-fanboys didn't). It's the medium they use that is limited. If the DS used discs, you would see some very beautiful games with prerendered environments and detailed characters, as well as CGI and voice overs in more games.
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cobrax80

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#58 cobrax80
Member since 2003 • 4658 Posts
[QUOTE="16bitkevin"][QUOTE="NobuoMusicMaker"]

Uh, looks crappy?

And that's just a one map render of MGS. MGS is more than visuals, it's AI, fluidity, and music that makes it work so well. GBA especially can't do the music.

That's why the world went optical disc. Nintendo was ten years behind.

Homesrfan

It's a freakin' GBA, buddy. What do you expect from a 6 year old portable? Hell, I didn't even know GBA was capable of rendering 3D models.

Seriously, have these people never played a GBA? 

nope, they are probably all Nintendo haters and fanboys. Seeing 3D models on the GBA let alone good looking ones, is pretty awesome. Makes you wonder what can be done to all the systems when pushed to their limits.

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Homesrfan

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#59 Homesrfan
Member since 2006 • 5192 Posts
[QUOTE="Homesrfan"][QUOTE="16bitkevin"][QUOTE="NobuoMusicMaker"]

Uh, looks crappy?

And that's just a one map render of MGS. MGS is more than visuals, it's AI, fluidity, and music that makes it work so well. GBA especially can't do the music.

That's why the world went optical disc. Nintendo was ten years behind.

cobrax80

It's a freakin' GBA, buddy. What do you expect from a 6 year old portable? Hell, I didn't even know GBA was capable of rendering 3D models.

Seriously, have these people never played a GBA?

nope, they are probably all Nintendo haters and fanboys. Seeing 3D models on the GBA let alone good looking ones, is pretty awesome. Makes you wonder what can be done to all the systems when pushed to their limits.

4D FTW! 

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Rahnyc4

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#62 Rahnyc4
Member since 2005 • 6660 Posts

early adapter to the GBA 3d graphical engine

driv3r GBA






the GBA came a long way i must say.

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General909

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#63 General909
Member since 2007 • 541 Posts

early adapter to the GBA 3d graphical engine

driv3r GBA






the GBA came a long way i must say.

Rahnyc4

 

WoW 

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General909

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#64 General909
Member since 2007 • 541 Posts

Here is  a Video showing diver2 to driver 3.

man i miss my GBA. 

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Lilac_Benjie

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#69 Lilac_Benjie
Member since 2006 • 12287 Posts

This was on the GBA as well.

 

It looks a lot smoother than that too. Just Youtube low quality. 

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UKNintendoFreak

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#70 UKNintendoFreak
Member since 2006 • 405 Posts

Wow, I didn't know GBA was that powerful. Though it's quite a huge achievement to see Resi 2 running on it, I think eveyone's forgetting the backgrounds are pre-rendered 2D, as opposed to 3D. Maybe DS could run REmake if completely pushed. Or am I dreaming a bit too much?

 

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Nintendo_Ownes7

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#71 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Wow, I didn't know GBA was that powerful. Though it's quite a huge achievement to see Resi 2 running on it, I think eveyone's forgetting the backgrounds are pre-rendered 2D, as opposed to 3D. Maybe DS could run REmake if completely pushed. Or am I dreaming a bit too much?

 

UKNintendoFreak
The DS is only 64 Bit where the GCN is 128 bit so I don't think the DS could run it the reason the GBA could handle RE2 is because it is 32 bit and so was the PS1.
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cobrax80

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#72 cobrax80
Member since 2003 • 4658 Posts

Wow, I didn't know GBA was that powerful. Though it's quite a huge achievement to see Resi 2 running on it, I think eveyone's forgetting the backgrounds are pre-rendered 2D, as opposed to 3D. Maybe DS could run REmake if completely pushed. Or am I dreaming a bit too much?

 

UKNintendoFreak

not enough space on the cartridge but i guess it can be done on more than one cartridge linked by password codes to transfer saved data over or something like that.

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tape990

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#73 tape990
Member since 2003 • 606 Posts

Here is a Video showing diver2 to driver 3.

man i miss my GBA.

General909

 

Thanks for the video.