System Shock 2
Resident Evil 2
Fear
Blood
The Thing
For me System Shock 2 is fav. The player moves in a deliberately hobbled fashion in tight right angle corridor that leave little to no room for maneuverability and little in the way of view-site. In the opening of the game, the first battles of clunky wielding a steel-bar are quite memorable.
This seems partly due to the sound design. Almost all the tension created in System Shock 2 is from hearing the enemy rather than seeing them. It's random, than an obvious structure for a set piece.
When an enemy spots you and they begin screaming in excitement going from a waddle to a sprint, there is a genuine feeling of panic, especially in the early game where resources are thin. Eventually when a seemingly never ending onslaught and a complete lack of resources avoiding them become necessity
Audio logs are now old hat, but System Shock 2 got it done right. They sound like real people rather than the over elaborate characters in Bioshock rambling on about philosophy.
Aside from your typical zombified creatures, it manages to make robotic creatures quite intimidating. While in the majority of games (including Bioshock) they are designed to look intimidating, in System Shock 2 they look like they served a practical purpose within the ship.
The story is engaging, it has a Yojimbo thing going on where two gangs are fighting each other. It's repeated in Bioshock, but it's pretentious **** and over the top in the game.
Games like Fear and Blood aren't particularly scary, but they do a good job of mixing horror elements with action. In Fears case it suffers far to much of waving the car keys in front of the player, but the game itself is quite atmospheric as well as cinematic (in a good way).
In the case of Blood it's a good homage to movies like Phantasm and Evil Dead, but with enough atmosphere and black humor in it's own right, it feels like quite a sadistic game, in the best way possible. The only problem is hit scan, which can be a proper pain in the ass.
Resident Evil 2 again isn't particularly scary, it feels like a George A. Romero B-movie (who incidentally made trailers for it). It's basically a remade bigger and better Resident Evil 1, that is basically two games, with far more radical changes than the original. One of the things that's cool about it is the A/B reoccurring enemy eventually reaching a peak point. They done a better job of this with Nemesis, but Resident Evil 2 on a whole is a better game.
The Thing is simply an "ok" game, it acts as a direct sequel to the movie, and mostly does a great job. It's abit dated now, shit in alot of respects. It's captures a lot of the spirit of the movie though, barring the boring main character. It was suppose to get a sequel, so technically it would have acted as the third movie.
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