To much focus on multiplayer?

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Wasdie

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#1 Wasdie  Moderator
Member since 2003 • 53622 Posts

It seems that today everybody and their moms want the next big game to feature some robust multiplayer component that they can spend hundreds of hours pwning noobs online. Is it just me or are we focusing to much on competitive online, or co-op gameplay this generation?

I understand why we are. Online multiplayer, both co-op and competitive, is the ultimate way of extending the life of a video game. When you pay $60 for a game, you better get your $60 worth of gameplay. That I completely agree with. There is a large part of me that wants a good online component. After playing games like Halo 2 and Forza last generation, a strong online mode seems like a no-brainer when it comes to longevity of the video game.

There is still a part of me that could care less about a robust online mode. Instead that part of me wants to see the production values on the single player story to make the game extremely fun to play. This generation I don't think we have been treated to many story driven games that are extremely fun to play for the 10-15 hours they last. Games this gen feel like a 8-10 hour romp through gameplay that is suited for multiplayer, just so we can say we finished the game and moved onto the online part of it.

I am talking about both Call of Duty 4 and the Gears of War games. All three are extremely high rated, but the focus is off of the story and onto the online. Now I know what you are probably thinking, that the single player aspect of Call of Duty 4 and the Gears of War games was incredible, as it was. I just feel that the single player in all three titles were a bit rushed. They put you in some amazing scenarios in all three games, but they were over a bit to soon and left me a bit disappointed. Maybe I am just crazy (which there is a possibility), but I actually wanted to hear more of the history of Sera in Gears of War, or see some more of the Americans in Call of Duty 4 instead of just being some special ops team with the same ol "save the world" story line we have seen since the dawn of movies...

Another game that was in this boat even last gen was the Halo games. They seemed to put the focus on the competitive online mode rather than develop the story. Its a bit more obvious with Halo as there are now books and other games set in the world to set up and inform about the story (which I think is complete BS if you needed a book to really understand what happened in Halo 3 /rant). They tried to make up for this by putting in some 4 player co-op with some excellent designed levels. Still, even after the amazing gameplay I still felt a bit underwhelmed of what could have still been. The cut-scenes were top notch, but the story moved so fast that it could hardy be appreciated.

There have been a few games this gen who have taken the different rout. GTA4 for example may have skimmed down the content of the last game in the franchise, but they made up for that with by far the most immerse world and best story telling they have come up with yet (that is a matter of opinion of course, as this whole argument seemingly is but just role with it). Sure it had an online component, but that was nothing compared to the depth of the story and all of the characters. Another game this gen that was stand out for a single player experience was Ace Combat 6. That had a long overdue online component, but the single player was the best in the series (even if the story was a bit blah).

Another game on the horizon that people criticize left and right is Killzone 2. People have been bashing it for the lack of co-op online play, but maybe the developers don't want to build the focus on two people playing through the story, instead they wanted to completely immerse just one play and all of their design choices revolved around that. From what I can tell, the single player story is a bit short but it doesn't seem to disappoint at all. It does have a multiplaye component, but until the game comes out I will not beable to tell if they skipped the single player for the online or not, previews aren't good enough for that.

What I am saying this whole time is that I think this gen has to much of a focus on mulitplayer. If a game doesn't feature some sort of co-op or heavy online component, it kind of goes under the radar (The Darkness, Brothers in Arms HH, Grid, Ace Combat). Note I exclude PS3 games because all of their story driven single player games were there exclusives and everybody knows about them.

Luickly there are a few games on the horizon for myself that look amazing for singleplayer. Homeworld 3 will be annouced shortly, Empire Total War, Cryostasis, Dawn of War 2, F.E.A.R. 2 Project Origin. It probably helps that I am a PC gamer as well as a 360 gamer, which then makes my game selection even bigger.

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BoloTheGreat

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#2 BoloTheGreat
Member since 2008 • 3483 Posts
I concur, the games i have enjoyed most the gen have been single player focused. There are only so many ways you can blow up your friends in a similar environment before you get bored. Sinle player offers the promise of crafted and compelling gamplay insted of just saying "here's a map, now blow the **** out of one another"
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BuryMe

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#3 BuryMe
Member since 2004 • 22017 Posts
Agreed, there's way too muchmultiplayer, so much so that single player games are suffering now. Developers need to realise that not eery game needs to be online focued. That's a huge reason I'm finding this gen so disappointing.
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Verge_6

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#4 Verge_6
Member since 2007 • 20282 Posts

*Gasp* Our leader has made a spelling error...in a TOPIC TITLE! A coup de t'at is the only thing to do now! :shock:

In seriousness, yes, there is a stronger emphasis on multiplayer lately than I'd like, and I agree with all your points. Except for games like the Battlefield series and the like, I buy games almost solely for the singeplayer experience. Multiplayer is just a bonus for me.

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killerfist

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#5 killerfist
Member since 2005 • 20155 Posts
Good read. I agree 100%. I really like MP, but I appreciate a well done single player even more. MP is fun, but sometimes I just sit there thinking to myself: What am I actually doing here? Same thing over and over again. Like a repeat-button that's broken. I also agree with the games you mentioned. I really like all these games and halo3 is my most played game on Live (epic lulz with friends), but part of me thinks that single player in Halo3 lacks something. A thing that Halo CE had, a well done SP. Another thing I hate is "game-hopping". Well not really hate, but it annoyes me at times. As soon as a new game with MP arrives, all my friends just abandon the old game we played. As if it isn't good enough anymore.
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lolwotrickroll

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#6 lolwotrickroll
Member since 2008 • 1185 Posts

I agree completely. It's also a shame that some of the great games this gen, most likely, were badmouthed by GS because it was "too short". I can agree that Mirror's Edge was too short, but it delivered an amazing experience. and when you think about it, we spend $20 dollars on good movies. good movies that are normally 2 hours long, and we spend $60 on videogames. if you think math, every $20 you spend is spent on 2 of Mirror's edge's 7-8 hours.

My overall feelings are that gamers have been spoiled by games with long replay value, that we forget to respect that one short(but VERY sweet) game. I think other games that were underated this gen were Prince of Persia and Uncharted. My greatest fear is for Resident Evil 5. It seems they are making it INCREDIBLY short from what I've heard(half as many levels as RE4). They seem to be focusin on the co-op part :(

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brokenps2

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#7 brokenps2
Member since 2008 • 153 Posts

There isn't enough story/ 1 player stuff. And theres a huge lack of split screen (offline multiplayer).

All developers seem to care about is Online Multiplayer. Which is very annoying.

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Lance_Kalzas

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#8 Lance_Kalzas
Member since 2007 • 2135 Posts
Agreed, there's way too muchmultiplayer, so much so that single player games are suffering now. Developers need to realise that not eery game needs to be online focued. That's a huge reason I'm finding this gen so disappointing.BuryMe
I feel games like Bioshock, Mass Effect and Fallout 3(amongst many other RPG's), Devil May Cry, Ninja Gaiden 2, MIrror's Edge and many more, too many to name are all about the single player experience so while I respect your opinion, it doesn't make sense logically. If that is how you really feel, maybe you haven't given enough games a chance?
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bethwo

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#9 bethwo
Member since 2008 • 1718 Posts
I wouldn't say there is too much focus. The focus is all fixed on certain genre's. I want to see competitive multiplayer in the next Dynasty Warriors instead of the next FPS. That's my take on it anyway.
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Mastergamer27

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#10 Mastergamer27
Member since 2007 • 582 Posts
I agree, too much multiplayer, less singleplayer. IMO
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lolwotrickroll

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#11 lolwotrickroll
Member since 2008 • 1185 Posts
[QUOTE="BuryMe"]Agreed, there's way too muchmultiplayer, so much so that single player games are suffering now. Developers need to realise that not eery game needs to be online focued. That's a huge reason I'm finding this gen so disappointing.Lance_Kalzas
I feel games like Bioshock, Mass Effect and Fallout 3(amongst many other RPG's), Devil May Cry, Ninja Gaiden 2, MIrror's Edge and many more, too many to name are all about the single player experience so while I respect your opinion, it doesn't make sense logically. If that is how you really feel, maybe you haven't given enough games a chance?

well that isn't really what he's saying. I think he means that online multiplaying has influenced many developers to focus on multiplayer. Therefore, just like what TC said, results in crappy single player(or singlel player that could of been better).
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EuroMafia

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#12 EuroMafia
Member since 2008 • 7026 Posts
You're right. I agree. Not just game devs though, the companies. What's the next big PS3 feature? They improved the new PS Store, the next big thing is Home. MS just released the new Xbox Experience. Doesn't change much, you need online to get the most of it. If you don't have an internet connection who cares about buying anything, being in Home, or the NXE being able to download movies or playing 1 vs 100 with people. Mostly it's with shooters that you get this big online focus, and we have had a lot of shooters this gen. Halo 3's campaign mode was disappointing, but once again online was great. COD4/WAW also, great multiplayer but singleplayer feels like a tutorial. Gears 2 had great single player moments, but when people talk about the improvements it's mostly online: 5 on 5, Horde, less lag, more balanced online, unlockables are for online, etc. I mean, just because they wanna develop a shooter doesn't mean it needs to have online co op or multiplayer and just forget the single player. But I disagree with your Killzone 2 comment, that seems very squad based an seeing as it has in depth online, it would have been cool to see a 2 player co op atleast.
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#13 CT-Link
Member since 2005 • 362 Posts

I agree on the bit that says that devs and companies have spent too much time and effort focusing on the multiplayer experience, but I don't think that's necessarily a bad thing. In my opinion most of the games you mentioned focusing too much on multiplayer, well, are extremely fun to play IN multiplayer.

Sure, Gears of War 2 had many awesome scenarios, but I don't think we were rushed through them, the game itself gives you that feeling of running-to-cover-while-killing-everyone "madness",and while I love to complete a game and then find out about the hundreds of hours available in multiplayer, I'll ALWAYS prefer memorable single player campaigns, such as MGS, or Okami, Zelda, etc.

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JMR09

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#14 JMR09
Member since 2007 • 504 Posts

I think this year was actually much better single player wise for games than last year. MGS4, GTA4, GeOW2 (single player was much improved over last year IMO), Farcry 2 (not the best game but still a primarily single player focused game, Fable 2 (coop obviously rushed), and Fallout 3 all come into mind.

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shadow_hosi

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#15 shadow_hosi
Member since 2006 • 9543 Posts
very yes wasdie far to much multiplayer focus
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Verge_6

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#16 Verge_6
Member since 2007 • 20282 Posts

I think this year was actually much better single player wise for games than last year. MGS4, GTA4, GeOW2 (single player was much improved over last year IMO), Farcry 2 (not the best game but still a primarily single player focused game, Fable 2 (coop obviously rushed), and Fallout 3 all come into mind.

JMR09
This is true. '08 has been pretty good in terms of singleplayer-focused games.
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PrinceofSarcasm

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#17 PrinceofSarcasm
Member since 2008 • 1743 Posts
This is the way R2 went. The lvs were masive and amazing but they needed to spend more time on the story and character development.
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Zhengi

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#18 Zhengi
Member since 2006 • 8479 Posts
IMO, the reason this is happening is because it's cheaper to build a good online component rather than building a good single player experience.
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Wasdie

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#19 Wasdie  Moderator
Member since 2003 • 53622 Posts

I think this year was actually much better single player wise for games than last year. MGS4, GTA4, GeOW2 (single player was much improved over last year IMO), Farcry 2 (not the best game but still a primarily single player focused game, Fable 2 (coop obviously rushed), and Fallout 3 all come into mind.

JMR09

Going to have to agree. But on the flip side, GeoW 2 was kind of still more mulitplayer, Resistance 2's single player was kind of a bust in favor of the online, the big thing about fable was still the co-op, even though it was quite rushed.

I think Fallout 3 and Farcry 2 both broke the mold. Lets hope more follow as well as good multiplayer ones.

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jg4xchamp

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#20 jg4xchamp
Member since 2006 • 64054 Posts
I agree....You are right Wasdie....champion of stating the obvious :) :P
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#21 jg4xchamp
Member since 2006 • 64054 Posts
ok now that annoying wasdie is out of the picture...ill try to be the one person that debates or brings up something to your thread... I think the First Person Shooter genre...and shooters in general have gone the Multiplayer route... But there are alot of single player games this gen Bioshock Crysis Ninja Gaiden 2 Grand Theft Auto 4(SP>>>>>>>>>>>>>>>>>>>>>>MP) MGS 4(SP>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>MP) Fable 2 Fallout 3 Valkryie Chronicles and alot more... THe real issue has been is that while the MP oriented games(COD 4, Halo 3, Brawl, etc) have put up AAA efforts...especially the FPS genre this gen.... THe SP oriented genres...there devs....haven't been up to snuff in that department There are alot of SP games this gen...that arent doing enough progressive improvements, or aren't long enough, or aren't fresh enough, or just end up being good games, but not GREAT games.
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deactivated-5f4694ac412a8

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#22 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts
You only mentioned Gears of War, Halo 3, and Call of Duty 4, like, your whole post. The thing is that Halo and Call of Duty last generation also had a huge emphasis on online play. Gears of War is new, but there were also bucketloads of last generation games that focused soley on online play, like Battlefield 2, for example. Sure, there are a lot of multiplayer games, but you mentioned a hefty amount of single player games, too. You said, "They go under the radar," but who really cares if you enjoy them? Video games are a good form of social entertainment, which is why those games you mentioned get tons of attention. The multiplayer games get more attention, but there's still a ****load of single player games, like Super Mario Galaxy, Valkyria Chronicles, Super Paper Mario, Disgaea 3, Wario Land: Shake it, Eternal Sonata, Tales of Symphonia: Dawn of a New World, The Last Remnant, Pokemon Diamond/Pearl, Metal Gear Solid IV, Professor Layton and the Curious Village, Metroid Prime 3: Corruption, Fire Emblem: Radiant Dawn, de Blob, Boom Blox, Blast Works, Zack and Wiki: Quest for Barbaro's Treasure, No More Heroes, Wario Ware: Smooth Moves, Dead Space, Uncharted: Drake's Fortune, Crysis, The Darkness, Far Cry 2, Brother's in Arms: Hell's Highway, Dark Sector, Infinite Undiscovery, Braid, Lost Winds, Geometry Wars 2, World of Goo, Audiosurf, Banjo Kazooie: Nuts and Bolts, Final Fantasy IV DS, Chrono Trigger DS, The World Ends With You, Final Fantasy VII: Crisis Core, Patapon, God of War: Chains of Olympus, and much, much, MUCH more. I named so many good single player games, and I doubt you've played all of them. Really, there's absolutely nothing to complain about. There are so many single player oriented that I don't think it's even thread worthy to talk about how there's too large of an emphasis on multiplayer oriented games, especially when Call of Duty 4, Halo 3, and Gears of War seem to be the only games you can talk about.
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Lance_Kalzas

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#23 Lance_Kalzas
Member since 2007 • 2135 Posts

[QUOTE="Lance_Kalzas"][QUOTE="BuryMe"]Agreed, there's way too muchmultiplayer, so much so that single player games are suffering now. Developers need to realise that not eery game needs to be online focued. That's a huge reason I'm finding this gen so disappointing.lolwotrickroll
I feel games like Bioshock, Mass Effect and Fallout 3(amongst many other RPG's), Devil May Cry, Ninja Gaiden 2, MIrror's Edge and many more, too many to name are all about the single player experience so while I respect your opinion, it doesn't make sense logically. If that is how you really feel, maybe you haven't given enough games a chance?

well that isn't really what he's saying. I think he means that online multiplaying has influenced many developers to focus on multiplayer. Therefore, just like what TC said, results in crappy single player(or singlel player that could of been better).

You're right, there are specific instances where the single player experience could have been better but I'm not entirely convinced that it's because of focusing too much on the multi-player. The single player campaign was awesome for me as well as Gears 1 & 2, COD2, COD4, and quite a few other examples as well. There are specific and minor annoyances with Halo 3's campaign but overall it's very polished if you take into consideration the lack of glitches, bugs, and how many events are occuring on the screen all at once during the big action sequences. If you're expecting awesome character development out of a shooter....Well....I don't think that has ever happened so criticizing this generation of that doesn't make sense. I think lumping co-operative campaign modes into this discussion is not a good idea either because, in my opinion, I would much rather play through a campaign mode co-operatively than not. COD4 is an excellent example of this.

Also the guy who posted above me has more good points over why this thread is in and of itself pointless. If you haven't tried all of the awesome and excellent single player games that are out there, that is your bad, not the developers for not bringing it to your attention. It's your job as a consumer to research this kind of stuff so you can make an informed purchasing decision.

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II-FBIsniper-II

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#24 II-FBIsniper-II
Member since 2005 • 18067 Posts
I agree with everything you said, but I can't really say it bothers me. If I had to choose between a great single player game and a great multiplayer game, I'd always pick the multiplayer game. Sure, I'll enjoy the single player game a few times through but after that I probably won't touch it again. (What I'm saying only applies to shooters btw)
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iam2green

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#25 iam2green
Member since 2007 • 13991 Posts
i want more single player games. multiplayer is good but i want more story telling games.
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death919

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#26 death919
Member since 2004 • 4724 Posts
Multiplayer is what keeps the game going after the credits roll. A good multiplayer mode can turn a week long game into a game that lasts for months or even years. Games like FPS and RTS are meant to be played against other human beings, while games like RPGs (except MMO's) are meant to be played single player, so I think that there will always be that split where some genres focus on multiplayer and some genres focus on single player.
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#27 jasonheyman
Member since 2006 • 1683 Posts
They need to find a balance so we get the best of both worlds and I do agree. It is obvious when devs focus on one aspect or the other. They need that balance.
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#28 kerpal_cz
Member since 2008 • 196 Posts

I don't really care about single palyer...

The last single player experience I really enjoyed was COD4. I just hate playing against AI, it seems a waste of time. You know you're going to win, so what's the point. At least in multiplayer there's a challenge, and you really do what you can to win.

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#29 rolo107
Member since 2007 • 5469 Posts
I disagree with a lot of your points that you used as examples... However, I do agree there should be more focus on single player campaigns.