The Real Deal (SixAxis vs Wiimote)

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Xbox_PWNS_YOU

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#1 Xbox_PWNS_YOU
Member since 2004 • 939 Posts

1. Price:

SixAxis - $50

Wiimote - $40, Nunchuck $20

Winner - Wiimote/Nunchuck Ultimate combo! The Wiimote alone is cheaper than the SixAxis and gives full motion and pointing capabilities for $10 cheaper! Also replacement is a factor here. Controllers fail and have to be replaced almost exclusively because of a worn out or broken analog stick. The Wiimote does not have one and can survive abuse like no other controller. You will likely never have to replace your Wiimote EVER! So replacement costs for a Wiimote/Nunchuck controller is only $20, while you'll have to shell out another $50 for a SixAxis when the analog fails.

2. Control

SixAxis - limited to tilt controls like Kirby tilt-n-tumble

Wiimote - Full motion control, Full pointer functionality

Nunchuck - Full motion control

Winner - Wiimote/Nunchuck Ultimate Combo!

3. Form Factor

SixAxis - Standard controller makes motion control difficult and cumbersome. Shoulder buttons are in an awkward position and not comfortable

Wiimote/Nunchuck - Single handed adds to comfort and ease of use.

Winner - Wiimote/Nunchuck! There is just no comparison here, the wiimote kills the sixaxis in terms of usability. Will you ever be able to play a baseball, tennis, golf, football or similar sports game with the sixaxis? Ha! not like with the Wiimote you won't! The sixaxis can't be used comfortably unless you're holding it like a regular controler. So you can't make a passing, punting, swinging motion with it. The sixaxis is limited to only some racing and flying games and gimmicks. Actually the sixaxis is a gimmick even with racing and flying games since its not real motion control and just tilt control.

4. Features

SixAxis - has last-gen handheld tilt feature and no rumble

Wiimote/Nunchuck - dual motion sensing, dual rumble, pointer control

Winner - Clearly the SixAxis can't compete with the Wiimote here.

5. Reliability

SixAxis - light and flimsy and easily breakable

Wiimote/Nunchuck - can easily go through your tube TV and survive without damage

Winner - Wiimote/Nunchuck

Clearly there can be no argument here. The Wiimote wipes the floor with the SixAxis in every way.

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Bullet_Holes

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#2 Bullet_Holes
Member since 2006 • 1330 Posts
One person's opinion is never the "real deal."
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Xbox_PWNS_YOU

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#3 Xbox_PWNS_YOU
Member since 2004 • 939 Posts

One person's opinion is never the "real deal."Bullet_Holes

I see. So you can't make a valid argument against my post so you go into damage control mode. Gotcha. :roll:

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Click_Clock

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#4 Click_Clock
Member since 2005 • 3632 Posts
Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.
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Xbox_PWNS_YOU

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#5 Xbox_PWNS_YOU
Member since 2004 • 939 Posts

Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock

I'm pretty sure you're in the minority there. What they should have done is included rumble and allow you to turn it off like the Wiimote. Then everybody would be happy, like with the Wiimote.

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Kev_Unreal

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#6 Kev_Unreal
Member since 2007 • 2818 Posts

SixAxis - limited to tilt controls like Kirby tilt-n-tumble

Xbox_PWNS_YOU

 I shouldn't have thought my joke was dead long ago but its still funny.:lol:

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chansaet

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#7 chansaet
Member since 2003 • 6282 Posts
Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock
rumble most people say is a good feature. It gives you a better feel of the game. But that is an opinion. Most people are angy though. The thing is they should have had it and allowed you to turn it off. Not putting it in is not a good thing for alot if not most people.
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chansaet

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#8 chansaet
Member since 2003 • 6282 Posts
[QUOTE="Xbox_PWNS_YOU"]

SixAxis - limited to tilt controls like Kirby tilt-n-tumble

Kev_Unreal

 I shouldn't have thought my joke was dead long ago but its still funny.:lol:

Cool mii dude. Is that how you really look like?
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terrellpakeman

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#9 terrellpakeman
Member since 2003 • 1326 Posts

Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock

If it were truly a problem, you could have gotten rid of the "annoyance" years ago by simply turning it off. Noob.

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ArisShadows

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#10 ArisShadows
Member since 2004 • 22784 Posts

[QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Xbox_PWNS_YOU

I'm pretty sure you're in the minority there. What they should have done is included rumble and allow you to turn it off like the Wiimote. Then everybody would be happy, like with the Wiimote.

Rumble is must have.. Alot of games feel wierd without it.
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Firelore29

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#11 Firelore29
Member since 2007 • 4158 Posts

Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock

Yea I got to disagree with this.  Rumble is great.

To the TC yes the Wiimote is much better then SixAxis.

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Hot_Potato

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#12 Hot_Potato
Member since 2004 • 3422 Posts
Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock
Lame damage control
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afroTunder

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#13 afroTunder
Member since 2007 • 91 Posts
Opinion =/= reality
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datret

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#14 datret
Member since 2005 • 7789 Posts
[QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.chansaet
rumble most people say is a good feature. It gives you a better feel of the game. But that is an opinion. Most people are angy though. The thing is they should have had it and allowed you to turn it off. Not putting it in is not a good thing for alot if not most people.

I hated rumble. Having the controllor vibrate in my hand does make me feel more into it.
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afroTunder

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#15 afroTunder
Member since 2007 • 91 Posts
Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock
Sony Did the right thing getting rid of it ! :D
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voxware00

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#16 voxware00
Member since 2004 • 5018 Posts
Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock


or they could've done even better
and had a switch so you could turn it off
that way you can't damage control, everyone who wants rumble gets it... it's win win
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Kev_Unreal

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#17 Kev_Unreal
Member since 2007 • 2818 Posts
[QUOTE="Kev_Unreal"][QUOTE="Xbox_PWNS_YOU"]

SixAxis - limited to tilt controls like Kirby tilt-n-tumble

chansaet

 I shouldn't have thought my joke was dead long ago but its still funny.:lol:

Cool mii dude. Is that how you really look like?

yea but is not very detailed.

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Xbox_PWNS_YOU

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#18 Xbox_PWNS_YOU
Member since 2004 • 939 Posts

[QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.voxware00


or they could've done even better
and had a switch so you could turn it off
that way you can't damage control, everyone who wants rumble gets it... it's win win

Exactly. Why alienate more than half your user base by removing it completely? Whoever things getting rid of rumble was a good idea does not know anything about business. That goes double for Sony.

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chansaet

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#19 chansaet
Member since 2003 • 6282 Posts

[QUOTE="voxware00"][QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Xbox_PWNS_YOU



or they could've done even better
and had a switch so you could turn it off
that way you can't damage control, everyone who wants rumble gets it... it's win win

Exactly. Why alienate more than half your user base by removing it completely? Whoever things getting rid of rumble was a good idea does not know anything about business. That goes double for Sony.

I think they got rid of it due to cost. Since they were losing so much $$ of the PS3 they could not afford to add the feature to the controller. I'm pretty sure we'll see a rumble version in the future.
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Xbox_PWNS_YOU

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#20 Xbox_PWNS_YOU
Member since 2004 • 939 Posts
[QUOTE="Xbox_PWNS_YOU"]

[QUOTE="voxware00"][QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.chansaet



or they could've done even better
and had a switch so you could turn it off
that way you can't damage control, everyone who wants rumble gets it... it's win win

Exactly. Why alienate more than half your user base by removing it completely? Whoever things getting rid of rumble was a good idea does not know anything about business. That goes double for Sony.

I think they got rid of it due to cost. Since they were losing so much $$ of the PS3 they could not afford to add the feature to the controller. I'm pretty sure we'll see a rumble version in the future.

Not quite. They got rid of it because of the lawsuit. They stole the rumble tech and used it illegally without paying any royalties or getting permission from the original dev. They could have settled like Nintendo and be able to use it in their controller, but they were greedy and didn't want to pay....so now customers suffer.

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kiruyama

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#21 kiruyama
Member since 2006 • 1205 Posts
I'm pretty sure Nintendo didn't settle anything, MS did. Nintendo used their own technology for rumble and avoided that lawsuit.
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GreenFalcon5267

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#22 GreenFalcon5267
Member since 2005 • 584 Posts
[QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Hot_Potato
Lame damage control

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Xbox_PWNS_YOU

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#23 Xbox_PWNS_YOU
Member since 2004 • 939 Posts

I'm pretty sure Nintendo didn't settle anything, MS did. Nintendo used their own technology for rumble and avoided that lawsuit.kiruyama

I'm not aware of that. That would be interesting though.

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Mardil

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#24 Mardil
Member since 2004 • 3214 Posts
Hey, I must tell you, the Nunchuk doesn't have rumble...
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princeofshapeir

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#25 princeofshapeir
Member since 2006 • 16652 Posts
Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock
I think you are blatantly lying and making up excuses. Next thing you know, Sony will take out shoulder buttons and analogs, and you'll be like "Dual analogs and trigger buttons are such an annoying feature. I'm glad Sony took it out." I bet you people would have un-hesitantly made fun of the Wii if the PS3 had rumble but the Wii did not.
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laughingman42

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#26 laughingman42
Member since 2007 • 8730 Posts

Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Click_Clock

I think that is my favorite cow comment on SW.

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princeofshapeir

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#27 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.laughingman42

I think that is my favorite cow comment on SW.

He's actually a lemming/cow in denial; he gave Zelda: TP a 1.9, Halo 2 a 9.6, and Ninja Gaiden a 10.
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laughingman42

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#28 laughingman42
Member since 2007 • 8730 Posts

[QUOTE="kiruyama"]I'm pretty sure Nintendo didn't settle anything, MS did. Nintendo used their own technology for rumble and avoided that lawsuit.Xbox_PWNS_YOU

I'm not aware of that. That would be interesting though.

yea nintendo's rumble is original not the same as dual shock

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StryderK

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#29 StryderK
Member since 2006 • 3189 Posts

[QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.laughingman42

I think that is my favorite cow comment on SW.

Please cows, Please don't post something like this anymore. Becaues everytime you say rumble is last gen or not important, someone who's thinking about buying a PS3 buys a X360 or Wii instead. So, for the sake of your favorite console's life, please please don't say something like this PLEASE!

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palaric8

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#30 palaric8
Member since 2006 • 2246 Posts

[QUOTE="voxware00"][QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Xbox_PWNS_YOU



or they could've done even better
and had a switch so you could turn it off
that way you can't damage control, everyone who wants rumble gets it... it's win win

Exactly. Why alienate more than half your user base by removing it completely? Whoever things getting rid of rumble was a good idea does not know anything about business. That goes double for Sony.

do you work for a million dollar company.....i dont think so /THREAD
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Xbox_PWNS_YOU

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#31 Xbox_PWNS_YOU
Member since 2004 • 939 Posts
[QUOTE="Xbox_PWNS_YOU"]

[QUOTE="voxware00"][QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.palaric8



or they could've done even better
and had a switch so you could turn it off
that way you can't damage control, everyone who wants rumble gets it... it's win win

Exactly. Why alienate more than half your user base by removing it completely? Whoever things getting rid of rumble was a good idea does not know anything about business. That goes double for Sony.

do you work for a million dollar company.....i dont think so /THREAD

So companies that have made a lot of money in the past, always will in the future. Your logic is 3rd grade at best.

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Nonam3gamer

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#32 Nonam3gamer
Member since 2005 • 880 Posts
Of course the Sixaxis is going to be inferior to next gen controller because it's a downgraded version of a 12 year old  controller

They both had the same design
They both had motion sensing
PS3 didn't have rumble.

So the Ps3 controller swaps out bluetooth for rumble. Making the Ps1 controller largely superior.

Oh and rumble may be last gen but no rumble is last last last gen.
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StryderK

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#33 StryderK
Member since 2006 • 3189 Posts
[QUOTE="palaric8"][QUOTE="Xbox_PWNS_YOU"]

[QUOTE="voxware00"][QUOTE="Click_Clock"]Rumble is such a useless feature, I'm glad the PS3 got rid of that annoyance.Xbox_PWNS_YOU



or they could've done even better
and had a switch so you could turn it off
that way you can't damage control, everyone who wants rumble gets it... it's win win

Exactly. Why alienate more than half your user base by removing it completely? Whoever things getting rid of rumble was a good idea does not know anything about business. That goes double for Sony.

do you work for a million dollar company.....i dont think so /THREAD

So companies that have made a lot of money in the past, always will in the future. Your logic is 3rd grade at best.

The fact of the matter is, even the best and biggest companies sometimes make mistakes that cost them BILLIONS in investment and BILLIONS more in embrassment. Examples: Coca-Cola, The "New" Coke. Pepsi, "Crystal Clear" Pepsi. Ford and GM.....Won't go there. John Travolta, "Battle Field Earth." And within our very own industry, Nintendo, Virtual Boy, 64DD, Going with Carts on the N64. Sony and the PSX (not the original Playstation, but the $1000 monster thing of majiggy called the PS1), Sega, 32X, Sega CD just to name a few............Companies, no matter how big or small. DO make mistakes, sometimes to the detriment of everyone!

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SpruceCaboose

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#34 SpruceCaboose
Member since 2005 • 24589 Posts

1. Price:

SixAxis - $50

Wiimote - $40, Nunchuck $20

Winner - Wiimote/Nunchuck Ultimate combo! The Wiimote alone is cheaper than the SixAxis and gives full motion and pointing capabilities for $10 cheaper! Also replacement is a factor here. Controllers fail and have to be replaced almost exclusively because of a worn out or broken analog stick. The Wiimote does not have one and can survive abuse like no other controller. You will likely never have to replace your Wiimote EVER! So replacement costs for a Wiimote/Nunchuck controller is only $20, while you'll have to shell out another $50 for a SixAxis when the analog fails.Xbox_PWNS_YOU

    Stopped reading right here. $40 + $20 = $60 which is $10 more than $50. If you are saying just the Wiimote, you lose as well, since most games require a Nunchuck.

    While I agree the Wiimote is a better controller, you use opinions and flawed logic to make your points. Just come out and say you like one better. Not every opinion needs to be justified.

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Xbox_PWNS_YOU

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#35 Xbox_PWNS_YOU
Member since 2004 • 939 Posts
[QUOTE="Xbox_PWNS_YOU"]

1. Price:

SixAxis - $50

Wiimote - $40, Nunchuck $20

Winner - Wiimote/Nunchuck Ultimate combo! The Wiimote alone is cheaper than the SixAxis and gives full motion and pointing capabilities for $10 cheaper! Also replacement is a factor here. Controllers fail and have to be replaced almost exclusively because of a worn out or broken analog stick. The Wiimote does not have one and can survive abuse like no other controller. You will likely never have to replace your Wiimote EVER! So replacement costs for a Wiimote/Nunchuck controller is only $20, while you'll have to shell out another $50 for a SixAxis when the analog fails.SpruceCaboose

    Stopped reading right here. $40 + $20 = $60 which is $10 more than $50. If you are saying just the Wiimote, you lose as well, since most games require a Nunchuck.

    While I agree the Wiimote is a better controller, you use opinions and flawed logic to make your points. Just come out and say you like one better. Not every opinion needs to be justified.

You should have kept reading. Most of the best games out right now for the Wii do not require the Wiimote.

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Iorning_board

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#36 Iorning_board
Member since 2005 • 1853 Posts
[QUOTE="chansaet"][QUOTE="Kev_Unreal"][QUOTE="Xbox_PWNS_YOU"]

SixAxis - limited to tilt controls like Kirby tilt-n-tumble

Kev_Unreal

 I shouldn't have thought my joke was dead long ago but its still funny.:lol:

Cool mii dude. Is that how you really look like?

yea but is not very detailed.

Strangley enough it looks basically exactly the same as mine, although I have that crazy/un-nearving smile on mine instead.