To everybody hating on Killzone 2's "generic" gameplay. READ

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angry_fork

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#1 angry_fork
Member since 2008 • 2184 Posts

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.


But guess what they can do? CHANGE EVERYTHING ELSE.

  • Atmosphere
  • Graphics
  • Animations
  • Lighting
  • Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

I've played the beta, and I can tell you all right now that the physics alone make this game unlike ANY other FPS. The physics are VERY VERY life-like. That may turn some people off, but there's no doubt that the handling and physics of this game make tactics and movement very different from other shooters like COD4.

My point is, this isn't a game to be seen and judged, but to be played and judged, because it "feels" completely different from any other shooter because of the heavy reliance on physics.

Who on earth cares if Killzone 2 has innovation, is the gameplay as solid as Half Life 2? or Call of Duty 4? it looks like it's turning out that way, mix that with the graphics and animations and what more could you ask for? honestly? As IGN said Haters be damned because this game is going to be great.

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aliasfreak

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#2 aliasfreak
Member since 2004 • 2878 Posts

Personally, as long as a game is fun to play, I don't care if it innovates. Although I don't have a PS3, I look forward to playing this game someday.

That being said, I just don't know how much more I can stand hearing about this game. Like with most other big games, I just wish the haters and lovers would stop talking about it for awhile. I understand why they don't, but it is a personal preference.

P.S. I love your sig. That was a great scene!

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rybe1025

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#3 rybe1025
Member since 2004 • 6362 Posts
Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?
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angry_fork

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#4 angry_fork
Member since 2008 • 2184 Posts

Personally, as long as a game is fun to play, I don't care if it innovates. Although I don't have a PS3, I look forward to playing this game someday.

That being said, I just don't know how much more I can stand hearing about this game. Like with most other big games, I just wish the haters and lovers would stop talking about it for awhile. I understand why they don't, but it is a personal preference.

P.S. I love your sig. That was a great scene!

aliasfreak
I agree i'm sick of hearing about Killzone 2 also but i was starting to get annoyed at a bunch of lame posts saying Killzone 2 will be bad because it doesn't innovate which makes no sense in first person shooters these days. Whatever though. And yea smallville is the **** :).
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angry_fork

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#5 angry_fork
Member since 2008 • 2184 Posts
Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?rybe1025
Have you seen the new videos? Almost all take place outdoors. Numerous websites including IGN and Guerilla themselves said the game isn't just dark corridor stuff.
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LittleHands134

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#6 LittleHands134
Member since 2008 • 1176 Posts
If it's a fun game, I'll like it. Graphics mean nothing to me.
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user_nat

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#7 user_nat
Member since 2006 • 3130 Posts
Halo gets bashed all the time for being generic, if people are fine with that.. I don't see why KZ2 can't be bashed for it. And FAR OUT WITH THE KZ2 threads.. seriously needs a sticky.
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rybe1025

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#8 rybe1025
Member since 2004 • 6362 Posts
[QUOTE="rybe1025"]Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?angry_fork
Have you seen the new videos? Almost all take place outdoors. Numerous websites including IGN and Guerilla themselves said the game isn't just dark corridor stuff.

Well all the so called outdoor stuff I have seen was in the streets with gray factorys or gray buildings lined the streets and it all looks the same. I am just asking is there any videos showing a forest scene, a small country town or anything other then the common videos?
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angry_fork

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#9 angry_fork
Member since 2008 • 2184 Posts

Halo gets bashed all the time for being generic, if people are fine with that.. I don't see why KZ2 can't be bashed for it. And FAR OUT WITH THE KZ2 threads.. seriously needs a sticky.user_nat

Halo gets bashed because games like Call of Duty 4 and Resistance 2 are legitimately better, but Halo 3 gets all the sales and the multiplayer crown for some reason.

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angry_fork

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#10 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="angry_fork"][QUOTE="rybe1025"]Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?rybe1025
Have you seen the new videos? Almost all take place outdoors. Numerous websites including IGN and Guerilla themselves said the game isn't just dark corridor stuff.

Well all the so called outdoor stuff I have seen was in the streets with gray factorys or gray buildings lined the streets and it all looks the same. I am just asking is there any videos showing a forest scene, a small country town or anything other then the common videos?

? You didn't see the new videos there is no gray factory in the new ones.
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SteezyZ

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#11 SteezyZ
Member since 2008 • 209 Posts

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.

But guess what they can do? CHANGE EVERYTHING ELSE.

  • Atmosphere
  • Graphics
  • Animations
  • Lighting
  • Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

angry_fork

I'm not quite sure where you're coming from, but I dissagree that FPS gameplay is finished, and I've been playing these games for a loooong time (see avatar).

In fact, the things you mention here are exactly what makes a generic FPS, where the dev simply concentrates on the game engine, and not on the gameplay.

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angry_fork

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#12 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="angry_fork"]

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.

But guess what they can do? CHANGE EVERYTHING ELSE.

  • Atmosphere
  • Graphics
  • Animations
  • Lighting
  • Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

SteezyZ

I'm not quite sure where you're coming from, but I dissagree that FPS gameplay is finished, and I've been playing these games for a loooong time (see avatar).

In fact, the things you mention here are exactly what makes a generic FPS, where the dev simply concentrates on the game engine, and not on the gameplay.

No. And thank god dev's don't think like you otherwise we'd still be playing Doom and Half Life 1.
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mamkem6

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#13 mamkem6
Member since 2007 • 1457 Posts

[QUOTE="angry_fork"][QUOTE="rybe1025"]Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?rybe1025
Have you seen the new videos? Almost all take place outdoors. Numerous websites including IGN and Guerilla themselves said the game isn't just dark corridor stuff.

Well all the so called outdoor stuff I have seen was in the streets with gray factorys or gray buildings lined the streets and it all looks the same. I am just asking is there any videos showing a forest scene, a small country town or anything other then the common videos?

Helghasts cut all threes. They are not very nature friendly. It is all about industry.:P

Well I think it will be funny that Helghasts have nature parks, ZOO, and that sort of things

If you don't like the atmosphere in game that does not make it bad. I'm not saying it is good cause I have not played it jet. But saying that game is bad because of gray factories is BS

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SteezyZ

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#14 SteezyZ
Member since 2008 • 209 Posts
[QUOTE="SteezyZ"][QUOTE="angry_fork"]

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.

But guess what they can do? CHANGE EVERYTHING ELSE.

  • Atmosphere
  • Graphics
  • Animations
  • Lighting
  • Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

angry_fork

I'm not quite sure where you're coming from, but I dissagree that FPS gameplay is finished, and I've been playing these games for a loooong time (see avatar).

In fact, the things you mention here are exactly what makes a generic FPS, where the dev simply concentrates on the game engine, and not on the gameplay.

No. And thank god dev's don't think like you otherwise we'd still be playing Doom and Half Life 1.

Actually, no, thank heavens devs don't think like you, since we'd be playing the same game over and over, only with better lighting. You really didn't understand what I was saying, did you? I'm saying that GAMEPLAY makes the game FUN, not how many assets the engine can throw around with realistic physics.

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S3CR3T_SPY2

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#15 S3CR3T_SPY2
Member since 2008 • 364 Posts
Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?rybe1025
Dude...I can'T believe how much you deny things. Haven't you seen the new previews or are you too scared to watch them??
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S3CR3T_SPY2

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#16 S3CR3T_SPY2
Member since 2008 • 364 Posts

Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?rybe1025

And yes you are hating!

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Ragashahs

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#17 Ragashahs
Member since 2005 • 8785 Posts
the term generic is thrown around why too much imo. a game dones't need to add something completely new to be good, look at cod4 and halo 3. both great games but did they really innovate in terms of gameplay? no what they didn't do is have it's own identity. any game needs to have it own gameplay style like cod4's intensity and KZ2 is really about believeable enviornments and the weighty realistic feel when your fire the gun. you feel like your actually firing a weapons and not just some pee shotter. when the bullets hit you can tell with the amazing hit response. many games the bad guys just soak up bullet after bullet until they're health reaches zero and a death animation plays but in killzone 2 when each bullet hits the enemies gives an amazing reaction not seen in alot of games. this really adds to the feeling that your actually shooting a guns and you do have an effect in the world. don't care what anyone says but KZ2's gameplay looks amazing imo and it's a day one buy for me
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angry_fork

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#18 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="angry_fork"][QUOTE="SteezyZ"]

I'm not quite sure where you're coming from, but I dissagree that FPS gameplay is finished, and I've been playing these games for a loooong time (see avatar).

In fact, the things you mention here are exactly what makes a generic FPS, where the dev simply concentrates on the game engine, and not on the gameplay.

SteezyZ

No. And thank god dev's don't think like you otherwise we'd still be playing Doom and Half Life 1.

Actually, no, thank heavens devs don't think like you, since we'd be playing the same game over and over, only with better lighting. You really didn't understand what I was saying, did you? I'm saying that GAMEPLAY makes the game FUN, not how many assets the engine can throw around with realistic physics.

1. I never said gameplay didn't make the game fun. If Killzone 2 has the same gameplay as Call of Duty 4, Halo 3, or Half Life 2, sign me up, screw "innovation", wanna know why? because you're mixing Half Life 2 gameplay WITH:

2. ATMOSPHERE, GRAPHICS, LIGHTING. All of this MIXED with the gameplay is what makes First Person Shooters now. You cannot convince me that First Person Shooters have room for more innovation, because there is no room left, someone would've thought of it by now, period. So how about you play the game first so you can feel the difference between other shooters, or STFU. No matter what you haters say us PS3 owners will be in bliss come February, and fanboys will lose.

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SteezyZ

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#19 SteezyZ
Member since 2008 • 209 Posts
the term generic is thrown around why too much imo. a game dones't need to add something completely new to be good, look at cod4 and halo 3. both great games but did they really innovate in terms of gameplay? no what they didn't do is have it's own identity. any game needs to have it own gameplay style like cod4's intensity and KZ2 is really about believeable enviornments and the weighty realistic feel when your fire the gun. you feel like your actually firing a weapons and not just some pee shotter. when the bullets hit you can tell with the amazing hit response. many games the bad guys just soak up bullet after bullet until they're health reaches zero and a death animation plays but in killzone 2 when each bullet hits the enemies gives an amazing reaction not seen in alot of games. this really adds to the feeling that your actually shooting a guns and you do have an effect in the world. don't care what anyone says but KZ2's gameplay looks amazing imo and it's a day one buy for meRagashahs
See, I agree with THIS description as to why the game is supposedly good, not "OMG graphics physics lighting OMG".
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Malta_1980

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#20 Malta_1980
Member since 2008 • 11890 Posts
[QUOTE="angry_fork"][QUOTE="SteezyZ"]

I'm not quite sure where you're coming from, but I dissagree that FPS gameplay is finished, and I've been playing these games for a loooong time (see avatar).

In fact, the things you mention here are exactly what makes a generic FPS, where the dev simply concentrates on the game engine, and not on the gameplay.

SteezyZ

No. And thank god dev's don't think like you otherwise we'd still be playing Doom and Half Life 1.

Actually, no, thank heavens devs don't think like you, since we'd be playing the same game over and over, only with better lighting. You really didn't understand what I was saying, did you? I'm saying that GAMEPLAY makes the game FUN, not how many assets the engine can throw around with realistic physics.

the sp campaign has a different cover system which is cool & better character animation for a more realistic feeling (those are interesting additions)... also to be honest there is always room for innovation in all genres but for FPS in end you'll still do the same in all of them move, run, shoot,duck, jump, throw grenade,shoot, run, duck,shoot,jump again and again.. the difference are in creating original stories, interesting plots & characters and updating the technical & visual aspects of the game pushing technology and raising the bar...

(in the end in todays FPS games you are still practically doing all the basic moves which have been done in wolfenstein 3D & Doom back in the early 90's...)

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haze_blaze

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#21 haze_blaze
Member since 2003 • 3907 Posts
Not hating but do you know of any other areas but the gray factory areas? That is the only areas I have scene again and again. Is there anything at all other then the same gray buildings thru out the game?rybe1025

You should try looking at some of the new vids.

Anyway, TC.... you're right to some extent, and a game being fun is more important than new innovations. At the same time, new innovations often times leads to a game being fun. To KZ2's credit though, it does make some innovations... most of them have to do with the atmosphere the game pulls you into. I've played the beta for a couple of weeks now, and the game 'feels' different. Controlling an FPS has never felt so realistic, and that alone comes off feeling like a huge innovation. You'll have to play it for yourself to see what everyone is talking about... but KZ2 is not in danger of feeling like every other shooter at all.
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SteezyZ

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#22 SteezyZ
Member since 2008 • 209 Posts

1. I never said gameplay didn't make the game fun. If Killzone 2 has the same gameplay as Call of Duty 4, Halo 3, or Half Life 2, sign me up, screw "innovation", wanna know why? because you're mixing Half Life 2 gameplay WITH:

2. ATMOSPHERE, GRAPHICS, LIGHTING. All of this MIXED with the gameplay is what makes First Person Shooters now. You cannot convince me that First Person Shooters have room for more innovation, because there is no room left, someone would've thought of it by now, period. So how about you play the game first so you can feel the difference between other shooters, or STFU. No matter what you haters say us PS3 owners will be in bliss come February, and fanboys will lose.

angry_fork
I never dissed KZ2 once in my posts. I'm just saying that ALL FPS games nowadays have amazing graphics, lighting, and animations...it's almost 2009, after all. Look at my last post to another poster, where they give a GOOD reason as to why the game is amazing. It's also sad that you think the FPS genre has nowhere else to go. You fail to think about all the AI possibilities still to be achieved, seamless worlds to explore, dynamically created content...thankfully you don't work for a game company, or we'd never see this.
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Episode_Eve

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#23 Episode_Eve
Member since 2004 • 16986 Posts
Yeah, couple what you posted with the unique setting, characters, weapons, take/twists of the extensive feature-set and you have an awesome game with its own identity. I can easily see KZ2 carving a huge chunk of the market for a fanbase and legacy.
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angry_fork

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#24 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="Ragashahs"]the term generic is thrown around why too much imo. a game dones't need to add something completely new to be good, look at cod4 and halo 3. both great games but did they really innovate in terms of gameplay? no what they didn't do is have it's own identity. any game needs to have it own gameplay style like cod4's intensity and KZ2 is really about believeable enviornments and the weighty realistic feel when your fire the gun. you feel like your actually firing a weapons and not just some pee shotter. when the bullets hit you can tell with the amazing hit response. many games the bad guys just soak up bullet after bullet until they're health reaches zero and a death animation plays but in killzone 2 when each bullet hits the enemies gives an amazing reaction not seen in alot of games. this really adds to the feeling that your actually shooting a guns and you do have an effect in the world. don't care what anyone says but KZ2's gameplay looks amazing imo and it's a day one buy for meSteezyZ
See, I agree with THIS description as to why the game is supposedly good, not "OMG graphics physics lighting OMG".

Did you not read my post where I said I played the beta and the entire feeling of the game is different, which is *gasp* PHYSICS!
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angry_fork

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#25 angry_fork
Member since 2008 • 2184 Posts
You'll have to play it for yourself to see what everyone is talking about... but KZ2 is not in danger of feeling like every other shooter at all.haze_blaze
^That's exactly what i'm trying to say also. You can't "get" killzone 2 by watching videos, you really have to feel the weight of everything while playing.
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deactivated-62d9ea05a7ff2

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#26 deactivated-62d9ea05a7ff2
Member since 2006 • 280 Posts

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.angry_fork

people think ^that^ about music too. but the truth is: there are ALWAYS new ideas to be created to make you go "OMFG". we're just not aware of them cause we think in terms of limits. those 5 things you mentioned will be tweaked and tweaked and tweaked to their absolute max, then the balloon will finally burst and a developer will reinvent typical FPS gameplay to the point where you won't even call it an FPS (it'll probably be more gradual than that tho). mirror's edge has already twisted the concept (although not very well i don't think). it plays from a first-person perspective and you can violently shoot people with guns, but it feels nothing like Halo or COD. it's definitely different, it just falls short in other key areas. give it time.
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homedontplaydat

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#27 homedontplaydat
Member since 2008 • 59 Posts

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.


But guess what they can do? CHANGE EVERYTHING ELSE.

AtmosphereGraphicsAnimationsLightingPhysics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

I've played the beta, and I can tell you all right now that the physics alone make this game unlike ANY other FPS. The physics are VERY VERY life-like. That may turn some people off, but there's no doubt that the handling and physics of this game make tactics and movement very different from other shooters like COD4.

My point is, this isn't a game to be seen and judged, but to be played and judged, because it "feels" completely different from any other shooter because of the heavy reliance on physics.

Who on earth cares if Killzone 2 has innovation, is the gameplay as solid as Half Life 2? or Call of Duty 4? it looks like it's turning out that way, mix that with the graphics and animations and what more could you ask for? honestly? As IGN said Haters be damned because this game is going to be great.

angry_fork

lol the death animations are seriously crap the way people fall is so fake and laughable.

the physics/destruction is more of a gimmick.

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GabeNewellsPie

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#28 GabeNewellsPie
Member since 2008 • 1147 Posts

KZ2 looks pretty decent.But it doesn't do anything new or different compared with the likes of Gears or Halo,which came before it.

I think Cows need to accept that its a pretty run of the mill shooter, and stop hyping it as the second coming.

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Malta_1980

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#29 Malta_1980
Member since 2008 • 11890 Posts

KZ2 looks pretty decent.But it doesn't do anything new or different compared with the likes of Gears or Halo,which came before it.

I think Cows need to accept that its a pretty run of the mill shooter, and stop hyping it as the second coming.

GabeNewellsPie

yeah right!!!!

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InfinityMugen

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#30 InfinityMugen
Member since 2007 • 3905 Posts
It'll be a million seller ,most will love it, those who cant play it will hate it, GS reviews it, lifes goes on...
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pi3m4ster

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#31 pi3m4ster
Member since 2008 • 522 Posts
NEWS FLASH it's generic no matter how pretty it is.
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II_Seraphim_II

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#32 II_Seraphim_II
Member since 2007 • 20534 Posts
News flash, its generic if fanboys dont like it :P
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Dynafrom

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#33 Dynafrom
Member since 2003 • 1027 Posts

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.


But guess what they can do? CHANGE EVERYTHING ELSE.

  • Atmosphere
  • Graphics
  • Animations
  • Lighting
  • Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

I've played the beta, and I can tell you all right now that the physics alone make this game unlike ANY other FPS. The physics are VERY VERY life-like. That may turn some people off, but there's no doubt that the handling and physics of this game make tactics and movement very different from other shooters like COD4.

My point is, this isn't a game to be seen and judged, but to be played and judged, because it "feels" completely different from any other shooter because of the heavy reliance on physics.

Who on earth cares if Killzone 2 has innovation, is the gameplay as solid as Half Life 2? or Call of Duty 4? it looks like it's turning out that way, mix that with the graphics and animations and what more could you ask for? honestly? As IGN said Haters be damned because this game is going to be great.

angry_fork
I have to do this. Crysis?
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deactivated-5d6e91f5c147a

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#34 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts

KZ2 looks pretty decent.But it doesn't do anything new or different compared with the likes of Gears or Halo,which came before it.

I think Cows need to accept that its a pretty run of the mill shooter, and stop hyping it as the second coming.

GabeNewellsPie
So...what does Gears and Halo bring to the table of FPS? In any case, I just hope KZ2's controls will be better, the first one's controls were awkward.
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homedontplaydat

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#35 homedontplaydat
Member since 2008 • 59 Posts
[QUOTE="angry_fork"]

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.


But guess what they can do? CHANGE EVERYTHING ELSE.

AtmosphereGraphicsAnimationsLightingPhysics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

I've played the beta, and I can tell you all right now that the physics alone make this game unlike ANY other FPS. The physics are VERY VERY life-like. That may turn some people off, but there's no doubt that the handling and physics of this game make tactics and movement very different from other shooters like COD4.

My point is, this isn't a game to be seen and judged, but to be played and judged, because it "feels" completely different from any other shooter because of the heavy reliance on physics.

Who on earth cares if Killzone 2 has innovation, is the gameplay as solid as Half Life 2? or Call of Duty 4? it looks like it's turning out that way, mix that with the graphics and animations and what more could you ask for? honestly? As IGN said Haters be damned because this game is going to be great.

Dynafrom

I have to do this. Crysis?

No....crysis warhead.

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heretrix

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#36 heretrix
Member since 2004 • 37881 Posts
Why so many Killzone threads? I'm close to hoping that it flops just so that I can see everybody backpeddling about how it wasn't hyped.
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Darth_Stalin

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#37 Darth_Stalin
Member since 2005 • 8681 Posts
That's what fanboys do....
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Ninja-Hippo

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#38 Ninja-Hippo
Member since 2008 • 23434 Posts
Personally, i think the physics are hugely over rated. I'm not hating on the game at all here, just the "OMG physics!" that fanboys keep throwing around. The destruction of the environments is really no different than any other game out there right now. Heck, Gears 2 has the exact same thing with bits of concrete being chipped off pillars, yet people keep posting footage of that in Killzone 2 like it's frickin' incredible.
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HoldThePhone

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#39 HoldThePhone
Member since 2007 • 3364 Posts
lol remember the Too Human argument for why it was going to be awesome? "LOOK, YOU CAN CUSTOMIZE YOUR SKILLS AND THe DUNGEONS ARE HUUUGGEE!!!" woah, you mean it does everything all RPGs do? i think KZ2 will be good though, not as fun as COD4 though. compared to COD4 is looks kind of basic.
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caseypayne69

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#40 caseypayne69
Member since 2002 • 5396 Posts
When a console comes out with a headset that lets you move your own head to view everything in a 3d world is when innovation is done or a HOLOGRAM room from star what ever bcomes real.
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NinjaMunkey01

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#41 NinjaMunkey01
Member since 2007 • 7485 Posts

People here dont realise how big Killzone 2 will be.

The fact is this game will be incredible. One piece of evidence to support this is its delay, sony rathered getting the game perfect and missing christmas instead of getting it out before christmas.

The firsat person cover system looks brilliant, the whole game looks brilliant, this game reall is going to move consoles.

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DragonfireXZ95

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#42 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="angry_fork"]

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.


But guess what they can do? CHANGE EVERYTHING ELSE.

  • Atmosphere
  • Graphics
  • Animations
  • Lighting
  • Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

I've played the beta, and I can tell you all right now that the physics alone make this game unlike ANY other FPS. The physics are VERY VERY life-like. That may turn some people off, but there's no doubt that the handling and physics of this game make tactics and movement very different from other shooters like COD4.

My point is, this isn't a game to be seen and judged, but to be played and judged, because it "feels" completely different from any other shooter because of the heavy reliance on physics.

Who on earth cares if Killzone 2 has innovation, is the gameplay as solid as Half Life 2? or Call of Duty 4? it looks like it's turning out that way, mix that with the graphics and animations and what more could you ask for? honestly? As IGN said Haters be damned because this game is going to be great.

Dynafrom
I have to do this. Crysis?

I was going to say that. Crysis did everything already that he is boasting about KZ2... Sorry TC, you fail.
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DragonfireXZ95

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#43 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="Dynafrom"][QUOTE="angry_fork"]

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.


But guess what they can do? CHANGE EVERYTHING ELSE.

AtmosphereGraphicsAnimationsLightingPhysics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

I've played the beta, and I can tell you all right now that the physics alone make this game unlike ANY other FPS. The physics are VERY VERY life-like. That may turn some people off, but there's no doubt that the handling and physics of this game make tactics and movement very different from other shooters like COD4.

My point is, this isn't a game to be seen and judged, but to be played and judged, because it "feels" completely different from any other shooter because of the heavy reliance on physics.

Who on earth cares if Killzone 2 has innovation, is the gameplay as solid as Half Life 2? or Call of Duty 4? it looks like it's turning out that way, mix that with the graphics and animations and what more could you ask for? honestly? As IGN said Haters be damned because this game is going to be great.

homedontplaydat

I have to do this. Crysis?

No....crysis warhead.

What? They both have the same stuff pretty much.. just different stories(technically) and gameplay scenarios.
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Puckhog04

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#44 Puckhog04
Member since 2003 • 22814 Posts

Fanboys will think the gameplay looks generic because *gasp* they can't play it. Others will just think it looks generic because they have never played it or there is no glaring innovation. There really isn't much room left to innovate in the FPS genre. Let the haters hate, Killzone 2 looks phenomenal. Graphics, gameplay, atmosphere, multiplayer, everything has gotten alot of praise. I do think this game needs a sticky btw.

As for the mention of Gears of War and Halo. Gears of War did not innovate, simply refined. Cover systems have been used since the NES days. In fact one of my favorite games on the NES back around the time it was released was a game where you simply went down a corridor taking cover behind brick walls and popping/tossing grenades at bad guys on the horizon. I don't remember the name of it but it was soooooo much fun. It's been too long. Halo did mild innovations like the weapon configurations (only being able to hold 2) and the one button grenade throw. But that's about it.

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heretrix

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#45 heretrix
Member since 2004 • 37881 Posts

I do think this game needs a sticky btw.

Puckhog04
Please.
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angry_fork

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#46 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="Dynafrom"][QUOTE="angry_fork"]

News flash: FPS Gameplay is pretty much finished, there is nomore huge OMFG innovation that developers can do to make FPS "different" then COD4, Halo, etc.


But guess what they can do? CHANGE EVERYTHING ELSE.

  • Atmosphere
  • Graphics
  • Animations
  • Lighting
  • Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all.

I've played the beta, and I can tell you all right now that the physics alone make this game unlike ANY other FPS. The physics are VERY VERY life-like. That may turn some people off, but there's no doubt that the handling and physics of this game make tactics and movement very different from other shooters like COD4.

My point is, this isn't a game to be seen and judged, but to be played and judged, because it "feels" completely different from any other shooter because of the heavy reliance on physics.

Who on earth cares if Killzone 2 has innovation, is the gameplay as solid as Half Life 2? or Call of Duty 4? it looks like it's turning out that way, mix that with the graphics and animations and what more could you ask for? honestly? As IGN said Haters be damned because this game is going to be great.

DragonfireXZ95

I have to do this. Crysis?

I was going to say that. Crysis did everything already that he is boasting about KZ2... Sorry TC, you fail.

Crysis has the same atmosphere as Killzone 2? are you serious?

Why do you people keep mentioning Crysis? PC's will always be better graphically then consoles, this is FACT. Crysis is the best looking game out right now and will be for 2009, this is FACT.

WE KNOW THIS, so WHY do you people constantly bring it up? I'm talking about CONSOLES, nobody cares about your dam PC games we already acknowledge that they look the best, there's no need to mention them in every single graphics-topic 20,000 times.

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BudsMcGreen

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#47 BudsMcGreen
Member since 2008 • 841 Posts

[QUOTE="user_nat"]Halo gets bashed all the time for being generic, if people are fine with that.. I don't see why KZ2 can't be bashed for it. And FAR OUT WITH THE KZ2 threads.. seriously needs a sticky.angry_fork

Halo gets bashed because games like Call of Duty 4 and Resistance 2 are legitimately better,but Halo 3 gets all the sales and the multiplayer crown for some reason.

Maybe because it is a funner game. And how are those two games legitimately better than Halo 3?

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angry_fork

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#48 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="angry_fork"]

[QUOTE="user_nat"]Halo gets bashed all the time for being generic, if people are fine with that.. I don't see why KZ2 can't be bashed for it. And FAR OUT WITH THE KZ2 threads.. seriously needs a sticky.BudsMcGreen

Halo gets bashed because games like Call of Duty 4 and Resistance 2 are legitimately better,but Halo 3 gets all the sales and the multiplayer crown for some reason.

Maybe because it is a funner game. And how are those two games legitimately better than Halo 3?

If you think Halo 3 is technically better then COD4 or Resistance 2 you haven't played the latter 2 period. If you think Halo 3 is more fun that's fine that's your opinion but technically and option-wise, the latter 2 trump Halo 3 in every category, which is why the critical scores should be higher on the latter 2, the sales will go to whichever is marketed the best.
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DragonfireXZ95

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#49 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="DragonfireXZ95"][QUOTE="Dynafrom"] I have to do this. Crysis?angry_fork
I was going to say that. Crysis did everything already that he is boasting about KZ2... Sorry TC, you fail.

Crysis has the same atmosphere as Killzone 2? are you serious?

Why do you people keep mentioning Crysis? PC's will always be better graphically then consoles, this is FACT. Crysis is the best looking game out right now and will be for 2009, this is FACT.

WE KNOW THIS, so WHY do you people constantly bring it up? I'm talking about CONSOLES, nobody cares about your dam PC games we already acknowledge that they look the best, there's no need to mention them in every single graphics-topic 20,000 times.

You must have missed a large portion of the TC's post, eh?

"* Atmosphere * Graphics * Animations * Lighting * Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all."

We're talking about all of those things combined in one game.. Not just graphics... :roll:

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angry_fork

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#50 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="angry_fork"][QUOTE="DragonfireXZ95"] I was going to say that. Crysis did everything already that he is boasting about KZ2... Sorry TC, you fail.DragonfireXZ95

Crysis has the same atmosphere as Killzone 2? are you serious?

Why do you people keep mentioning Crysis? PC's will always be better graphically then consoles, this is FACT. Crysis is the best looking game out right now and will be for 2009, this is FACT.

WE KNOW THIS, so WHY do you people constantly bring it up? I'm talking about CONSOLES, nobody cares about your dam PC games we already acknowledge that they look the best, there's no need to mention them in every single graphics-topic 20,000 times.

You must have missed a large portion of the TC's post, eh?

"* Atmosphere * Graphics * Animations * Lighting * Physics

^ALL of these things are done differently, and in my opinion, BETTER then ANY other FPS on the market right now. All of these things change the game completely and whether you want to admit it or not, it DOES make the game more FUN if it has the right combination of all."

We're talking about all of those things combined in one game.. Not just graphics... :roll:

I failed to mention I was talking specifically about the dark/gritty atmosphere and everything that attributes to it making Killzone 2 unique against other popular FPS out right now. Sorry if it came across that I was saying K2's lighting is better then any other game or something like that. Even if I did say that though i'm talking about consoles not PC stuff, Crysis is just there we already know it does everything best.