The Unreal Engine the best overall engine in videogames?

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Gamelova79

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#1 Gamelova79
Member since 2010 • 191 Posts

I am not saying it produces the best visuals. I am saying it has been used to prodcue fantastic games.

Batman AA and Mass Effect 2 are two examples on how good this engine is. What do you think?

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AAllxxjjnn

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#2 AAllxxjjnn
Member since 2008 • 19992 Posts
The jaggies hurt my eyes.
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Shad0ki11

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#3 Shad0ki11
Member since 2006 • 12576 Posts

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

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daveg1

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#4 daveg1
Member since 2005 • 20405 Posts
i think this gen for consoles its made some of the best games but its aging now and epic need to move onto unreal engine4.
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Regisland

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#5 Regisland
Member since 2009 • 2390 Posts

Didnt ME2 use the Hero Engine?

Im sorry,I dunno nothing about engines.

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daveg1

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#6 daveg1
Member since 2005 • 20405 Posts
The jaggies hurt my eyes.AAllxxjjnn
you must be playing ps3 versions of the unreal engine games.
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topgunmv

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#7 topgunmv
Member since 2003 • 10880 Posts

When used well it can make great looking games, although it's obvious that there are other multiplat engines out there that can produce better. It's time they updated to unreal engine 4.0, and postpone making a next gen engine.

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Legendaryscmt

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#8 Legendaryscmt
Member since 2005 • 12532 Posts

One of my favorites, but the texture issues do take out of the experience on occasion.

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Shad0ki11

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#9 Shad0ki11
Member since 2006 • 12576 Posts

Didnt ME2 use the Hero Engine?

Im sorry,I dunno nothing about engines.

Regisland

Nope. It uses the Unreal engine.

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AAllxxjjnn

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#10 AAllxxjjnn
Member since 2008 • 19992 Posts
[QUOTE="AAllxxjjnn"]The jaggies hurt my eyes.daveg1
you must be playing ps3 versions of the unreal engine games.

Oh no, i'm playing the PC version of Mass Effect 2, where I had to force AA on cause it was so awful.
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AnnoyedDragon

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#11 AnnoyedDragon
Member since 2006 • 9948 Posts

It's certainly the most popular engine, it's just a shame most of the games visuals have the same feel to them. You get exceptions like Mirror's Edge and Borderlands, but most of them have a dark plastic feel.

I've also noted that despite it's cross platform orientation; that the engine favours 360. There's hints of this even in the PC versions of games, I've noticed that there is CPU activity on only three cores during play, plus PS3 gamers are well aware of the engines history with them.

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PSdual_wielder

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#12 PSdual_wielder
Member since 2003 • 10646 Posts

I am not saying it produces the best visuals. I am saying it has been used to prodcue fantastic games.

Batman AA and Mass Effect 2 are two examples on how good this engine is. What do you think?

Gamelova79

I think Batman AA looked pretty bad. A lot of bland textures everywhere.

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RavenLoud

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#13 RavenLoud
Member since 2009 • 2874 Posts

As always, popularity is never on a accurate scale with quality.

It's certainly the most used engine of this gen, which saddens me, a PS3 owner.

Best overall engine in the industry? Don't think so. Wait for Crysis 2 and RAGE before saying that :P

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Snagal123

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#14 Snagal123
Member since 2006 • 3524 Posts

Not in the slightest.

The engine has a very plastic look to everything, overuse of specular lighting, shiny look to everything like rocks and wood. Its very bad and doing real-time dynamic shadows (grainy, jittering)hence most shadows are baked. Complete lack of AA unless its running in DX10/11. Its overused, and often used poorly as well. There are exceptions like Mirror's Edge.

MT Framework from Capcom, Cryengine 2 from Crytek are better.

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mayforcebeyou

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#15 mayforcebeyou
Member since 2007 • 2703 Posts
Yes it is good. The plastic look is an advantage for me.
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Tangmashi

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#16 Tangmashi
Member since 2007 • 1093 Posts

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

Shad0ki11

Not as expensive if a developer had to develope their own engine of which takes years.

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deactivated-635525971e920

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#17 deactivated-635525971e920
Member since 2009 • 429 Posts

Aside from the aforementioned aliasing issues, I'm deeply impressed with what this engine accomplishes in Mass Effect 2. The PC version maxed out at high resolutions is a thing of beauty to behold, and easily one of the best looking games I've ever played.

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daveg1

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#18 daveg1
Member since 2005 • 20405 Posts
[QUOTE="daveg1"][QUOTE="AAllxxjjnn"]The jaggies hurt my eyes.AAllxxjjnn
you must be playing ps3 versions of the unreal engine games.

Oh no, i'm playing the PC version of Mass Effect 2, where I had to force AA on cause it was so awful.

god knows what you think when you play a console game..
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Regisland

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#19 Regisland
Member since 2009 • 2390 Posts

[QUOTE="Regisland"]

Didnt ME2 use the Hero Engine?

Im sorry,I dunno nothing about engines.

Shad0ki11

Nope. It uses the Unreal engine.

Nevermind,The Old Republic is using it.

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purple_MAN1832

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#20 purple_MAN1832
Member since 2004 • 2125 Posts

It's a good engine, and the only real reason it would be the best overall is because of how flexable it is and how often it is used (if source was used more I would say it is better).

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deactivated-5cf4b2c19c4ab

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#21 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
Unreal 3 is free for indies and non commercial games now, so they win in my book. it has some problems with AA but you can fix that when you make your own game. i find it much easier to work with compared to some other engines, but probably not as easy as source. It is optimized pretty well and with its updates you can fix its overuse of specular lighting.
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Shad0ki11

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#22 Shad0ki11
Member since 2006 • 12576 Posts

[QUOTE="Shad0ki11"]

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

Tangmashi

Not as expensive if a developer had to develope their own engine of which takes years.

The Unreal engine is very expensive to use.

What you're talking about is a custom engine, which of course may or may not be as expensive or less, but it's still not the same as the Unreal engine.

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MC3887

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#23 MC3887
Member since 2009 • 1507 Posts

UE3 has been modified for ME2.

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topgunmv

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#24 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="Tangmashi"]

[QUOTE="Shad0ki11"]

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

Shad0ki11

Not as expensive if a developer had to develope their own engine of which takes years.

The Unreal engine is very expensive to use.

What you're talking about is a custom engine, which of course may or may not be as expensive or less, but it's still not the same as the Unreal engine.

Generally the cost is roughly the same to make an engine as it is to licence one. What is saved by licensing one is time.

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Shad0ki11

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#25 Shad0ki11
Member since 2006 • 12576 Posts

[QUOTE="Shad0ki11"]

[QUOTE="Tangmashi"]

Not as expensive if a developer had to develope their own engine of which takes years.

topgunmv

The Unreal engine is very expensive to use.

What you're talking about is a custom engine, which of course may or may not be as expensive or less, but it's still not the same as the Unreal engine.

Generally the cost is roughly the same to make an engine as it is to licence one. What is saved by licensing one is time.

That makes sense.

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Sully28

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#26 Sully28
Member since 2003 • 5097 Posts

Its good when companies use it right, which has been very few. The weakness in the engine is that almost every game that uses it gets the same results, so theres a big lack in variety. Even bioshock, which uses the engine well, looks like most other games that come from UE3. I have to say though mass effect, mirrors edge, and batman all use the engine excellently.

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mythrol

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#27 mythrol
Member since 2005 • 5237 Posts
UE3 is not the best, it's simply the most used.
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deactivated-5cf4b2c19c4ab

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#28 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="Tangmashi"]

[QUOTE="Shad0ki11"]

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

Shad0ki11

Not as expensive if a developer had to develope their own engine of which takes years.

The Unreal engine is very expensive to use.

What you're talking about is a custom engine, which of course may or may not be as expensive or less, but it's still not the same as the Unreal engine.

its cost is dependent on what you want to do. it costs $99 to license for commercial games the engine and no payment on your first $5000, then it wants 25% royalty on all revenue after that. Unreal engine is dirt cheap for indies that dont plan on making alot of money with their games, since the license of cryengine2 or source runs upwards of a million and unity costs about $2500. However for larger companies this may be more expensive since the royalties would be more than the upfront cost of other engines. Also, unreal 3 is completely free to non-commercial games, and everyone is given the same tools that the major developers receive.
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jyoung312

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#29 jyoung312
Member since 2003 • 4971 Posts

It's certainly the most popular engine, it's just a shame most of the games visuals have the same feel to them. You get exceptions like Mirror's Edge and Borderlands, but most of them have a dark plastic feel.

I've also noted that despite it's cross platform orientation; that the engine favours 360. There's hints of this even in the PC versions of games, I've noticed that there is CPU activity on only three cores during play, plus PS3 gamers are well aware of the engines history with them.

AnnoyedDragon
I hate that dark plastic feel and the texture pop in makes it worse. It's a good engine and makes games look good but samey as well. I don't like the character models in a lot of UE3 games.
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snowyfleury

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#30 snowyfleury
Member since 2008 • 296 Posts
it will be when APB comes out.
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jasonharris48

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#31 jasonharris48
Member since 2006 • 21441 Posts

I guess TC has never heard of the CryEngine 3.

http://www.youtube.com/watch?v=1Kvl31g77Z8&feature=sub

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Midnightshade29

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#32 Midnightshade29
Member since 2008 • 6003 Posts

[QUOTE="AnnoyedDragon"]

It's certainly the most popular engine, it's just a shame most of the games visuals have the same feel to them. You get exceptions like Mirror's Edge and Borderlands, but most of them have a dark plastic feel.

I've also noted that despite it's cross platform orientation; that the engine favours 360. There's hints of this even in the PC versions of games, I've noticed that there is CPU activity on only three cores during play, plus PS3 gamers are well aware of the engines history with them.

jyoung312

I hate that dark plastic feel and the texture pop in makes it worse. It's a good engine and makes games look good but samey as well. I don't like the character models in a lot of UE3 games.

Thats what I can't stand the Steriod freaky character models. I loved the models in unreal tornament 2004 (and even ut99) back in the day, but U3 had everyone looking like a Gears of War character with a different skin...it sucked as people don't look like that. A big brute steriod freak shouldn't be able to zip around maps like they can in unreal 3, ut2004 models were much better. Also Bioshock 1 actually didn't even use UE3 it used a modified unreal engine 2... and frankly the game was better for it.

Actually Bioshock 2 is using unreal engine 2 as well (or i guess I should say 2.5 as it's modified for both Bio1 and Bio2)

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savagetwinkie

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#33 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="Shad0ki11"]

[QUOTE="Tangmashi"]

[QUOTE="Shad0ki11"]

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

Not as expensive if a developer had to develope their own engine of which takes years.

The Unreal engine is very expensive to use.

What you're talking about is a custom engine, which of course may or may not be as expensive or less, but it's still not the same as the Unreal engine.

theres more initial investment with a custom engine, if you keep reusing an outsourced engine it will add up. But if you don't have the resoursces to build your own thats what these engines are for.
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jyoung312

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#34 jyoung312
Member since 2003 • 4971 Posts
[QUOTE="jyoung312"][QUOTE="AnnoyedDragon"]

It's certainly the most popular engine, it's just a shame most of the games visuals have the same feel to them. You get exceptions like Mirror's Edge and Borderlands, but most of them have a dark plastic feel.

I've also noted that despite it's cross platform orientation; that the engine favours 360. There's hints of this even in the PC versions of games, I've noticed that there is CPU activity on only three cores during play, plus PS3 gamers are well aware of the engines history with them.

Midnightshade29
I hate that dark plastic feel and the texture pop in makes it worse. It's a good engine and makes games look good but samey as well. I don't like the character models in a lot of UE3 games.

Thats what I can't stand the Steriod freaky character models. I loved the models in unreal tornament 2004 (and even ut99) back in the day, but U3 had everyone looking like a Gears of War character with a different skin...it sucked as people don't look like that. A big brute steriod freak shouldn't be able to zip around maps like they can in unreal 3, ut2004 models were much better. Also Bioshock 1 actually didn't even use UE3 it used a modified unreal engine 2... and frankly the game was better for it.

I really didn't like the characters in Batman: AA now that I think about it because of the same problem. Everyone looked like they were on 'roids and that they were made of plastic
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clubsammich91

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#35 clubsammich91
Member since 2009 • 2229 Posts
It's definitely the one of the most used engine in videogames, and I don't know if that's a good thing or not.
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savagetwinkie

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#36 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="Midnightshade29"][QUOTE="jyoung312"][QUOTE="AnnoyedDragon"]

It's certainly the most popular engine, it's just a shame most of the games visuals have the same feel to them. You get exceptions like Mirror's Edge and Borderlands, but most of them have a dark plastic feel.

I've also noted that despite it's cross platform orientation; that the engine favours 360. There's hints of this even in the PC versions of games, I've noticed that there is CPU activity on only three cores during play, plus PS3 gamers are well aware of the engines history with them.

I hate that dark plastic feel and the texture pop in makes it worse. It's a good engine and makes games look good but samey as well. I don't like the character models in a lot of UE3 games.

Thats what I can't stand the Steriod freaky character models. I loved the models in unreal tornament 2004 (and even ut99) back in the day, but U3 had everyone looking like a Gears of War character with a different skin...it sucked as people don't look like that. A big brute steriod freak shouldn't be able to zip around maps like they can in unreal 3, ut2004 models were much better. Also Bioshock 1 actually didn't even use UE3 it used a modified unreal engine 2... and frankly the game was better for it.

character models have nothing to do with the engine, it basicly gives your program an interface with the hardware that has alot of the things you need to make the graphics preprogrammed. All things from textures, models, effects are made by the dev, granted you do have things like the specular lighting problems because of the way it rendors the light and specular lighting. ALot of games do use it, vegas uses it and doesn't look anything like unreal, it all depends on the dev, if they feel like borrowing concepts from epic to make their game, then really shame on them.
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DarkLink77

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#37 DarkLink77
Member since 2004 • 32731 Posts

I prefer id's engines to be honest. The Quake 3 engine was absolutely amazing when it came out. As was id tech 4 (DOOM 3) and id tech 5 looks amazing. Let's not forget the CryEngine either.

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ironman388

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#38 ironman388
Member since 2006 • 1454 Posts

the source engine rapes all engines (bit of an exaggeration). it doesn't look great but there are so many games on it (mostly mods), it is insane, plus it has awesome physics simulation and amazing facial animations.

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SparkyProtocol

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#39 SparkyProtocol
Member since 2009 • 7680 Posts

the source engine rapes all engines. it doesn't look great but there are so many games on it, it is insane, plus it has awesome physics simulation and amazing facial animations.

ironman388
No, the Source engine does not rape Unreal. I'll give you facial animations and physics, but all around it is not teh uber. I still love it, though. Low system requirements ftw! :P
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shakmaster13

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#40 shakmaster13
Member since 2007 • 7138 Posts

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

Shad0ki11

I think you got it backwards. It is a pretty bad engine compared to some others, but it's free now.

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Shad0ki11

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#41 Shad0ki11
Member since 2006 • 12576 Posts

[QUOTE="Shad0ki11"]

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

shakmaster13

I think you got it backwards. It is a pretty bad engine compared to some others, but it's free now.

No it's not. It's free for indie developers to make mods, but it costs a lot of money for a major company to use the engine. The Unreal engine is great, man. So many games use it, including Mass Effect 2.

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shakmaster13

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#42 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="shakmaster13"]

[QUOTE="Shad0ki11"]

The Unreal engine is by far one of the best out there. However, it's VERY expensive for game companies to use.

Shad0ki11

I think you got it backwards. It is a pretty bad engine compared to some others, but it's free now.

No it's not. It's free for indie developers to make mods, but it costs a lot of money for a major company to use the engine. The Unreal engine is great, man. So many games use it, including Mass Effect 2.

I didn't say its bad, just bad compared to some others such as cryengine 2 (much more scalable) and source (incredibly optimized). It's good for small scale corridor shooters, but other than that, in most other games it pales in comparison to other shooter engines like frostbite.

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Shad0ki11

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#43 Shad0ki11
Member since 2006 • 12576 Posts

[QUOTE="Shad0ki11"]

[QUOTE="shakmaster13"]

I think you got it backwards. It is a pretty bad engine compared to some others, but it's free now.

shakmaster13

No it's not. It's free for indie developers to make mods, but it costs a lot of money for a major company to use the engine. The Unreal engine is great, man. So many games use it, including Mass Effect 2.

I didn't say its bad, just bad compared to some others such as cryengine 2 (much more scalable) and source (incredibly optimized). It's good for small scale corridor shooters, but other than that, in most other games it pales in comparison to other shooter engines like frostbite.

It's not bad at all--even compared to Cryengine and Source.

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Teuf_

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#44 Teuf_
Member since 2004 • 30805 Posts

It certainly has a strong reputation for having great tools, and for being pretty flexible. But I think the flexibility hurts it in a few ways...some devs end up rewriting significant parts of it to make it work for their game. The poor MK vs. DC guys had a hell of a time getting it to run at 60fps.

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shadow_hosi

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#45 shadow_hosi
Member since 2006 • 9543 Posts
source is clearly the best engine ever created, 10 years strong and still goin'
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caseypayne69

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#46 caseypayne69
Member since 2002 • 5396 Posts
Every PS3 using the Unreal engine has sucked compared to almost all PS3 exclusives that were graphics kings. Batman AA while a great game looks like poop beside Uncharted 2.
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devious742

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#47 devious742
Member since 2003 • 3924 Posts

It's certainly the most popular engine, it's just a shame most of the games visuals have the same feel to them. You get exceptions like Mirror's Edge and Borderlands, but most of them have a dark plastic feel.

I've also noted that despite it's cross platform orientation; that the engine favours 360. There's hints of this even in the PC versions of games, I've noticed that there is CPU activity on only three cores during play, plus PS3 gamers are well aware of the engines history with them.

AnnoyedDragon

I think that PC modders willl do more with this engine because most of all major devs go for that same look and feel.. just look at this upcoming UT 3 mod its called Airborn.. its a action adventure in a fantastic world on flying islands eons after the world has collapsed from overexploitation

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SaltyMeatballs

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#48 SaltyMeatballs
Member since 2009 • 25165 Posts
I'm not a big fan, too many developers have trouble getting the best performance using it.
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Tezcatlipoca666

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#49 Tezcatlipoca666
Member since 2006 • 7241 Posts

It's good and terrible at the same time.

The lack of AA angers me and since I use steam and an ATI card I can't even trick it into working with AA. grrr

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SparkyProtocol

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#50 SparkyProtocol
Member since 2009 • 7680 Posts
source is clearly the best engine ever created, 10 years strong and still goin'shadow_hosi
More like 6 years. :P (not even fully that long)