[UPDATE] RARE wasnt happy with M$. FASA founder says they destroyed them.

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Thunderdrone

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#1 Thunderdrone
Member since 2009 • 7154 Posts

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Rare's design director, George Andreas, has told VideoGamer that Microsoft and the Banjo developer are finally on the same page, thanks to Natal.

"I do feel in many ways that – and I've said this to some people as well – for me this is really the first time that Microsoft and Rare are on a very similar path,"
he said. "We've obviously been tasked to create experiences that nobody else can create, which explains things like your Kameos and your Piñatas and your Banjos. But obviously the hardware is aimed at a different demographic, and so we've always battled against that.

"Whereas now with Natal, it looks like the roads are on the same path. It's a union of the two philosophies of the different companies, I guess. Natal is supposed to reach out to a broader audience and a broader consumer, and Rare's products are always aiming in that direction as well. So from that perspective the future looks incredibly bright for us really. It's definitely something everyone's enthused about and energized about."

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Microsoft "destroyed development culture" at FASA - Weisman

FASA Interactive founder Jordan Weisman has spoken out about Microsoft's acquisition of his highly-regarded studio, saying that the corporation "destroyed" its development culture and came close to doing the same with Halo developer Bungie.

"When Microsoft bought FASA Interactive and incorporated it into Microsoft... the two reasons they bought us was, one, they wanted the catalogue of intellectual properties and, two, they felt that we had developed a really good development culture. And the reality is that, pretty much from the day we moved to Redmond, that development culture was destroyed," Weisman told GamesIndustry.biz.

"I don't think the studio ever really had a chance. It was destroyed right in the beginning."

And Microsoft came close to repeating its mistakes with Bungie, added Weisman, who was working for the corporation as creative director at the time the Chicago-based studio was acquired.

"When we were acquiring Bungie, they wanted me to sit down with the owners of Bungie and tell them how well the transition went," he explained. "And it was like - 'what planet are you guys on?' This transition did not go well. And actually I became the lead vocal pain in the ass to get things done very different for Bungie.

"I tried to convince them to leave Bungie in Chicago, but not winning that I did succeed in getting them to put them in a walled off room, which didn't follow any of the other Microsoft stuff. We were much better able to defend Bungie's culture than we were FASA's culture."

Weisman established FASA, creators of the MechWarrior and Crimson Skies franchises, in 1980, and the company was subsequently merged with Virtual World Entertainment then acquired by Microsoft in 1999.

In 2007, FASA became one of the first studios closed by Microsoft as part of a series of cutbacks.

The reasons for this are clear for Weisman, who had already left the company to start up new venture WizKids by the time Microsoft pulled down the shutters on FASA.

They moved everybody into Microsoft's standard organisation, he said, and then changed his role so his staff were no longer reporting to him. "I was creative director for the entire group - all 300 people, not just the 60 that came with me from Chicago - so that didn't help either."

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hmmmm

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coolguy735

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#2 coolguy735
Member since 2008 • 489 Posts

I want Rare to make a Conker game on the 360 and put some work into it.

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ceruxx

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#3 ceruxx
Member since 2007 • 1292 Posts

If Rare hadn't been bought by MS, I would probably have a much better GC library and maybe even own a Wii. Shame on you MS. And while we're at it, shame on you Nintendo for buying Monolith Soft. Sony seems to be the only company that doesn't completely ruin companies it buys, but they probably will someday.

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Blue-Sky

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#4 Blue-Sky
Member since 2005 • 10381 Posts

TC, your topic titles doesn't coincide with the article. Was that your attempt to lure more readers?

Also, I'm actually a little horrified Rare's interest in Natal. Stick to real games please.

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SolidTy

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#5 SolidTy
Member since 2005 • 49991 Posts

Makes sense, Nintendo sold Rare just in the nick of time, to a company that didn't know what their fanbase was going to be.

It must be tough making RARE games for a system that thrives on Online, Shooters so well.

Perhaps RARE would be happy to make games on the Wii, but for now, RARE seem happy with NATAL...which is great, because they have little choice.

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Blue-Sky

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#6 Blue-Sky
Member since 2005 • 10381 Posts

If Rare hadn't been bought by MS, I would probably have a much better GC library and maybe even own a Wii. Shame on you MS. And while we're at it, shame on you Nintendo for buying Monolith Soft. Sony seems to be the only company that doesn't completely ruin companies it buys, but they probably will someday.

ceruxx

Microsoft didn't just buy Rare. Nintendo Sold it.

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ceruxx

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#7 ceruxx
Member since 2007 • 1292 Posts

[QUOTE="ceruxx"]

If Rare hadn't been bought by MS, I would probably have a much better GC library and maybe even own a Wii. Shame on you MS. And while we're at it, shame on you Nintendo for buying Monolith Soft. Sony seems to be the only company that doesn't completely ruin companies it buys, but they probably will someday.

Blue-Sky

Microsoft didn't just buy Rare. Nintendo Sold it.

Oh wow. Nintendo, my respect for you just lowered ... considerably.

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Salt_The_Fries

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#8 Salt_The_Fries
Member since 2008 • 12480 Posts

Makes sense, Nintendo sold Rare just in the nick of time, to a company that didn't know what their fanbase was going to be.

It must be tough making RARE games for a system that thrives on Online, Shooters so well.

Perhaps RARE would be happy to make games on the Wii, but for now, they seem happy with NATAL, so that's good.

SolidTy

Going by your logic, the Wii would the only place you would see them fit. Is that what you implied?

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SolidTy

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#9 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="SolidTy"]

Makes sense, Nintendo sold Rare just in the nick of time, to a company that didn't know what their fanbase was going to be.

It must be tough making RARE games for a system that thrives on Online, Shooters so well.

Perhaps RARE would be happy to make games on the Wii, but for now, RARE seem happy with NATAL...which is great, because they have little choice.

Salt_The_Fries

Going by your logic, the Wii would the only place you would see them fit. Is that what you implied?

Seems like it would be a better fit for this last decade, if you ask me...besides, RARE always benefitted from NINTENDO producing their games adding NINTENDO quality shine to it. That's not something they get right now.

With RARE excited about Motion tech, and the Wii being a motion tech, it seems like a good fit.

I don't think it's My Logic per se, I think we all can see that.

Perhaps RARE needs a boost in morale, but who knows for sure.

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Thunderdrone

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#10 Thunderdrone
Member since 2009 • 7154 Posts

TC, your topic titles doesn't coincide with the article. Was that your attempt to lure more readers? Blue-Sky

Read between the lines. Actually, George Andreas was pretty damn clear about Rare's relashionship with M$ before Natal.

And you probably missed that i added "At least until now?" at the begining of my OP.

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Blue-Sky

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#11 Blue-Sky
Member since 2005 • 10381 Posts

[QUOTE="Blue-Sky"]

[QUOTE="ceruxx"]

If Rare hadn't been bought by MS, I would probably have a much better GC library and maybe even own a Wii. Shame on you MS. And while we're at it, shame on you Nintendo for buying Monolith Soft. Sony seems to be the only company that doesn't completely ruin companies it buys, but they probably will someday.

ceruxx

Microsoft didn't just buy Rare. Nintendo Sold it.

Oh wow. Nintendo, my respect for you just lowered ... considerably.

A lot of people blame Microsoft for Rare's shortcomings, but those started long before the trade with the absence of key members. Nintendo foresaw their dwindling talent and sold them to a then-desperate Microsoft for a massive lump of money.

Microsoft wasn't just looking for the talent, but rather a strong, recognizable brand name to accompany their heavily criticized game studios at the time.

If anything, This shows how smart Nintendo is when it comes to business.

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Malta_1980

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#12 Malta_1980
Member since 2008 • 11890 Posts

i wonder in what ways Natal will 'help' Rare in their upcoming projects... guess we have to wait and see!!!

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ceruxx

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#13 ceruxx
Member since 2007 • 1292 Posts

[QUOTE="ceruxx"]

[QUOTE="Blue-Sky"]

Microsoft didn't just buy Rare. Nintendo Sold it.

Blue-Sky

Oh wow. Nintendo, my respect for you just lowered ... considerably.

A lot of people blame Microsoft for Rare's shortcomings, but those started long before the trade with the absence of key members. Nintendo foresaw their dwindling talent and sold them to a then-desperate Microsoft for a massive lump of money.

Microsoft wasn't just looking for the talent, but rather a strong, recognizable brand name to accompany their heavily criticized game studios at the time.

If anything, This shows how smart Nintendo is when it comes to business.

Interesting points.

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Thunderdrone

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#14 Thunderdrone
Member since 2009 • 7154 Posts
Microsoft didn't just buy Rare. Nintendo Sold it.Blue-Sky
eh no. Nintendo wasnt interested in owning a company who was willing to sell huge amounts of shares to the competition. Rare wanted to leave the "sinking ship" that was Nintendo as a company. Funny how things turn out.
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Nintendo_Man

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#15 Nintendo_Man
Member since 2003 • 19733 Posts

Rare is Microsoft's scape goat, if things don't work out on Natal then more people will hate Rare and MS will escape blame since people think the new Rare sucks. Its too bad Rare aren't being allowed to reach their potential. Rare was essentially bought to test things and try and go for the younger demographic.

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Thunderdrone

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#16 Thunderdrone
Member since 2009 • 7154 Posts
OP updated with another story
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#17 BoloTheGreat
Member since 2008 • 3483 Posts

Rare is Microsoft's scape goat, if things don't work out on Natal then more people will hate Rare and MS will escape blame since people think the new Rare sucks. Its too bad Rare aren't being allowed to reach their potential. Rare was essentially bought to test things and try and go for the younger demographic.

Nintendo_Man
So i guess you are another of those barrring masses who thinks they should "Waaah still be with nintendo Waaah!!!"?
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#18 Nintendo_Man
Member since 2003 • 19733 Posts

They would be better off with Nintendo (but Iwata becoming Nintendo president saw the death of the GC and many great franchises), anyone who denies that is kidding themself. MS and Rare aren't a good fit and Rare was better off going to many other companies.

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KrazyKev26

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#19 KrazyKev26
Member since 2005 • 956 Posts

Sony should've bought Rare now that would've been interesting :P.

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Nintendo_Ownes7

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#20 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Makes sense, Nintendo sold Rare just in the nick of time, to a company that didn't know what their fanbase was going to be.

It must be tough making RARE games for a system that thrives on Online, Shooters so well.

Perhaps RARE would be happy to make games on the Wii, but for now, RARE seem happy with NATAL...which is great, because they have little choice.

SolidTy

Nintendo didn't sell Rare. Nintendo only refused to buy Rare when the Stamper Brothers wanted to sell their 51% to Nintendo. Nintendo already had 49% of Rare when Nintendo refused The Stamper Brothers went to Microsoft and Microsoft gladly bought Rare. Forcing Nintendo to sell their 49% of Rare to Microsoft.

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deactivated-58b6232955e4a

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#21 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts

I want Rare to make a Conker game on the 360 and put some work into it.

coolguy735
And a "real" banjo game.
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clubsammich91

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#22 clubsammich91
Member since 2009 • 2229 Posts
We don't need a game company to tell us that Rare's quality has suffered quite a bit since the Microsoft buyout.
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deactivated-63f6895020e66

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#23 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
We don't need a game company to tell us that Rare's quality has suffered quite a bit since the Microsoft buyout.clubsammich91
Rare has done a better job this gen that what they did the last one with Ninty.
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Nintendo_Ownes7

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#24 Nintendo_Ownes7
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[QUOTE="clubsammich91"]We don't need a game company to tell us that Rare's quality has suffered quite a bit since the Microsoft buyout.IronBass
Rare has done a better job this gen that what they did the last one with Ninty.

They only made one game last gen with Nintendo and that was still a great game Star Fox Adventures. The rest of last gen they made GBA games and Xbox titles. Because they sold themselves to Microsoft after Star Fox Adventures was released.

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deactivated-63f6895020e66

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#25 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
They only made one game last gen with Nintendo and that was still a great game Star Fox Adventures. Nintendo_Ownes7
And they have released three great games this gen. They have been doing a great job so far.
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#26 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="Nintendo_Ownes7"]They only made one game last gen with Nintendo and that was still a great game Star Fox Adventures. IronBass
And they have released three great games this gen. They have been doing a great job so far.

I agree with Kameo and Viva Pinata but I haven't had a 360 since I played Viva Pinata. But both games were great.

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akif22

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#27 akif22
Member since 2003 • 16012 Posts
RARE's capture my M$ destroyed them i wish they were still with nintendo .. their games would prob be a lot better
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#28 Willy105
Member since 2005 • 26211 Posts
[QUOTE="akif22"]RARE's capture my M$ destroyed them i wish they were still with nintendo .. their games would prob be a lot better

Or at least be allowed to be themselves without being forced to change to fit with the polar opposite audience of the Xbox brand. Banjo might have been a platformer. Kameo might still be rated E.