Just like there wasn't going to be a PSP2?
Remember the PSP didn't even get really good ports because of the controls.
Besides there have already been tons of original games announced for the PSP or new games within existing series.
Wasdie
With only 18 games discussed (I won't say announced, because some like MGS wasn't announced though there's a gamespace for it), there isn't "tons" of anything.
There are 5 new IPs, which is pretty decent, there is 1 third party new IPs. Some of the four 1st party new IPs looked pretty interesting, and felt like handheld titles.
There is as far as I know very little info on whether most of the franchise third party games are new games within franchises or ports.
The 1 third party new IP is a port.
To quote GS's coverage
"Earlier in the event, Capcom's Jun Takeuchi and Sega's Toshihiro Nagoshi respectively showed off their latest Lost Planet and Yakuza games running on the NGP. But similar to Kojima, both noted that the demos were thrown together quickly to show the ability to port PS3 titles to the NGP."
Add that to Epic's presentation of a game ported in 1 week, and we're starting to have a bit of an issue.
Oh, and even if you took controls out of the equation, the PSP were ports are OFTEN missing features & content, and of course are somewhat graphically inferior to their PS2 counterparts. In my opinion, after an initial excitement and hype over the novelty of seeing almost current HD gen games people will quickly stop buying them because there isn't alot of motivation to buy the slightly inferior "on the go" version of a game meant to be played at home rather than the actual game itself, and people generally don't make a habit of buying the same game twice even if one is portable and one isn't.
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