There won't be a PSP3

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yellonet

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#1 yellonet
Member since 2004 • 7768 Posts

When developers think that the best thing about a new handheld is that it's easy to port to, gamers should be afraid.

If this continues, there won't be a PSP3, instead, the PS4 will come with a controller peripheral with a built in screen and to which you can transfer you PS4 games.

No variety, nothing new, just the same games played exactly the same, your only choice is if it's at home on the TV or on the go.

Yay :|

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Metroid_Other_M

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#2 Metroid_Other_M
Member since 2009 • 438 Posts

*scratches head*

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mike_on_mic

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#3 mike_on_mic
Member since 2004 • 886 Posts
I am confused. I am sure that is not what developers think when they look at a handheld. As a developer I look at any new device to see the potential it has, to deliver the experience I am wanting. Not working out how I possibly could port a game to it. There are some out there, when they release a game for the PS2, PS3, XBOX360, DS, PSP that they are after the widest audience possible, and often you aren't seeing the huge games, the so called AAA titles released across ALL platforms. Not sure where you got this opinion from.
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GreenGoblin2099

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#4 GreenGoblin2099
Member since 2004 • 16988 Posts

Thanx for the heads up, man!

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HailedJohnDman

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#5 HailedJohnDman
Member since 2010 • 1588 Posts

*smacks head*

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yellonet

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#6 yellonet
Member since 2004 • 7768 Posts

Updated with link.

"What developers have been crying out for is the ability to take games they'd made for the PS3 and quickly (and easily) put them on Sony's portable platform. And with the NGP, it sounds like they can do just that."

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fusionhunter

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#7 fusionhunter
Member since 2008 • 2009 Posts

*smacks head*

HailedJohnDman

Off the desk or with your hand :lol:

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Wii4Fun

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#8 Wii4Fun
Member since 2008 • 1472 Posts

You've been making anti-PSP2 posts all day in SWs.

Give it a break. >_>

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yellonet

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#9 yellonet
Member since 2004 • 7768 Posts

You've been making anti-PSP2 posts all day in SWs.

Give it a break. >_>

Wii4Fun

I'm just trying to open the eyes of people.

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lx_theo

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#10 lx_theo
Member since 2010 • 6211 Posts

Story of thread...

Title - PSP = Fail

OP - This is why you should troll it too.

Other's Reponses - :roll:

Response from thread creator - But I'm right!

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deactivated-5d78760d7d740

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#11 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

I...um....what!? :shock: *confused and speechless about TC's logic*

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xLFTMx

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#12 xLFTMx
Member since 2010 • 987 Posts

[QUOTE="Wii4Fun"]

You've been making anti-PSP2 posts all day in SWs.

Give it a break. >_>

yellonet

I'm just trying to open the eyes of people.

:lol: With clear unbiased fanboyism and speculation.

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XboximusPrime

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#13 XboximusPrime
Member since 2009 • 5405 Posts

Think your getting a little ahead of yourself here.

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-TheSecondSign-

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#14 -TheSecondSign-
Member since 2007 • 9303 Posts

Sony should just go straight into the phone market and develop phone games.

They seem to be all the rage these days.

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110million

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#15 110million
Member since 2008 • 14910 Posts
Here is a huge flaw, no one said its the best thing about it, its not developers, its just one, and they said its easy to do it now, if they said, its hard to, would you have made a topic about it? Since when a process being easier than expected a bad thing? :?
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stereointegrity

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#16 stereointegrity
Member since 2007 • 12151 Posts
When face palm isn't enough...
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nervmeister

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#17 nervmeister
Member since 2005 • 15377 Posts
If this continues, there won't be a PSP3, instead, the PS4 will come with a controller peripheral with a built in screen and to which you can transfer you PS4 games.yellonet
To be honest, that would be friggin awesome.
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iAtrocious

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#18 iAtrocious
Member since 2010 • 1567 Posts

I still think the DS is a much better handheld than the PSP.

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fusionhunter

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#19 fusionhunter
Member since 2008 • 2009 Posts

I still think the DS is a much better handheld than the PSP.

iAtrocious

Double facepalm..........brillant use of it.

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mrmusicman247

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#20 mrmusicman247
Member since 2008 • 17601 Posts

To be honest, TC has a point. Right on the money actually. In fact, Only the TC was able to see this. Luckily, he wants to open our eyes so we don't Lose money in the situation.

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DireOwl

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#21 DireOwl
Member since 2007 • 3352 Posts

Let's worry about the PSP2 for now.

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burgeg

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#22 burgeg
Member since 2005 • 3599 Posts

No variety, nothing new, just the same games played exactly the same, your only choice is if it's at home on the TV or on the go.

yellonet

http://www.youtube.com/watch?v=oUqD8zJJCZ0

I dunno, this seems like pretty good variety to me. Where the hell does this BS come from anyway? Seriously, somebody please answer me. I keep hearing this crap all the time. What the hell?

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stereointegrity

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#23 stereointegrity
Member since 2007 • 12151 Posts

To be honest, TC has a point. Right on the money actually. In fact, Only the TC was able to see this. Luckily, he wants to open our eyes so we don't Lose money in the situation.

mrmusicman247
Haha this post is made of awsome sauce
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dotWithShoes

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#24 dotWithShoes
Member since 2006 • 5596 Posts

Let's worry about the PSP2 for now.

DireOwl
Didn't even know there was a PSP 2.. I heard about NGP.. Didn't know that Sony had proved its stupidity in naming and started calling it psp2.
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DireOwl

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#25 DireOwl
Member since 2007 • 3352 Posts

[QUOTE="DireOwl"]

Let's worry about the PSP2 for now.

dotWithShoes

Didn't even know there was a PSP 2.. I heard about NGP.. Didn't know that Sony had proved its stupidity in naming and started calling it psp2.

Yeah that is what they are calling it the NGP. Either way I don't think we should worry about the "PSP3" when the NGP is barely here.

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FIipMode

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#26 FIipMode
Member since 2009 • 10850 Posts

To be honest, TC has a point. Right on the money actually. In fact, Only the TC was able to see this. Luckily, he wants to open our eyes so we don't Lose money in the situation.

mrmusicman247
:lol: I love you.
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tomarlyn

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#27 tomarlyn
Member since 2005 • 20148 Posts
Well the Gameboy was basically a handheld NES without colour. Handhelds have always had console ports.
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gregbmil

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#28 gregbmil
Member since 2004 • 2703 Posts

When developers think that the best thing about a new handheld is that it's easy to port to, gamers should be afraid.

If this continues, there won't be a PSP3, instead, the PS4 will come with a controller peripheral with a built in screen and to which you can transfer you PS4 games.

No variety, nothing new, just the same games played exactly the same, your only choice is if it's at home on the TV or on the go.

Yay :|

yellonet
So PS4 will have $300 controllers?
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campzor

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#29 campzor
Member since 2004 • 34932 Posts
Glorious expedition comrade..
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mrmusicman247

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#30 mrmusicman247
Member since 2008 • 17601 Posts
TC abandoned thread.
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Mozelleple112

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#31 Mozelleple112
Member since 2011 • 11293 Posts

And you're saying this like its a BAD thing????

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Promised_Trini

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#32 Promised_Trini
Member since 2008 • 3651 Posts

To be honest, TC has a point. Right on the money actually. In fact, Only the TC was able to see this. Luckily, he wants to open our eyes so we don't Lose money in the situation.

mrmusicman247

Sick:lol:

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Promised_Trini

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#33 Promised_Trini
Member since 2008 • 3651 Posts

Would you look at that the thing is not even out yet..But people saying there should'nt be 3rd one:lol:..

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Jolt_counter119

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#34 Jolt_counter119
Member since 2010 • 4226 Posts

No, and

Photobucket

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Seiki_sands

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#35 Seiki_sands
Member since 2003 • 1973 Posts

I am confused. I am sure that is not what developers think when they look at a handheld. As a developer I look at any new device to see the potential it has, to deliver the experience I am wanting. Not working out how I possibly could port a game to it. There are some out there, when they release a game for the PS2, PS3, XBOX360, DS, PSP that they are after the widest audience possible, and often you aren't seeing the huge games, the so called AAA titles released across ALL platforms. Not sure where you got this opinion from.mike_on_mic

Several developers mentioned it in the stage debut of the system. Kojima, the guy who developed Yakuza, and Epic all made a point to mention how easy was to port assets from the PS3 to NGP. Epic even bragged about the fact that the game they were showing for the NGP was a PS3 game that had been ported in only one week, as if that's a good thing.

I am worried, but not just for the NGP. More 3DS games also seem to be console styles games, Capcomhas apparently made RE5 work on the 3DS, and franchises announced for the 3DS like Ghost Recon, BloodRayne, etc. that I have my doubts about how they'll translate into handheld titles.

Whether the topic creator is a troll or not I don't want to see 200 slightly gimped PS3 to NGP ports in the next two years just because its cheap and easy to do so, and I certainly don't want to see even more moderately gimped 3DS versions of current console games. I'll make an exception for certain kinds of games; fighters, since you use them in short bursts and there are no control issues assuming the portable has enough buttons; grind-heavy RPGs, since grinding on the go is a good way to past time; music\rhythm games since they are a more natural fit on handhelds anyways with their 4 minutes at a time gameplay. Racing is a mixed bag, arcade racing yes, a 1 hour race atNürburgring after spending 20 minutes on a customization screen, no, no, no. Big flashy 3D action adventures with twenty minute levels leading into a set-piece transition to another level, NO. To say nothing of the thoughtlessness of design that implies, when that happens the games end up being 4 hours on handhelds, which is a tiny bit crappier than the 8 hours they usually are on consoles.

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NWA90s

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#36 NWA90s
Member since 2010 • 859 Posts
Alright...?
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yellonet

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#37 yellonet
Member since 2004 • 7768 Posts

[QUOTE="yellonet"]If this continues, there won't be a PSP3, instead, the PS4 will come with a controller peripheral with a built in screen and to which you can transfer you PS4 games.nervmeister
To be honest, that would be friggin awesome.

Not if you want a different experience when playing a handheld compared to a home console.

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yellonet

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#38 yellonet
Member since 2004 • 7768 Posts

[QUOTE="yellonet"]

No variety, nothing new, just the same games played exactly the same, your only choice is if it's at home on the TV or on the go.

burgeg

http://www.youtube.com/watch?v=oUqD8zJJCZ0

I dunno, this seems like pretty good variety to me. Where the hell does this BS come from anyway? Seriously, somebody please answer me. I keep hearing this crap all the time. What the hell?

Variety compared to home console games. Those games would have been quite suitable for a home console, in fact most of them probably have better versions for the PS3.

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yellonet

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#39 yellonet
Member since 2004 • 7768 Posts

TC abandoned thread. mrmusicman247
Not really, I just went to bed.

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youngmurk911

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#40 youngmurk911
Member since 2004 • 3895 Posts
[QUOTE="yellonet"]

[QUOTE="Wii4Fun"]

You've been making anti-PSP2 posts all day in SWs.

Give it a break. >_>

I'm just trying to open the eyes of people.

o really?
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Wasdie

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#41 Wasdie  Moderator
Member since 2003 • 53622 Posts

Just like there wasn't going to be a PSP2?

Remember the PSP didn't even get really good ports because of the controls.

Besides there have already been tons of original games announced for the PSP or new games within existing series.

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yellonet

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#42 yellonet
Member since 2004 • 7768 Posts



[QUOTE="mike_on_mic"]

I am confused. I am sure that is not what developers think when they look at a handheld. As a developer I look at any new device to see the potential it has, to deliver the experience I am wanting. Not working out how I possibly could port a game to it. There are some out there, when they release a game for the PS2, PS3, XBOX360, DS, PSP that they are after the widest audience possible, and often you aren't seeing the huge games, the so called AAA titles released across ALL platforms. Not sure where you got this opinion from.

Seiki_sands


Several developers mentioned it in the stage debut of the system. Kojima, the guy who developed Yakuza, and Epic all made a point to mention how easy was to port assets from the PS3 to NGP. Epic even bragged about the fact that the game they were showing for the NGP was a PS3 game that had been ported in only one week, as if that's a good thing.

Somebody actually understand what I'm talking about.
Makes you other people seem.. well... meh :|
Anyway, NGP seems to be good for lazy developers, but less variety is never good for gamers.

I am worried, but not just for the NGP. More 3DS games also seem to be console **** games, Capcomhas apparently made RE5 work on the 3DS, and franchises announced for the 3DS like Ghost Recon, BloodRayne, etc. that I have my doubts about how they'll translate into handheld titles.Seiki_sands
You and me both. The DS also started out with ports and games that just felt like regular console games with touch tacked on, but as time went on the developers was taking more and more advantage of the uniqueness of the system. This is what I think will happen with the 3DS.
The PSP2/NGP however doesn't really have that much uniqueness about it, it's more or less just a portable PS3, and the developers confirm this.

If one doesn't care about variety in games and only play console FPS' games then it doesn't matter much I guess, but if you like to get a different experience playing handheld games you should be worried.

Whether the topic creator is a troll or not I don't want to see 200 slightly gimped PS3 to NGP ports in the next two years just because its cheap and easy to do so, and I certainly don't want to see even more moderately gimped 3DS versions of current console games. I'll make an exception for certain kinds of games; fighters, since you use them in short bursts and there are no control issues assuming the portable has enough buttons; grind-heavy RPGs, since grinding on the go is a good way to past time; musicrhythm games since they are a more natural fit on handhelds anyways with their 4 minutes at a time gameplay. Racing is a mixed bag, arcade racing yes, a 1 hour race atNürburgring after spending 20 minutes on a customization screen, no, no, no. Big flashy 3D action adventures with twenty minute levels leading into a set-piece transition to another level, NO. To say nothing of the thoughtlessness of design that implies, when that happens the games end up being 4 hours on handhelds, which is a tiny bit crappier than the 8 hours they usually are on consoles.Seiki_sands

Well... this is System Wars after all ;)

But yeah, some types of games are better suited for portable gaming, some games are more suited for home console gaming.
I'm not sure if it was Sony's intention, but the NGP basically makes it less likely to see special portable games because it is way too much like a home console.

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yellonet

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#43 yellonet
Member since 2004 • 7768 Posts

Just like there wasn't going to be a PSP2?Wasdie
Really?

Remember the PSP didn't even get really good ports because of the controls.

Besides there have already been tons of original games announced for the PSP or new games within existing series.Wasdie

Sure, there's going to be new games for PSP2, but most of them will likely make gamers feel that they could have been much better if only made for PS3.

I'm trying to explain it but it doesn't seem to get through. No one is doubting that there will be new games for the PSP2, what I and several others believe though is that the fact that the PSP2 is so much like the PS3 makes it much more likely that it will get games that looks the same, plays the same and pretty much are the same as PS3 games. The PSP2 doesn't really have anything that sets it apart from a home console when it comes to gameplay or control, and that is what I think is a problem.

Even the developers think that the best thing about the system is that it's easy to port to... WTH?
They don't see potential for new types of games or new gameplay or interesting interactions between the player and the game, no, what they see is that it's easy to port to. They realize that they can start being lazy and that they can just carry on with the same stuff they already do, no need for anything new and fresh, just roll out the ports and rehashes.

Oh sure, once in a while the PSP2 will get a new fresh game that haven't been seen on the PS3, it will be loved by many, but beneath all that praising there will always be the doubt... Wouldn't it have been better on PS3?

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Shinobi120

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#44 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Seiki_sands"]I am worried, but not just for the NGP. More 3DS games also seem to be console **** games, Capcom has apparently made RE5 work on the 3DS, and franchises announced for the 3DS like Ghost Recon, BloodRayne, etc. that I have my doubts about how they'll translate into handheld titles.yellonet

You and me both. The DS also started out with ports and games that just felt like regular console games with touch tacked on, but as time went on the developers was taking more and more advantage of the uniqueness of the system. This is what I think will happen with the 3DS.

The PSP2/NGP however doesn't really have that much uniqueness about it, it's more or less just a portable PS3, and the developers confirm this.

If one doesn't care about variety in games and only play console FPS' games then it doesn't matter much I guess, but if you like to get a different experience playing handheld games you should be worried.

I happen to agree with both of you, actually. Everyone is bashing yellonet because people can't handle of what's going to happen. And IMO, because of the higher development costs that is going on with the PSP2, I can smell a ton of downgraded 360/PS3 games coming onto it from 3rd parties.

As for the 3DS, it's not going to have too much ports & remakes like the PSP2 will have from 3rd parties, & as a matter of fact, it will receive tons of original games just like the DS had. Even if the 3DS happens to have ports & remakes like OOT, it's very valid because the N64, & Gamecube (& soon to be PS2) are no longer on the market, while PSP2 will receive tons of downgraded 360/PS3 games while both 360 & PS3 are still out on the market right now.

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strangequark81

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#45 strangequark81
Member since 2009 • 76 Posts

This is the best thread I've ever seen and I agree 100%. I would prefer it if the PSP2 was a nightmare for people to develop for, costing huge amounts of time and money for little return. In fact the fewer games available for a system the better. In fact they should just release the console and fill it with loads of tech that no one understands and charge developers, say $100 million for development kits. That way the PSP2 wouldn't have any games at all.

Just in case the sarcasm in the above wasn't obvious enough, no one likes lazy toned down ports of console games but the alternative to producing a system that people can develop for is producing a system that they can't. Its up to the developers how much time and effort they're going to put into it, and the consumers whether they want to buy it. Trying to suggest Sony has done something wrong by making it easier for developers to produce games for their new system after the PSP development effectively stopped about three years ago because it wasn't worth people's time and money, is some kind of next level lunacy.

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yellonet

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#46 yellonet
Member since 2004 • 7768 Posts

This is the best thread I've ever seen and I agree 100%. I would prefer it if the PSP2 was a nightmare for people to develop for, costing huge amounts of time and money for little return. In fact the fewer games available for a system the better. In fact they should just release the console and fill it with loads of tech that no one understands and charge developers, say $100 million for development kits. That way the PSP2 wouldn't have any games at all.

strangequark81

For a moment there I thought that you'd seen the light... but alas :|

Just in case the sarcasm in the above wasn't obvious enough, no one likes lazy toned down ports of console games but the alternative to producing a system that people can develop for is producing a system that they can't. Its up to the developers how much time and effort they're going to put into it, and the consumers whether they want to buy it. Trying to suggest Sony has done something wrong by making it easier for developers to produce games for their new system after the PSP development effectively stopped about three years ago because it wasn't worth people's time and money, is some kind of next level lunacy.

strangequark81

You know what? The world isn't black and white. It's not either easy to port to or super difficult to develop for, in fact those extremes aren't even opposites.

There's been no mention that I know of about PSP2 being especially easy to develop games for, what have been mentioned however is that it's easy to port to. That's a huge difference.

What's the big deal with having lots of games when they're ports?
Because the NGP is relatively high powered, developing games for it will generally be more expensive as the users of NGP will expect nothing but great graphics and effects.

Graphics and effects is what takes lots of time and money to develop, and as it's expensive, it's a gamble.
Why should developers gamble like that when they can easily port an existing PS3 game and just tack on some motion controls and whatnot, much cheaper and faster and less of a gamble.

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strangequark81

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#48 strangequark81
Member since 2009 • 76 Posts

[QUOTE="strangequark81"]

This is the best thread I've ever seen and I agree 100%. I would prefer it if the PSP2 was a nightmare for people to develop for, costing huge amounts of time and money for little return. In fact the fewer games available for a system the better. In fact they should just release the console and fill it with loads of tech that no one understands and charge developers, say $100 million for development kits. That way the PSP2 wouldn't have any games at all.

yellonet

For a moment there I thought that you'd seen the light... but alas :|

Just in case the sarcasm in the above wasn't obvious enough, no one likes lazy toned down ports of console games but the alternative to producing a system that people can develop for is producing a system that they can't. Its up to the developers how much time and effort they're going to put into it, and the consumers whether they want to buy it. Trying to suggest Sony has done something wrong by making it easier for developers to produce games for their new system after the PSP development effectively stopped about three years ago because it wasn't worth people's time and money, is some kind of next level lunacy.

strangequark81

You know what? The world isn't black and white. It's not either easy to port to or super difficult to develop for, in fact those extremes aren't even opposites.

There's been no mention that I know of about PSP2 being especially easy to develop games for, what have been mentioned however is that it's easy to port to. That's a huge difference.

What's the big deal with having lots of games when they're ports?
Because the NGP is relatively high powered, developing games for it will generally be more expensive as the users of NGP will expect nothing but great graphics and effects.

Graphics and effects is what takes lots of time and money to develop, and as it's expensive, it's a gamble.
Why should developers gamble like that when they can easily port an existing PS3 game and just tack on some motion controls and whatnot, much cheaper and faster and less of a gamble.

To be fair you do have a point (no sarcasm this time). Developers aren't the riskiest bunch in the world and there will inevitably be lazy, money grabbing ports but at least a million COD rip offs will mean that people will be actually buying the thing, encouraging new IP to be produced by smaller companies (I admit that much of this might get overlooked if it happens to come out the same day as God of War 4: Portable or whatever). I still don't think this is a bad thing as I just won't buy too many dodgy franchise IPs. What I'm really hoping for from NGP is games along the lines of Trials HD (which I know is 360 exclusive) which would be perfectly suited to a powerful hand held. Dunno if you're a hockey fan but I love the NHL series. There's been no NHL game for the PSP for years now but if EA can spend a week porting the PS3 model then its a cert for the NGP. Ditto other fracnchises that have been lacking. Also some ports are truly shocking. Dirt 2 was shambolic on PSP. Wouldn't it be better if they could leave the source code pretty much untouched and just stick in some new tracks etc. There's more pros than cons imo.

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Seiki_sands

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#49 Seiki_sands
Member since 2003 • 1973 Posts

Just like there wasn't going to be a PSP2?

Remember the PSP didn't even get really good ports because of the controls.

Besides there have already been tons of original games announced for the PSP or new games within existing series.

Wasdie

With only 18 games discussed (I won't say announced, because some like MGS wasn't announced though there's a gamespace for it), there isn't "tons" of anything.

There are 5 new IPs, which is pretty decent, there is 1 third party new IPs. Some of the four 1st party new IPs looked pretty interesting, and felt like handheld titles.

There is as far as I know very little info on whether most of the franchise third party games are new games within franchises or ports.

The 1 third party new IP is a port.

To quote GS's coverage

"Earlier in the event, Capcom's Jun Takeuchi and Sega's Toshihiro Nagoshi respectively showed off their latest Lost Planet and Yakuza games running on the NGP. But similar to Kojima, both noted that the demos were thrown together quickly to show the ability to port PS3 titles to the NGP."

Add that to Epic's presentation of a game ported in 1 week, and we're starting to have a bit of an issue.

Oh, and even if you took controls out of the equation, the PSP were ports are OFTEN missing features & content, and of course are somewhat graphically inferior to their PS2 counterparts. In my opinion, after an initial excitement and hype over the novelty of seeing almost current HD gen games people will quickly stop buying them because there isn't alot of motivation to buy the slightly inferior "on the go" version of a game meant to be played at home rather than the actual game itself, and people generally don't make a habit of buying the same game twice even if one is portable and one isn't.

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yellonet

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#50 yellonet
Member since 2004 • 7768 Posts

[QUOTE="yellonet"]

[QUOTE="strangequark81"]

This is the best thread I've ever seen and I agree 100%. I would prefer it if the PSP2 was a nightmare for people to develop for, costing huge amounts of time and money for little return. In fact the fewer games available for a system the better. In fact they should just release the console and fill it with loads of tech that no one understands and charge developers, say $100 million for development kits. That way the PSP2 wouldn't have any games at all.

strangequark81

For a moment there I thought that you'd seen the light... but alas :|

Just in case the sarcasm in the above wasn't obvious enough, no one likes lazy toned down ports of console games but the alternative to producing a system that people can develop for is producing a system that they can't. Its up to the developers how much time and effort they're going to put into it, and the consumers whether they want to buy it. Trying to suggest Sony has done something wrong by making it easier for developers to produce games for their new system after the PSP development effectively stopped about three years ago because it wasn't worth people's time and money, is some kind of next level lunacy.

strangequark81

You know what? The world isn't black and white. It's not either easy to port to or super difficult to develop for, in fact those extremes aren't even opposites.

There's been no mention that I know of about PSP2 being especially easy to develop games for, what have been mentioned however is that it's easy to port to. That's a huge difference.

What's the big deal with having lots of games when they're ports?
Because the NGP is relatively high powered, developing games for it will generally be more expensive as the users of NGP will expect nothing but great graphics and effects.

Graphics and effects is what takes lots of time and money to develop, and as it's expensive, it's a gamble.
Why should developers gamble like that when they can easily port an existing PS3 game and just tack on some motion controls and whatnot, much cheaper and faster and less of a gamble.

To be fair you do have a point (no sarcasm this time). Developers aren't the riskiest bunch in the world and there will inevitably be lazy, money grabbing ports but at least a million COD rip offs will mean that people will be actually buying the thing, encouraging new IP to be produced by smaller companies (I admit that much of this might get overlooked if it happens to come out the same day as God of War 4: Portable or whatever). I still don't think this is a bad thing as I just won't buy too many dodgy franchise IPs. What I'm really hoping for from NGP is games along the lines of Trials HD (which I know is 360 exclusive) which would be perfectly suited to a powerful hand held. Dunno if you're a hockey fan but I love the NHL series. There's been no NHL game for the PSP for years now but if EA can spend a week porting the PS3 model then its a cert for the NGP. Ditto other fracnchises that have been lacking. Also some ports are truly shocking. Dirt 2 was shambolic on PSP. Wouldn't it be better if they could leave the source code pretty much untouched and just stick in some new tracks etc. There's more pros than cons imo.

Well, I guess we'll all just have to wait and see.

I can't help but feel that the NGP is a step in the wrong direction taking us away from variety and towards even more multi-plats and a more homogeneous gaming world where nothing really sticks out :?