I see it often "too many FPSs". I think in all fairness, what people really mean is that they are fed up with linear spoon fed run of the mill gameplay that is predictable and repetative rather than the actual interface.
I mean think about it, is it really the interface that is what is tiresome or is it the shooting aspect? I quite like the FPS interface. You're sitting there right now, viewing the world in a FPS point of view. Maybe we don't need more First Person 'Shooters', maybe we need more First Person ''.
So all in all, are we really seeing too many FPSs? Should the interface be recognised on its own? and seperated from the 'shooter'? Are you fed up with FPSs? or are you fed up with just shooters?
Are the current consoles really that saturated with FPSs?
Your thoughts?
Log in to comment