Hi. This is a thread about graphics, consoles, and the PC. You have probably heard of, more likely seen, and maybe even have played a game called Crysis. Stunning, beautifully, etc. While fans of the PS3 make gross overestimations of their hardware, 360 fans count their superior multiplats, and sheep feign interest in graphics outside of the advent of the 3DS, games like Crysis are always looming around the corner to "invalidate" whatever graphical claims PS3 and 360 can make. I'm here to tell you that Crysis doesn't matter. No really.
Consoles and the PC are not competing for graphics. That's right, there is no competition. That is because they are entirely different entities. PC is a constantly changing, nebulous existence that exists from anything to playing Crysis to checking your bank account. The ability of the PC to transform, replace it's parts, and progress as far as humans are capable makes it the perfect candidate for developers who want to push graphical envelopes and create games with stunning realism to wow and inspire.
Consoles, however, are different. They have set limitations. They only exist in one form. The most they can hope for is some sort of RAM extension like with the N64, but as far as I know there hasn't been anything of the like for the past 10 years. When console graphics impress, it is about the ability of developers to work with the restrictions of their platform.Which is why Saturn Shenmue, is imo, just as impressive as any Crysis screen.
Crysis is competing with other PC games. It's not competing with consoles. Agree? Disagree?
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