The Wii is inadequate in relation to the current processing power of its CPU and GPU's, the price at which a suitable console can be mass produced with powerful hardware, and how it benchmarks well below other consoles on the market. Divorse yourself away from GAMES for a moment; think only of hardware. Wii relies on developer monopolization and the theft of intellectual property to sell games. The console itself is scarcely more powerful than a gamecube. It doesn't matter if the gameplay will be "more fun" for years to come. Consoles should be judged soley on the power, cost, and functionality of their hardware.FoamingPanda
How can the Wii be inadequate to its own components? Anyway I really do fail to grasp this argument, exactly how is the Wii monopolising the market? By offering an alternative to its competitiors? By offering an outlet for smaller developers who have neither the funds nor the resources to create games on other systems precisely because manufacturers such as Sony are using gaming as a trojan horse to push through their other corporate aspirations? As I said in my previous post, the Wii fulfils all but one criteria on your list. The Wii is placed at a low accessible cost in relation to its competitors, the functionality of the console far surpasses that of its competitiors when you consider the multitude of controller add-ons that could be used to extend gameplay possibilities, add to this the Virtual Console, the News, Forecast, Photo and Mii channels plus the infinite options the Wii Connect 24 service offers.
I would hate for our medium to reach a truly mass audience who views it as a meer toy that has little more to offer than cheap and thought-free entertainment. You do not see casual gamers embracing the Wii for the reason, "oh wow, I could play games that present all sorts of great ideas and interesting settings." Instead, they see a little ball they can hit across the screen with one of their friends. I would rather see gaming die than watch it decline into a simplistic and childish toy. When almost all of us think of the word "DVD player," we think only of a pile of hardware that processes data; that is the connatation I wish to slap across all consoles and PC's.FoamingPanda
And once again the elitist nature of the self-procliamed 'hardcore' gamers is detrimental to the success of the industry as a whole. Are you stating that you do not want games to be fun? For what is entertainment without the fun? What gives you greater credence to play games over my mother or my grandparents? Just because you are knowledgeable about games (in a conventional sense) it does not give you the right to deny others from exploring the opportunities offered by the medium. Also your view of the gaming world is severely distorted, do you really think that those who do not play games see gaming as a serious and worthwhile hobby? Of course not, they see it as the preserve of socially inept swines and sweaty teenage boys, a frolic in the futile and a severe waste of time. Surely with your utilitarian minset you would understand this perception?
Wii presents minimal advances in processing capability. Wii relies on an outdated optical format and praises a controller -- which ideally should be little more than a USB device that any console/PC could use if the developer wanted to use it for a game -- as its primary source of innovation. Examine the hardware of the Wii -- you're getting scarcely more than a gamecube at a marked-up price. Wii serves no function other than playing video games. The statement you quoted was intended to address consoles at large; most consumers chose their console for access to a certain library of games. What developer need worry about lowering the cost or raising the power of a console when mindless fans will purchase a console for the games released for it?FoamingPanda
I find the level of importance you place on the controller to be vastly out of proportion. What separates video-games from other media? It is the interaction. What is the vessel for this interaction? The controller. The controller is the fundamental link between player and game without it a game ceases to be a game and becomes a film. If altering the umbilical cord between player and game is not a viable form of innovation then I do not know what is. Also in terms of the Wii functionality the Wii exhibits the following advances over its predecessor: the ability to download retro games through the Virtual Console, a multitude of different channels from an Internet Browser, Weather Forecasting, Photo Editing, Mii charicature creation, e-mail, News Service, Parental Controls in addition to upgrades in power. Also that list is not exhaustive but merely what is availiable at present with the Wii Connect 24 function and the malleable nature of the controller we can expect to see much more functions.
You state that the 'Wii serves no function other than playing video games', whilst robustly discarding such a claim in my above post I must also say: if the main focus of a video-games console is not to play video-games then it ceases to become a video-games console and should be judged accordingly.
The function of a console is simply to process data, provide the most functionality, and operate in the most efficent manner possible. Power consumption and noise level are certainly aspects of efficentcy, but the other superficial functions you might slap across a console are simply not valid. Software and firmware exist for specific reasons. Only in this sick and sad industry are games wed to consoles. No union should exist between games and consoles; they're seperate things and stand away from each other. The Wii benchmarks well below other consoles and numerable improvements could be made to its hardware.  Sadly, this industry is sick. You cite things like the interface and controller as if they were a part of the console. It is sad the industry is so corrupted that console developers monopolize control schemes and developer rights. DIVORCE THE IDEA OF CONSOLE AND GAMES. We should never shun or praise a console for the gameplay found in games. The success or failure of the games a console plays does not matter when we consider the console itself.FoamingPanda
I find it shocking that you want to severe the link between games and consoles when without one the other cannot exist. Are you saying that consoles should not be made with games in mind? In that case it is not a console it is a multi-media device i.e. a jack of all trades and a master of none. Multi-functionality is increasingly important but once you lose sight of the original aim of your machine then it has no purpose, unless of course you like to salivate over a console as it sits processing data.
The interface and controller are part of the console, they are the most fundamental foundation on which a console is based. An interface has various guises: the visual interface- what we see on screen and your main point of reference, the aural interface- the use of sound to provide feedback to the player and most importantly the kinetic interface- the controller or input device that differentiates video-games from all other media.
Games are the property of developers and publishers, nothing more.We must demand that the gaming industry understands this. We want the most powerful machine at the lowest price. Standardize a USB hub on all future consoles, implement DX10 or the most effective progamming language, and use a standard optical drive.FoamingPanda
The marriage of the most poweful technology with the lowest price will never occur. The latest technology is the most expensive and thus can never be readily availiable to the masses, when the technology does become affordable it also ceases to become the most powerful and so the cycle for technological superiority continues indefinitely.
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