Third Party Developers Too Lazy To Make PS3 Version Superior

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Mawy_Golomb

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#1 Mawy_Golomb
Member since 2008 • 1047 Posts

If Blu-ray has 5 times or more the capacity of a DVD, then it shows that the majority of the third-party titles get little work done. Those game developers are too lazy and frustrated by the CELL processor that they can't take a few more months developing a PS3 version and make it worthwhile for its PS3 fanbase. If all 3rd party titles could take full advantage of the PS3's Blu-ray format, then they would perform a lot better. Maybe the PS3 would be dominating this generation. Until we see game developers do this, there is no way that Sony will win this war.

The problem of the PS3 is not its price, but how little work game developers pour into a PS3 version of a multiplatform game. Hopefully, Killzone 2, GOW3, and many other PS3 titles will take full advantage of Blu-ray and that will cause future multiplatform titles to look superior on the PS3. After all, the DVD is overappreciated and Blu-ray is underappreciated. Blu-ray has so much more storage capacity, but not many game developers respect it enough. How dreadful this is for Sony. I pity those who own a PS3 (I own 360 & Wii).

In fact, I hope that if game developers can accomplish this, not only will it help Sony a lot, but it may even make Microsoft and Nintendo more competitive as well.

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Floppy_Jim

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#3 Floppy_Jim
Member since 2007 • 25933 Posts
This is the kinda thread a Cow would make, but you're a Wii60 owner. Colour me surprised. Anyway if the PS3 was in 1st place, developers probably would put more time and effort into it. But it's not, so what can you do.
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tOtalPWNaAe

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#4 tOtalPWNaAe
Member since 2008 • 3375 Posts
don't blame the developers,blame the hardware
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Teuf_

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#5 Teuf_
Member since 2004 • 30805 Posts
Okay let's pretend for minute that there is some vast, untapped wealth of "power" in the PS3 that third parties could use if they spent the extra 6 months or whatever working at it. Why should they even bother doing that when 75% of their sales will come from the 360?
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navyguy21

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#6 navyguy21
Member since 2003 • 17889 Posts
don't blame the developers,blame the hardwaretOtalPWNaAe
this^^^ Blame sony for not giving devs the tools to make it easier. Also, devs are not lazy, they want money, but they also have a budget, and they cant delay a game just to make one version up to par with the other, that costs money and man-hours. 1st parties dont have to worry about that because they are funded by sony, but 3rd parties have budgets, dev timelines, release windows, and all that stuff and cant AFFORD to do it just for one platform because its needlessly difficult
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Micropixel

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#7 Micropixel
Member since 2005 • 1383 Posts

If Blu-ray has 5 times or more the capacity of a DVD, then it shows that the majority of the third-party titles get little work done. Those game developers are too lazy and frustrated by the CELL processor that they can't take a few more months developing a PS3 version and make it worthwhile for its PS3 fanbase. If all 3rd party titles could take full advantage of the PS3's Blu-ray format, then they would perform a lot better. Maybe the PS3 would be dominating this generation. Until we see game developers do this, there is no way that Sony will win this war.

The problem of the PS3 is not its price, but how little work game developers pour into a PS3 version of a multiplatform game. Hopefully, Killzone 2, GOW3, and many other PS3 titles will take full advantage of Blu-ray and that will cause future multiplatform titles to look superior on the PS3. After all, the DVD is overappreciated and Blu-ray is underappreciated. Blu-ray has so much more storage capacity, but not many game developers respect it enough. How dreadful this is for Sony. I pity those who own a PS3 (I own 360 & Wii).

In fact, I hope that if game developers can accomplish this, not only will it help Sony a lot, but it may even make Microsoft and Nintendo more competitive as well.

Mawy_Golomb

It's more about meeting "Deadlines" than being lazy. The PS3 is not only a hard machine to design for, but it's also an EXPENSIVE machine to design for. And since we are in a recession, no one wants to invest for money into something than they have to. Games included.

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one_on_one

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#8 one_on_one
Member since 2008 • 2368 Posts

I don't blame the devs. The video game business is a business. These companies expect a product to come out at a expected time frame. It's not the devs fault Sony didn't give them the proper tools. If it takes overtime to work on PS3 versions of games, then who's going to pay these devs that overtime? I know it's not Sony. Besides 360 versions will most likely sell better with the same amount of development time. Also, sure the Sony first party can develop awesome exclusives. But I also don't believe it wouldn't be worth it if it doesn't recoup.

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A_zombie

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#9 A_zombie
Member since 2005 • 7385 Posts

To sum up the poeple in this thread had already pointed out....

  1. The PS3 isn't in first place so the devs are just gonna go "Aw **** it, let's just port it."
  2. The 360 is in 2nd place so the devs are just gonna go "Aw yeah, that's the money maker right there, baby."
  3. The hardware isn't really that easy to develop on since many developers had complained about it.
  4. The developers aren't made of money. It takes a lot of money to have a larger deadline schedule.
  5. Deadlines, deadlines, DEADLINES.
  6. Budget issues.
Does that help you explain it a bit more?

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Blackbond

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#10 Blackbond
Member since 2005 • 24516 Posts

The problem of the PS3 is not its price, but how little work game developers pour into a PS3 version of a multiplatform game.

Mawy_Golomb

Yeah you're right. Damn them for putting 4x the amount of devs on the PS3 version of Farcry 2 compared to the 360 lol.

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3picuri3

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#11 3picuri3
Member since 2006 • 9618 Posts
no, PS3 lacks the resources to have the same visual fidelity & quality. research the ram bottlenecks the PS3 suffers from, and about the inferior GPU.
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larryb007

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#12 larryb007
Member since 2008 • 344 Posts
Its amazing how you now think the developers are lazy. where were these arguments last gen when the xbox and game cube were more powerfull. You can make a wii game within 1 to 2 years a 360 game 1.5 to 2 years plus, and a ps3 game in 3 to 4 years. they the developers know where the money is .they are not fan boys like some people.They have the numbers on there side which can tell them without bias what will make them the most money and it is not the ps3. look at how much there exclusives have sold . If they sold those games on the 360 or wii it would be double just like the multi - format games.
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Zero5000X

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#13 Zero5000X
Member since 2004 • 8314 Posts
remember when TC got owned in the 1st reply?
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Fire-of-Njozi

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#14 Fire-of-Njozi
Member since 2009 • 468 Posts
Okay let's pretend for minute that there is some vast, untapped wealth of "power" in the PS3 that third parties could use if they spent the extra 6 months or whatever working at it. Why should they even bother doing that when 75% of their sales will come from the 360?Teufelhuhn
it's really about The Law of Diminishing Returns. It guarantees the PS3 version of multiplats will not be any better than the 360 version.
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larryb007

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#15 larryb007
Member since 2008 • 344 Posts
Thats that i was thinking
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lusitanogamer

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#16 lusitanogamer
Member since 2006 • 9338 Posts
Would you guys stop with this "developers are too lazy" crap already.:|
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starfox15

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#17 starfox15
Member since 2006 • 3988 Posts

You're a developer. You intend on making a title for both the 360 and the PS3. You have 2 years to do so, starting from scratch. The install base for the 360 basically knows how to take advantage of the hardware better than they can on the PS3. Blu-Ray and the cell processor in the PS3 is a powerhouse, but nobody aside from the ones closest to the PS3's dev team have any idea how to fully capitalize on the hardware.

PS3 is the lowest selling console thus far. The install base for the 360 is much better making a hard argument for why developers should spend more time and money for the other console when they aren't going to be making near as much money.

It all comes down to money. That's it. Nothing more and nothing less.

Then we have the Wii...

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Fire-of-Njozi

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#18 Fire-of-Njozi
Member since 2009 • 468 Posts
Would you guys stop with this "developers are too lazy" crap already.:|lusitanogamer
indeed. there is a difference between "being lazy" and them recognizing that the amount of extra time they'd invest (to make a game only inappreciably better) would not result in additional sales, and since time is money (literally), that time and effort would be better spent on other projects.
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Parasomniac

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#19 Parasomniac
Member since 2007 • 2723 Posts
Devs never put extra effort into original Xbox versions of multiplat games. Why would they bother with PS3?
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Fire-of-Njozi

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#20 Fire-of-Njozi
Member since 2009 • 468 Posts
Devs never put extra effort into original Xbox versions of multiplat games. Why would they bother with PS3?Parasomniac
Because the PS3 is in first place and is selling like hotcakes! Putting in 3 extra months of dev time to make the rocks look better will surely result in an extra 500,000 copies sold!
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El_Burro_Fan

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#21 El_Burro_Fan
Member since 2009 • 25 Posts
It is because the PS3 is an overpriced toaster with hardly any games that are system exclusive. Anything good on the PS3 you can get cheaper on the 360.
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lusitanogamer

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#22 lusitanogamer
Member since 2006 • 9338 Posts
[QUOTE="lusitanogamer"]Would you guys stop with this "developers are too lazy" crap already.:|Fire-of-Njozi
indeed. there is a difference between "being lazy" and them recognizing that the amount of extra time they'd invest (to make a game only inappreciably better) would not result in additional sales, and since time is money (literally), that time and effort would be better spent on other projects.

Exactly. Why can't some people just get that through their heads and move on.
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Floppy_Jim

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#23 Floppy_Jim
Member since 2007 • 25933 Posts
It is because the PS3 is an overpriced toaster with hardly any games that are system exclusive. Anything good on the PS3 you can get cheaper on the 360.El_Burro_Fan
Toaster? I thought it was a grill.
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Senor_Kami

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#24 Senor_Kami
Member since 2008 • 8529 Posts
They'll invest more in the PS3 version when the PS3 version has sales that warrant them in it more than the 360.
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lusitanogamer

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#25 lusitanogamer
Member since 2006 • 9338 Posts
[QUOTE="El_Burro_Fan"]It is because the PS3 is an overpriced toaster with hardly any games that are system exclusive. Anything good on the PS3 you can get cheaper on the 360.Floppy_Jim
Toaster? I thought it was a grill.

It's neither of those. It's a paperweight.
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ActicEdge

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#26 ActicEdge
Member since 2008 • 24492 Posts
Why should devs have to take extra time just to ensure the PS3 version is superior? Why should devs even waste time and money making one version better than the others when it will bring them virtually no extra sales? The superior version will be the version that had the easiest dev time normally, that is usually the 360 since its easier to dev on, simple really. Lazy devs, maybe the PS3 is just to much work.
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Floppy_Jim

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#27 Floppy_Jim
Member since 2007 • 25933 Posts

[QUOTE="Floppy_Jim"][QUOTE="El_Burro_Fan"]It is because the PS3 is an overpriced toaster with hardly any games that are system exclusive. Anything good on the PS3 you can get cheaper on the 360.lusitanogamer
Toaster? I thought it was a grill.

It's neither of those. It's a paperweight.

Ah, true. An overpriced one at that. If it actually could make toast, I'd be happier.

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Parasomniac

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#28 Parasomniac
Member since 2007 • 2723 Posts

[QUOTE="El_Burro_Fan"]It is because the PS3 is an overpriced toaster with hardly any games that are system exclusive. Anything good on the PS3 you can get cheaper on the 360.Floppy_Jim
Toaster? I thought it was a grill.

Correct.

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Indie_Hitman

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#29 Indie_Hitman
Member since 2008 • 2457 Posts
[QUOTE="El_Burro_Fan"]It is because the PS3 is an overpriced toaster with hardly any games that are system exclusive. Anything good on the PS3 you can get cheaper on the 360.Floppy_Jim
Toaster? I thought it was a grill.

Why dont they put these features on the back of the box? Sony would sell alot more if everybody knew PS3s could play games AND cook your breakfast/dinner.
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one_on_one

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#30 one_on_one
Member since 2008 • 2368 Posts
I really think Sony need to step up and give these devs proper tools and really support these multiplats because I doubt they can survive with exclusives alone, they're not Nintendo.
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ActicEdge

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#31 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="lusitanogamer"][QUOTE="Floppy_Jim"] Toaster? I thought it was a grill. Floppy_Jim

It's neither of those. It's a paperweight.

Ah, true. An overpriced one at that. If it actually could make toast, I'd be happier.

Who wouldn't. A game system and a toaster, you could make sandwiches and waffles while you game, genuis I say.

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The_Game21x

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#32 The_Game21x
Member since 2005 • 26440 Posts
Devs never put extra effort into original Xbox versions of multiplat games. Why would they bother with PS3?Parasomniac
Yes they did. Even if the difference was minimal, nine times out of ten, the Xbox had the best looking multiplatform titles.
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ps3_owns_360Wii

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#33 ps3_owns_360Wii
Member since 2008 • 2289 Posts
developers show just start with the ps3 as the lead platform and port it to the 360
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lusitanogamer

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#34 lusitanogamer
Member since 2006 • 9338 Posts

[QUOTE="lusitanogamer"][QUOTE="Floppy_Jim"] Toaster? I thought it was a grill. Floppy_Jim

It's neither of those. It's a paperweight.

Ah, true. An overpriced one at that. If it actually could make toast, I'd be happier.

Be happy with what you get my friend. At least it keeps your papers from flying on a windy day. It's better than nothing.:)
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El_Burro_Fan

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#35 El_Burro_Fan
Member since 2009 • 25 Posts
lol gotta love toast..... El Burro likes toast.
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Mawy_Golomb

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#36 Mawy_Golomb
Member since 2008 • 1047 Posts
developers show just start with the ps3 as the lead platform and port it to the 360ps3_owns_360Wii
But what kind of a difference will that make? The 360 version will still look the same, unless a game developer uses up so much of a Blu-ray disc that it would take many discs to put together a PS3 version. If game developers can't make a PS3 version look superior because of having to work on both a PS3 and Xbox 360 version at the same time, then why don't they work on and finish the 360 version first, and work on a larger scale PS3 version later? The sole reason why the PS3 is not selling is because most of its games look smaller in quality than the 360 game's, especially the third party titles. I'm sure that if Bioshock could have sold so well on the 360 alone and then become ported a year later to the PS3, then every other game developer could do this, too, and with the extra time, not only finish the PS3 version, but also add a whole bunch of extra features as well that make it look even more promising. It's so disappointing. The 3DO had such massive hardware and it was underappreciated. The Xbox had powerful hardware and it wasn't so appreciated for that, either. Now that is happening with the PS3. What's even more humiliating is seeing a very weak and shovelware-filled console performing the best at this point. Usually one would think that the weakest and most powerful consoles are not good, but that the one in the middle is worthy of the most attention, knowing that it delivers well and is available for a price that is not cheap, but not expensive either, with the 360 fitting that description. What's more disappointing is that there won't be an add-on Blu-ray features for the 360. Microsoft could've kept the option for DVD games being released on the 360, but also the option to buy games that are found on a Blu-ray disc, which means that they'll look better, both in quality & quantity. And with Microsoft screwing Sony over the CELL processor (that explains how the 360 was made before the PS3) by stealing the plans and ideas that Sony had, that is even more bull*****. This generation is so ****** up!
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Mawy_Golomb

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#37 Mawy_Golomb
Member since 2008 • 1047 Posts
If only Sony could fix the complexity of the CELL processor and release a new version of the PS3. That way, every PS3 port could look exactly how it should with all of that extra capacity.
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Leo-Magic

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#38 Leo-Magic
Member since 2005 • 3025 Posts
[QUOTE="Mawy_Golomb"]

If Blu-ray has 5 times or more the capacity of a DVD, then it shows that the majority of the third-party titles get little work done. Those game developers are too lazy and frustrated by the CELL processor that they can't take a few more months developing a PS3 version and make it worthwhile for its PS3 fanbase. If all 3rd party titles could take full advantage of the PS3's Blu-ray format, then they would perform a lot better. Maybe the PS3 would be dominating this generation. Until we see game developers do this, there is no way that Sony will win this war.

The problem of the PS3 is not its price, but how little work game developers pour into a PS3 version of a multiplatform game. Hopefully, Killzone 2, GOW3, and many other PS3 titles will take full advantage of Blu-ray and that will cause future multiplatform titles to look superior on the PS3. After all, the DVD is overappreciated and Blu-ray is underappreciated. Blu-ray has so much more storage capacity, but not many game developers respect it enough. How dreadful this is for Sony. I pity those who own a PS3 (I own 360 & Wii).

In fact, I hope that if game developers can accomplish this, not only will it help Sony a lot, but it may even make Microsoft and Nintendo more competitive as well.

don't blame the developers,blame SONY.
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XaosII

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#39 XaosII
Member since 2003 • 16705 Posts
Mawy. Just stop. You have a very poor understanding of hardware and your arguments are based on misinformation. Your suggestions are impossible.
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ps3_owns_360Wii

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#40 ps3_owns_360Wii
Member since 2008 • 2289 Posts

[QUOTE="ps3_owns_360Wii"]developers show just start with the ps3 as the lead platform and port it to the 360Mawy_Golomb
But what kind of a difference will that make? The 360 version will still look the same, unless a game developer uses up so much of a Blu-ray disc that it would take many discs to put together a PS3 version. If game developers can't make a PS3 version look superior because of having to work on both a PS3 and Xbox 360 version at the same time, then why don't they work on and finish the 360 version first, and work on a larger scale PS3 version later? The sole reason why the PS3 is not selling is because most of its games look smaller in quality than the 360 game's, especially the third party titles. I'm sure that if Bioshock could have sold so well on the 360 alone and then become ported a year later to the PS3, then every other game developer could do this, too, and with the extra time, not only finish the PS3 version, but also add a whole bunch of extra features as well that make it look even more promising. It's so disappointing. The 3DO had such massive hardware and it was underappreciated. The Xbox had powerful hardware and it wasn't so appreciated for that, either. Now that is happening with the PS3. What's even more humiliating is seeing a very weak and shovelware-filled console performing the best at this point. Usually one would think that the weakest and most powerful consoles are not good, but that the one in the middle is worthy of the most attention, knowing that it delivers well and is available for a price that is not cheap, but not expensive either, with the 360 fitting that description. What's more disappointing is that there won't be an add-on Blu-ray features for the 360. Microsoft could've kept the option for DVD games being released on the 360, but also the option to buy games that are found on a Blu-ray disc, which means that they'll look better, both in quality & quantity. And with Microsoft screwing Sony over the CELL processor (that explains how the 360 was made before the PS3) by stealing the plans and ideas that Sony had, that is even more bull*****. This generation is so ****** up!

because its easier to port to the 360, than it is to make it on the 360 and port it to the ps3.

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EndorphinMaster

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#41 EndorphinMaster
Member since 2009 • 2118 Posts

Okay let's pretend for minute that there is some vast, untapped wealth of "power" in the PS3 that third parties could use if they spent the extra 6 months or whatever working at it. Why should they even bother doing that when 75% of their sales will come from the 360?Teufelhuhn

this makes sense

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digitalman42

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#42 digitalman42
Member since 2007 • 888 Posts
[QUOTE="Mawy_Golomb"]

If Blu-ray has 5 times or more the capacity of a DVD, then it shows that the majority of the third-party titles get little work done. Those game developers are too lazy and frustrated by the CELL processor that they can't take a few more months developing a PS3 version and make it worthwhile for its PS3 fanbase. If all 3rd party titles could take full advantage of the PS3's Blu-ray format, then they would perform a lot better. Maybe the PS3 would be dominating this generation. Until we see game developers do this, there is no way that Sony will win this war.

The problem of the PS3 is not its price, but how little work game developers pour into a PS3 version of a multiplatform game. Hopefully, Killzone 2, GOW3, and many other PS3 titles will take full advantage of Blu-ray and that will cause future multiplatform titles to look superior on the PS3. After all, the DVD is overappreciated and Blu-ray is underappreciated. Blu-ray has so much more storage capacity, but not many game developers respect it enough. How dreadful this is for Sony. I pity those who own a PS3 (I own 360 & Wii).

In fact, I hope that if game developers can accomplish this, not only will it help Sony a lot, but it may even make Microsoft and Nintendo more competitive as well.

Well more space doesnt equal better graphics. DVD is capable of holding alot of realtime graphics that max out ps3 or 360. The biggest problem with the PS3 is it's own hardware and it's price. It's too hard to program for. And the dumb thing is theres no need for it to be. Sony could have easily made a system similiar capability that was less hard to program for. The 360 has a more powerful and advanced GPU and memory system. It's 512 is unified they can split it up anyway they want anytime. The PS3 is 256/256. Also the GPU is much faster on the 360. The PS3 has a more advanced CPU but it's harder to program for and as we all know Graphics rely alot more on GPU than CPU. And the Price. $400 is too much for a video game system. 3D0 tried it, and Neo Geo, the mass will NEVER pay that much for a video game system, only the hardcore people.
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Cali3350

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#43 Cali3350
Member since 2003 • 16134 Posts
The Xbox 360 is the market leader (for the types of games were talking about anyway). Getting a game out to a large audience is important, but so is quality. Developers WANT good titles because they sell better. Putting most of your effort into the 360 version of a game, with it being easier to develop for AND the larger install base which leads to more sales, makes sense. Putting more effort into a PS3 port does not.
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larryb007

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#44 larryb007
Member since 2008 • 344 Posts
Whats easyist is to just make games for 360 and the wii. Let the ps3 make there own games. Since they make the best games for there console right?
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digitalman42

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#45 digitalman42
Member since 2007 • 888 Posts
developers show just start with the ps3 as the lead platform and port it to the 360ps3_owns_360Wii
Why? the GPU on the 360 is more advanced. It's easier to program for AND 360 is outselling PS3 2:1. That would make zero sense.
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Mawy_Golomb

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#46 Mawy_Golomb
Member since 2008 • 1047 Posts
I guess this means that whatever technology is ahead of its time will suffer. After all, isn't green technology (hydrogen fuel cell vehicles, etc.) being hurt a lot by the popularity of the current technology? So every time that someone tries to go far, something goes wrong? I wonder if there has ever been a video game system that has been the most powerful of its console generation and yet it still was the best performing console? So much for hard work. All of that hard work that Sony put forth into its PS3 will go down the drain. Then should it be said that Sony bit off more than it was able to chew, considering the vast amount of features that the PS3 ended up having, which weren't really all that necessary at all? Perhaps you're right. It is Sony's fault. Every time someone tries to go so far, it only ends up breaking him/her. Oh, who am I kidding? I've studied economics like semester, so I should know the concept of supply and demand. When the supply is too high, and when a price is too high, there will be little demand, as is the case for the PS3. Even with game developers, the demand is low because the technology is too complicated and takes too much time and money to make it work. In that case, the next generation will still be a physical one, possibly with Blu-ray being supported by Nintendo, Sony, and Microsoft. And if one of these companies supports digital distribution too much, that will be the end for that company, just like it is for Sony when the DVD has not even been used to its limits. Am I on the same page with everyone now? By the way, I am a Wii360 owner, but I wish that all three companies could perform well because then that might trigger Nintendo to work heavily on hardcore games and Sony to do something so that it's multiplatform games aren't the inferior versions 95% of the time.
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deactivated-652663614c5e5

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#47 deactivated-652663614c5e5
Member since 2005 • 2271 Posts
yeah they are too lazy. kinda annoying really. i always here "the PS3 version of ________ is inferior to the 360 version" and for some reason they always seem to think its cuz the PS3 is the inferior console...
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digitalman42

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#48 digitalman42
Member since 2007 • 888 Posts

[QUOTE="ps3_owns_360Wii"]developers show just start with the ps3 as the lead platform and port it to the 360Mawy_Golomb
But what kind of a difference will that make? The 360 version will still look the same, unless a game developer uses up so much of a Blu-ray disc that it would take many discs to put together a PS3 version. If game developers can't make a PS3 version look superior because of having to work on both a PS3 and Xbox 360 version at the same time, then why don't they work on and finish the 360 version first, and work on a larger scale PS3 version later? The sole reason why the PS3 is not selling is because most of its games look smaller in quality than the 360 game's, especially the third party titles. I'm sure that if Bioshock could have sold so well on the 360 alone and then become ported a year later to the PS3, then every other game developer could do this, too, and with the extra time, not only finish the PS3 version, but also add a whole bunch of extra features as well that make it look even more promising. It's so disappointing. The 3DO had such massive hardware and it was underappreciated. The Xbox had powerful hardware and it wasn't so appreciated for that, either. Now that is happening with the PS3. What's even more humiliating is seeing a very weak and shovelware-filled console performing the best at this point. Usually one would think that the weakest and most powerful consoles are not good, but that the one in the middle is worthy of the most attention, knowing that it delivers well and is available for a price that is not cheap, but not expensive either, with the 360 fitting that description. What's more disappointing is that there won't be an add-on Blu-ray features for the 360. Microsoft could've kept the option for DVD games being released on the 360, but also the option to buy games that are found on a Blu-ray disc, which means that they'll look better, both in quality & quantity. And with Microsoft screwing Sony over the CELL processor (that explains how the 360 was made before the PS3) by stealing the plans and ideas that Sony had, that is even more bull*****. This generation is so ****** up!

What Power does the PS3 have over the 360 besides a more powerful CPU?? you do realize the GPU is more advanced on the 360 and the memory management is alot better too?

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Mawy_Golomb

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#49 Mawy_Golomb
Member since 2008 • 1047 Posts
Did my last post get me on the same page with everyone else? Or am I wrong about the whole "technology way ahead of its time is only going to suffer"?
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ps3_owns_360Wii

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#50 ps3_owns_360Wii
Member since 2008 • 2289 Posts

[QUOTE="ps3_owns_360Wii"]developers show just start with the ps3 as the lead platform and port it to the 360digitalman42
Why? the GPU on the 360 is more advanced. It's easier to program for AND 360 is outselling PS3 2:1. That would make zero sense.

because its easier to port...