http://gamingmirror.com/?p=17
There you go ppl...
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:lol: I love when people dont list everything Xbox Live ahs that the PSN doesntMassiveKaos
OK what does it have that psn doesnt???
:lol: I love when people dont list everything Xbox Live ahs that the PSN doesntMassiveKaos
Which will be nothing as time passes. Probably by the end of the year.
:lol: I love when people dont list everything Xbox Live ahs that the PSN doesntMassiveKaos
exactly, and microsoft can just come up with an update you know. They already did one for MSN support and some other options.
PSN is automatically superior as it is FREE. And it gets better and better with every update.BackFlip101XBL gets better and better with every update............
I have yet to see a satisfactory answer to this question: How does Home improve the matchmaking experience? It seems like a net negative, as you'd also have to wait for Home to load.Reasons 1-10) Home
NobuoMusicMaker
I'm just wondering because I don't know, but will Home make everything unified? Like if I'm playing Heavenly Sword and someone invites me to a game of Resistance, will I be able to see the invite when playing HS, accept it, and have it bring me into my friend's Resistance room? Baird-06
Might happen with ingame XMB integration that is coming up.
[QUOTE="Baird-06"]I'm just wondering because I don't know, but will Home make everything unified? Like if I'm playing Heavenly Sword and someone invites me to a game of Resistance, will I be able to see the invite when playing HS, accept it, and have it bring me into my friend's Resistance room? NobuoMusicMaker
Might happen with ingame XMB integration that is coming up.
"might" happen, great. I thought everyone agreed that XBL was better then PSN. Guess not.........[QUOTE="Baird-06"]I'm just wondering because I don't know, but will Home make everything unified? Like if I'm playing Heavenly Sword and someone invites me to a game of Resistance, will I be able to see the invite when playing HS, accept it, and have it bring me into my friend's Resistance room? NobuoMusicMaker
Might happen with ingame XMB integration that is coming up.
Okay cool. When that happens, that'd be a big step for PSN to match Xbox Live. And if you could also even privately chat and send messages too, that'd be great.
That's why competition is great.
I'm just wondering because I don't know, but will Home make everything unified? Like if I'm playing Heavenly Sword and someone invites me to a game of Resistance, will I be able to see the invite when playing HS, accept it, and have it bring me into my friend's Resistance room? Baird-06
Yeah it probably will but you'll still have to switch the disc first.
Those are really good reasons, and instead of repeating one he should have said that the PSN doesn't have a size limit for it's downloadable games like Live does, so we can get REAL games like Socom, WarHawk, and Littlebigplanet from our living room while Xbox users get Pac-man and that one bug game...wallpaper42The cap limit is on XBLA games. They are suppost to be short, cheap, play for a couple of minutes type of games. There is no size limit on XBLM content. Only big title up there anyway is SI, and it's only an expansion pack.
[QUOTE="wallpaper42"]Those are really good reasons, and instead of repeating one he should have said that the PSN doesn't have a size limit for it's downloadable games like Live does, so we can get REAL games like Socom, WarHawk, and Littlebigplanet from our living room while Xbox users get Pac-man and that one bug game...limpbizkit818The cap limit is on XBLA games. They are suppost to be short, cheap, play for a couple of minutes type of games. There is no size limit on XBLM content. Only big title up there anyway is SI, and it's only an expansion pack.
Yeah that's why I said "size limit for it's downloadable games." And why are downloadable games supposed to be short and only a couple minutes long when they could be so much more?
The cap limit is on XBLA games. They are suppost to be short, cheap, play for a couple of minutes type of games. There is no size limit on XBLM content. Only big title up there anyway is SI, and it's only an expansion pack.[QUOTE="limpbizkit818"][QUOTE="wallpaper42"]Those are really good reasons, and instead of repeating one he should have said that the PSN doesn't have a size limit for it's downloadable games like Live does, so we can get REAL games like Socom, WarHawk, and Littlebigplanet from our living room while Xbox users get Pac-man and that one bug game...wallpaper42
Yeah that's why I said "size limit for it's downloadable games." And why are downloadable games supposed to be short and only a couple minutes long when they could be so much more?
But that's kinda the point of arcade games. You listed full games that are also on disk. Are you really expecting a 20 hour story out of a $5 title?The guy who wrote that writes as if Xbox Live is stationary while PSN is catching up and surpassing Xbox Live. ProductofChina
Seems to me that's how all cows think these days.
My number one reason for PSN > XBL is that PSN gets Virtua Fighter 5 online while poor XBL doesn't. How pathetic is that.
Blackbond
?? I'm pretty sure it will be online for 360.
[QUOTE="thirstychainsaw"]Reason why PSN is inferior? Try playing MGS3 online.Guyzea
I believe you are correct
The guy who wrote that writes as if Xbox Live is stationary while PSN is catching up and surpassing Xbox Live..ProductofChina
I believe you are also correct.
Lets go play SF Anniversary Collection online on Playstation. Wait...no online...? DAMMIT!
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