Ugly trends in gaming

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Broman6015

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#1 Broman6015
Member since 2007 • 1381 Posts

The current generation of consoles has allowed developers to experiment with new concepts and ideas. What are some of those ideas that many developers and publishers are doing that you disagree with or may consider controversial amongst the gaming public?

An example of this would be DLC that's already on the disc. What are some other ones you find distasteful?

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Lto_thaG

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#2 Lto_thaG
Member since 2006 • 22611 Posts

Developer talk.Especially..This exclusive is not possible on that console..This console is maxed out..Stuff like that.

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sikanderahmed

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#3 sikanderahmed
Member since 2007 • 5444 Posts

other then new maps and SP expansions, the DLC just suck

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wewantduke420

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#4 wewantduke420
Member since 2009 • 25 Posts
auto aim/aim assist
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wewantduke420

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#5 wewantduke420
Member since 2009 • 25 Posts
auto aim and aim assist defeats the whole purpose of a shooter it's supposed to be skill based who has the most accurate freelookin and best player movement decisions.
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Stevo_the_gamer

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#6 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts
Overpriced DLC.
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Mainframe52

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#7 Mainframe52
Member since 2009 • 150 Posts

The over abundence of generic FPS's and the decline of JRPG's.

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Wii_Gamer_277

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#8 Wii_Gamer_277
Member since 2009 • 1795 Posts
Rehashing yearly releases while still selling the old product for close to full price Aka The business model of activision.
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santoron

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#9 santoron
Member since 2006 • 8584 Posts
Games constantly being released by devs that know they aren't finished to make a deadline then patch them for months afterwards.
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standarddamage

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#10 standarddamage
Member since 2006 • 1143 Posts

Incrediblyshort campaigns and trying to use online gaming to make up for it.

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wewantduke420

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#11 wewantduke420
Member since 2009 • 25 Posts

The over abundence of generic FPS's and the decline of JRPG's.

Mainframe52
yea all the fps now suck.
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double_heist

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#12 double_heist
Member since 2005 • 2402 Posts

The over abundence of generic FPS's and the decline of JRPG's.

Mainframe52
This (but on consoles) I want Suikoden 6, Breath of Fire 6, and a new SMT game :cry:
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navyguy21

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#13 navyguy21  Online
Member since 2003 • 17918 Posts

Developer talk.Especially..This exclusive is not possible on that console..This console is maxed out..Stuff like that.

Lto_thaG
I agree with this
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Filthybastrd

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#14 Filthybastrd
Member since 2009 • 7124 Posts

The decline of rpg's, especially jrpgs...

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double_heist

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#15 double_heist
Member since 2005 • 2402 Posts

The over abundence of generic FPS's and the decline of JRPG's.

Mainframe52
This (but on consoles) I want Suikoden 6, Breath of Fire 6, and a new SMT game :cry:
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Foxhound_spy

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#16 Foxhound_spy
Member since 2007 • 658 Posts

The current generation of consoles has allowed developers to experiment with new concepts and ideas. What are some of those ideas that many developers and publishers are doing that you disagree with or may consider controversial amongst the gaming public?

An example of this would be DLC that's already on the disc. What are some other ones you find distasteful?

Broman6015
Yup ............. As a gamer, RE5 dlc is the stupidest thing I ever see. How can such a big company came up with such a stupid idea ?
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druggyjoe3000

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#17 druggyjoe3000
Member since 2006 • 1523 Posts

Maden and every other sports game being remade every year at full price

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jwsoul

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#18 jwsoul
Member since 2005 • 5472 Posts

Developer talk.Especially..This exclusive is not possible on that console..This console is maxed out..Stuff like that.

Lto_thaG
Hmm yeah that and the dumbing down of games.
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shadow_hosi

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#19 shadow_hosi
Member since 2006 • 9543 Posts
games sacrificing single player quality for graphics and multiplayer
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BoloTheGreat

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#20 BoloTheGreat
Member since 2008 • 3483 Posts

DLC that could be (and much of the time is) free on the PC being very expensive on the console.

DLC on disk (see Re5),

DLC removed from disk and added back later at cost (see tomb raider),

Releasing unfinished games for the PC (see STALKER; Clear Sky, Empire total War),

AWFULLY optimised and sloppy PC ports which are an afterthought (assassins creed, GTA4) .

DRM.

DRM.

1000x DRM!.

It cripples the game, you just make the Pirate Version MORE user friendly and functional than the real one.

DRM!!!!!!!!!!!!!!!!!!!!! ARRRG!!! :cry:

Short single player, no multiplayer. (see MANY games)

Stupidly Short single-player, "We wanted to focus on multiplayer" (all well and good but SOMEONE has to make singleplayer games!)

Developer Smack Talk. "We only used 30% of the PS3's power!" Yey, well if you were doing your ****ing jobs you would use more than that! Unles of course you have the hand of sony PR up your backside like a dummy :|

Sony PR, its just sad.

Nintendo Smugness.

Casualisation

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shadow_hosi

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#21 shadow_hosi
Member since 2006 • 9543 Posts

your a very angry person bolo :P

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navyguy21

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#22 navyguy21  Online
Member since 2003 • 17918 Posts
games sacrificing single player quality for graphics and multiplayershadow_hosi
OMG, your sig is awesome!! :lol:
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CuDDKiDD

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#23 CuDDKiDD
Member since 2004 • 4727 Posts

Those dam exclusive reservation bonuses at Gamestop.

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ActicEdge

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#24 ActicEdge
Member since 2008 • 24492 Posts

The snobiness of gamers about other people enjoying there past time for different reason.

Developer talk. Here's a thought devs, STFU and make your games. We can judge for ourselves.

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jwsoul

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#25 jwsoul
Member since 2005 • 5472 Posts
games sacrificing single player quality for graphics and multiplayershadow_hosi
LOL i watched that guy having a fit over his WOW account yesterday on U Tube! Great viewing pleasure. Oh im not a fan of CASUALISATION either, its getting to the point where i believe games are going to change for good soon! ! ! !
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savagetwinkie

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#26 savagetwinkie
Member since 2008 • 7981 Posts
auto aim and aim assist defeats the whole purpose of a shooter it's supposed to be skill based who has the most accurate freelookin and best player movement decisions.wewantduke420
tracking is difficult on a joystick, most players wouldn't get into it if its really faced paced and they overshoot everything
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savagetwinkie

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#27 savagetwinkie
Member since 2008 • 7981 Posts
auto aim and aim assist defeats the whole purpose of a shooter it's supposed to be skill based who has the most accurate freelookin and best player movement decisions.wewantduke420
tracking is difficult on a joystick, most players wouldn't get into it if its really faced paced and they overshoot everything
[QUOTE="Broman6015"]

The current generation of consoles has allowed developers to experiment with new concepts and ideas. What are some of those ideas that many developers and publishers are doing that you disagree with or may consider controversial amongst the gaming public?

An example of this would be DLC that's already on the disc. What are some other ones you find distasteful?

Foxhound_spy
Yup ............. As a gamer, RE5 dlc is the stupidest thing I ever see. How can such a big company came up with such a stupid idea ?

That DLC wasn't on disc though, however all the assets that were used were however, they still had to write code for the versus mode.
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jwsoul

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#28 jwsoul
Member since 2005 • 5472 Posts

The snobiness of gamers about other people enjoying there past time for different reason.

Developer talk. Here's a thought devs, STFU and make your games. We can judge for ourselves.

ActicEdge
Yeah you have a point but the people who we as gamers complain about are the same twits who play COD 4 every night or some other popular game ....Yeah great attitude and i encounter it all the time. Its like all of a sudden its acceptable to play games but only certain games, or the fact that most of these people do not even realize how long they play for. Really gets on my nerves then again most men do get on my damn nerves.
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Broman6015

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#29 Broman6015
Member since 2007 • 1381 Posts
Peripherals are getting a bit out of hand these days also. And the prices for them only seem to be going up.
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ActicEdge

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#30 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

The snobiness of gamers about other people enjoying there past time for different reason.

Developer talk. Here's a thought devs, STFU and make your games. We can judge for ourselves.

jwsoul

Yeah you have a point but the people who we as gamers complain about are the same twits who play COD 4 every night or some other popular game ....Yeah great attitude and i encounter it all the time. Its like all of a sudden its acceptable to play games but only certain games, or the fact that most of these people do not even realize how long they play for. Really gets on my nerves then again most men do get on my damn nerves.

Exactly, which is why I think that we as gamers need to STFU and let people enjoy what they want. You'd think with how diverse gaming is, you'd have a group of gamers accepting to everyone but nope, all you have is ignorance and thick headedness from the same people who act like gaming only consists of violence, shooters and their personal taste.

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navstar29

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#31 navstar29
Member since 2004 • 4036 Posts
One has to look no further than Activision for that. And Capcom and their DLC.
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CoreoVII

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#32 CoreoVII
Member since 2007 • 1838 Posts

The current generation of consoles has allowed developers to experiment with new concepts and ideas. What are some of those ideas that many developers and publishers are doing that you disagree with or may consider controversial amongst the gaming public?

An example of this would be DLC that's already on the disc. What are some other ones you find distasteful?

Broman6015

In a recent interview with the lead developer of Bayonetta he said he would gladly release the game early and throw all the DL content on it later but he decided not too and said to think of Bayonetta as having all the CONTENT IT SHOULD HAVE come with the game. Down-loadable content is a choice. It is not necessary. Only their for profit.....

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Unassigned

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#33 Unassigned
Member since 2004 • 1970 Posts
[QUOTE="Broman6015"]

The current generation of consoles has allowed developers to experiment with new concepts and ideas. What are some of those ideas that many developers and publishers are doing that you disagree with or may consider controversial amongst the gaming public?

An example of this would be DLC that's already on the disc. What are some other ones you find distasteful?

My biggest gripe is the consoles turning into all-in-one "entertainment" devices with only about 70% of the concentration being on gaming. I think one reason the Wii has had such great sales is because it didn't put in all the fluff that gamers don't need. I already have an all-in-one entertainment system, it's called a PC. Also, the trend I'm seeing is the constant new sku's bing pushed out with additions/deletions of functionality to current production consoles, that's the number 1 reason many business models fail. Don't use the current production platforms as R&D test beds and then roll out "updated" sku's which add/delete functionality. Save all those major modifications for the next generation conosole and roll it out in 1 shot.
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ChrisSpartan117

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#35 ChrisSpartan117
Member since 2008 • 4519 Posts

Elitism in console gamers

Casualization

Everything Activison does

Short single player in exchange for multiplayer

DLC on disk

How the word overrated lost all meaning this generation

PR talk, especially fromNintendo

Nintendo's laughable excuses on why they don't have a good online service(gamers get hurt when they lose online! Now we can get lazy onlie-wise!)

Generic FPS's

How the JRPG has become a relic of time

When cussing and tons of blood isconsidered mature

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Javy03

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#36 Javy03
Member since 2006 • 6886 Posts
Bragging about how open and interactive their sandbox game is. Then filling the gameplay with repetative fetch quests. Thanks GTA!!
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abuabed

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#37 abuabed
Member since 2005 • 6606 Posts
Online fees, too many FPS's, stupid DLC's and the huge increase of bugs.
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Rockman999

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#38 Rockman999
Member since 2005 • 7507 Posts

[QUOTE="Mainframe52"]

The over abundence of generic FPS's and the decline of JRPG's.

double_heist

This (but on consoles) I want Suikoden 6, Breath of Fire 6, and a new SMT game :cry:

Didn't one just come out a month or two ago? I think it was called Devil Summoner or something.

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DPhunkT

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#39 DPhunkT
Member since 2008 • 1803 Posts
Aim assist. Short games.
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CaptainHarley

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#40 CaptainHarley
Member since 2004 • 2703 Posts

wow, you guys blow my mind, especially not liking to hear what developers have to say. i think it'd be a fair trade for them to just shut up and make games if most of you had to just shut up and play them without prattling on about their work.

how yearly sports games is an ugly trend is beyond me. its pretty much always been that way, and lots of people like it. i know plenty of people who pretty much only buy an updated sports game per year.

the biggest ugly trend i see is video gamers taking themselves and their hobby too seriously, and the desperation to create some kind of clear division between 'casual' and 'hardcore' gamers.

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MJPK

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#41 MJPK
Member since 2006 • 3360 Posts

DLC that could be (and much of the time is) free on the PC being very expensive on the console.

DLC on disk (see Re5),

DLC removed from disk and added back later at cost (see tomb raider),

Releasing unfinished games for the PC (see STALKER; Clear Sky, Empire total War),

AWFULLY optimised and sloppy PC ports which are an afterthought (assassins creed, GTA4) .

DRM.

DRM.

1000x DRM!.

It cripples the game, you just make the Pirate Version MORE user friendly and functional than the real one.

DRM!!!!!!!!!!!!!!!!!!!!! ARRRG!!! :cry:

Short single player, no multiplayer. (see MANY games)

Stupidly Short single-player, "We wanted to focus on multiplayer" (all well and good but SOMEONE has to make singleplayer games!)

Developer Smack Talk. "We only used 30% of the PS3's power!" Yey, well if you were doing your ****ing jobs you would use more than that! Unles of course you have the hand of sony PR up your backside like a dummy :|

Sony PR, its just sad.

Nintendo Smugness.

Casualisation

BoloTheGreat

All of the above :(

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standarddamage

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#42 standarddamage
Member since 2006 • 1143 Posts

wow, you guys blow my mind, especially not liking to hear what developers have to say. i think it'd be a fair trade for them to just shut up and make games if most of you had to just shut up and play them without prattling on about their work.

how yearly sports games is an ugly trend is beyond me. its pretty much always been that way, and lots of people like it. i know plenty of people who pretty much only buy an updated sports game per year.

the biggest ugly trend i see is video gamers taking themselves and their hobby too seriously, and the desperation to create some kind of clear division between 'casual' and 'hardcore' gamers.CaptainHarley

It's not that I don't want to hear their thoughts and comments, but the level of overhype for some titles is rediculous. It gets to the point where good titles are ruined for some gamers because they expect more from the game that was possible. Fable, Fable 2, and Protoytpe were all examples of this.

On the other turn of the coin, what's wrong with taking a hobby seriously and then talking about what developers are doing? It's part of the fun of being a gamer, and the more the issues are discussed the higher the chances word will get to developers of what we'd like to see in future games.

As far as the sports title argument goes, yearly releases basicaly just milk more money out of gamers in general. Many of the updates provided could easily be delivered via DLC, including the rosters and game engine enhancements. I can understand having to purchase a new game when new engines are provided for the game, but this yearly purchase with minor additions doesn't really cut it anymore.

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CaptainHarley

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#43 CaptainHarley
Member since 2004 • 2703 Posts

It's not that I don't want to hear their thoughts and comments, but the level of overhype for some titles is rediculous. It gets to the point where good titles are ruined for some gamers because they expect more from the game that was possible. Fable, Fable 2, and Protoytpe were all examples of this.

On the other turn of the coin, what's wrong with taking a hobby seriously and then talking about what developers are doing? It's part of the fun of being a gamer, and the more the issues are discussed the higher the chances word will get to developers of what we'd like to see in future games.

As far as the sports title argument goes, yearly releases basicaly just milk more money out of gamers in general. Many of the updates provided could easily be delivered via DLC, including the rosters and game engine enhancements. I can understand having to purchase a new game when new engines are provided for the game, but this yearly purchase with minor additions doesn't really cut it anymore.

standarddamage

choosing to buy into 'overhype' is your own choice. personally, prototype and fable 2 were not 'ruined' for me by developers talking about their games. ive had so much fun with prototype its almost embarassing to admit the time i put into it on some days. i think id be foolish not to see somebody hype their own commercial product.

the fault with taking gaming too seriously is when people get to throwing around impossible expectations (something gamers are way more responsible for than devs), expectations of miraculous 'innovation', etc. it gets to a point where it reminds me of 'foodies'. so many 'gamers' seem like they cant even enjoy a game anymore, theyre too wrapped up in being a self styled expert and critic to appreciate anything for what it is. interestingly the aforementioned prototype is a great example of this. it seemed awfully harshly critiqued to me for a game that is at its core a bit sloppy, but intensely fun. why? because it wasnt some 'masterpiece', or a technical marvel. imo part of the reason so many people burned it is because it lacked the pretention of trying to innovate and just did want i, and presumably the developers, wanted.

i am not saying its a sin to hold high standards, or to have high expections. but people are getting silly about it. and the entitlement mentality (L4D2) is also getting out of hand. people who complain about dlc so much always have the very clear option of just not paying for it; it only exists because somewhere out there people are shelling out. i know so many who have complained about dlc own some of that stuff that makes people mad, be it horse armor or sfiv outfits.

my whole thing is if people dont want to see developers talk about their games/technical limitations/etc. then that should be a two way street with their audience.

as far as the sports games go, its clear a new game per year obviously it does 'cut it', since people are still buying them. nhl, madden etc. sell enormous numbers of copies per year. i suppose hypothetically these things could be dlc, but you can make that argument for just about anything anymore (see: L4D2, most fps(X) sequels).

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rcignoni

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#44 rcignoni
Member since 2004 • 8863 Posts
DLC like Fallout's. Releasing sequels one year after the original (L4D2, I'm looking at you).
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surrealnumber5

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#45 surrealnumber5
Member since 2008 • 23044 Posts
bringing pc games to consoles, and shooters only being in brown gray or black
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Mr_Ditters

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#46 Mr_Ditters
Member since 2008 • 1920 Posts

Dlc already on the disc is the worst. Its so dishonest.

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Shoooryuken

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#47 Shoooryuken
Member since 2009 • 969 Posts
Too many Shooter-Games.. be it TPS or FPS ~__~" Needs moa RPG
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standarddamage

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#48 standarddamage
Member since 2006 • 1143 Posts

choosing to buy into 'overhype' is your own choice. personally, prototype and fable 2 were not 'ruined' for me by developers talking about their games. ive had so much fun with prototype its almost embarassing to admit the time i put into it on some days. i think id be foolish not to see somebody hype their own commercial product.

the fault with taking gaming too seriously is when people get to throwing around impossible expectations (something gamers are way more responsible for than devs), expectations of miraculous 'innovation', etc. it gets to a point where it reminds me of 'foodies'. so many 'gamers' seem like they cant even enjoy a game anymore, theyre too wrapped up in being a self styled expert and critic to appreciate anything for what it is. interestingly the aforementioned prototype is a great example of this. it seemed awfully harshly critiqued to me for a game that is at its core a bit sloppy, but intensely fun. why? because it wasnt some 'masterpiece', or a technical marvel. imo part of the reason so many people burned it is because it lacked the pretention of trying to innovate and just did want i, and presumably the developers, wanted.

i am not saying its a sin to hold high standards, or to have high expections. but people are getting silly about it. and the entitlement mentality (L4D2) is also getting out of hand. people who complain about dlc so much always have the very clear option of just not paying for it; it only exists because somewhere out there people are shelling out. i know so many who have complained about dlc own some of that stuff that makes people mad, be it horse armor or sfiv outfits.

my whole thing is if people dont want to see developers talk about their games/technical limitations/etc. then that should be a two way street with their audience.

as far as the sports games go, its clear a new game per year obviously it does 'cut it', since people are still buying them. nhl, madden etc. sell enormous numbers of copies per year. i suppose hypothetically these things could be dlc, but you can make that argument for just about anything anymore (see: L4D2, most fps(X) sequels).

CaptainHarley

Overhype is as much a responsibility of gaming companies as it is gamers. If overdone, it usually comes back to bite the developer in the form of a lower score and complaints from gamers (due to expectations). And there are limits. Talking about your game every chance you get is one thing, but making it look like something it isn't is something else.

I'm completely with you on Prototype and Fable 2, both are great games that I highly enjoy. That's because I can see past the hype and get a clear idea of how what I'm seeing on the screen will play out once I put it in the machine. But some gamers have no idea what's coming, and they think these games will be "revolutions." Granted, theyare suckered into it, but to say Activision and Lionhead studios don't play a big part in that is far fetched.

Please understand that when I'm talking about DLC that I'm not talking about entitlement. There's a difference there. What companies could do is offer an upgrade via DLC, charge less then a retail package to the end user, and still make the same amount of money. A gamer could pay say, $100 every two years as opposed to $120 every two yearsthey'd still snap at it just like the snap at a new game every year thanks to the popularity.

And popular or not, it's still a trend I'd like to see go away. I used to buy the NHL series every year, until I realized I was paying $60 every year for pretty much the same game with some add-ons/improvements. Then I got smart and stopped altogether.

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craftieman05

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#49 craftieman05
Member since 2008 • 349 Posts

No offline co-op. No Offline multiplayer. It is boring when you are over at a friends house or when a friend is over at your house and all the games have no offline multiplayer, but have online multiplayer. I hate that so much. Why do they think that us gamers have no real friends that actually come over to our house.

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Bread_or_Decide

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#50 Bread_or_Decide
Member since 2007 • 29761 Posts

Heroes with shaved heads...Infamous...Resistance...I'm looking at you. And soldiers that don't wear helmets. Fenix...Sev...I'm looking at you.