UT 3 PS3 Mod Support Not Ready Yet

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gmastersexay

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#1 gmastersexay
Member since 2003 • 3831 Posts

http://ps3.ign.com/articles/841/841131p1.html

If you've already purchased a copy of Epic's Unreal Tournament 3, you may have noticed you can't yet load in mods. Before users can actually start making mods work for PS3, Epic apparently needs to release special PS3 tools, which Epic producer Jeff Morris assures us will be available soon.

"By far the superior method of explaining this is that mod creators should begin creating mods," said Morris in an email. "Once the tools come out (they will be available soon) players can port them to the PS3, but since they'll work the same way on the PC as the PS3, creators should get busy! Additionally, there is always a delay between a UT game and when mods start to appear. PS3 is no different."

Jeff went on to explain, step-by-step, the process for transferring the mods to your PS3.

  • Save the PS3 folder (per mod) to your SD card (or USB drive).
  • Run UT3 on PS3
  • Insert SD card into PS3
  • Go to My Community User Content
  • Select Import Content
  • Import from the SD card
There's also this post made yesterday on the Epic forums explaining the situation. We'll let you know of any updates.
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mattyomo99

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#2 mattyomo99
Member since 2005 • 3915 Posts
its not like anybody has any good mods yet
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Liquid-GEAR

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#3 Liquid-GEAR
Member since 2007 • 1574 Posts
Cool, I'm getting it tonight.
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cobrax75

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#4 cobrax75
Member since 2007 • 8389 Posts
uh, the editor for the PC version is deffinetly already out...there is already plenty of stuff to download.
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gamenux

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#5 gamenux
Member since 2006 • 5308 Posts

http://ps3.ign.com/articles/841/841131p1.html

If you've already purchased a copy of Epic's Unreal Tournament 3, you may have noticed you can't yet load in mods. Before users can actually start making mods work for PS3, Epic apparently needs to release special PS3 tools, which Epic producer Jeff Morris assures us will be available soon.

"By far the superior method of explaining this is that mod creators should begin creating mods," said Morris in an email. "Once the tools come out (they will be available soon) players can port them to the PS3, but since they'll work the same way on the PC as the PS3, creators should get busy! Additionally, there is always a delay between a UT game and when mods start to appear. PS3 is no different."

Jeff went on to explain, step-by-step, the process for transferring the mods to your PS3.

  • Save the PS3 folder (per mod) to your SD card (or USB drive).
  • Run UT3 on PS3
  • Insert SD card into PS3
  • Go to My Community User Content
  • Select Import Content
  • Import from the SD card

There's also this post made yesterday on the Epic forums explaining the situation. We'll let you know of any updates.gmastersexay

That seems straight-fwd enough. I wonder if they will release a manual or avi tutorial.

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lt-rickhunter

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#6 lt-rickhunter
Member since 2007 • 816 Posts
nice, i hope they release instructions for the 360 version also when it comes out.
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mattyomo99

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#7 mattyomo99
Member since 2005 • 3915 Posts

nice, i hope they release instructions for the 360 version also when it comes out.lt-rickhunter

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

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BioShockOwnz

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#8 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.mattyomo99

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

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II_Seraphim_II

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#9 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.mattyomo99

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

how would that work? would they make you pay for them or would they be free? If you have to pay for them, would the mod makers get a piece of the action or not? And would MS have to ask permission from the Mod Makers to add their mods onto the marketplace? because some mod makers are very adamant about you being only able to download the mods from their website :?

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gmastersexay

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#10 gmastersexay
Member since 2003 • 3831 Posts
[QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.BioShockOwnz

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

Wait....So disc changing is not a hassle but putting something a SD card is?

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deactivated-58b6232955e4a

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#11 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
[QUOTE="BioShockOwnz"][QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.gmastersexay

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

Wait....So disc changing is not a hassle but putting something a SD card is?

A wha???

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Frunku

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#12 Frunku
Member since 2004 • 1062 Posts
[QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.BioShockOwnz

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

Nice, getting one mod out of 70 that MS judges worthy and probably paying for it.

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agentfred

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#13 agentfred
Member since 2003 • 5666 Posts
[QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.BioShockOwnz

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

And in the process limiting the number of mods available for the 360 version. That really doesn't sound like a good trade-off to me.

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deactivated-58b6232955e4a

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#14 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
[QUOTE="BioShockOwnz"][QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.Frunku

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

Nice, getting one mod out of 70 that MS judges worthy and probably paying for it.

You cant charge for mods (unless you have to pay for them) + most mods are crap

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ovechkin08

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#15 ovechkin08
Member since 2007 • 787 Posts
Anyone know how to make mods:oops:
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II_Seraphim_II

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#16 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.II_Seraphim_II

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

how would that work? would they make you pay for them or would they be free? If you have to pay for them, would the mod makers get a piece of the action or not? And would MS have to ask permission from the Mod Makers to add their mods onto the marketplace? because some mod makers are very adamant about you being only able to download the mods from their website :?

anyone know the answer to my questions? :P

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II_Seraphim_II

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#17 II_Seraphim_II
Member since 2007 • 20534 Posts

Anyone know how to make mods:oops:ovechkin08

i used to make Q3 mods back in the day but havent dabbled into it ever since :(

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TREAL_Since

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#18 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="BioShockOwnz"][QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.gmastersexay

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

Wait....So disc changing is not a hassle but putting something a SD card is?

We still don't even know if MS will allow mods, and if they do will they allow all mods? Hmm...

I can't wait for some beefy mods for the PS3 version. And maps willall be freeeeee :D.

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Frunku

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#19 Frunku
Member since 2004 • 1062 Posts
[QUOTE="Frunku"][QUOTE="BioShockOwnz"][QUOTE="mattyomo99"]

[QUOTE="lt-rickhunter"]nice, i hope they release instructions for the 360 version also when it comes out.SAGE_OF_FIRE

if it gets mods, you might have to get the mods through the market place that are sent from epic to MS

Nice, taking the hassle out of putting it on an SD card and tranferring onto the PS3.

Nice, getting one mod out of 70 that MS judges worthy and probably paying for it.

You cant charge for mods (unless you have to pay for them) + most mods are crap

''You cant charge for mods (unless you have to pay for them)'' is basically saying that you can't charge for mods unless you charge for mods.

It's not as if anybody ever charged for two maps on the PC. Guess what, MS did on the 360.

Mods are cool stuff. Limiting creativity is bad. I wanna choose what mods I get myself, not select a few out of MS's list.