I know there has been so much fail as of late with MS's new Xbox but when you break it all down the worst thing about Xbox One is the fact that it's using the same 128-bit memory bus as X360.
How in the world did MS find a way to mess that up?
Right now you are reading from developers how some Xbox One games will be running 1080p/60fps and stuff but i say its all bs, its most likely upscaled.
You cant go far with 128-bit memory bus width, you hit the wall hard once you go past 1280x1024 resolution, i know this because i used video cards with 128-bit bus, and that was before ATI Radeon 9700 pro, which is over 11 years ago.
i know there are still loyal xbox customers here, mostly GS staff but im ready, what you got to say?
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