@da_illest101 said:
I never understood the whole buying too many games and never play them thing. I play every single game I buy or are gifted to me. If I have no interest in a game or franchise, having it at very low price isn't going to make me buy it.
It's not about being compelled by low prices to buy a game that you never had any intent on getting in the first place. It's the fact that for many of us, there are too many games that do interest us. And in the time it takes us to get through some titles, even FPS that have short campaigns but limitless hours to invest in their multiplayer, or the expansive RPG's with their character/class replayability, guess what - even more new games get announced and released that adds to our "bucket list". And we all have one, personalized to our tastes.
And that's the crux of the "sales trap", it doesn't persuade us to buy games we didn't pay attention to, it feeds off our growing want list, testing our resolve against the impending specter of regret; "damn, why didn't I buy that game (which I knew I was gonna play sooner or later) when it was at that sweet deal?" And considering it IS a game (among many) that we expected to get around to once we cleared through this or that, makes more sense to buy it now cheaper than later and more expensive. Buy it low and put it on the shelf until you can get to it.
But then the cycle repeats, working on some game and a whole slew are announced and released, not getting them right away at full price... until that next sale hits. Then it's "hellooooooooooo backlog."
Though I suppose this is a "mileage may vary" prospect, as some gamers pallets are more diverse than others. Those who take to only a specific genre or title/series, while others are more broad in their interest, having their hand in multiple genres to being attached to numerous developers and established franchises with multiple releases.
In this pastime, I can say having a broader spectrum of the medium can be an Achilles heel.
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