Top 3 games in history =nintendo games, according to professional game critics.

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IgorAntunov

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#1 IgorAntunov
Member since 2010 • 368 Posts

And 2 of those are on wii (and you can play the first game of all time on wii as well). All three are EXCLUSIVE to nintendo hardware.

http://www.gamerankings.com/browse.html

What you got, cows and lemmings? What you got?

Hmmmmmmmm?

Hermits stay out of this, you guys operate in a different league, your games are serious business.

But for the consolites, what you got? Hmmmmm?

Hmmmm?

Who's your daddy now?

:lol:

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siddhu33

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#2 siddhu33
Member since 2008 • 3264 Posts

This has been done already.

Nintendo have some of the best franchises (Mario, Zelda, Metroid, etc)

All they need is some more new IP's that are made by themselves!

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deactivated-6079d224de716

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#3 deactivated-6079d224de716
Member since 2009 • 2567 Posts

They need a better third-party support.

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deactivated-5d6bb9cb2ee20

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#4 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

All they need is some more new IP's that are made by themselves!siddhu33

Why though? Why do they need new IP's? Why would a new IP be any better than an old one? I fail to understand System Wars' fixation with 'new IP's.'

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siddhu33

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#5 siddhu33
Member since 2008 • 3264 Posts

[QUOTE="siddhu33]All they need is some more new IP's that are made by themselves!charizard1605
Why though? Why do they need new IP's? Why would a new IP be any better than an old one? I fail to see System Wars' fixation with 'new IP's.'

I am just saying the general opinion, not mine.

Also

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deactivated-5d6bb9cb2ee20

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#6 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

I am just saying the general opinion, not mine.

siddhu33

Yes, I know, I directed my post at System Wars at large. But te question still stands, you know: why all this craving for new IP's?

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locopatho

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#7 locopatho
Member since 2003 • 24300 Posts

O look. Scores matter again. Fun. They didn't matter for the past 2 years when Wii didn't have any AAA games that couldn't be played on all 3 consoles but whatever...

[QUOTE="siddhu33"]All they need is some more new IP's that are made by themselves!charizard1605
Why though? Why do they need new IP's? Why would a new IP be any better than an old one? I fail to see System Wars' fixation with 'new IP's.'

Steak is yummy, but I don't want to eat it every night of the week.

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IgorAntunov

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#8 IgorAntunov
Member since 2010 • 368 Posts
They need to keep making standout classics. In other words, 'as you were nintendo, as you were'. Nintendo has shown time and again that it doesn't need 3rd parties, so if they want to shun nintendo, their loss.
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deactivated-5d6bb9cb2ee20

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#9 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
Steak is yummy, but I don't want to eat it every night of the week.locopatho
I fail to see the analogy, you know... Let's look at it this way: new IP's typically do one or both of the following things: 1) Introduce all new gameplay mechanics that could not have been introduced to an existing franchise because the fanbase would protest 2) Change the setting However, when Nintendo does both the above things in its existing IP's anyway, WHY do we need anything new from them, when they can already pour all their creativity into their existing franchises?
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IgorAntunov

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#10 IgorAntunov
Member since 2010 • 368 Posts

O look. Scores matter again. Fun. They didn't matter for the past 2 years when Wii didn't have any AAA games that couldn't be played on all 3 consoles but whatever..

locopatho

So on wii, sales don't matter, scores don't matter, so what matters? Give me break. :lol:

"However, when Nintendo does both the above things in its existing IP's anyway, WHY do we need anything new from them, when they can already pour all their creativity into their existing franchises?"

Well said.

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siddhu33

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#11 siddhu33
Member since 2008 • 3264 Posts

Yes, I know, I directed my post at System Wars at large. But te question still stands, you know: why all this craving for new IP's?

charizard1605

Because the fact of the matter is, even if a game is good, us gamers have a short attention span. We are all waiting for the next big thing, a new game, with new gameplay mechanics.

Also, more IP's mean that there is ammo in the SW metagame. For example, the Wii can be derided for having very few IP's that are successful in the vein that Sony may do, and so cows therefore start calling the Wii a console which just Milks mario, zelda, and metroid.

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ShuichiChamp24

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#12 ShuichiChamp24
Member since 2009 • 5014 Posts

O look. Scores matter again. Fun. They didn't matter for the past 2 years when Wii didn't have any AAA games that couldn't be played on all 3 consoles but whatever..[QUOTE="charizard1605"][QUOTE="siddhu33"]All they need is some more new IP's that are made by themselves!locopatho

Why though? Why do they need new IP's? Why would a new IP be any better than an old one? I fail to see System Wars' fixation with 'new IP's.'

Steak is yummy, but I don't want to eat it every night of the week.

Scores still don't matter. Also, that's why you don't eat stake every day. Do it once a month and alls good.

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deactivated-5d6bb9cb2ee20

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#13 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="siddhu33"]

Because the fact of the matter is, even if a game is good, us gamers have a short attention span. We are all waiting for the next big thing, a new game, with new gameplay mechanics.

Also, more IP's mean that there is ammo in the SW metagame. For example, the Wii can be derided for having very few IP's that are successful in the vein that Sony may do, and so cows therefore start calling the Wii a console which just Milks mario, zelda, and metroid.

Yes, now this was a good answer. But it's relevance is limited only to System Wars, and not to real life. As I said:
I fail to see the analogy, you know... Let's look at it this way: new IP's typically do one or both of the following things: 1) Introduce all new gameplay mechanics that could not have been introduced to an existing franchise because the fanbase would protest 2) Change the setting However, when Nintendo does both the above things in its existing IP's anyway, WHY do we need anything new from them, when they can already pour all their creativity into their existing franchises?charizard1605
In this case, we don't need new IP's, then, do we?
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locopatho

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#14 locopatho
Member since 2003 • 24300 Posts
[QUOTE="locopatho"]Steak is yummy, but I don't want to eat it every night of the week.charizard1605
I fail to see the analogy, you know... Let's look at it this way: new IP's typically do one or both of the following things: 1) Introduce all new gameplay mechanics that could not have been introduced to an existing franchise because the fanbase would protest 2) Change the setting However, when Nintendo does both the above things in its existing IP's anyway, WHY do we need anything new from them, when they can already pour all their creativity into their existing franchises?

Because Mario will always be about platforming. His games are amazing but they are never going to be a strategy or story based game for example, they are always gonne be about jumping. Or Zelda, we know more or less that Zelda is always gonna be dungeons and exploration. It'd be nice to see what Nintendo could do with a blank slate instead of a sequel.
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locopatho

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#15 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]

O look. Scores matter again. Fun. They didn't matter for the past 2 years when Wii didn't have any AAA games that couldn't be played on all 3 consoles but whatever..

IgorAntunov

So on wii, sales don't matter, scores don't matter, so what matters? Give me break. :lol:

"However, when Nintendo does both the above things in its existing IP's anyway, WHY do we need anything new from them, when they can already pour all their creativity into their existing franchises?"

Well said.

O no, I agree scores matter, Wii people usually claim they don't. But things have changed after the 10 for Galaxy 2, (un)surprisingly :P
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deactivated-5d6bb9cb2ee20

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#16 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

Because Mario will always be about platforming. His games are amazing but they are never going to be a strategy or story based game for example, they are always gonne be about jumping. Or Zelda, we know more or less that Zelda is always gonna be dungeons and exploration. It'd be nice to see what Nintendo could do with a blank slate instead of a sequel.locopatho

Here we are, then. Again, you would be wrong, simply because of the fact that Nintendo has so many IP's. You want the best in platforming? Turn to Mario, or Kirby. Action adventure? Zelda. Shooters? Metroid, Star Fox, Sin and Punishment. RPG's? Golden Sun, Pokemon, Mario RPG series. Strategy? Advance Wars, Fire Emblem. Racing? F-Zero, Mario Kart. Adventure? Kid Icarus. Console MMO (or the closest you can come to it)? Animal Crossing. Sports? The Mario Sports series.

See? When Nintendo already have all genres covered, why should they create new IP's? Especially when they keep their existing IP's fresh (with rare exceptions).

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siddhu33

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#17 siddhu33
Member since 2008 • 3264 Posts

[QUOTE="locopatho"][QUOTE="charizard1605"]Because Mario will always be about platforming. His games are amazing but they are never going to be a strategy or story based game for example, they are always gonne be about jumping. Or Zelda, we know more or less that Zelda is always gonna be dungeons and exploration. It'd be nice to see what Nintendo could do with a blank slate instead of a sequel.charizard1605
Here we are, then. Again, you would be wrong, simply because of the fact that Nintendo has so many IP's. You want the best in platforming? Turn to Mario, or Kirby. Action adventure? Zelda. Shooters? Metroid, Star Fox, Sin and Punishment. RPG's? Golden Sun, Pokemon, Mario RPG series. Strategy? Advance Wars, Fire Emblem. Racing? F-Zero, Mario Kart. Adventure? Kid Icarus. Console MMO (or the closest you can come to it)? Animal Crossing. Sports? The Mario Sports series. See? When Nintendo already have all genres covered, why should they create new IP's? Especially when they keep their existing IP's fresh (with rare exceptions).

To be honest, most of these haven't been released on the Wii yet. I am still waiting for a new F-Zero and Starfox.

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kontejner44

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#18 kontejner44
Member since 2006 • 2025 Posts

New IP from a gameplay standpoint is useless, you want to incorporate your new unique ideas into the well known franchises, but when Nintendo has a new idea that doesn't fit into Mario / Metroid / Zelda, then you get something like Pikmin, if they think it will sell.

New IP = risktaking, it's stupid to make a new IP unless you think it's gonna sell, example is Scribblenauts.1 simple gameplay idea that sold relatively much, for a new IP.

People who want new IP's usually play games for story and all that, it's pointless imo. Gameplay ideas integrated into the core franchises we all know and love, is the ideal way.

Gameplay > Story. Nintendo games are rehash in one sense, while other games are rehashes gameplay wise. The only way to innovate, is to include features such as stylus, motion and IR. It's the way to go.

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#19 svenus97
Member since 2009 • 2318 Posts

And so the Sheep come out of hiding, congratulations, enjoy it while it lasts "evil laugh" mwahahahahahahhaha! :P

Anyways, those 3 games are no doubt great, but all that matters is personal opinion, I would take Heavy Rain over SMG any day of the week, but I'm sure most people would take SMG over Heavy Rain, see :) !

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deactivated-5d6bb9cb2ee20

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#20 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

To be honest, most of these haven't been released on the Wii yet. I am still waiting for a new F-Zero and Starfox.

siddhu33
Yeah, Nintendo dropped the ball with Icarus, Kirby, Star Fox, and F-Zero. But they HAVE been prompt with their other franchises, to their credit.
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ShuichiChamp24

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#21 ShuichiChamp24
Member since 2009 • 5014 Posts

To be honest, most of these haven't been released on the Wii yet. I am still waiting for a new F-Zero and Starfox.

siddhu33

I thought everyone gave up waiting for those two? We can only hope something in shown in e3.

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N00bTuber

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#22 N00bTuber
Member since 2010 • 264 Posts

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

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deactivated-5d6bb9cb2ee20

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#23 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

N00bTuber
I don't get how a game is 'mature' and how being mature changes anything :?
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locopatho

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#24 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]Because Mario will always be about platforming. His games are amazing but they are never going to be a strategy or story based game for example, they are always gonne be about jumping. Or Zelda, we know more or less that Zelda is always gonna be dungeons and exploration. It'd be nice to see what Nintendo could do with a blank slate instead of a sequel.charizard1605

Here we are, then. Again, you would be wrong, simply because of the fact that Nintendo has so many IP's. You want the best in platforming? Turn to Mario, or Kirby. Action adventure? Zelda. Shooters? Metroid, Star Fox, Sin and Punishment. RPG's? Golden Sun, Pokemon, Mario RPG series. Strategy? Advance Wars, Fire Emblem. Racing? F-Zero, Mario Kart. Adventure? Kid Icarus. Console MMO (or the closest you can come to it)? Animal Crossing. Sports? The Mario Sports series.

See? When Nintendo already have all genres covered, why should they create new IP's? Especially when they keep their existing IP's fresh (with rare exceptions).

Yeah Many of those aren't on Wii. And again, we know what most of those play like. Look at last gen, where Nintendo created Pikmin, Geist and Eternal Darkess. 3 very unique games. Nintendo can make amazing unique original IPs unlike anything else out there, when they have a mind to.
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deactivated-5d6bb9cb2ee20

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#25 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="locopatho"][QUOTE="charizard1605"]

Because Mario will always be about platforming. His games are amazing but they are never going to be a strategy or story based game for example, they are always gonne be about jumping. Or Zelda, we know more or less that Zelda is always gonna be dungeons and exploration. It'd be nice to see what Nintendo could do with a blank slate instead of a sequel.locopatho

Here we are, then. Again, you would be wrong, simply because of the fact that Nintendo has so many IP's. You want the best in platforming? Turn to Mario, or Kirby. Action adventure? Zelda. Shooters? Metroid, Star Fox, Sin and Punishment. RPG's? Golden Sun, Pokemon, Mario RPG series. Strategy? Advance Wars, Fire Emblem. Racing? F-Zero, Mario Kart. Adventure? Kid Icarus. Console MMO (or the closest you can come to it)? Animal Crossing. Sports? The Mario Sports series.

See? When Nintendo already have all genres covered, why should they create new IP's? Especially when they keep their existing IP's fresh (with rare exceptions).

Yeah Many of those aren't on Wii. And again, we know what most of those play like. Look at last gen, where Nintendo created Pikmin, Geist and Eternal Darkess. 3 very unique games. Nintendo can make amazing unique original IPs unlike anything else out there, when they have a mind to.

That's true. Let's wait on E3, then, I'm pretty sure Nintendo are gonna have an awesome showing this year :D
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#26 Grawse
Member since 2010 • 4342 Posts

I toss and turn every night knowing that Uncharted 2 and Mass Effect 2 can`t be as good as SMG.

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jasonharris48

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#27 jasonharris48
Member since 2006 • 21441 Posts

The sheep have returned from hiding under their rocks.

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#28 deactivated-5d6bb9cb2ee20
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The sheep have returned from hiding under their rocks.

jasonharris48
We were never gone, my friend :P
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#29 N00bTuber
Member since 2010 • 264 Posts
[QUOTE="N00bTuber"]

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

charizard1605
I don't get how a game is 'mature' and how being mature changes anything :?

I like my games to aspire to be art, and they need to be mature for that, deep themes stories and morals etc. Mario doesn't cut it in that departement. Now don't get to defensive, I gave Nintendo credit, diferente people like diferente things, some ppl only like sports games, others party games, others music games, I like artsy games.
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deactivated-5d6bb9cb2ee20

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#30 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="N00bTuber"][QUOTE="charizard1605"][QUOTE="N00bTuber"]

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

I don't get how a game is 'mature' and how being mature changes anything :?

I like my games to aspire to be art, and they need to be mature for that, deep themes stories and morals etc. Mario doesn't cut it in that departement. Now don't get to defensive, I gave Nintendo credit, diferente people like diferente things, some ppl only like sports games, others party games, others music games, I like artsy games.

Don't worry, I won't fight :P All I will say is that games do not necessarily have to be mature to be art. Look at Metroid Prime, look at Wind Waker, look at Majora's Mask. All three are Nintendo, all three are widely heralded to be works of art, and while these three are certainly more mature than your average Nintendo game, I still don't think you'd accept any of them to fit with the conventional definition of mature, right?
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#31 N00bTuber
Member since 2010 • 264 Posts
[QUOTE="N00bTuber"][QUOTE="charizard1605"] I don't get how a game is 'mature' and how being mature changes anything :?charizard1605
I like my games to aspire to be art, and they need to be mature for that, deep themes stories and morals etc. Mario doesn't cut it in that departement. Now don't get to defensive, I gave Nintendo credit, diferente people like diferente things, some ppl only like sports games, others party games, others music games, I like artsy games.

Don't worry, I won't fight :P All I will say is that games do not necessarily have to be mature to be art. Look at Metroid Prime, look at Wind Waker, look at Majora's Mask. All three are Nintendo, all three are widely heralded to be works of art, and while these three are certainly more mature than your average Nintendo game, I still don't think you'd accept any of them to fit with the conventional definition of mature, right?

I'll admit the lines start to blur there.
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deactivated-5d6bb9cb2ee20

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#32 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="charizard1605"][QUOTE="N00bTuber"]I like my games to aspire to be art, and they need to be mature for that, deep themes stories and morals etc. Mario doesn't cut it in that departement. Now don't get to defensive, I gave Nintendo credit, diferente people like diferente things, some ppl only like sports games, others party games, others music games, I like artsy games.N00bTuber
Don't worry, I won't fight :P All I will say is that games do not necessarily have to be mature to be art. Look at Metroid Prime, look at Wind Waker, look at Majora's Mask. All three are Nintendo, all three are widely heralded to be works of art, and while these three are certainly more mature than your average Nintendo game, I still don't think you'd accept any of them to fit with the conventional definition of mature, right?

I'll admit the lines start to blur there.

Heh, yes :D I don't know, I think it comes down to the themes with which the game deals, like you said. Majora's Mask dealt with Death. Metroid Prime dealt with Isolation. The Wind Waker dealt with Continuity. All these themes ARE more mature than an average ten year old can handle, so they usually appear only in adult focussed games, like Alan Wake or Heavy Rain or Shadow of the Colossus or even Okami. But as these three games I mentioned demonstrate, it's not always necessary that these themes appear only in mature gaes- metaphors often ensure that they can be veiled even in a game that on the face of it might be 'kiddy. Anyway, nice having this discussion with you, it gave me some clarity in my own thoughts :P
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locopatho

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#33 locopatho
Member since 2003 • 24300 Posts
[QUOTE="N00bTuber"][QUOTE="charizard1605"] I don't get how a game is 'mature' and how being mature changes anything :?charizard1605
I like my games to aspire to be art, and they need to be mature for that, deep themes stories and morals etc. Mario doesn't cut it in that departement. Now don't get to defensive, I gave Nintendo credit, diferente people like diferente things, some ppl only like sports games, others party games, others music games, I like artsy games.

Don't worry, I won't fight :P All I will say is that games do not necessarily have to be mature to be art. Look at Metroid Prime, look at Wind Waker, look at Majora's Mask. All three are Nintendo, all three are widely heralded to be works of art, and while these three are certainly more mature than your average Nintendo game, I still don't think you'd accept any of them to fit with the conventional definition of mature, right?

I'd definately call some of Nintendo's games "mature". Majora's Mast was messed up, desperate struggle to avoid impending death for an entire planet is pretty much as dark and "mature" as you can get! And some of the Fire Emblem games have awesome political type plots :)
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#34 deactivated-5d6bb9cb2ee20
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[QUOTE="charizard1605"][QUOTE="N00bTuber"]I like my games to aspire to be art, and they need to be mature for that, deep themes stories and morals etc. Mario doesn't cut it in that departement. Now don't get to defensive, I gave Nintendo credit, diferente people like diferente things, some ppl only like sports games, others party games, others music games, I like artsy games.locopatho
Don't worry, I won't fight :P All I will say is that games do not necessarily have to be mature to be art. Look at Metroid Prime, look at Wind Waker, look at Majora's Mask. All three are Nintendo, all three are widely heralded to be works of art, and while these three are certainly more mature than your average Nintendo game, I still don't think you'd accept any of them to fit with the conventional definition of mature, right?

I'd definately call some of Nintendo's games "mature". Majora's Mast was messed up, desperate struggle to avoid impending death for an entire planet is pretty much as dark and "mature" as you can get! And some of the Fire Emblem games have awesome political type plots :)

Funnily enough, the maturest of Nintendo games I've played are The Wind Waker (which people tend to dismiss simply because of its graphics) and Metroid Prime.
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ShuichiChamp24

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#35 ShuichiChamp24
Member since 2009 • 5014 Posts

Yeah Many of those aren't on Wii. And again, we know what most of those play like. Look at last gen, where Nintendo created Pikmin, Geist and Eternal Darkess. 3 very unique games. Nintendo can make amazing unique original IPs unlike anything else out there, when they have a mind to.locopatho

Eternal Darkness was by far one of the greatest games i've played on the GC. Geist was good and weird.

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finalfantasy94

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#36 finalfantasy94
Member since 2004 • 27442 Posts

Man give a game a 10 and the fanboys come out strong.

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DraugenCP

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#37 DraugenCP
Member since 2006 • 8486 Posts

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

N00bTuber

I thought we were over that whole kiddie/mature argument by now. As I said before, true maturity shines through in gameplay, not in its presentation. I don't understand how games with a darker and/or more realistic presentation and more blood flying around the screen are suddenly more mature. The games you mentioned are great by the way, but I don't understand how this maturity thing should matter if you're playing a fantastic game.

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N00bTuber

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#38 N00bTuber
Member since 2010 • 264 Posts

[QUOTE="N00bTuber"]

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

DraugenCP

I thought we were over that whole kiddie/mature argument by now. As I said before, true maturity shines through in gameplay, not in its presentation. I don't understand how games with a darker and/or more realistic presentation and more blood flying around the screen are suddenly more mature. The games you mentioned are great by the way, but I don't understand how this maturity thing should matter if you're playing a fantastic game.

The games I listed aren't using blood and violence as a way of being mature, they are using a deep story with profound morals and ideals, that's what I consider mature not blood and guts. A game like Galaxy is focused on being fun and entertaining and it is, but a game like SotC is focused on being mature and making you think, and I don't mean think as in solving a puzzle, I mean reflecting on what's going on, on diferente themes etc.
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DraugenCP

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#39 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="DraugenCP"]

[QUOTE="N00bTuber"]

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

N00bTuber

I thought we were over that whole kiddie/mature argument by now. As I said before, true maturity shines through in gameplay, not in its presentation. I don't understand how games with a darker and/or more realistic presentation and more blood flying around the screen are suddenly more mature. The games you mentioned are great by the way, but I don't understand how this maturity thing should matter if you're playing a fantastic game.

The games I listed aren't using blood and violence as a way of being mature, they are using a deep story with profound morals and ideals, that's what I consider mature not blood and guts. A game like Galaxy is focused on being fun and entertaining and it is, but a game like SotC is focused on being mature and making you think, and I don't mean think as in solving a puzzle, I mean reflecting on what's going on, on diferente themes etc.

I personally find such things rather dangerous as there's always the risk of it becoming pretentious, and you're probably better off reading a book anyway. But even then, there's only a handful of games that'd even qualify as mature in your definition, as only so much developers actually take the story aspect of a game seriously, and even the majority of them fails at putting together something decent.

To each their own I guess.

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DraugenCP

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#40 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="locopatho"][QUOTE="charizard1605"] Don't worry, I won't fight :P All I will say is that games do not necessarily have to be mature to be art. Look at Metroid Prime, look at Wind Waker, look at Majora's Mask. All three are Nintendo, all three are widely heralded to be works of art, and while these three are certainly more mature than your average Nintendo game, I still don't think you'd accept any of them to fit with the conventional definition of mature, right?charizard1605
I'd definately call some of Nintendo's games "mature". Majora's Mast was messed up, desperate struggle to avoid impending death for an entire planet is pretty much as dark and "mature" as you can get! And some of the Fire Emblem games have awesome political type plots :)

Funnily enough, the maturest of Nintendo games I've played are The Wind Waker (which people tend to dismiss simply because of its graphics) and Metroid Prime.

Wind Waker? How so? It basically did the same thing Ocarina of Time did (and not better either), but with a different presentation and a different type of overworld. Granted, Twilight Princess essentially did the same thing, but I thought that was a much more durable and satisfying gaming experience.

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tomarlyn

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#41 tomarlyn
Member since 2005 • 20148 Posts

Again, sheep suddenly give credit to critical acclaim when it benefits them :roll:

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DraugenCP

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#42 DraugenCP
Member since 2006 • 8486 Posts

Again, sheep suddenly give credit to critical acclaim when it benefits them :roll:

tomarlyn

Yes, it is quite weird how all of a sudden critic's opinion = fact again. I think it's great that SMG2 got so much praise, and it's fun to rub it in the face of people who slagged off the Wii, but in the end, what is the difference between the 97.21% of SMG2 and the 96.39% of RDR? A psychological difference, that's all. And that's not even considering personal taste, as one of my personal favourite games this gen (Rampage: Total Destruction) got 49.59% on GR.

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N00bTuber

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#43 N00bTuber
Member since 2010 • 264 Posts

[QUOTE="N00bTuber"][QUOTE="DraugenCP"]

I thought we were over that whole kiddie/mature argument by now. As I said before, true maturity shines through in gameplay, not in its presentation. I don't understand how games with a darker and/or more realistic presentation and more blood flying around the screen are suddenly more mature. The games you mentioned are great by the way, but I don't understand how this maturity thing should matter if you're playing a fantastic game.

DraugenCP

The games I listed aren't using blood and violence as a way of being mature, they are using a deep story with profound morals and ideals, that's what I consider mature not blood and guts. A game like Galaxy is focused on being fun and entertaining and it is, but a game like SotC is focused on being mature and making you think, and I don't mean think as in solving a puzzle, I mean reflecting on what's going on, on diferente themes etc.

I personally find such things rather dangerous as there's always the risk of it becoming pretentious, and you're probably better off reading a book anyway. But even then, there's only a handful of games that'd even qualify as mature in your definition, as only so much developers actually take the story aspect of a game seriously, and even the majority of them fails at putting together something decent.

To each their own I guess.

I agree with everything you said, there are very few games that do this, other arts are much more evolved. But it's also undeniably true that gaming is evolving, the demand for these experiences is growing and they can offer somehting that other arts can't, that is specific to the medium of gaming, I don't worry about the pretensious side of things, I'll either feel it and like it or I won't and I'll move on.
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Requem

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#44 Requem
Member since 2005 • 539 Posts

[QUOTE="DraugenCP"]

[QUOTE="N00bTuber"]

In terms of impact + polish+ quality etc that's fair, Nintendo deserves it. But in terms of mature core gaming there are much better titles to pick imo, from the likes of Metal Gear Solid to games like Shadow of the collosus. Ofc these are games that are played by a fraction of the people that play Nintendo games so they'll never win these things.

N00bTuber

I thought we were over that whole kiddie/mature argument by now. As I said before, true maturity shines through in gameplay, not in its presentation. I don't understand how games with a darker and/or more realistic presentation and more blood flying around the screen are suddenly more mature. The games you mentioned are great by the way, but I don't understand how this maturity thing should matter if you're playing a fantastic game.

The games I listed aren't using blood and violence as a way of being mature, they are using a deep story with profound morals and ideals, that's what I consider mature not blood and guts. A game like Galaxy is focused on being fun and entertaining and it is, but a game like SotC is focused on being mature and making you think, and I don't mean think as in solving a puzzle, I mean reflecting on what's going on, on diferente themes etc.

I too have trouble understanding the idea of "mature game" here in System wars. Some people call games like Gears of War and Halo mature games. Well I played them and there was not a deep story nor a complex gameplay element. Sure the stories deal with death, war and stuff but the setting can't make a game complex (or mature for that matter I still don't get the exact understanding of it here as I said). Metroid Prime is a lot more complex than Halo and Gears of War series combined. Hell look at God of War, it's a melodrama with Greek gods. The main pratogonist has no character whatsoever, he speaks like, acts like a mindless berserk. So why is that mature and Mario is not? Because you can ripp people's heads in GOW?

I doubt most of the people using the "mature games" phrase are not even mature themselves and lack the understanding of it's meaning. Don't get me wrong I'm not attacking you as your examples are perfect. MGS 4 is truly a mature game and yes it's artsy (by your term) I did not played shadow of collosus but I played Ico and that was exceptional too. Heavy Rain is also a great example. Your argument about mature games are valid but most of the people do not think like you.

There is a distinction between games like Mario and MGS 4. However, this is the gaming medium we are talking about, games are meant to be fun first and deep second. Of course it is your right and opinion to prefer deep, complex and mature games but games that are only fun in nature should not be criticised for this.

I'm a literature student, and I know what art really is and gaming medium is no way near to achive something like that no matter what these gaming sites says. If you really want to dwell in dark and "mature" side of the human nature, you should be reading books not playing games.

Of course this is all but my opinion.

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tomarlyn

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#45 tomarlyn
Member since 2005 • 20148 Posts

[QUOTE="tomarlyn"]

Again, sheep suddenly give credit to critical acclaim when it benefits them :roll:

DraugenCP

Yes, it is quite weird how all of a sudden critic's opinion = fact again. I think it's great that SMG2 got so much praise, and it's fun to rub it in the face of people who slagged off the Wii, but in the end, what is the difference between the 97.21% of SMG2 and the 96.39% of RDR? A psychological difference, that's all. And that's not even considering personal taste, as one of my personal favourite games this gen (Rampage: Total Destruction) got 49.59% on GR.

Too true. I'm sure SMG2 deserves everything it gets and will probably be GOTY, you can't argue with obvious quality. But it makes me sad when this group of fanboys always flip flops on what actually defines quality.

If Wii had a better overall library and more than one AAA a year or whatever it is, far far less of them would look twice at games like Red Steel 2 or Monster Hunter Tri. Instead they say ''but bu but b... reviews are opinion!!''. Now since SMG2, like every other Wii game thats been a critical success, those ''opinions'' are magically gospel truth.

Fanboys

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N00bTuber

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#46 N00bTuber
Member since 2010 • 264 Posts

[QUOTE="N00bTuber"][QUOTE="DraugenCP"]

I thought we were over that whole kiddie/mature argument by now. As I said before, true maturity shines through in gameplay, not in its presentation. I don't understand how games with a darker and/or more realistic presentation and more blood flying around the screen are suddenly more mature. The games you mentioned are great by the way, but I don't understand how this maturity thing should matter if you're playing a fantastic game.

Requem

The games I listed aren't using blood and violence as a way of being mature, they are using a deep story with profound morals and ideals, that's what I consider mature not blood and guts. A game like Galaxy is focused on being fun and entertaining and it is, but a game like SotC is focused on being mature and making you think, and I don't mean think as in solving a puzzle, I mean reflecting on what's going on, on diferente themes etc.

I too have trouble understanding the idea of "mature game" here in System wars. Some people call games like Gears of War and Halo mature games. Well I played them and there was not a deep story nor a complex gameplay element. Sure the stories deal with death, war and stuff but the setting can't make a game complex (or mature for that matter I still don't get the exact understanding of it here as I said). Metroid Prime is a lot more complex than Halo and Gears of War series combined. Hell look at God of War, it's a melodrama with Greek gods. The main pratogonist has no character whatsoever, he speaks like, acts like a mindless berserk. So why is that mature and Mario is not? Because you can ripp people's heads in GOW?

I doubt most of the people using the "mature games" phrase are not even mature themselves and lack the understanding of it's meaning. Don't get me wrong I'm not attacking you as your examples are perfect. MGS 4 is truly a mature game and yes it's artsy (by your term) I did not played shadow of collosus but I played Ico and that was exceptional too. Heavy Rain is also a great example. Your argument about mature games are valid but most of the people do not think like you.

There is a distinction between games like Mario and MGS 4. However, this is the gaming medium we are talking about, games are meant to be fun first and deep second. Of course it is your right and opinion to prefer deep, complex and mature games but games that are only fun in nature should not be criticised for this.

I'm a literature student, and I know what art really is and gaming medium is no way near to achive something like that no matter what these gaming sites says. If you really want to dwell in dark and "mature" side of the human nature, you should be reading books not playing games.

Of course this is all but my opinion.

Good post and I agree, Gears of War for example is not a mature game, there are few mature games, and I do love cinema and literature, but I also love gaming and other arts. I first started gaming simply for the fun aspect, it was entertaining and I loved it, Metal Gear Solid 1 was probbaly the first game that changed the way I looked at the medium, from there I saw massive potential, Shadow of the Collosus cemented my hope that gaming could in fact become a relevant art form.

I don't mean to take away from the "fun" games, I love those too, it's just the artsy games are the ones that stick with me years after I've played them, they have the same soul so many great works of art have, that thought evoking mysteriousness that resonated with you long after you've put the controller down. I now look at gaming as a simple medium, it's all up to the artist to create somehting worthwhile, we need to keep up demand and we will force dev's to cater to us, eventually more and more great creators and artists will join the industry.

I highly recommend playing SotC, if you liked ICO you'll probably like SotC even more and it's quickly becoming the game of reference when talking about games as art. It truly turns stereotypical gaming conventions on it's head, it's truly unique and very strong morally and emotionally.

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juden41

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#47 juden41
Member since 2010 • 4447 Posts
There's more good games than just Nintendo games. Some of my favorite games are Demon's Souls, Ninja Gaiden, Killzone 2, etc What I'm trying to say is, you're going to miss out on a lot of good games if you only look in one place for them.
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_Judge_Gabranth

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#48 _Judge_Gabranth
Member since 2006 • 257 Posts

And 2 of those are on wii (and you can play the first game of all time on wii as well). All three are EXCLUSIVE to nintendo hardware.

http://www.gamerankings.com/browse.html

What you got, cows and lemmings? What you got?

Hmmmmmmmm?

Hermits stay out of this, you guys operate in a different league, your games are serious business.

But for the consolites, what you got? Hmmmmm?

Hmmmm?

Who's your daddy now?

:lol:

IgorAntunov


Wii has great 1st party exclusives to bad everything else sucks. I would buy a Wii but would probably only play Mario and Zelda.

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benbeckman

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#49 benbeckman
Member since 2010 • 702 Posts
eh, nintendo make good games news at 11
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Requem

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#50 Requem
Member since 2005 • 539 Posts

Good post and I agree, Gears of War for example is not a mature game, there are few mature games, and I do love cinema and literature, but I also love gaming and other arts. I first started gaming simply for the fun aspect, it was entertaining and I loved it, Metal Gear Solid 1 was probbaly the first game that changed the way I looked at the medium, from there I saw massive potential, Shadow of the Collosus cemented my hope that gaming could in fact become a relevant art form.

I don't mean to take away from the "fun" games, I love those too, it's just the artsy games are the ones that stick with me years after I've played them, they have the same soul so many great works of art have, that thought evoking mysteriousness that resonated with you long after you've put the controller down. I now look at gaming as a simple medium, it's all up to the artist to create somehting worthwhile, we need to keep up demand and we will force dev's to cater to us, eventually more and more great creators and artists will join the industry.

I highly recommend playing SotC, if you liked ICO you'll probably like SotC even more and it's quickly becoming the game of reference when talking about games as art. It truly turns stereotypical gaming conventions on it's head, it's truly unique and very strong morally and emotionally.

N00bTuber

The game that gave me that feeling was Final Fantasy X. It was so different from what I always had played I was mesmerised. Also it's the reason why I own a ps2. So yes some games stick with you years after you played them. The last game that effected me like that was Heavy Rain. I finished it in one sitting. Party because I played it at my friends house but mostly because it was so good. This games really stay with you even after a long time you finished them. But none of them give me the same childlike happiness and a sense of freedom that a Mario game makes me feel.

I want to play SotC but my Ps2 is broken and I don't want to purchase a new one just to play that game. Maybe I'll get it repaired someday and finally play it. Ico was so different and so charming. It is difficult to describe that game. That is why I like Pc gaming actually. This niche games are a lot more common in the Pc platform.