Third parties missed opportunities and now its all Nintendos fault..

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farnham

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#1 farnham
Member since 2003 • 21147 Posts

In 2005
Every Thirdparty
-> Meh Wii is gonna be a fad... lets push 360 and PS3 hard

In 2006
Every Thirdparty
-> Wii outsold 360 and PS3 in the holiday rush but its only a fad.. lets keep our 360 and PS3 love

In 2007
Every Thirdparty
-> Nobody buys our (crappy) thirdparty games.. Its only about Nintendo.. So we are never going to put any games on it in the future

(Probably in the Future)
-> OMG Nintendo destroyed the 360 and PS3 market we banked on.. They are teh evil in the industry.. they destroyed gaming..

Thirdparties missed the opportunity and now they are giving Nintendo the fault.. Why dont they make great Wii games in the first place..?

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VideoGameGuy

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#2 VideoGameGuy
Member since 2002 • 7695 Posts

Well if the Wii keeps it's pace, THEY'LL HAVE TO make most of their games on the Wii..I do agree they rreally messed up by not adapting to the Wii MUCH earlier, it's they're own darn fault.

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too_much_eslim

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#3 too_much_eslim
Member since 2006 • 10727 Posts
Not evrybody likes the wii mote control scheme and not every game is good with the wii mote control scheme. Heck even Nintendo first party games arenot 100% effective using the wii mote control scheme.
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farnham

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#4 farnham
Member since 2003 • 21147 Posts

Not evrybody likes the wii mote control scheme and not every game is good with the wii mote control scheme. Heck even Nintendo first party games arenot 100% effective using the wii mote control scheme.too_much_eslim
Not everybody liked the Touchscreen either

and nobody liked the 600 dollar price tag or the lost backwards compatibility

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Eponique

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#5 Eponique
Member since 2007 • 17918 Posts

It will soon come back and bite them in the ass.

Capcom is probably the only developer that's figured it out.

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too_much_eslim

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#6 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"]Not evrybody likes the wii mote control scheme and not every game is good with the wii mote control scheme. Heck even Nintendo first party games arenot 100% effective using the wii mote control scheme.farnham

Not everybody liked the Touchscreen either

and nobody liked the 600 dollar price tag or the lost backwards compatibility

Exactly that is why I don't have a DS or a PS3. Even though I don't like the idea that my 360 may crap out on me I enjoy the games and they control perfectly for me. I am getting a wii to only use the gamecube controllers on the system how pathetic is that and it is only for three games the next Zelda game, Mario Kart Wii, and SSBB. I am only getting a PS3 when it is under $300. I'll probably never buy a DS until a Golden Sun RPG is announced. Don't want a PSP
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too_much_eslim

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#7 too_much_eslim
Member since 2006 • 10727 Posts

It will soon come back and bite them in the ass.

Capcom is probably the only developer that's figured it out.

Eponique
That is why Zack and Wiki did So well. They just released a game that was already popular on system that doesn't have a lot of great games. For instance I doubt Okami is going to sell well too. It didn't really cost them much to port the games over. So basically it was just to get a huge return on such a low investment.
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enduin

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#8 enduin
Member since 2003 • 1364 Posts
Theres two sides to every coin and Nintendo probably very well did not court a number of third parties as they should have if not even approaching some. There have been missed opportunities on both sides, but I will say I too feel as though more of it lies on third parties.
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lightningbugx

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#9 lightningbugx
Member since 2005 • 627 Posts

I will still give my argument. Businesses have budgets which reset on an annual basis. When the Wii released, most 3rd party did not put the Wii in their budget. After the Wii continuosly sold out, those developers wanted to make Wii games imediately even though it was the first quarter of their budgets. They scraped every resource they could to producing at least one Wii game. With 2008 coming and a new budget, they should have scheduled more resources to the Wii, thus improving the quality of thier games.

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nintendofreak_2

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#10 nintendofreak_2
Member since 2005 • 25896 Posts
That's exactly what will happen. :|
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Javy03

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#11 Javy03
Member since 2006 • 6886 Posts

In 2005
Every Thirdparty
-> Meh Wii is gonna be a fad... lets push 360 and PS3 hard

In 2006
Every Thirdparty
-> Wii outsold 360 and PS3 in the holiday rush but its only a fad.. lets keep our 360 and PS3 love

In 2007
Every Thirdparty
-> Nobody buys our (crappy) thirdparty games.. Its only about Nintendo.. So we are never going to put any games on it in the future

(Probably in the Future)
-> OMG Nintendo destroyed the 360 and PS3 market we banked on.. They are teh evil in the industry.. they destroyed gaming..

Thirdparties missed the opportunity and now they are giving Nintendo the fault.. Why dont they make great Wii games in the first place..?

farnham

Here is the problem with your logic. You dont realize that 3rd parties dont depend on one consoles fanbase but multiple consoles fanbase. They prefer to make multiplats at all costs. Thats how they survive to make another game. The Wii however doesnt allow for improvements in A.I, physic, or graphics. Thats not good for the 3rd party devs because those elements are used to sell their game over the competition from other 3rd party devs.

Then you have the limition of the control scheme. Lets fact it, motion is great from some genres but not all. Thats why the Wiis biggest games like Zelda and Mario hardly use its motion feature and SSB allows gamers to use the GC controller. So this limition also hurts the possible games devs could bring to the Wii.

Then the most important drawback of all, the fact that you can't really port a game from the Wii to the PS3/360/PC or visa versa. This is the main reason why the Wii will always lack. Its just not easily done so devs do the smart thing and for their higher end games they port to the 360/PS3/PC combo which will always have more then enough of a fanbase to make money, and then they make spin offs for the Wii.

The Wii also appeals to a very different audience who like very different games then the audience that buys a 360 and PS3. Overall the lack of 3rd party support may stall the Wii's growth later in its life after the hype of the control scheme dies downand the droughts have kicked in.

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Javy03

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#12 Javy03
Member since 2006 • 6886 Posts

[QUOTE="too_much_eslim"]Not evrybody likes the wii mote control scheme and not every game is good with the wii mote control scheme. Heck even Nintendo first party games arenot 100% effective using the wii mote control scheme.farnham

Not everybody liked the Touchscreen either

and nobody liked the 600 dollar price tag or the lost backwards compatibility

Actually with the PS3s sales rise after its price drop, it looks like the lack of BC for the 399 model was not as big an issue as fanboys thought.

As for the touchscreen, the DS is very different then the Wii. With the touch screen it still has the normal control scheme as well. Look at some DS games like Super Mario Bros. and Kirby. Look at how little the touch screen is used. The DS can do that but you cant avoid using motion controls with the Wii.

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Javy03

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#13 Javy03
Member since 2006 • 6886 Posts

It will soon come back and bite them in the ass.

Capcom is probably the only developer that's figured it out.

Eponique

You know I never understood why Wii owners praise Capcom. Zack and Wiki is cool but RE: UC is a weak comprise for the lack of RE: 5. And getting ports of RE: 4 and Okami is far from showing love. IF you look at Capcom they are spreading the love around. They still havnt included the Wii in, Dead Rising, Lost Planet, DMC 4, Resident Evil 5, SF4, and others.

Like I said, devs will make certain games for the Wii and certain games for the 360/PS3 combo. So far the ones for the PS3/360seem to be the ones most people are looking foward to.

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Javy03

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#14 Javy03
Member since 2006 • 6886 Posts

I will still give my argument. Businesses have budgets which reset on an annual basis. When the Wii released, most 3rd party did not put the Wii in their budget. After the Wii continuosly sold out, those developers wanted to make Wii games imediately even though it was the first quarter of their budgets. They scraped every resource they could to producing at least one Wii game. With 2008 coming and a new budget, they should have scheduled more resources to the Wii, thus improving the quality of thier games.

lightningbugx

But the problem with that logic is that still plenty of games are announced PS3/360 only. People are far from bending backwards to make a Wii games and some of the ones that they claim to work on turn out to be some quick cash game.

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mojorizin

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#15 mojorizin
Member since 2003 • 1233 Posts

There are a lot of things going into the third party/Nintendo pot. Not the least of which being that since the N64, third party developers have been left holding the bag on software for Nintendo's system. For years, N was nasty when it came to guarding their product and made developers jump through hoops, then left them stranded when they botched the 64.Unlike the NES and SNES, now people buying N systems simply dont tend to buy third party software. You can bet Capcom wishes they had never signed on the Resident Evil games to the Gamecube - they would have made 20x the loot had they gone with the PS2.

I have no clue the development cycle and additional effort for porting games, but I would imagine you would have to seriously strip and dumb-down a game to get it from other platforms down to the Wii. Then you look bad with a shoddy product. I dont blame them for being skeptical.

If there is a call to arms for Wii games, then we may see the resurgence of high cotton for third parties like we did nearly 20 years ago, but if the user base isnt going to be hard core gamers, and consists of millions of families with granny wanting to bowl, or young kids playing Vanilla Poo-Poo or some such, bringing blockbuster games solely to the Wii, or porting those games to the Wii, is going to remain a dicey proposition.

I'm a huge fan of Nintendo first party titles, but honestly I havent really even considered buying a Wii. Metroid looks like the same old rehash, Zelda is identical on the GAmecube, and we learned long ago that Mario isnt enough to sell systems anymore. Well, he would be, but you cant give us ony one game every five years....

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AvIdGaMeR444

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#16 AvIdGaMeR444
Member since 2004 • 7031 Posts
[QUOTE="Eponique"]

It will soon come back and bite them in the ass.

Capcom is probably the only developer that's figured it out.

too_much_eslim

That is why Zack and Wiki did So well. They just released a game that was already popular on system that doesn't have a lot of great games. For instance I doubt Okami is going to sell well too. It didn't really cost them much to port the games over. So basically it was just to get a huge return on such a low investment.

Exactly. If anything with the Zack and Wiki fiasco of getting really poor sales, this will detract 3rd parties from putting a lot of effort into Wii titles. I just got Zack and Wiki yesterday. Great game. The sales are terrible though. 3rd party dev #1 ..."Ummm, a lot of care and thought was put into Zack and Wiki and it is selling poorly anyway". 3rd party dev #2...Yeah, let's make yet another mini-game collection instead! We won't even concentrate much on optimization because the 3rd party attach rate for Wii is really low. We have to make back our return investment and more somehow so we won't put much money or effort into it..."

That is the problem you are facing sheep.

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Rahnyc4

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#17 Rahnyc4
Member since 2005 • 6660 Posts

we all know the japanese will support the wii with good software, but will the western market do? i mean look at the DS, its basically rare to see a good western game

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Rahnyc4

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#18 Rahnyc4
Member since 2005 • 6660 Posts

we all know the japanese will support the wii with good software, but will the western market do? i mean look at the DS, its basically rare to see a good western game

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Tiefster

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#19 Tiefster
Member since 2005 • 14639 Posts

[QUOTE="too_much_eslim"]Not evrybody likes the wii mote control scheme and not every game is good with the wii mote control scheme. Heck even Nintendo first party games arenot 100% effective using the wii mote control scheme.farnham

Not everybody liked the Touchscreen either

and nobody liked the 600 dollar price tag or the lost backwards compatibility



It really helps if you stay on topic in your own thread.

3rd party devs don't care about BC.

And eslim is right, if you're too blind to see that the Wii control scheme isn't great for every game then o well. Lair was proof enough that tilt sensors can go wrong really fast, and that was on a conventional controller.
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Eponique

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#20 Eponique
Member since 2007 • 17918 Posts
[QUOTE="Eponique"]

It will soon come back and bite them in the ass.

Capcom is probably the only developer that's figured it out.

Javy03

You know I never understood why Wii owners praise Capcom. Zack and Wiki is cool but RE: UC is a weak comprise for the lack of RE: 5. And getting ports of RE: 4 and Okami is far from showing love. IF you look at Capcom they are spreading the love around. They still havnt included the Wii in, Dead Rising, Lost Planet, DMC 4, Resident Evil 5, SF4, and others.

Like I said, devs will make certain games for the Wii and certain games for the 360/PS3 combo. So far the ones for the PS3/360seem to be the ones most people are looking foward to.

No, I mean their the only ones who understand the Wii userbase and know what kind of games sell and what don't.

They never expected Zack & Wiki to be a smash success, heck they barely shipped out any copies, it was hard to find it at launch.

And Rahnyc4 is right. The more Japanese orientated games will be forced to be put on the Wii. PS3 and 360 are both doing bad there, and their software sales never make up for the development costs.

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Marth6781

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#21 Marth6781
Member since 2007 • 2564 Posts
[QUOTE="farnham"]

[QUOTE="too_much_eslim"]Not evrybody likes the wii mote control scheme and not every game is good with the wii mote control scheme. Heck even Nintendo first party games arenot 100% effective using the wii mote control scheme.Tiefster

Not everybody liked the Touchscreen either

and nobody liked the 600 dollar price tag or the lost backwards compatibility



It really helps if you stay on topic in your own thread.

3rd party devs don't care about BC.

And eslim is right, if you're too blind to see that the Wii control scheme isn't great for every game then o well. Lair was proof enough that tilt sensors can go wrong really fast, and that was on a conventional controller.

whos fault was that??

sixaxis is no wiimote.

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dlind70

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#22 dlind70
Member since 2004 • 2816 Posts
Because you can't port Wii games to the others platforms without extra (next gen) work. This is why not many 3rd parties will make exclusive Wii games. Which leads to this conundrum: You can make a quality Wii title, but since it can't be ported up, the devs make make as much moolah $$$ on their investment.