Preview of DirectX 11. Available for both Vista & upcoming Windows 7 Operating System. Console games now look like toys in comparison.
http://forums.vr-zone.com/showthread.php?t=353789
//VR-zone is a PC-ethusiast website.
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Preview of DirectX 11. Available for both Vista & upcoming Windows 7 Operating System. Console games now look like toys in comparison.
http://forums.vr-zone.com/showthread.php?t=353789
//VR-zone is a PC-ethusiast website.
Doesn't matter, games won't be using it untill consoles have the same technology as well, PC market alone simply can't support a high budget titles targeted only to a minority of PC gamers. Even Dx10 is still just tacked on to most games, some don't have it at all and I'm not sure if any game takes full use of it.mr_mozilla
What about Crysis? Not that it was great because of DX10, but it was definitely targeted at a minority of PC gamers who could actually run the game. Â
Meh, decent looking pics, but I'm not getting hyped up after the DirectX 10 letdown. Seems like a bunch of Marketing B.S. to me. Fignewton50
"decent looking"
:roll:
even if those screens are bs you cant just say they are decent - those look awesome and if they are indeed realtime 3d than its fantastic
[QUOTE="mr_mozilla"]Doesn't matter, games won't be using it untill consoles have the same technology as well, PC market alone simply can't support a high budget titles targeted only to a minority of PC gamers. Even Dx10 is still just tacked on to most games, some don't have it at all and I'm not sure if any game takes full use of it.Fignewton50
What about Crysis? Not that it was great because of DX10, but it was definitely targeted at a minority of PC gamers who could actually run the game. Â
I guess there are always few games that try to push the boundaries like Crysis and Project Offset. But Crysis was still build around DX9 with relatively low system requirements ..and even then I don't recall them being very happy with the sales, it's simply not good business to limit your customer base like that.Â[QUOTE="Fignewton50"]Meh, decent looking pics, but I'm not getting hyped up after the DirectX 10 letdown. Seems like a bunch of Marketing B.S. to me. Lidve
"decent looking"
:roll:
even if those screens are bs you cant just say they are decent - those look awesome and if they are indeed realtime 3d than its fantastic
For still pics, they do look decent. With enough time amatuer graphic designers could create something like that. The water looks cool and the texture on the stairs looks good, but the last two look like crap.
These pics are supposed to showcase the best that DX11 can really do, and I'm not that impressed. They are still images. Put them in motion, reduce the quality, and we'll get a rough idea what we'll see in games. What am I missing?
[QUOTE="Lidve"][QUOTE="Fignewton50"]Meh, decent looking pics, but I'm not getting hyped up after the DirectX 10 letdown. Seems like a bunch of Marketing B.S. to me. Fignewton50
"decent looking"
:roll:
even if those screens are bs you cant just say they are decent - those look awesome and if they are indeed realtime 3d than its fantastic
For still pics, they do look decent. With enough time amatuer graphic designers could create something like that. The water looks cool and the texture on the stairs looks good, but the last two look like crap.
These pics are supposed to showcase the best that DX11 can really do, and I'm not that impressed. They are still images. Put them in motion, reduce the quality, and we'll get a rough idea what we'll see in games. What am I missing?
Yes they could create something like it.. and put it to render for 3 hours lol
DirectX showcases real time technologies and its awesome that we will soon see stuff like this or mybe benchmarks
[QUOTE="Fignewton50"][QUOTE="mr_mozilla"]Doesn't matter, games won't be using it untill consoles have the same technology as well, PC market alone simply can't support a high budget titles targeted only to a minority of PC gamers. Even Dx10 is still just tacked on to most games, some don't have it at all and I'm not sure if any game takes full use of it.mr_mozilla
What about Crysis? Not that it was great because of DX10, but it was definitely targeted at a minority of PC gamers who could actually run the game. Â
I guess there are always few games that try to push the boundaries like Crysis and Project Offset. But Crysis was still build around DX9 with relatively low system requirements ..and even then I don't recall them being very happy with the sales, it's simply not good business to limit your customer base like that.ÂCrysis had low system requirements? No. It took months for sub-$300 graphics cards to be able to run Crysis on anything above Medium settings.  Even now Very High settings take a nice rig to produce.Â
I don't think the sales were that bad. I remember seeing an article on here about how quickly they reached a million sales. Not sure where they're at now. I can only imagine they've been steady since people are constantly upgrading their video cards. I still haven't bought the game yet because I'm waiting to get a new GPU to experience it.  Â
Awesome. But really those scenes could probably be done on the xbox right now...bad_fur_day
Look at the picture of the ocean and say that again with a straight face. :P
[QUOTE="bad_fur_day"]Awesome. But really those scenes could probably be done on the xbox right now...Lidve
yes and i could go and fly to gamespot headquarters in few seconds on my broomstick
I lol'd....the was awesome.
Anyways I think they should let the curremt devs wrap their feeble minds around Direct X 10 before 11 comes out...
directx11 is coming out? when? there arent even enough games that use dx10 properly. i dont even want to think about this lolblues35301
You tards, it's just a water algorythm and a sky, the're doing water in real time now. Unreal Engine for Gears of War 2 has ambient occlusion which is a fake global illumination, which would look almost identical to the other pictures.
One scene byitself without a game around it, you could have millions of polygons in it, HDRI lighting, normal maps, spec maps, depth of field, motion blur, ambient occlusion, high res textures all on xbox at 1080i. They probably have light caustics worked out in real time too.
Awesome. But really those scenes could probably be done on the xbox right now...bad_fur_day
I'm certain it could show those pictures.
[QUOTE="Wasdie"]Its funny they are pushing DX11 when current hardware cant even handle DX10.EuroMafiaThey're getting ready for Xbox 720
Â
I'm not really sure they've made the money they want to yet.
if windows 7 isnt broken like vista....ill have to get me a dx11 card :D
Â
my 8800 has lasted me a while and when this comes out ill be ready for it
Looks nice, But I doubt we'll see it before the next round of Consoles are out. Locke562
It's packaged with Windows 7. Which is set for release next year, I'm going for a Q2/3 release.
Go figure.
Doesn't matter, games won't be using it untill consoles have the same technology as well, PC market alone simply can't support a high budget titles targeted only to a minority of PC gamers. Even Dx10 is still just tacked on to most games, some don't have it at all and I'm not sure if any game takes full use of it.mr_mozilla
Really? Crysis only costed 22 million to make and they made a profit easily.
[QUOTE="Wasdie"]Its funny they are pushing DX11 when current hardware cant even handle DX10.EuroMafiaThey're getting ready for Xbox 720
source?
to the person who said directx 10 was a disappointment
Â
...it was for DEVELOPERS mainly
Â
it added some effects, but it made the old ones more efficient
Â
also...
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i think that i can see with directx 11 that we are going to see games that are wayyyy too goddamn grainy
Â
not everything in life has that much texture..or if it does, the average persons vision certainly doesnt see that much detail
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